Features in Injustice you wish to see in the next MK...
Features in Injustice you wish to see in the next MK...
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posted05/11/2013 01:15 AM (UTC)byMember Since
11/10/2002 01:53 PM (UTC)
As the title says, what features that is in Injustice would you like to see appear in the next Mortal Kombat?
A few things I would personally like to see:
- Stage transitions. It has appeared in MK before, though not in such an epic scale as in Injustice, but it would be cool to see it return.
- I would like to see Frost from MK to be more like Killer Frost, both move wise and design wise. Killer Frost moves graciously like an ice skater/ballet dancer of sorts and has some cool moves. And her design already looks somewhat like Frost, but better imo.
- I would like to see characters like Sindel and Ermac have their normal stance to be flying, like Raven and Green Lantern.
EDIT: Forgot to add that I would like to see Jade get the special moves Nightwing has in his staff stance.
What would you like to see?
A few things I would personally like to see:
- Stage transitions. It has appeared in MK before, though not in such an epic scale as in Injustice, but it would be cool to see it return.
- I would like to see Frost from MK to be more like Killer Frost, both move wise and design wise. Killer Frost moves graciously like an ice skater/ballet dancer of sorts and has some cool moves. And her design already looks somewhat like Frost, but better imo.
- I would like to see characters like Sindel and Ermac have their normal stance to be flying, like Raven and Green Lantern.
EDIT: Forgot to add that I would like to see Jade get the special moves Nightwing has in his staff stance.
What would you like to see?
Almost everything you mentioned... as well as wall bounce moves. They work so well for combo extension.
I would also like to see them do something in the way of a character trait button. I'd like to see what they could come up with for the character/power specific moves.
I would also like to see them do something in the way of a character trait button. I'd like to see what they could come up with for the character/power specific moves.
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I am not sure I would like to see the Stage interaction in MK, though it works in Injustice. Not sure how well it would work in MK.
No no.. not stage interactions like picking up stuff and throwing it at people or using objects to escape. That's not what I'm talking about. Simply the wall bounce. It's actually not a rare thing in fighting games for them to have a wall bounce.
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1. Stage Interactions
2. Character Traits
3. No block button ( who the hell are the people complaining to Ed?)
4. Battle Mode options
5. stage Transitions( Not impossible ones like Metropolis)
6. Background Cameos
7. Different intro's Winning posses based off of the costume you choose.
8. Hero cards, Icons, Portraits
9. Frame data
10. 3 Star option for the Challenge Tower (replay value)
Things from MK
1. Any type of Finisher (rated T)
2. Test your Sight
3. SECRET FIGHTS
4. UNLOCKABLE CHARACTERS
5. Round timer options


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Not necessarily the Clash system exactly, but something like it where the characters have a reason to say things to each other that are unique depending on who's talking to who.


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BADASS6669 Wrote:
3. No block button
3. No block button
I can't agree with that. The block bottom is the reason why offense so unique in MK. MK also has one of the most interesting crossup/anti-crossup meta-games in fighting games because of the block button.


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I'd take stage transitions, but not as big a scale as in Injustice, Wouldn't seem very MK to me.
Unique dialogue too.
Unique dialogue too.

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RazorsEdge701 Wrote:
Not necessarily the Clash system exactly, but something like it where the characters have a reason to say things to each other that are unique depending on who's talking to who.
Not necessarily the Clash system exactly, but something like it where the characters have a reason to say things to each other that are unique depending on who's talking to who.
I think they should do that for their intros. That way you wouldn't really have to initiate it.
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Four bars of meter would be pretty cool, but then I wouldn't know what they'd do with the breaker system.
RazorsEdge701 Wrote:
Not necessarily the Clash system exactly, but something like it where the characters have a reason to say things to each other that are unique depending on who's talking to who.
Not necessarily the Clash system exactly, but something like it where the characters have a reason to say things to each other that are unique depending on who's talking to who.
This would be awesome.
I also think a trait system might be cool and I absolutely love it in Injustice, but I'm not sure how they'd pull it off without it being too similar to Injustice.


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Next MK should be Injustice with MK skin lol.


