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nobrainer Wrote:
Did the team speak at all about bringing back classic moves for nostalgia's sake, as it would give a great send off for character's we might not see again. Will Sonya be getting her definitive leg grab back?
I want most of all to see Jax get his Gotcha! Grab back, but it should NOT be a regular throw; it should be a special command, like Raiden's in MKDA/D, cause not being able to use it in juggles wouldn't be pleasant.
For his normal throw, he should take back what is rightfully his; Darrius's Backbreaker Grab would make a great looking throw for Jax, and would be a good resemblance of his Mk2 Air Throw. That should have been Jax's throw in MKDA.
So, did the team mention (even briefly!) whether we would see moves like the Leg Grab, the Nut Punch, and the Gotcha! again?
Did the team speak at all about bringing back classic moves for nostalgia's sake, as it would give a great send off for character's we might not see again. Will Sonya be getting her definitive leg grab back?
I want most of all to see Jax get his Gotcha! Grab back, but it should NOT be a regular throw; it should be a special command, like Raiden's in MKDA/D, cause not being able to use it in juggles wouldn't be pleasant.
For his normal throw, he should take back what is rightfully his; Darrius's Backbreaker Grab would make a great looking throw for Jax, and would be a good resemblance of his Mk2 Air Throw. That should have been Jax's throw in MKDA.
So, did the team mention (even briefly!) whether we would see moves like the Leg Grab, the Nut Punch, and the Gotcha! again?
I think I might have asked Malone that question a while ago.But I can't remember what he said lol.I think he said that most will have most of their old moves back.
I remember asking about Cyrax's old moves specifically.
I hope so dude.I'm sure Malone will answer us both shortly.


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Bezou Wrote:
Did they tame Pao Chui any for Shinnok? I was able to create some pretty damaging juggles in that style with Liu Kang in Deception.
Did they tame Pao Chui any for Shinnok? I was able to create some pretty damaging juggles in that style with Liu Kang in Deception.
Again, none of the syles were updated for the E3 demo. They were just cut and pasted from MKD for demonstrations sake.
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fijikungfu Wrote:
Scorpion's new spear throw is awesome... mastermalone, do you know all the presets?
Scorpion's new spear throw is awesome... mastermalone, do you know all the presets?
Well, I answered this question on the first page of my thread.
Stryker's comes to mind for a really cool looking throw, he gives you three strong alternating hook punches Fight Night style.
Sub-Zero Freezes you, then punches you shattering the ice.
Sheeva had Sub-Zero's MKD throw
Rape-O has this acrobatic move where he kicks you in the air then he performs a reverse kick to slam you down to the ground. It looked like a soccer (Futbol) kick
The Goro's was the Shokan Beatdown
I can't remeber the rest. Sorry
But I do remember that none of them led to juggles and they knocked you back too far for a follow up 50/50.
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Sparta* Wrote:
Master Malone, did you see any KAK specific weapons or special moves?
Master Malone, did you see any KAK specific weapons or special moves?
You have to understand that this was an E3 build, not a finished version. The game was far from complete with what was shown at E3 vs. what will be available come this october. The Team has many different unlockable items that will be specfic to the KAK mode. I am not sure exactly what but I know that there will be costume pieces, special attacks, and maybe even weapons. I have already answered this type of question many times in this thread. I reccomend taking a look at the many pages within. You may find some very useful information and answers to many of your questions.
Everyone:
From now on, I will begin referring people to the earlier pages in the thread to get the answers they seek instead of answering the same questions over and over.
Peace

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Mastermalone, I have only one more question about E3, then I'm through (with E3 questions).
1.) Was there a precedent with this? Did you guys go to E3 before with footage such as this post-MKDA?
If not, then this is a first, and has more chance of working out.
1.) Was there a precedent with this? Did you guys go to E3 before with footage such as this post-MKDA?
If not, then this is a first, and has more chance of working out.
mastermalone Wrote:. The funny thing about the throws is that the multi directional throw was absent from the E3 demo. If that is in the final build they I would say yes but not until we see it for ourselves.
Malone, there is a multi directional throw , shown in one of davesmk E3 vids (or tmk's, not sure), performed by Jarek in the belltower. I have the vid stored on my PC at home. I'll check which vid exactly is and i'll edit my post.
Ok I uploaded the vid here's the link:
http://www.megaupload.com/?d=4FNA93NL
It's scorpion vs jarek fighting in the belltower. After minute 1:57, you can see jarek performing multi directional throws.
http://www.megaupload.com/?d=4FNA93NL
It's scorpion vs jarek fighting in the belltower. After minute 1:57, you can see jarek performing multi directional throws.
0
I think that's Jarek's Tricky Switch move.


