Anybody worried about the future?
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posted12/24/2018 05:43 PM (UTC)by
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creed200569
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03/07/2011 07:22 AM (UTC)
When you look at all the new kharacters that we are getting and so many guest kharacters, that leave so many MK klassics left out. That’s the main reason I play this game is because of the kharacters and I hope to god they don’t start focusing on the news ones or that might steer me away from playing. Honestly down the line, I hope they come out with a nice expansion that has a bunch of kharacters and stages from MK9 and then throw in more story chapters and klassic game modes like puzzle and chess kombat and that would be a hell of a game to play especially with the new Unreal 4 engine.
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steffuz
12/16/2018 11:26 PM (UTC)
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nah . we dont even know what characters are in the game yet . we only know a few . so no reason to worry really .
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Azatoth
12/17/2018 12:06 AM (UTC)
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I think (and hope) NRS learned the lesson, MK has some cult characters, I loved MKX mecanics, but thought it lacked content character wise...
Sure, it had plenty but they all lacked personnality (I loved most of the netherrealm new character, but Earthrealm kids were mehhh).
I'd rather have a good balance between cult classics and a few new one, but really well fleshed out.
Why bothering with an annoying new generation no one asked for and give guns to Cassie Cage... When you could just rework and flesh out Striker better? Isn't a cop doing "police brutality" Mortal Kombat enought?
He could've leaved his jobs and patrol the netherrealm to kick asses, using all the "modern" law enforcement tools and outfit, in a punkier way, could be sick.

But no, we had Cassie Cage, which I liked a lot, but still... the whole character was bland (miley cirrus with attitude).
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xysion
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Lazio? La prima squadra della Capitale.

12/17/2018 12:19 AM (UTC)
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No, because I thought most of the new characters were good. Characters like Kotal Kahn and Erron Black quickly became some of my favourites and to be quite frankly honest most of the old characters I could not care about anyway.
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creed200569
12/17/2018 12:27 AM (UTC)
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Yeah some of the new ones were good but they are not good enough on their own to help this franchise. MK NEEDS their klassic kharacters to be successful. If they’re gonna keep adding new kharacters every game then we need to start getting larger rosters
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xysion
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Lazio? La prima squadra della Capitale.

12/17/2018 01:29 AM (UTC)
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creed200569 Wrote:
Yeah some of the new ones were good but they are not good enough on their own to help this franchise. MK NEEDS their klassic kharacters to be successful. If they’re gonna keep adding new kharacters every game then we need to start getting larger rosters


They always add new characters to the series with every iteration and the rosters of NRS games since MK9 have been getting bigger so I do not see the problem.

I do not understand what you mean about the new characters on their own to help MK. They appeared in MKX with a majority roster of classic characters.

Fundementally disagree with MK needing classic characters to be successful. MK needs to have good characters whether they a classic or new is irrelevent. Besides the same classic characters appear in every game. Scorpion, Sub-Zero, Raiden, Liu Kang, Johnny Cage, Sonya, Kitana, Kung Lao, Kano, Jax and Reptile have been in loads of entries.

No surprises that Scorpion and Raiden are confirmed, while Sub-Zero and Liu Kang semi confirmed for MK11.
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Detox
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You work with what you got...not what you hope for.

12/17/2018 01:37 AM (UTC)
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This is the character select screen from one of the best games in the franchise, MK2. This game came out over 2 decades ago. Of the 12 characters on this screen, only two of them weren’t in the last game. I’d say you’re worrying yourself over nothing. Expanding the universe is a good thing, but NRS will never let you forget the OG’s.
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.
12/17/2018 05:13 AM (UTC)
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No, I hope they DO focus on the new characters.

The reason we have so many forsaken and forgotten characters is because NRS has a nasty habit of abandoning their characters with every game. They'd make seven or eight brand new fighters, then dump most - if not all - of them by the time the next installment is released.

Maybe now they'll actually start keeping the characters they make, and we won't have to worry about it anymore.


