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G_gamer07
03/27/2008 08:22 PM (UTC)
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I do know another Armor King juggle but it's almost impossible to do online.

U/F+4 > D/F+1 > 1 > 1,2 > F+1+4
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danadbab
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03/27/2008 08:35 PM (UTC)
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Azuro Wrote:
Oh, BTW, Dan, Nakm's juggle doesn't do more damage.
actually i dont even know how much damage either combo takes, however i do know that 1 person is doing 1 combo and eveyr hit is hitting and the other guy is doing 2 hits and missing the 3rd.

so you need to steal that nakm combo. this way you'll do more damage on folks and win more.


i dotn wanna hear about how the combo works offline.

offline i have 2 other Nina combos that take 105 more damage then the one i do on you guys, sadly its hard to do online. i dont bitch i just found another one. (im not saying you were bitching)
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Azuro
03/28/2008 03:42 AM (UTC)
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I can get the combo I usually attempt. I've done it several times. The thing is, it's possible, and with AK's moves, I don't really have a great ender other than F+1+4, and even then, it's still a bit hard to hit. Besides, AK isn't great on juggle damage anyway. At the most, I've gotten only near half life off of a CH.
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b0r4t
04/01/2008 12:01 AM (UTC)
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Ok the basics of online ettiquette. If you or your opponent is red or black bars it is customary to back away and normally people signal by doing the charge up all 1+2+3+4.

Throws on black or red are right out. Throws on yellow are generally not liked throws on green it depends on the player. I personally go no throws unless I know the other person doesn't care. On that note playing throws with me is not in the best interest in most people since I throw buffer off most everything I do when I'm playing and out nowhere rodeo's are never fun.

Repeated abuse of lows that are blockable offline but are very difficult online are looked down upon. It depends ont he person you're playing against how much they will dislike this. Generally I don't care unless it's red/black bars then it's just stupid.

No rules at all on juggles. Juggle all you want. No rules on okizeme either. keep em down as long as you want.

Now it's hard for a lot of you to understand the issues people have with throws because you haven't really seen high level play and the absurd amount of throw setups some characters have in particular julia and eddy. Hard enough to break them offline but online it's just stupid.

Now after watching some matches between NAKM and Dan I can understand why he has such problems against my eddie.

Dan I always liked you so hit me up and I'll show you how to play eddy. Where the hell is dave anyway?
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DevilJin
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04/01/2008 12:58 AM (UTC)
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O.k I understand the whole grab issue because grab breaking is so technical that it is just retarded to even attemt to break them black barred or not. You basically gotta know when your opponent is gonna grab but since you don't you're paranoid the whole game. I honestly think grabs should be out unless its green barred most or all of the game especially if its a character like, hmm I don't know King *cough* lol.
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danadbab
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04/01/2008 02:53 AM (UTC)
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b0r4t Wrote:
Ok the basics of online ettiquette. If you or your opponent is red or black bars it is customary to back away and normally people signal by doing the charge up all 1+2+3+4.

Throws on black or red are right out. Throws on yellow are generally not liked throws on green it depends on the player. I personally go no throws unless I know the other person doesn't care. On that note playing throws with me is not in the best interest in most people since I throw buffer off most everything I do when I'm playing and out nowhere rodeo's are never fun.

Repeated abuse of lows that are blockable offline but are very difficult online are looked down upon. It depends ont he person you're playing against how much they will dislike this. Generally I don't care unless it's red/black bars then it's just stupid.

No rules at all on juggles. Juggle all you want. No rules on okizeme either. keep em down as long as you want.

Now it's hard for a lot of you to understand the issues people have with throws because you haven't really seen high level play and the absurd amount of throw setups some characters have in particular julia and eddy. Hard enough to break them offline but online it's just stupid.

Now after watching some matches between NAKM and Dan I can understand why he has such problems against my eddie.

Dan I always liked you so hit me up and I'll show you how to play eddy. Where the hell is dave anyway?

who has problems vs your eddie? when have we ever played?

i started playing Tekken (any tekken period) Jan 3rd 2008.

that video is not recent. i play different now. i also dont use eddie now unless im just playing around. when i want to win i use Nina and Lili.


i also think that the whole issue w/ the throws and lows is stupid. why should i hold myself back because my foe cant pay to have a better online connection?

