Wonderwomans weakness
3D Kombat Klassics
Pages: 1
Wonderwomans weakness
0
posted08/20/2008 02:47 AM (UTC)by

Member Since
04/16/2006 07:34 PM (UTC)
OK, so Mk has given superman a weakness of magic to keep him at MK characters leval,
but assuming wonderwoman makes the cut (I really hope she does) this weakness wouldn't really work for her,
her powers are magical in nature and shes often described as "as strong as superman" and a heavy hitter in the DC world,
so there is little chance someone like Sonya could last 2 seconds against her
I know its only a game so they have to balance these things out and not take it so seriously..but just saying
but assuming wonderwoman makes the cut (I really hope she does) this weakness wouldn't really work for her,
her powers are magical in nature and shes often described as "as strong as superman" and a heavy hitter in the DC world,
so there is little chance someone like Sonya could last 2 seconds against her
I know its only a game so they have to balance these things out and not take it so seriously..but just saying
>_> In the original comic in the forties, her weakness was being tied up, and apparently her fellow amazons made games out of that...I'm not making that up, the writer had certain...interests...he also made technology that ended up in polygraph machine, which made sense, as he made the lasso of truth. The guy was a polygamist as well, so...yeah. Anyways, I imagine magic would affect her as well, it being her make up, it could alter her power.

0
Im no expert, but I believe Wonder Woman is vulnerable to slashing weapons, and also to poison if it gets to her bloodstream.
Im curious as to how they will 'de-power' Wonder Woman or at least decrease her capabilities. Perhaps they'll write it that her powers were lost/weakened during the merger or that her armour isnt as effective in the MK Universe as it is in the DC universe.
Also with most comic book heroes they ahve different version that appear from time to time, so perhaps a weaker version of Wonder Woman will be used, or they'll create a version for the purposes of the cross over.
Im curious as to how they will 'de-power' Wonder Woman or at least decrease her capabilities. Perhaps they'll write it that her powers were lost/weakened during the merger or that her armour isnt as effective in the MK Universe as it is in the DC universe.
Also with most comic book heroes they ahve different version that appear from time to time, so perhaps a weaker version of Wonder Woman will be used, or they'll create a version for the purposes of the cross over.
About Me
Hey Supes, you just got knocked the f**k out!
0
Same thing goes for Captain Marvel. How will they weaken him when he can go toe to toe with Superman and WW?
Correct me if I'm wrong, but I believe the "being bound by a man" trick doesn't work against Diana anymore.
Her skin is not completely invulnerable, which is why she can be pierced by sharp objects. However, I seriously doubt anyone on the MK side would be fast enough to get past her defenses.
Diana, CM and GL are in the same boat really. The "magic" catch all won't work on them. Curious to see how they will get around it. Perhaps the merging of the worlds will do something to the pantheon of gods. That would affect both WW and CM. We shall see.
Her skin is not completely invulnerable, which is why she can be pierced by sharp objects. However, I seriously doubt anyone on the MK side would be fast enough to get past her defenses.
Diana, CM and GL are in the same boat really. The "magic" catch all won't work on them. Curious to see how they will get around it. Perhaps the merging of the worlds will do something to the pantheon of gods. That would affect both WW and CM. We shall see.
0
Captain Marvel. Wonder woman. owch. how can they hurt these to? Flash how are they ever going to be quick enuff to stop him. face it i been a fan of mk since day one. but i also been a fan of dc. dc is way to powerful for mk. and the bat is way to smart to lose a a fight. I CANNOT WAIT TO PLAY THIS GAME... IM LOVING THE IDEA!!!
rdthelegend1 Wrote:
and the bat is way to smart to lose a a fight.
and the bat is way to smart to lose a a fight.

Plus let's just assume that the MK cast has a measure of super strength. I've yet to see a real martial artist perform juggle combos (if anyone has a youtube vid of that I'd be amazed), and the MK fighters can shatter diamond blocks with their hands/feet. So let's just assume they've got the brawn to hold their own.
@rdthelegend1: MK fighters aren't that "weak".
Not after what I've seen anyways in Deception(mostly) anyways, jump off high buildings after they throw off their opponents and land harshly but unharmed.
Not after what I've seen anyways in Deception(mostly) anyways, jump off high buildings after they throw off their opponents and land harshly but unharmed.
Pages: 1
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.