Detox Wrote:


This is the character select screen from one of the best games in the franchise, MK2. This game came out over 2 decades ago. Of the 12 characters on this screen, only two of them weren’t in the last game. I’d say you’re worrying yourself over nothing. Expanding the universe is a good thing, but NRS will never let you forget the OG’s.


That is exactly the problem. These characters are constantly getting pushed over all others.

Characters from MK1 & 2 made up literally half of MKX's initial roster, with new characters making up a third. That left four characters - Quan Chi, Kenshi, Ermac, and Shinnok - that were neither new or from MK1 & 2. Only four. You call that a solid roster?


Characters from MK3, 4, Deception, and Deadly Alliance need to start making prompt returns. I pray the rumors of MK11's roster are true, because that rumor holds the most diverse roster the series has had since Deception.
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creed200569
12/17/2018 05:33 AM (UTC)
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For story purposes I’m ok with using new kharacters but overall I want to play with the originals, I don’t care if they’re all DLC. Either way they need to be in the game. They are absolutely essential to MK especially with the older fan base.
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Dav1dq
12/17/2018 05:44 AM (UTC)
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I’m good with new characters being added for story purposes. I love the classic characters and all, but I don’t mind when they skip an installment. It makes it more interesting when they return to the next installment. When Kang was left out of Deadly Alliance, I thought that was epic, but couldn’t wait to see him in Deception. Yeah we have our usual Raiden, Sub, Scorpion, in each installment, I feel that if we had classics like Jade, Smoke, Noob returning in every installment, they wouldn’t feel so fresh and demanding. From MK 4, Deadly Alliance, and Deception, I felt the roster shake up was done well. My first post :). New here so can’t wait to chat up.
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steffuz
12/17/2018 05:49 AM (UTC)
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4/7 confirmed characters allready from the first mk game that is out of 5 confirmed characters.(shao kahn being the 5th) and if the sonya leak is true thats 5/7 . what is this crying about . everyone cant get theyr favourites and thats just how it is. but in this case saying old fan base dont get theyr characters before even know what other characters are in the game is just really wierd to me .
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MindStrikes
12/17/2018 08:44 AM (UTC)
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Aslong the new charachters are good im ok. Takeda, kotal kahn and dvorah were cool. I more worry about the look of the stages and animations in MK11. MKX had poor animations imo. The new trailer hasnt convinced me that much animation wise sofar.

Scorpion as a ninja/spectre still throwing punches like a wrestler (NRS always needs to add too much streangth to their attacks, wich makes their attacks look uncontrolled instead)

Not many here seem to care about the animations, as i almost to never see a thread about them.

Lets just wait the official roster annoumcement

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TheOneAndOnlyDemonKing
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About Me

There you go, finding a hidden advantage in an unfortunate circumstance; using pain to take you to the next level. Those are the things that turn players into kings.

12/17/2018 11:17 AM (UTC)
0
creed200569 Wrote:
When you look at all the new kharacters that we are getting and so many guest kharacters, that leave so many MK klassics left out. That’s the main reason I play this game is because of the kharacters and I hope to god they don’t start focusing on the news ones or that might steer me away from playing. Honestly down the line, I hope they come out with a nice expansion that has a bunch of kharacters and stages from MK9 and then throw in more story chapters and klassic game modes like puzzle and chess kombat and that would be a hell of a game to play especially with the new Unreal 4 engine.



i like some of the new charachters kung jin being my main . as for guests i mean im fine with it because im a horror movie nut so i got what i wanted. i cant speak for everyone i only speak for me . id love for mk12 to introduce some irish mythology charachters because ireland has some very cool folk tales nrs can play with . heck my name on hero is after one of them .
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lastfighter89
12/17/2018 01:05 PM (UTC)
0
Riyakou Wrote:
No, I hope they DO focus on the new characters.

The reason we have so many forsaken and forgotten characters is because NRS has a nasty habit of abandoning their characters with every game. They'd make seven or eight brand new fighters, then dump most - if not all - of them by the time the next installment is released.

Maybe now they'll actually start keeping the characters they make, and we won't have to worry about it anymore.



