Suicidalities -- reward for doing them?
0
It would be easier to have the command for the Harakiri differ depending on the winner of the match (This is disregarding the possibility of distance fatalities). For example, if Ermac won, and his first fatality was BFFD4 and his second fatality was UDFF2, the Harakiri should be the same commands. So, it would truly be a race to see who could press the buttons fastest, seeing as they're the same commands. But then, it would also be a game of luck, because there are two fatalities. So one could be pressing the combo for fatality 1 as the other is pressing the combo for fatality 2. It could be a 50-50 thing.
As for rewards, have a animation of the winner doing something stupid in frustration or something. Because fatalities happen at the end of thr match, so there could be no possible way of having an in-battle reward. Increasing the Koin gained could also lead to several people just doing Harakiri for the hell of it, meaning that things would be unlocked faster, and fatalities would never be seen. Maybe there should be a percentage system:
The percentage that you'll get an item (Or get a better item) for your generic monk or some koins will depend on the speed at which you input the combo for the Harakiri. And it could vary. The fastest input will sometimes give something good, but doing it too much will lower the percentage, conforming the player to vary the speed of the input.
This could also apply to the fatality performers, to add balance to the system.
Evas...The MKOnline Anime Authority...
As for rewards, have a animation of the winner doing something stupid in frustration or something. Because fatalities happen at the end of thr match, so there could be no possible way of having an in-battle reward. Increasing the Koin gained could also lead to several people just doing Harakiri for the hell of it, meaning that things would be unlocked faster, and fatalities would never be seen. Maybe there should be a percentage system:
The percentage that you'll get an item (Or get a better item) for your generic monk or some koins will depend on the speed at which you input the combo for the Harakiri. And it could vary. The fastest input will sometimes give something good, but doing it too much will lower the percentage, conforming the player to vary the speed of the input.
This could also apply to the fatality performers, to add balance to the system.
Evas...The MKOnline Anime Authority...
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