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axeman61 Wrote:
Mastermalone, I have only one more question about E3, then I'm through (with E3 questions).
1.) Was there a precedent with this? Did you guys go to E3 before with footage such as this post-MKDA?
If not, then this is a first, and has more chance of working out.
Mastermalone, I have only one more question about E3, then I'm through (with E3 questions).
1.) Was there a precedent with this? Did you guys go to E3 before with footage such as this post-MKDA?
If not, then this is a first, and has more chance of working out.
The answer to your question is no. The only thing that I did the last time for MKD was ask the team to make the throws unblockable. I just didn't mention the need for a throw escape because I figured it would be implemented automatically.
The information I provided to them was on a much larger scale and is something that has never been done before. Lets see what the Team comes up with based on our feedback.
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Sub-Zero_7th Wrote:
I think that's Jarek's Tricky Switch move.
I think that's Jarek's Tricky Switch move.
You are correct.


0
First let me say that this thread is awesome, thanks for saving MK.
Ok, this question isn't related to gameplay, but what was the music like in the game? What did the character select theme sound like? Do the stages use music from their original games, or are they remixed tracks?
Ok, this question isn't related to gameplay, but what was the music like in the game? What did the character select theme sound like? Do the stages use music from their original games, or are they remixed tracks?
0
A stupid question:
In what stage do you fight Shao Kahn?Also Scorpion
In what stage do you fight Shao Kahn?Also Scorpion
egotistic Wrote:
First let me say that this thread is awesome, thanks for saving MK.
Ok, this question isn't related to gameplay, but what was the music like in the game? What did the character select theme sound like? Do the stages use music from their original games, or are they remixed tracks?
First let me say that this thread is awesome, thanks for saving MK.
Ok, this question isn't related to gameplay, but what was the music like in the game? What did the character select theme sound like? Do the stages use music from their original games, or are they remixed tracks?
good question
mastermalone, this has been asked a few times. but spefically, was the choy lee fut infinite included with the written information you gave them? that infinite being his 1 jab repeated over and over: 111111111 etc
if not, do you think this inf will even be possible given from what u have seen already from the stance?
and a possible email for more feedback? did they give u any contacts?


0
Immortalez Wrote:
A stupid question:
In what stage do you fight Shao Kahn?Also Scorpion
A stupid question:
In what stage do you fight Shao Kahn?Also Scorpion
there are no specific characters stage
0
Ok, malone I have some new one mans.Simple ones really.
Remember how Deception the voices were hardly recycled with each particular character?Only Sub and Raiden shared and two of the girls had the same voice but can't remember.I think Jade and Li Mei but forgot.
Anyway, the rest were all different and unique which was kickass.
Did you notice the same when you played it at E3? Also, Are Brance Combos gone for good? What about 2 player with that new rotate screen gig going on?How will that work?Will one player have to wait for the other or will there be a split screen option in 2 player?
Remember how Deception the voices were hardly recycled with each particular character?Only Sub and Raiden shared and two of the girls had the same voice but can't remember.I think Jade and Li Mei but forgot.
Anyway, the rest were all different and unique which was kickass.
Did you notice the same when you played it at E3? Also, Are Brance Combos gone for good? What about 2 player with that new rotate screen gig going on?How will that work?Will one player have to wait for the other or will there be a split screen option in 2 player?


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egotistic Wrote:
First let me say that this thread is awesome, thanks for saving MK.
Ok, this question isn't related to gameplay, but what was the music like in the game? What did the character select theme sound like? Do the stages use music from their original games, or are they remixed tracks?
First let me say that this thread is awesome, thanks for saving MK.
Ok, this question isn't related to gameplay, but what was the music like in the game? What did the character select theme sound like? Do the stages use music from their original games, or are they remixed tracks?
Although the E3 is quite a loud place, I was able to hear the music on the Bell Tower stage. It sounded awsome, more like the older MK's. Funny thing is that some of the other music was straight from MKD. I assume that it was there as a place holder until the new music scores are complete. The select screen had the same MKD select screen music.
Peace


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Immortalez Wrote:
A stupid question:
In what stage do you fight Shao Kahn?Also Scorpion
A stupid question:
In what stage do you fight Shao Kahn?Also Scorpion
The characters do not have specific stages, it's completely random like MKD.
Peace