Detox Wrote:


This is the character select screen from one of the best games in the franchise, MK2. This game came out over 2 decades ago. Of the 12 characters on this screen, only two of them weren’t in the last game. I’d say you’re worrying yourself over nothing. Expanding the universe is a good thing, but NRS will never let you forget the OG’s.


That is exactly the problem. These characters are constantly getting pushed over all others.

Characters from MK1 & 2 made up literally half of MKX's initial roster, with new characters making up a third. That left four characters - Quan Chi, Kenshi, Ermac, and Shinnok - that were neither new or from MK1 & 2. Only four. You call that a solid roster?


Characters from MK3, 4, Deception, and Deadly Alliance need to start making prompt returns. I pray the rumors of MK11's roster are true, because that rumor holds the most diverse roster the series has had since Deception.



Give up.
Except for Quan Chi, Sareena, Kenshi, Li Mei, Onaga and Havik, the 3d era characters suck.

There is a reason if Hsu Hao and Mavado were killed in a couple of comic book pages, if Hotaru, Darrius and Dairou never came back after Armageddon and Mokap Meat Drahmin, Moloch, Blaze, Kobra, Kira, etc are just bad jokes.
You know why?
Because they suck.

If the MK 1-2 roster is so recurring, there is a reason : those characters proved to be successful. Had Hotaru be successful, he would be a recurring character.

Personally, I still believe that Bo' Rai Cho, Tanya and Tremor were a waste of good characters spots in MK XL.

Of course the worst offenders were the guest characters, but it seems that NRS isn't going to get rid of them any time soon.
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TheOneAndOnlyDemonKing
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About Me

There you go, finding a hidden advantage in an unfortunate circumstance; using pain to take you to the next level. Those are the things that turn players into kings.

12/17/2018 03:16 PM (UTC)
0
lastfighter89 Wrote:
Riyakou Wrote:
No, I hope they DO focus on the new characters.

The reason we have so many forsaken and forgotten characters is because NRS has a nasty habit of abandoning their characters with every game. They'd make seven or eight brand new fighters, then dump most - if not all - of them by the time the next installment is released.

Maybe now they'll actually start keeping the characters they make, and we won't have to worry about it anymore.



Detox Wrote:


This is the character select screen from one of the best games in the franchise, MK2. This game came out over 2 decades ago. Of the 12 characters on this screen, only two of them weren’t in the last game. I’d say you’re worrying yourself over nothing. Expanding the universe is a good thing, but NRS will never let you forget the OG’s.


That is exactly the problem. These characters are constantly getting pushed over all others.

Characters from MK1 & 2 made up literally half of MKX's initial roster, with new characters making up a third. That left four characters - Quan Chi, Kenshi, Ermac, and Shinnok - that were neither new or from MK1 & 2. Only four. You call that a solid roster?


Characters from MK3, 4, Deception, and Deadly Alliance need to start making prompt returns. I pray the rumors of MK11's roster are true, because that rumor holds the most diverse roster the series has had since Deception.



Give up.
Except for Quan Chi, Sareena, Kenshi, Li Mei, Onaga and Havik, the 3d era characters suck.

There is a reason if Hsu Hao and Mavado were killed in a couple of comic book pages, if Hotaru, Darrius and Dairou never came back after Armageddon and Mokap Meat Drahmin, Moloch, Blaze, Kobra, Kira, etc are just bad jokes.
You know why?
Because they suck.

If the MK 1-2 roster is so recurring, there is a reason : those characters proved to be successful. Had Hotaru be successful, he would be a recurring character.

Personally, I still believe that Bo' Rai Cho, Tanya and Tremor were a waste of good characters spots in MK XL.

Of course the worst offenders were the guest characters, but it seems that NRS isn't going to get rid of them any time soon.



imo tremor was cool and wasnt a waste. i liked the guest charachters and despite a lot of fans not liking them they sell very well do to the casual mk game player . you should see what tekken 7 has as a guest it is negan from twd wich imo dosent fit and should be in mk
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KloseKuarters
12/17/2018 06:17 PM (UTC)
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MK needs less classics and more mid-era (3D era) and new characters to move forward.
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.
12/17/2018 06:42 PM (UTC)
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lastfighter89 Wrote:
Riyakou Wrote:
No, I hope they DO focus on the new characters.