i live in Newyork state and Nakm lives in Cali we have green bars all the time. pay the extra 20 bucks for a decent connection.
ALSO why no rules on Juggles? if theres rules on lows and throws then when i have red bars my foe shouldnt be juggling me because i wont be able to juggle him.
LAG effects juggling more then anything else.
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DevilJin
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04/01/2008 03:35 AM (UTC)
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The only reason why throws are different is because its like impossible to break or duck it if the connection is bad.
Lows are real fucked up because in most cases you have to pretty much know when your opponent is about to do it or you'll get hit (alot like grabs)
Juggles arn't as affected by lag as grabs and lows.
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danadbab
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04/01/2008 04:03 AM (UTC)
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bull

quick lows do crap damage.
quick throws do 30 damage

lag fucks my 60+ damage juggles.


ill bet even when theres red bars throws can be broken w/ no issue if some one is expecting it. if those throws cant be broken then ill say ok thats bull.


if anyonn should be bitching, its me. i pay the extra cash for a good internet speed, then go online and fight folks that have half my speed and their the ones bitching O_o


DJin ~ pay the extra 12 bucks a month for Turbo speed, your lag issues will go away. atleast vs Nakm and i.

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krayziebonethug
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04/01/2008 04:32 AM (UTC)
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krayziebonethug Wrote:
DAN !!!



do you hate it or did you miss it you fool ! lol tongue

dan are you going to be on today, i need some Raven practice grin
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danadbab
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04/01/2008 04:59 AM (UTC)
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krayziebonethug Wrote:
krayziebonethug Wrote:
DAN !!!



do you hate it or did you miss it you fool ! lol tongue

dan are you going to be on today, i need some Raven practice grin
im not big on the sig :-/ sorry

i really dont use eddy as much. i also like the one i currently have. smile
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FLSTYLE
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FLStyle Personal Twitteromegaasylum.com Updates Twitter Omega Asylum - Home of FLStyle - Video Game and Media Blog

04/01/2008 11:41 AM (UTC)
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MKO: FLSTYLE
PS3: FLStyle
Playing: Tekken DR, Warhawk and GT5 Prologue.
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b0r4t
04/01/2008 01:23 PM (UTC)
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danadbab Wrote:
bull

quick lows do crap damage.
quick throws do 30 damage

lag fucks my 60+ damage juggles.


ill bet even when theres red bars throws can be broken w/ no issue if some one is expecting it. if those throws cant be broken then ill say ok thats bull.


if anyonn should be bitching, its me. i pay the extra cash for a good internet speed, then go online and fight folks that have half my speed and their the ones bitching O_o


DJin ~ pay the extra 12 bucks a month for Turbo speed, your lag issues will go away. atleast vs Nakm and i.



You're not looking at the full picture. Quick low for bryan can lead to 60+ wakeup. Quicklow from baek leads to juggle plus wakeup. quicklow from eddy leads to 50-70+ wakeup. Quick throw from eddy leads to 55 plus wakeup basic throws lead to wakeup. Off eddy's basic 2+4 you've got nasty wakeup options for additional damage. Thats where the issues come in.

Some of the better throws like eddys rodeo can be buffered and stored. You do HCF during a move and then for a few seconds you can do b,f1+2 and it will still come out as the rodeo throw allowing for a MUCH faster throw and allowing you to do it in situations you normally couldn't like from a run. any character that has a half circle or quartercircle to start the throw inupt can store it like this. Offline you can break a throw on reaction even if you're not necasarily expecting it. Online it can be done with some consistancy on green bars and it's borderline on yellow on red you can't do it on reaction you can only anticipate the throw and try to break it.

As far as juggles go if you're on red bars before the juggle you both should have backed off anyway. If you go red bars during the juggle then it doesn't matter cuz you can't do anything anyway. Normally if you go red during a juggle the person will finish the juggle and back away allowing you to get up with no wakeup.

I *think* I played you once or twice and I think you played nina. I remember the ID Sinh3ll.

NAKM is the one who has problems against my eddy. Played him several times honestly don't remember if he's ever beaten me.

Regardless of who you play hit me up and I'll help you out. I'm pretty busy of late so usually only get on for an hour or two around 10 eastern after tax season ends I won't be working 80 hour weeks and I'm on earlier and sometimes later.
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DevilJin
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04/01/2008 04:42 PM (UTC)
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b0r4t Wrote:
danadbab Wrote:
bull

quick lows do crap damage.
quick throws do 30 damage

lag fucks my 60+ damage juggles.


ill bet even when theres red bars throws can be broken w/ no issue if some one is expecting it. if those throws cant be broken then ill say ok thats bull.


if anyonn should be bitching, its me. i pay the extra cash for a good internet speed, then go online and fight folks that have half my speed and their the ones bitching O_o


DJin ~ pay the extra 12 bucks a month for Turbo speed, your lag issues will go away. atleast vs Nakm and i.