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Check Wrote:
good question
mastermalone, this has been asked a few times. but spefically, was the choy lee fut infinite included with the written information you gave them? that infinite being his 1 jab repeated over and over: 111111111 etc
if not, do you think this inf will even be possible given from what u have seen already from the stance?
and a possible email for more feedback? did they give u any contacts?
egotistic Wrote:
First let me say that this thread is awesome, thanks for saving MK.
Ok, this question isn't related to gameplay, but what was the music like in the game? What did the character select theme sound like? Do the stages use music from their original games, or are they remixed tracks?
First let me say that this thread is awesome, thanks for saving MK.
Ok, this question isn't related to gameplay, but what was the music like in the game? What did the character select theme sound like? Do the stages use music from their original games, or are they remixed tracks?
good question
mastermalone, this has been asked a few times. but spefically, was the choy lee fut infinite included with the written information you gave them? that infinite being his 1 jab repeated over and over: 111111111 etc
if not, do you think this inf will even be possible given from what u have seen already from the stance?
and a possible email for more feedback? did they give u any contacts?
I didn't ask them about that. But judging by the recovery speed of the characters, they may not be an issue. Let's hope so.
Peace
0
For the KAK, will the commands for the special moves be preset? I know it may sound like a stupid question, but I was wondering about people choosing two special moves that happen to have the same command (e.g. Scorpion's Spear and Jade's Teleport).


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mkflegend Wrote:
Ok, malone I have some new one mans.Simple ones really.
Remember how Deception the voices were hardly recycled with each particular character?Only Sub and Raiden shared and two of the girls had the same voice but can't remember.I think Jade and Li Mei but forgot.
Anyway, the rest were all different and unique which was kickass.
Did you notice the same when you played it at E3?
Also, Are Brance Combos gone for good?
What about 2 player with that new rotate screen gig going on?How will that work?Will one player have to wait for the other or will there be a split screen option in 2 player?
Ok, malone I have some new one mans.Simple ones really.
Remember how Deception the voices were hardly recycled with each particular character?Only Sub and Raiden shared and two of the girls had the same voice but can't remember.I think Jade and Li Mei but forgot.
Anyway, the rest were all different and unique which was kickass.
Did you notice the same when you played it at E3?
Also, Are Brance Combos gone for good?
What about 2 player with that new rotate screen gig going on?How will that work?Will one player have to wait for the other or will there be a split screen option in 2 player?
1) The voices were the same as MKD's. The exception being the new characters like Shao Khan, Goro and Kintaro.
2) I don't think branch combos are gone. Just because they were not in the E3 build, it doesn't mean that they are gone. Remeber, the styles in the demo wer cut and pasted into the game and mixed with styles that they were not programmed to style branch with. Style branching is now an MK trademark which will more than likely hold true in MKA.
3) You know what, before the other player picked his character, I was able to rotate the screen. I honestly don't know what they are going to do to remedy that because I can already see how that could screw online play. I would assume that they would let online users select screens work independent of each other. As for offline play, who knows. They did mention that the select screen may not be the final version and that they were tossing around ideas for a better one.
Peace
0
Ohh, ok man thanks.Well, I hope they figure something out with that online screen gig and offline as well.
As for the screen with the characters standing whole like the oldschool ones, I hope they KEEP that idea because that was so much better then Deception and MK:DA with the upper half showing.I didn't like that.
As for the screen with the characters standing whole like the oldschool ones, I hope they KEEP that idea because that was so much better then Deception and MK:DA with the upper half showing.I didn't like that.
0
You said that we would be able to pick from any special move when the game is out, but what about weapons? The E3 build only has axes and swords in the KAF weapon section. In the final version, will we be able to pick weapons like nunchaku and staff?
EDIT: Sorry for the stupid question, but I'm just eager to know whether the team mentioned anything about exactly how the mode will expand or any hints of its limitations.
EDIT: Sorry for the stupid question, but I'm just eager to know whether the team mentioned anything about exactly how the mode will expand or any hints of its limitations.

0
Ok, not to flame you, but MM doesn't know anything more about the E3 build of this game than what he said, and he said that more will be added to KAF. I'm sure this means weapons too. Also, the final build will be different from the E3 game.
That goes to all of you spouting KAF and "Will _____ have (some style)" type questions.
On to the point...
As I implied before, I'm not sure if MKA will be fully fixed from MKD, even with the effort the video makers and Malone put forth.
But if it is, I propose a reward of some kind for Malone and the video makers.
That's if the game is fully over the glitches of MKD or so close the difference doesn't matter. It also doesn't matter if MKA has it's own, new glitches.
That goes to all of you spouting KAF and "Will _____ have (some style)" type questions.
On to the point...
As I implied before, I'm not sure if MKA will be fully fixed from MKD, even with the effort the video makers and Malone put forth.
But if it is, I propose a reward of some kind for Malone and the video makers.
That's if the game is fully over the glitches of MKD or so close the difference doesn't matter. It also doesn't matter if MKA has it's own, new glitches.
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