The reason we have so many forsaken and forgotten characters is because NRS has a nasty habit of abandoning their characters with every game. They'd make seven or eight brand new fighters, then dump most - if not all - of them by the time the next installment is released.

Maybe now they'll actually start keeping the characters they make, and we won't have to worry about it anymore.



Detox Wrote:


This is the character select screen from one of the best games in the franchise, MK2. This game came out over 2 decades ago. Of the 12 characters on this screen, only two of them weren’t in the last game. I’d say you’re worrying yourself over nothing. Expanding the universe is a good thing, but NRS will never let you forget the OG’s.


That is exactly the problem. These characters are constantly getting pushed over all others.

Characters from MK1 & 2 made up literally half of MKX's initial roster, with new characters making up a third. That left four characters - Quan Chi, Kenshi, Ermac, and Shinnok - that were neither new or from MK1 & 2. Only four. You call that a solid roster?


Characters from MK3, 4, Deception, and Deadly Alliance need to start making prompt returns. I pray the rumors of MK11's roster are true, because that rumor holds the most diverse roster the series has had since Deception.



Give up.
Except for Quan Chi, Sareena, Kenshi, Li Mei, Onaga and Havik, the 3d era characters suck.

There is a reason if Hsu Hao and Mavado were killed in a couple of comic book pages, if Hotaru, Darrius and Dairou never came back after Armageddon and Mokap Meat Drahmin, Moloch, Blaze, Kobra, Kira, etc are just bad jokes.
You know why?
Because they suck.

If the MK 1-2 roster is so recurring, there is a reason : those characters proved to be successful. Had Hotaru be successful, he would be a recurring character.

Personally, I still believe that Bo' Rai Cho, Tanya and Tremor were a waste of good characters spots in MK XL.

Of course the worst offenders were the guest characters, but it seems that NRS isn't going to get rid of them any time soon.


That's just an excuse for them to be lazy, and they know they're guilty of it.

If a character is bad, MAKE them better. Actually develop them and work on them instead of throwing them out. For the record, none of the characters from MK1 & 2 are definitely good; they're just popular. Scorpion in particular is the shining example of popularity over merit.

I'd rather they develop forgotten characters and make them new and exciting than dish out the same old tired characters that haven't had potential in years.
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Helado
12/17/2018 07:02 PM (UTC)
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I think all the fighting games learned a lesson from what Soul Calibur 5 did. You never leave your core characters out. And they cant be putting all of them all the time so theres like a fixed portion and then theres some that can cycle in and out which also gives them time to bring out more from them.
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lastfighter89
12/17/2018 11:32 PM (UTC)
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Riyakou Wrote:
lastfighter89 Wrote:
Riyakou Wrote:
No, I hope they DO focus on the new characters.

The reason we have so many forsaken and forgotten characters is because NRS has a nasty habit of abandoning their characters with every game. They'd make seven or eight brand new fighters, then dump most - if not all - of them by the time the next installment is released.

Maybe now they'll actually start keeping the characters they make, and we won't have to worry about it anymore.



Detox Wrote:


This is the character select screen from one of the best games in the franchise, MK2. This game came out over 2 decades ago. Of the 12 characters on this screen, only two of them weren’t in the last game. I’d say you’re worrying yourself over nothing. Expanding the universe is a good thing, but NRS will never let you forget the OG’s.


That is exactly the problem. These characters are constantly getting pushed over all others.

Characters from MK1 & 2 made up literally half of MKX's initial roster, with new characters making up a third. That left four characters - Quan Chi, Kenshi, Ermac, and Shinnok - that were neither new or from MK1 & 2. Only four. You call that a solid roster?


Characters from MK3, 4, Deception, and Deadly Alliance need to start making prompt returns. I pray the rumors of MK11's roster are true, because that rumor holds the most diverse roster the series has had since Deception.



Give up.
Except for Quan Chi, Sareena, Kenshi, Li Mei, Onaga and Havik, the 3d era characters suck.