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Playercards
Stat tracking
Wall bounces
Stat tracking
Wall bounces


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RazorsEdge701 Wrote:
Not necessarily the Clash system exactly, but something like it where the characters have a reason to say things to each other that are unique depending on who's talking to who.
Not necessarily the Clash system exactly, but something like it where the characters have a reason to say things to each other that are unique depending on who's talking to who.
In between rounds would be a good place, but that might take too long for the people that just want to keep fighting. It would be cool if the characters said different things depending on who was winning
It might be too much of a departure from MK, but i would like to see the trait button return. keep the high punch/low punch, high kick/low kick. I think they could get really creative with some character traits in MK10 if they carried it over.
Otherwise here are some things i'd like to see in MK10 from injustice-
XP for unclocks
Simpler archive menu/no crypt
story mode chapter select
arena coin flip
super moves instead of x-rays (not as crazy or long as Injustice)
Control options
similar pause screen, with move lists and move info
Unique character stance, jump animations, and forward/backward dashes
Dialogues during fights
Multiple costumes per character as well as different entrances/win poses according to costume
Customizable player cards
Better rewards for completing such modes like the challenge tower/STAR lab
On a side note, I really loved the design of Injustice's interface and the story mode's choreography of the fight scenes.
Dialogues during fights
Multiple costumes per character as well as different entrances/win poses according to costume
Customizable player cards
Better rewards for completing such modes like the challenge tower/STAR lab
On a side note, I really loved the design of Injustice's interface and the story mode's choreography of the fight scenes.
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Onaga Wrote:
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
What MK characters would you like to be big then?


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Jaded-Raven Wrote:
What MK characters would you like to be big then?
Onaga Wrote:
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
What MK characters would you like to be big then?
Pretty sure he meant new characters, not just deciding to make Stryker 11 foot tall :)


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Jaded-Raven Wrote:
What MK characters would you like to be big then?
Onaga Wrote:
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
What MK characters would you like to be big then?
Goro, Kintaro, Shao Kahn, Sheeva, Motaro, Onaga, Moloch and maybe Drahmin


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OnagaDragonKing Wrote:
Goro, Kintaro, Shao Kahn, Sheeva, Motaro, Onaga, Moloch and maybe Drahmin
Jaded-Raven Wrote:
What MK characters would you like to be big then?
Onaga Wrote:
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
What MK characters would you like to be big then?
Goro, Kintaro, Shao Kahn, Sheeva, Motaro, Onaga, Moloch and maybe Drahmin
Yeah all the unplayable big characters would be sweet given a decent move set.
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OnagaDragonKing Wrote:
Goro, Kintaro, Shao Kahn, Sheeva, Motaro, Onaga, Moloch and maybe Drahmin
Jaded-Raven Wrote:
What MK characters would you like to be big then?
Onaga Wrote:
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
What MK characters would you like to be big then?
Goro, Kintaro, Shao Kahn, Sheeva, Motaro, Onaga, Moloch and maybe Drahmin
Ah, I thought you wanted to make some of the none-big characters into big then.
Drahmin is a good example of that. Baraka could also be given a buff-up.


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Jaded-Raven Wrote:
Ah, I thought you wanted to make some of the none-big characters into big then.
Drahmin is a good example of that. Baraka could also be given a buff-up.
OnagaDragonKing Wrote:
Goro, Kintaro, Shao Kahn, Sheeva, Motaro, Onaga, Moloch and maybe Drahmin
Jaded-Raven Wrote:
What MK characters would you like to be big then?
Onaga Wrote:
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
Big playable characters. Before it seemed to be believed that Big characters simply weren't for MK unless they were Goro. Hopefully that old tradition had finally been put to rest.
What MK characters would you like to be big then?
Goro, Kintaro, Shao Kahn, Sheeva, Motaro, Onaga, Moloch and maybe Drahmin
Ah, I thought you wanted to make some of the none-big characters into big then.
Drahmin is a good example of that. Baraka could also be given a buff-up.
In that case, I think Baraka should be bigger but still not as big as Shao Kahn. Also make Hotaru taller than most of characters.
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