who honestly thinks online play is legit.
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ChaosTheory Wrote:
MKF, people play online because it's boring to play the computer. Fighters NEED human competition to be fun. That doesn't make it a LEGIT representation of who is on what skill-level aside from the broad ranges that I already mentioned.
That's all anybody is saying.
MKF, people play online because it's boring to play the computer. Fighters NEED human competition to be fun. That doesn't make it a LEGIT representation of who is on what skill-level aside from the broad ranges that I already mentioned.
That's all anybody is saying.
Online being "legit" as far as I'm concerned is mere opinion, notice some people here feel it's legit, others not...either way as I said earlier you really don't have a choice because as you said yourself Chaos. Nobody wants to play the machine 100 times...when there's online, therefore expanding competition.
Now, MKA lags badly with most people, some worse then others. Take you and me for example, lag happens and sometimes it sucks. Not going to lie.
But I guarantee that won't be the case if we were to play other games like Halo 2, BO 3 or UMK3 or something...
Now, on trax's point I agree totally. If someone beats you most of the time online, chances are you'll lose to that same person offline BUT it'll be more fair in MKA's case anyway.
To prove this point really, last year when pig, stretch, gerchap, Wu and myself all hung out in person and played MKD. The same result for the most part happened for the most part(at least when I showed up) We rotated, I beat pig, pig beat me. I beat gerchap, Wu's Mileena was hardly different then online MKD....etc. Then later on we played some MKT for a little, pig taped while gerchap, wu watched me and stretch duke it out.
Now I know that's MKD and there's not "AC or 33" shit going on but you get the point.
Now, I can see this being a big difference in eazy's case or chaos's or anyone that uses deep JK's, 33 etc. I'm really curious to see how a few would do offline in MKA as oppose to online what they can get away with and what not etc.
But I do agree with what Trax and Raidenwins are saying for the most part. I also agree with mesofly's last point, online is the ONLY option we have currently to play other people. Like I said originally, nobody here is going to waste their time or money to travel to another player just to play them "arcade style"


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funny, ill have to ask strech but the way i remeber it, ur dai couldnt win offline. hence theres the difference. umk3s recovery is not effected by online so its the same both off and on. mka s recovery is effected to the point that it becomes unfair, and its not both sides. i can take the same character as someone, do a move and be 100% punished and they can do the same move and be 100% safe. thats why its not legit.
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redsaleen02 Wrote:
funny, ill have to ask strech but the way i remeber it, ur dai couldnt win offline. hence theres the difference. umk3s recovery is not effected by online so its the same both off and on. mka s recovery is effected to the point that it becomes unfair, and its not both sides. i can take the same character as someone, do a move and be 100% punished and they can do the same move and be 100% safe. thats why its not legit.
funny, ill have to ask strech but the way i remeber it, ur dai couldnt win offline. hence theres the difference. umk3s recovery is not effected by online so its the same both off and on. mka s recovery is effected to the point that it becomes unfair, and its not both sides. i can take the same character as someone, do a move and be 100% punished and they can do the same move and be 100% safe. thats why its not legit.
Have you ever lost or won online legitimately?


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idk, cause i dont no what the other person is seeing. i can tell when i have frame adv, and honestly its the biggest joke, cause the other person has no chance. u can see what they are going to do and counter everything they throw at u, and no thats just not fair.
i played 2 people last night, meanmofo horrible lag, counter 33 or air cancel him. shit was all ove rthe place.
than i played a guy drath scorp, once again horrible lag. hes sidesteping mid hits. and all he does is f1 scorp, and it was 100% uncounterable or unsidestepable. and i mean uncounterable, where he would recover faster than a noraml f1. he did f1 ss f1, but even trackable hits would miss, so i would just eat f1 again, but it was so fast that i couldnt even really parry it.
this is what i mean by unfair. u get people like this with no skill but yet there connections put them in a 80-20 advanatge cause they can do 1 move and im stuck having to use 1 or 2 characters to counter soemthing that i should be able to counter with half the guys in the game.
once again you will never understand what i deal with in this game, take what u consider unplayable conditions, i get that vs 70% of the players.
i dont care if the game lags, but it dont lag equal. my opponent can be safe where ill be wide open on the same moves, and this is vs 70% of the games i play.