There is a reason if Hsu Hao and Mavado were killed in a couple of comic book pages, if Hotaru, Darrius and Dairou never came back after Armageddon and Mokap Meat Drahmin, Moloch, Blaze, Kobra, Kira, etc are just bad jokes.
You know why?
Because they suck.

If the MK 1-2 roster is so recurring, there is a reason : those characters proved to be successful. Had Hotaru be successful, he would be a recurring character.

Personally, I still believe that Bo' Rai Cho, Tanya and Tremor were a waste of good characters spots in MK XL.

Of course the worst offenders were the guest characters, but it seems that NRS isn't going to get rid of them any time soon.


That's just an excuse for them to be lazy, and they know they're guilty of it.

If a character is bad, MAKE them better. Actually develop them and work on them instead of throwing them out. For the record, none of the characters from MK1 & 2 are definitely good; they're just popular. Scorpion in particular is the shining example of popularity over merit.

I'd rather they develop forgotten characters and make them new and exciting than dish out the same old tired characters that haven't had potential in years.


Why putting the double amount of effort, time and money into having shit looking like chocolate, when you can simply improve the chocolate you already have and maybe redesign the package it is sold within?

Popularity is definitely a merit.
So popular characters deserves to come back more often than the 3d Era disasters.

It makes no sense business and marketing and e-sports wise to have Hotaru or Darrius instead of Johnny Cage and Sonya Blade (because let's talk clearly, it is not the classic characters returning that gets on some nerves, it is the Cage family and maybe Jax).

I'm OK with my favorites sitting on the bench for a game or two, it has already happened and will likely happen again, but replace them with popular characters at least.
Replace Cage with Kenshi, not with fucking Dairou for God's sake.
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Gillbob316
12/18/2018 12:28 AM (UTC)
0
lastfighter89 Wrote:
Riyakou Wrote:
lastfighter89 Wrote:
Riyakou Wrote:
No, I hope they DO focus on the new characters.

The reason we have so many forsaken and forgotten characters is because NRS has a nasty habit of abandoning their characters with every game. They'd make seven or eight brand new fighters, then dump most - if not all - of them by the time the next installment is released.

Maybe now they'll actually start keeping the characters they make, and we won't have to worry about it anymore.



Detox Wrote:


This is the character select screen from one of the best games in the franchise, MK2. This game came out over 2 decades ago. Of the 12 characters on this screen, only two of them weren’t in the last game. I’d say you’re worrying yourself over nothing. Expanding the universe is a good thing, but NRS will never let you forget the OG’s.


That is exactly the problem. These characters are constantly getting pushed over all others.

Characters from MK1 & 2 made up literally half of MKX's initial roster, with new characters making up a third. That left four characters - Quan Chi, Kenshi, Ermac, and Shinnok - that were neither new or from MK1 & 2. Only four. You call that a solid roster?


Characters from MK3, 4, Deception, and Deadly Alliance need to start making prompt returns. I pray the rumors of MK11's roster are true, because that rumor holds the most diverse roster the series has had since Deception.



Give up.
Except for Quan Chi, Sareena, Kenshi, Li Mei, Onaga and Havik, the 3d era characters suck.

There is a reason if Hsu Hao and Mavado were killed in a couple of comic book pages, if Hotaru, Darrius and Dairou never came back after Armageddon and Mokap Meat Drahmin, Moloch, Blaze, Kobra, Kira, etc are just bad jokes.
You know why?
Because they suck.

If the MK 1-2 roster is so recurring, there is a reason : those characters proved to be successful. Had Hotaru be successful, he would be a recurring character.

Personally, I still believe that Bo' Rai Cho, Tanya and Tremor were a waste of good characters spots in MK XL.

Of course the worst offenders were the guest characters, but it seems that NRS isn't going to get rid of them any time soon.


That's just an excuse for them to be lazy, and they know they're guilty of it.

If a character is bad, MAKE them better. Actually develop them and work on them instead of throwing them out. For the record, none of the characters from MK1 & 2 are definitely good; they're just popular. Scorpion in particular is the shining example of popularity over merit.

I'd rather they develop forgotten characters and make them new and exciting than dish out the same old tired characters that haven't had potential in years.


