Avatar
(Erik)
08/19/2008 04:09 AM (UTC)
0
I actually was thinking today of making a thread about stages since there are basically no interesting topics to talk about in MK vs. DCU. However, a quick check shows me that there is already a stickied thread.

Anyways, the one thing I didn't like in Super Smash Bros. Brawl was the fact that there were more stages than characters. But with only twenty characters in this game, I don't know how many stages I'd want.
Avatar
reptileVScyrax
09/02/2008 02:13 AM (UTC)
0
it would be cool if th acid bath and portal levels where in it
Avatar
mkombatant7
09/03/2008 01:04 AM (UTC)
0
I feel motion in the baclground is key.

like in the background of hell, random souls burning or and even subway trains going buy, and even various dark figures sneaking around in the forest etc. like its more than a stage but a world where this bout is taking place.
Avatar
zen861
09/04/2008 06:24 AM (UTC)
0
deception and trilogy had the best stages the might put stages from 3 but not from deception cause what they said about the death traps =(
Avatar
LEGO_Manson
09/19/2008 02:42 AM (UTC)
0
Background movement. Fires, meteors, explosions, people running around, other fights taking place.
Avatar
ErmaSco
09/21/2008 10:48 AM (UTC)
0
I never hated any stage in the last 3 MKs .They were very creative ,very beautifull .

From what I have seen lately in MK VS DC I tink that the same can be said .

Too bad there is no death traps <>
Avatar
Spirit_Wolf
09/23/2008 03:06 PM (UTC)
0
I just hope they live up to their concept art.
If you look at the concept art of the Daily Planet, it's rich of destruction and all, but if you look at the gameplay footage, it's rather "empty". Especially one side, where you only see a grey wall with windows.

I like the suggestion of somebody in here, to have some stuff you can smash them into. Like for example in the Daily Planet stage, have a phonebooth there, where you can smack someboy against it, damaging the phonebooth accordingly.
And the stages should be "darker"... like MKI and MKII... used to give me the creeps :)
Avatar
WarriorPrincess
11/08/2008 04:01 AM (UTC)
0
What I don't understand is why the Mk team always sees fit to
highlight the obvious. For instance in Deception & Armageddon,
you've got blinking red & yellow highlight telling you where the
deathtraps and such are. I did not like this, It looked and felt very
unnatural, when it should have been seamless. And now we've
got this shiny, blinding light separating the two merged arenas.
I would have really preferred a seamless look instead.
Pages: 2
Discord
Twitch
Twitter
YouTube
Facebook
Privacy Policy
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.