kenshi u2 parry is my new test. when i cant parry after u2, thats when i no the lag is very very bad.
now for the guy bringing up how good umk3 is online. u cant compare the two. first umk3 is not a blcok and counter game, everything is safe. its catching your opponent not blocking. the online things that happen that ruins umk3 online is slow down, and run delay.. these are two conditions that make the games unplayable, and would be equal to the bull lose of recovery frames the better connection gets fucked over with in mka.
i played 2 people last night, meanmofo horrible lag, counter 33 or air cancel him. shit was all ove rthe place.
than i played a guy drath scorp, once again horrible lag. hes sidesteping mid hits. and all he does is f1 scorp, and it was 100% uncounterable or unsidestepable. and i mean uncounterable, where he would recover faster than a noraml f1. he did f1 ss f1, but even trackable hits would miss, so i would just eat f1 again, but it was so fast that i couldnt even really parry it.
this is what i mean by unfair. u get people like this with no skill but yet there connections put them in a 80-20 advanatge cause they can do 1 move and im stuck having to use 1 or 2 characters to counter soemthing that i should be able to counter with half the guys in the game.
once again you will never understand what i deal with in this game, take what u consider unplayable conditions, i get that vs 70% of the players.
i dont care if the game lags, but it dont lag equal. my opponent can be safe where ill be wide open on the same moves, and this is vs 70% of the games i play.
kenshi u2 parry is my new test. when i cant parry after u2, thats when i no the lag is very very bad.
now for the guy bringing up how good umk3 is online. u cant compare the two. first umk3 is not a blcok and counter game, everything is safe. its catching your opponent not blocking. the online things that happen that ruins umk3 online is slow down, and run delay.. these are two conditions that make the games unplayable, and would be equal to the bull lose of recovery frames the better connection gets fucked over with in mka.
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I'm with you on some those points, Red. Also you finally gave me a figure (70% of players). Does that mean 30% play you legitimately? I hope so.
The lag thing is worse when you get a player whoring out lag enhanced characters e.g. Scorpion, Reena and Drahmin. So I would agree with you that not everyone that wins a series can repeat it offline.
Trax
The lag thing is worse when you get a player whoring out lag enhanced characters e.g. Scorpion, Reena and Drahmin. So I would agree with you that not everyone that wins a series can repeat it offline.
Trax
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Online play is legit if you play on GGPO, P2P Kaillera, or Poporu. Google 'em scrubs.
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AtheneWins Wrote:
Online play is legit if you play on GGPO, P2P Kaillera, or Poporu. Google 'em scrubs.
Online play is legit if you play on GGPO, P2P Kaillera, or Poporu. Google 'em scrubs.
MAMEs and emulators are cool, Atari. But how the heck would they^^^ help us with this predicament of MK:A lag???
Trax
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I don't understand where the argument is for this?
Two players pick Scorpion. Player "A" walks up and does F+1; Player "B" blocks and counters with his own F+1 and connects.
Then, Player "B" walks up and does F+1; Player "A" blocks and counters in the exact same manner as Player "B" did before him. But it doesn't connect.
This continues, consistently. Therefore, it's not legit. What's the argument? That one player should just adapt while the other doesn't have to? That just means that the effort/skill that Player "B" uses to win is actually less than the effort/skill that Player "A" uses only to lose.
Online is all there is, and humans are more fun than the computer. That doesn't mean it's legit.
Two players pick Scorpion. Player "A" walks up and does F+1; Player "B" blocks and counters with his own F+1 and connects.
Then, Player "B" walks up and does F+1; Player "A" blocks and counters in the exact same manner as Player "B" did before him. But it doesn't connect.
This continues, consistently. Therefore, it's not legit. What's the argument? That one player should just adapt while the other doesn't have to? That just means that the effort/skill that Player "B" uses to win is actually less than the effort/skill that Player "A" uses only to lose.
Online is all there is, and humans are more fun than the computer. That doesn't mean it's legit.