Why putting the double amount of effort, time and money into having shit looking like chocolate, when you can simply improve the chocolate you already have and maybe redesign the package it is sold within?

Popularity is definitely a merit.
So popular characters deserves to come back more often than the 3d Era disasters.

It makes no sense business and marketing and e-sports wise to have Hotaru or Darrius instead of Johnny Cage and Sonya Blade (because let's talk clearly, it is not the classic characters returning that gets on some nerves, it is the Cage family and maybe Jax).

I'm OK with my favorites sitting on the bench for a game or two, it has already happened and will likely happen again, but replace them with popular characters at least.
Replace Cage with Kenshi, not with fucking Dairou for God's sake.



I'm just gonna point out the fact that Kenshi has been on the roster of every game since he debuted in the 5th game, totaling the last 5 out of 9 games overall. He's literally been in the majority of this franchise's main series chapters.

(MK vs DC not withstanding, I'm skipping that as a non-canon gimmick game)

He's literally the only Post-PS2 era MK character who DOESN'T get the short end of the stick, or need any help. He doesn't need to replace MK1 & MK2 characters... he hasn't missed a game since they created him.

I for one don't even like Kenshi, and would rather see folks like Nitara or Havik come back.

Though I agree, not Dairou.
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KloseKuarters
12/18/2018 12:44 AM (UTC)
0
lastfighter89 Wrote:
I'm OK with my favorites sitting on the bench for a game or two, it has already happened and will likely happen again, but replace them with popular characters at least.
Replace Cage with Kenshi, not with fucking Dairou for God's sake.


Pretty impossible to replace a character with another character that is already returning.
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lastfighter89
12/18/2018 03:32 PM (UTC)
0
Gillbob316 Wrote:
lastfighter89 Wrote:
Riyakou Wrote:
lastfighter89 Wrote:
Riyakou Wrote:
No, I hope they DO focus on the new characters.

The reason we have so many forsaken and forgotten characters is because NRS has a nasty habit of abandoning their characters with every game. They'd make seven or eight brand new fighters, then dump most - if not all - of them by the time the next installment is released.

Maybe now they'll actually start keeping the characters they make, and we won't have to worry about it anymore.



Detox Wrote:


This is the character select screen from one of the best games in the franchise, MK2. This game came out over 2 decades ago. Of the 12 characters on this screen, only two of them weren’t in the last game. I’d say you’re worrying yourself over nothing. Expanding the universe is a good thing, but NRS will never let you forget the OG’s.


That is exactly the problem. These characters are constantly getting pushed over all others.

Characters from MK1 & 2 made up literally half of MKX's initial roster, with new characters making up a third. That left four characters - Quan Chi, Kenshi, Ermac, and Shinnok - that were neither new or from MK1 & 2. Only four. You call that a solid roster?


Characters from MK3, 4, Deception, and Deadly Alliance need to start making prompt returns. I pray the rumors of MK11's roster are true, because that rumor holds the most diverse roster the series has had since Deception.



Give up.
Except for Quan Chi, Sareena, Kenshi, Li Mei, Onaga and Havik, the 3d era characters suck.

There is a reason if Hsu Hao and Mavado were killed in a couple of comic book pages, if Hotaru, Darrius and Dairou never came back after Armageddon and Mokap Meat Drahmin, Moloch, Blaze, Kobra, Kira, etc are just bad jokes.
You know why?
Because they suck.

If the MK 1-2 roster is so recurring, there is a reason : those characters proved to be successful. Had Hotaru be successful, he would be a recurring character.

Personally, I still believe that Bo' Rai Cho, Tanya and Tremor were a waste of good characters spots in MK XL.

Of course the worst offenders were the guest characters, but it seems that NRS isn't going to get rid of them any time soon.


That's just an excuse for them to be lazy, and they know they're guilty of it.

If a character is bad, MAKE them better. Actually develop them and work on them instead of throwing them out. For the record, none of the characters from MK1 & 2 are definitely good; they're just popular. Scorpion in particular is the shining example of popularity over merit.

