Mortal Kombat Makes the Top 5 Biggest Selling Game-Based Films
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posted01/08/2011 02:33 AM (UTC)by
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02/22/2006 12:35 AM (UTC)
In an attempt to lighten the mood on the passing of someone very dear to me, I'm posting some kinda good news.

The film "Mortal Kombat" lists no. 4 in the list of biggest selling film adaptions, at $70,454,098 (US). The rest of the top five include:

1. Lara Croft: Tomb Raider - $131,168,070
2. Prince of Persia: The Sands of Time - $90,759,676
3. Pokemon: The First Movie - $85,744,662
4. "Mortal Kombat"
5. Tomb Raider: The Cradle of Life - $65,660,196

The full list can be found on the Box Office Mojo site.

A favorite film of mine, Silent Hill, made the Top 10 at no. 9 with $46,982,632.

By the way, Happy New Year everyone!
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Chrome
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01/01/2011 04:18 PM (UTC)
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By being the (almost) oldest movie on the ilst.

Certainly doesn't excuse it from being a failure in terms of story, but so far it is among the best adaptations and it looked kinda stylish. Plus it had an asian protagonist triumphant.

Where is the sequel located?
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01/02/2011 12:27 AM (UTC)
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Chrome Wrote:
By being the (almost) oldest movie on the ilst.

Certainly doesn't excuse it from being a failure in terms of story, but so far it is among the best adaptations and it looked kinda stylish. Plus it had an asian protagonist triumphant.

Where is the sequel located?


Mortal Kombat Annihilation is at no. 14.

It managed to make the Top 20 because of all the Pokemon movies that failed miseribly.
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RazorsEdge701
01/02/2011 12:38 PM (UTC)
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Yeah, when MK Annihilation hits the top 20 of a list based on sales, you know it's a list of really, really shitty things.
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01/02/2011 09:16 PM (UTC)
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RazorsEdge701 Wrote:
Yeah, when MK Annihilation hits the top 20 of a list based on sales, you know it's a list of really, really shitty things.


To play Devil's Advocate, most video game-based films don't sell well, so after the Top 10, the rest really don't matter.
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RazorsEdge701
01/02/2011 11:47 PM (UTC)
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I think we're both saying the same thing: the whole video game movie industry is awful.
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01/03/2011 05:08 PM (UTC)
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RazorsEdge701 Wrote:
I think we're both saying the same thing: the whole video game movie industry is awful.


It's not that it's awful.

It's just that the folks who make the games are too stupid to market the films themselves, thus the film rights are put into the hands of those who know nothing about the game or it's market.

Like Pokemon, for example. With every generation, the market for the games have steadily increased by age. However, the folks making the films continuously set them up to appeal to children, when it's usually teens and young adults who play the games.

In the case of fighting games, the film must be able to appeal to more than just fans of the franchise, like the first MK film, which in enticed people to play the games, thus creating a higher fanbase.

Nevertheless, you must know your market. Back then, the market contained very few people who enjoyed shitloads of special effects in action films, unlike today, when the actors are special effects. The makers of MKAnnihilation not only failed to reach out to their market, but mistook their market to be mostly fans of MK. Epic Fail that was.

With anything you're selling, always, always, ALWAYS, know your market.
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maximus12
01/04/2011 02:44 AM (UTC)
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Riyakou Wrote:
With anything you're selling, always, always, ALWAYS, know your market.


Like toy story 3 that was really meant for the kids who grew up with that not the ones who were born and didnt even know what it was.
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RazorsEdge701
01/04/2011 09:55 AM (UTC)
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It's not just the marketing, it's the fact that the people making these films aren't really familiar with the material themselves. There are very few directors who are actual gamers and "get it" so to speak.

Comic book films used to have the same problem before we finally got some people who read comics and are familiar with the canon of the superheroes to make the movies, like Sam Raimi on Spider-Man or Jon Favreau on Iron Man. (Of course, you can't just be a fan, you also have to be a good director. The guy who made Daredevil and Ghost Rider loves Daredevil and Ghost Rider, but he's not a good movie maker.)

You would think we'd have gotten past this by now, but it seems like studios and producers don't have any confidence in game-films to be blockbusters, so they won't devote the necessary budget and talent to them. I'm reminded of how hard Bungie tried to get a Halo film made that they could have complete creative control over and turn in their own script, but they couldn't negotiate a fair deal out of any of the studios they talked to so it hasn't happened yet.
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Chrome
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01/04/2011 02:05 PM (UTC)
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I think that rther proves how high expectations (destroy all expectations) were for the sequel after a surp[risingly solid if somewhat mediocre movie.


Yes, Annihilation is further down the drain because of the sheer number of tickets people bought for it. And got their expectations destroyed.
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01/08/2011 02:33 AM (UTC)
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maximus12 Wrote:
Riyakou Wrote:
With anything you're selling, always, always, ALWAYS, know your market.


Like toy story 3 that was really meant for the kids who grew up with that not the ones who were born and didnt even know what it was.


The market for Toy Story 3 was general, genius.

Something both children and adults could enjoy watching, like many Disney-Pixar films.

RazorsEdge701 Wrote:
It's not just the marketing, it's the fact that the people making these films aren't really familiar with the material themselves. There are very few directors who are actual gamers and "get it" so to speak.

Comic book films used to have the same problem before we finally got some people who read comics and are familiar with the canon of the superheroes to make the movies, like Sam Raimi on Spider-Man or Jon Favreau on Iron Man. (Of course, you can't just be a fan, you also have to be a good director. The guy who made Daredevil and Ghost Rider loves Daredevil and Ghost Rider, but he's not a good movie maker.)

You would think we'd have gotten past this by now, but it seems like studios and producers don't have any confidence in game-films to be blockbusters, so they won't devote the necessary budget and talent to them. I'm reminded of how hard Bungie tried to get a Halo film made that they could have complete creative control over and turn in their own script, but they couldn't negotiate a fair deal out of any of the studios they talked to so it hasn't happened yet.


With all this, I must point out that it seems people are really asking for another Mortal Kombat game, at least from my perspective.

I always tend to overhear someone saying, "Mortal Kombat is badass" or something similar, followed by, "When are they going to make another movie?"

I've also noticed people's interest from other sites unrelated to MK, or games in general. I myself wanted to see an adaption of MKDA, which was, for the moment, the storyline to MKDevastation.

If another MK film is made, NRS best work with Warner Bros. and they'd all better find the right market.

P.S. I'm holding out for a Metroid film.
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