^^ thats exactly why playing the computer is more fun then playing online
player 1 can do f1, player 2 blocks it, and counters with f1 while player 1 jumps back and f1 misses him
player 2 does f1, player 1 blocks it, and counters with f1, while player 2 jumps back and gets caught in midair with f1 EVERYTIME = what i go through vs everyone ive ever played in the game.
if it was the other way around, then maybe i would consider playing online. but even at that, it wouldnt be fair for the other person.
on a another note, playing umk3 online with zsnes is LAGLESS, greatest shit ever. indeed.
player 1 can do f1, player 2 blocks it, and counters with f1 while player 1 jumps back and f1 misses him
player 2 does f1, player 1 blocks it, and counters with f1, while player 2 jumps back and gets caught in midair with f1 EVERYTIME = what i go through vs everyone ive ever played in the game.
if it was the other way around, then maybe i would consider playing online. but even at that, it wouldnt be fair for the other person.
on a another note, playing umk3 online with zsnes is LAGLESS, greatest shit ever. indeed.
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Check Wrote:
^^ thats exactly why playing the computer is more fun then playing online
player 1 can do f1, player 2 blocks it, and counters with f1 while player 1 jumps back and f1 misses him
player 2 does f1, player 1 blocks it, and counters with f1, while player 2 jumps back and gets caught in midair with f1 EVERYTIME = what i go through vs everyone ive ever played in the game.
if it was the other way around, then maybe i would consider playing online. but even at that, it wouldnt be fair for the other person.
on a another note, playing umk3 online with zsnes is LAGLESS, greatest shit ever. indeed.
^^ thats exactly why playing the computer is more fun then playing online
player 1 can do f1, player 2 blocks it, and counters with f1 while player 1 jumps back and f1 misses him
player 2 does f1, player 1 blocks it, and counters with f1, while player 2 jumps back and gets caught in midair with f1 EVERYTIME = what i go through vs everyone ive ever played in the game.
if it was the other way around, then maybe i would consider playing online. but even at that, it wouldnt be fair for the other person.
on a another note, playing umk3 online with zsnes is LAGLESS, greatest shit ever. indeed.
playing the computer is so boring and dumb.
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We agree about the online element being unfair. But there's no way it's less fun than the computer.
The computer is ridiculous. You probably have to play it on hard at least to warrant a challenge. But at that point; the computer will randomly either play you from up close or mid-screen. It'll just walk to that point and sit there or side-step until you press a command. As soon as you do that, it has the perfect counter ready. You can't play guessing games with it and you'll rarely if ever randomly catch it unless you counter an unsafe move.
So really, when playing the computer, it's more like the buttons on your controller actually control your opponent. You attack high, that means it ducks. You attack mid, it blocks and counters. It'll "guess" right every time until it randomly decides miss on purpose. There's no strategy except to pick a character with a single move that hits twice (Scorpion's Axe Kick, Bo'Rai Cho's 3). For some reason it usually doesn't block the 2nd hit. It's just stupid.
Offline, I think this game is great. It's got all the gameplay elements that MKD lacked, and if some aspects couldn't be whored, things would be great.
The computer is ridiculous. You probably have to play it on hard at least to warrant a challenge. But at that point; the computer will randomly either play you from up close or mid-screen. It'll just walk to that point and sit there or side-step until you press a command. As soon as you do that, it has the perfect counter ready. You can't play guessing games with it and you'll rarely if ever randomly catch it unless you counter an unsafe move.
So really, when playing the computer, it's more like the buttons on your controller actually control your opponent. You attack high, that means it ducks. You attack mid, it blocks and counters. It'll "guess" right every time until it randomly decides miss on purpose. There's no strategy except to pick a character with a single move that hits twice (Scorpion's Axe Kick, Bo'Rai Cho's 3). For some reason it usually doesn't block the 2nd hit. It's just stupid.
Offline, I think this game is great. It's got all the gameplay elements that MKD lacked, and if some aspects couldn't be whored, things would be great.
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redsaleen02 Wrote:
funny, ill have to ask strech but the way i remeber it, ur dai couldnt win offline. hence theres the difference. umk3s recovery is not effected by online so its the same both off and on. mka s recovery is effected to the point that it becomes unfair, and its not both sides. i can take the same character as someone, do a move and be 100% punished and they can do the same move and be 100% safe. thats why its not legit.
funny, ill have to ask strech but the way i remeber it, ur dai couldnt win offline. hence theres the difference. umk3s recovery is not effected by online so its the same both off and on. mka s recovery is effected to the point that it becomes unfair, and its not both sides. i can take the same character as someone, do a move and be 100% punished and they can do the same move and be 100% safe. thats why its not legit.