I'd rather they develop forgotten characters and make them new and exciting than dish out the same old tired characters that haven't had potential in years.


Why putting the double amount of effort, time and money into having shit looking like chocolate, when you can simply improve the chocolate you already have and maybe redesign the package it is sold within?

Popularity is definitely a merit.
So popular characters deserves to come back more often than the 3d Era disasters.

It makes no sense business and marketing and e-sports wise to have Hotaru or Darrius instead of Johnny Cage and Sonya Blade (because let's talk clearly, it is not the classic characters returning that gets on some nerves, it is the Cage family and maybe Jax).

I'm OK with my favorites sitting on the bench for a game or two, it has already happened and will likely happen again, but replace them with popular characters at least.
Replace Cage with Kenshi, not with fucking Dairou for God's sake.



I'm just gonna point out the fact that Kenshi has been on the roster of every game since he debuted in the 5th game, totaling the last 5 out of 9 games overall. He's literally been in the majority of this franchise's main series chapters.

(MK vs DC not withstanding, I'm skipping that as a non-canon gimmick game)

He's literally the only Post-PS2 era MK character who DOESN'T get the short end of the stick, or need any help. He doesn't need to replace MK1 & MK2 characters... he hasn't missed a game since they created him.

I for one don't even like Kenshi, and would rather see folks like Nitara or Havik come back.

Though I agree, not Dairou.


OK, I admit that Kenshi was a poor example by me, my mistake.
However Kenshi is the proof of what I wrote earlier: if certain characters are more recurring than others, there is a reason.
They were successful.
In order to be successful a character needs:

A cool and/or original concept (Kenshi fits)
A great look/character design
Something unique or original or creative


Even trying hard, I really cannot find anything salvageable in most of the 3D era characters.

Yes, there is Kenshi. But I also believe that Bo'Rai Cho and Tanya fit the role thanks to MK X.

Overall there is just a limited amount of total characters you can put into the day 1 edition of the game. Let's say 25...
At least a bigger half of the total number is usually made of MK1-2 characters. You still have the remaining lesser half.
In that half NRS has to put at least 5-6 new characters, which lessens the remaining spots to five characters.

There is literally no room for characters that are no guarantees of financial return. Shinnok was a risk in MK X, and the same goes for the DLCs of that game, excluding the guests and Triborg: Bo' Rai Cho, Tanya and Tremor were three obscure characters that managed to make their own little turf.
Give NRS the time and resources to expand the initial roster to 30 or even 40 and we will get our 3D Era characters.

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.
12/18/2018 06:09 PM (UTC)
0
lastfighter89 Wrote:
Gillbob316 Wrote:
lastfighter89 Wrote:
Riyakou Wrote:
lastfighter89 Wrote:
Riyakou Wrote:
No, I hope they DO focus on the new characters.

The reason we have so many forsaken and forgotten characters is because NRS has a nasty habit of abandoning their characters with every game. They'd make seven or eight brand new fighters, then dump most - if not all - of them by the time the next installment is released.

Maybe now they'll actually start keeping the characters they make, and we won't have to worry about it anymore.



Detox Wrote:


This is the character select screen from one of the best games in the franchise, MK2. This game came out over 2 decades ago. Of the 12 characters on this screen, only two of them weren’t in the last game. I’d say you’re worrying yourself over nothing. Expanding the universe is a good thing, but NRS will never let you forget the OG’s.


That is exactly the problem. These characters are constantly getting pushed over all others.

Characters from MK1 & 2 made up literally half of MKX's initial roster, with new characters making up a third. That left four characters - Quan Chi, Kenshi, Ermac, and Shinnok - that were neither new or from MK1 & 2. Only four. You call that a solid roster?


Characters from MK3, 4, Deception, and Deadly Alliance need to start making prompt returns. I pray the rumors of MK11's roster are true, because that rumor holds the most diverse roster the series has had since Deception.



Give up.
Except for Quan Chi, Sareena, Kenshi, Li Mei, Onaga and Havik, the 3d era characters suck.