You're not looking at the full picture. Quick low for bryan can lead to 60+ wakeup. Quicklow from baek leads to juggle plus wakeup. quicklow from eddy leads to 50-70+ wakeup. Quick throw from eddy leads to 55 plus wakeup basic throws lead to wakeup. Off eddy's basic 2+4 you've got nasty wakeup options for additional damage. Thats where the issues come in.

Some of the better throws like eddys rodeo can be buffered and stored. You do HCF during a move and then for a few seconds you can do b,f1+2 and it will still come out as the rodeo throw allowing for a MUCH faster throw and allowing you to do it in situations you normally couldn't like from a run. any character that has a half circle or quartercircle to start the throw inupt can store it like this. Offline you can break a throw on reaction even if you're not necasarily expecting it. Online it can be done with some consistancy on green bars and it's borderline on yellow on red you can't do it on reaction you can only anticipate the throw and try to break it.

As far as juggles go if you're on red bars before the juggle you both should have backed off anyway. If you go red bars during the juggle then it doesn't matter cuz you can't do anything anyway. Normally if you go red during a juggle the person will finish the juggle and back away allowing you to get up with no wakeup.

I *think* I played you once or twice and I think you played nina. I remember the ID Sinh3ll.

NAKM is the one who has problems against my eddy. Played him several times honestly don't remember if he's ever beaten me.

Regardless of who you play hit me up and I'll help you out. I'm pretty busy of late so usually only get on for an hour or two around 10 eastern after tax season ends I won't be working 80 hour weeks and I'm on earlier and sometimes later.


Do you know how to use Marduk? I really need some help with him. I only know one good combo and thats d/f 3 d/f 1 , 2, d/f 3+1, f 2 1. It does a good 63 damage or so.

I read the thread that NAKM made but I need to see it in action. My PS3 tag is xAce_Prodigyx, hit me up with a friend request.
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b0r4t
04/01/2008 06:51 PM (UTC)
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DevilJin Wrote:
b0r4t Wrote:
danadbab Wrote:
bull

quick lows do crap damage.
quick throws do 30 damage

lag fucks my 60+ damage juggles.


ill bet even when theres red bars throws can be broken w/ no issue if some one is expecting it. if those throws cant be broken then ill say ok thats bull.


if anyonn should be bitching, its me. i pay the extra cash for a good internet speed, then go online and fight folks that have half my speed and their the ones bitching O_o


DJin ~ pay the extra 12 bucks a month for Turbo speed, your lag issues will go away. atleast vs Nakm and i.



You're not looking at the full picture. Quick low for bryan can lead to 60+ wakeup. Quicklow from baek leads to juggle plus wakeup. quicklow from eddy leads to 50-70+ wakeup. Quick throw from eddy leads to 55 plus wakeup basic throws lead to wakeup. Off eddy's basic 2+4 you've got nasty wakeup options for additional damage. Thats where the issues come in.

Some of the better throws like eddys rodeo can be buffered and stored. You do HCF during a move and then for a few seconds you can do b,f1+2 and it will still come out as the rodeo throw allowing for a MUCH faster throw and allowing you to do it in situations you normally couldn't like from a run. any character that has a half circle or quartercircle to start the throw inupt can store it like this. Offline you can break a throw on reaction even if you're not necasarily expecting it. Online it can be done with some consistancy on green bars and it's borderline on yellow on red you can't do it on reaction you can only anticipate the throw and try to break it.

As far as juggles go if you're on red bars before the juggle you both should have backed off anyway. If you go red bars during the juggle then it doesn't matter cuz you can't do anything anyway. Normally if you go red during a juggle the person will finish the juggle and back away allowing you to get up with no wakeup.

I *think* I played you once or twice and I think you played nina. I remember the ID Sinh3ll.

NAKM is the one who has problems against my eddy. Played him several times honestly don't remember if he's ever beaten me.

Regardless of who you play hit me up and I'll help you out. I'm pretty busy of late so usually only get on for an hour or two around 10 eastern after tax season ends I won't be working 80 hour weeks and I'm on earlier and sometimes later.


Do you know how to use Marduk? I really need some help with him. I only know one good combo and thats d/f 3 d/f 1 , 2, d/f 3+1, f 2 1. It does a good 63 damage or so.

I read the thread that NAKM made but I need to see it in action. My PS3 tag is xAce_Prodigyx, hit me up with a friend request.