I hardly picked Dairou offline, used him a few times but mainly picked Ermac, Kabal and N/S in which I did pretty well. I was also the last person to show up since rich got lost on the way there...so I got in some MKD matches then MKT matches.
BTW red, you said "online legit" in general, you never specified which game. In MKA's case, it's a big no duhh but not every MK plays badly online thus why I compared it to MKD and UMK3. Who cares if the games play differently, I'm referring to this threads main topic which is "online play" online play is online play....
BTW, P2P is awesome just from what I hear about it from the UMK3 Kaillera players. Unfortunately, I USED to have MAME32 but it was giving me problems playing online telling me corrupt roms and shit...
SNES Zbattle I also hear is very good as well as a few others that are virtually lagless but UMK3 SNES itself isn't nearly as legit as UMK3, in fact it isn't since it has Noob and Rain in it...but still fun.
DS plays awesome online as well, less lag then PS2 online and some Xbox games. Not joking.


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wow you simply just amaze me.. yes we are all talking about mka, just mka.. how are u the only one to not figure this out.
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The CPU on max will counter 90% of the moves you do instantly. But the remaing 10%, the CPU does not react properly and will never adapt to what you are doing. So you can effectively perform the same series of attacks the entire round. Outside of practicing, the CPU is useless.
Another thing, by playing the CPU, I realize the game isnt as sound as you would expect it to be offline even. There are all sorts of problems with attack range/hit box and dails that I come across.
Take Jinko U2 in weapon. Offline it connects when it should about 50% of the time. But online it whiffs also and connects only about 90% of the time. Lag just magnifies it.
If you take into consideration the OBVIOUS frame advantage and the random invincibilty frames even the slightest of lag creates, this game is far from being legitmate online.
Still, its fun. So I still play it.
Another thing, by playing the CPU, I realize the game isnt as sound as you would expect it to be offline even. There are all sorts of problems with attack range/hit box and dails that I come across.
Take Jinko U2 in weapon. Offline it connects when it should about 50% of the time. But online it whiffs also and connects only about 90% of the time. Lag just magnifies it.
If you take into consideration the OBVIOUS frame advantage and the random invincibilty frames even the slightest of lag creates, this game is far from being legitmate online.
Still, its fun. So I still play it.
mkflegend Wrote:
Yeah, not only that but its got tons usable broken stuff (unlike the arcade version where 99% of the broken stuff is unusable in competive play) and Night wolf is pretty close to being a god tier as well, because of his crazy recovery after the axe combo and stuff like that.
They seriously need to make a P2P emulator MK game exclusive with all the MK games.
redsaleen02 Wrote:
SNES Zbattle I also hear is very good as well as a few others that are virtually lagless but UMK3 SNES itself isn't nearly as legit as UMK3, in fact it isn't since it has Noob and Rain in it...but still fun.
SNES Zbattle I also hear is very good as well as a few others that are virtually lagless but UMK3 SNES itself isn't nearly as legit as UMK3, in fact it isn't since it has Noob and Rain in it...but still fun.
Yeah, not only that but its got tons usable broken stuff (unlike the arcade version where 99% of the broken stuff is unusable in competive play) and Night wolf is pretty close to being a god tier as well, because of his crazy recovery after the axe combo and stuff like that.
They seriously need to make a P2P emulator MK game exclusive with all the MK games.
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redsaleen02 Wrote:
wow you simply just amaze me.. yes we are all talking about mka, just mka.. how are u the only one to not figure this out.
wow you simply just amaze me.. yes we are all talking about mka, just mka.. how are u the only one to not figure this out.
You technically NEVER specified that, your thread says "online play legit or not"
It doesn't say "online play legit or not in MKA"
Once again another example of you not being specific....
I'm referring to fighting games in general, ALL MK's online not just MKA. So, likewise Red. You amaze me all the time with posts like "UMK3 is broken" yet you post a video of MKT"................
Everyone knows MKA plays badly online...and playing the computer IMO is just silly as far as I'm concerned..Computer=flawed with patterns
Yeah Iori, NW is really freaking insane in console versions with his axe combos and such.
I've seen those youtube vids on ultimatemk.com...crazyness
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Good point, guys. Let's just all rid ourselves of common sense.
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