I play Ziggyfeild a LOT so I know how to play him but executing is another thing. I mainly use Eddy and some Panda, Lei, king and paul. I used to play him on 4 somewhat but I'm out of practice. I'll see what I can do and show you basics. Marduk isn't necasarily about juggle damage he's about wakeup after the juggle. Ziggy takes advantage of lag online but his marduk is still solid just not as effective offline.
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G_gamer07
04/01/2008 09:03 PM (UTC)
0
b0r4t Wrote:
danadbab Wrote:
bull

quick lows do crap damage.
quick throws do 30 damage

lag fucks my 60+ damage juggles.


ill bet even when theres red bars throws can be broken w/ no issue if some one is expecting it. if those throws cant be broken then ill say ok thats bull.


if anyonn should be bitching, its me. i pay the extra cash for a good internet speed, then go online and fight folks that have half my speed and their the ones bitching O_o


DJin ~ pay the extra 12 bucks a month for Turbo speed, your lag issues will go away. atleast vs Nakm and i.



You're not looking at the full picture. Quick low for bryan can lead to 60+ wakeup. Quicklow from baek leads to juggle plus wakeup. quicklow from eddy leads to 50-70+ wakeup. Quick throw from eddy leads to 55 plus wakeup basic throws lead to wakeup. Off eddy's basic 2+4 you've got nasty wakeup options for additional damage. Thats where the issues come in.

Some of the better throws like eddys rodeo can be buffered and stored. You do HCF during a move and then for a few seconds you can do b,f1+2 and it will still come out as the rodeo throw allowing for a MUCH faster throw and allowing you to do it in situations you normally couldn't like from a run. any character that has a half circle or quartercircle to start the throw inupt can store it like this. Offline you can break a throw on reaction even if you're not necasarily expecting it. Online it can be done with some consistancy on green bars and it's borderline on yellow on red you can't do it on reaction you can only anticipate the throw and try to break it.

As far as juggles go if you're on red bars before the juggle you both should have backed off anyway. If you go red bars during the juggle then it doesn't matter cuz you can't do anything anyway. Normally if you go red during a juggle the person will finish the juggle and back away allowing you to get up with no wakeup.

I *think* I played you once or twice and I think you played nina. I remember the ID Sinh3ll.

NAKM is the one who has problems against my eddy. Played him several times honestly don't remember if he's ever beaten me.

Regardless of who you play hit me up and I'll help you out. I'm pretty busy of late so usually only get on for an hour or two around 10 eastern after tax season ends I won't be working 80 hour weeks and I'm on earlier and sometimes later.


*cough*p1mppanda*cough* Oops did I say that loud?sleep
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b0r4t
04/02/2008 12:39 AM (UTC)
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here's a vid of ziggy and me. http://www.youtube.com/watch?v=rKf_8ndwjCw

while back I did some things I shouldn't have.
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Gexx21
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04/03/2008 07:37 PM (UTC)
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G_gamer07
04/04/2008 02:01 AM (UTC)
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Where are the Lili combos?furious
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Gexx21
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04/04/2008 03:05 AM (UTC)
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G_gamer07 Wrote:
Where are the Lili combos?furious


It's a King combo video. Quit being a smartass!
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krayziebonethug
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04/04/2008 03:16 AM (UTC)
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G_gamer07 Wrote:
Where are the Lili combos?furious


they ran away from the lag.wink
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Shogun
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Thanks hikari, i really appreciate the sig.

04/04/2008 09:04 PM (UTC)
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krayziebonethug Wrote:
G_gamer07 Wrote:
Where are the Lili combos?furious


they ran away from the lag.wink


lol! @ ^
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Azuro
04/05/2008 04:06 AM (UTC)
0
GGs Dan, Rippa, and Mortal. That was kinda annoying me with the lag, though. I couldn't juggle, and my inputs wouldn't respond fast enough to block low or punish on quite a few occasions, especially when I wanted to punish with EWHFs.
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danadbab
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04/05/2008 07:35 PM (UTC)
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Mortal ~ GGs LOL @ our throw fest

Nakm ~ GGs minus 2 of them, i swear i get so stupid some times when i play UGG. also i know how to do my cat dudes 1,2,f+3 combo however i dont like it. i do another one but i keep forgetting to press d/f+1.


Rippa ggs

Azuro ~ yea that last match we had was reallll laggy :-/


ill have a new head set by the end of the night. yay.
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Azuro
04/05/2008 08:54 PM (UTC)
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Oh, no wonder Danny boy was silent, lol.
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G_gamer07
04/06/2008 01:43 AM (UTC)
0
Yeah I miss Dan's sexy voice.wink
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