There is a reason if Hsu Hao and Mavado were killed in a couple of comic book pages, if Hotaru, Darrius and Dairou never came back after Armageddon and Mokap Meat Drahmin, Moloch, Blaze, Kobra, Kira, etc are just bad jokes.
You know why?
Because they suck.

If the MK 1-2 roster is so recurring, there is a reason : those characters proved to be successful. Had Hotaru be successful, he would be a recurring character.

Personally, I still believe that Bo' Rai Cho, Tanya and Tremor were a waste of good characters spots in MK XL.

Of course the worst offenders were the guest characters, but it seems that NRS isn't going to get rid of them any time soon.


That's just an excuse for them to be lazy, and they know they're guilty of it.

If a character is bad, MAKE them better. Actually develop them and work on them instead of throwing them out. For the record, none of the characters from MK1 & 2 are definitely good; they're just popular. Scorpion in particular is the shining example of popularity over merit.

I'd rather they develop forgotten characters and make them new and exciting than dish out the same old tired characters that haven't had potential in years.


Why putting the double amount of effort, time and money into having shit looking like chocolate, when you can simply improve the chocolate you already have and maybe redesign the package it is sold within?

Popularity is definitely a merit.
So popular characters deserves to come back more often than the 3d Era disasters.

It makes no sense business and marketing and e-sports wise to have Hotaru or Darrius instead of Johnny Cage and Sonya Blade (because let's talk clearly, it is not the classic characters returning that gets on some nerves, it is the Cage family and maybe Jax).

I'm OK with my favorites sitting on the bench for a game or two, it has already happened and will likely happen again, but replace them with popular characters at least.
Replace Cage with Kenshi, not with fucking Dairou for God's sake.



I'm just gonna point out the fact that Kenshi has been on the roster of every game since he debuted in the 5th game, totaling the last 5 out of 9 games overall. He's literally been in the majority of this franchise's main series chapters.

(MK vs DC not withstanding, I'm skipping that as a non-canon gimmick game)

He's literally the only Post-PS2 era MK character who DOESN'T get the short end of the stick, or need any help. He doesn't need to replace MK1 & MK2 characters... he hasn't missed a game since they created him.

I for one don't even like Kenshi, and would rather see folks like Nitara or Havik come back.

Though I agree, not Dairou.


OK, I admit that Kenshi was a poor example by me, my mistake.
However Kenshi is the proof of what I wrote earlier: if certain characters are more recurring than others, there is a reason.
They were successful.
In order to be successful a character needs:

A cool and/or original concept (Kenshi fits)
A great look/character design
Something unique or original or creative


Even trying hard, I really cannot find anything salvageable in most of the 3D era characters.

Yes, there is Kenshi. But I also believe that Bo'Rai Cho and Tanya fit the role thanks to MK X.

Overall there is just a limited amount of total characters you can put into the day 1 edition of the game. Let's say 25...
At least a bigger half of the total number is usually made of MK1-2 characters. You still have the remaining lesser half.
In that half NRS has to put at least 5-6 new characters, which lessens the remaining spots to five characters.

There is literally no room for characters that are no guarantees of financial return. Shinnok was a risk in MK X, and the same goes for the DLCs of that game, excluding the guests and Triborg: Bo' Rai Cho, Tanya and Tremor were three obscure characters that managed to make their own little turf.
Give NRS the time and resources to expand the initial roster to 30 or even 40 and we will get our 3D Era characters.



No, they need to remove worn out characters like Sonya, Jax, and Kung Lao, and develop their newer characters like D'Vorah, Cassie Cage, and Takeda, while improving underdeveloped characters like Nitara, Havik, and Ashrah.

For the record, the majority of characters from MK1 & 2 are among the most unoriginal characters in the series, all based on existing tropes and characters from other media. Ashrash has a more unique story and appearance than EVERY character from MK1 & 2. She simply isn't that popular.

But again, popularity does not equal merit.

You can't say a character sucks but refuse an opportunity to make them better. This is how I feel about Boon always shooting down Drahmin. If he's not good, MAKE him good. Otherwise, shut-up.
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lastfighter89
12/18/2018 06:39 PM (UTC)
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To Riakou :


Popularity is a merit.

And no, sorry, you are confusing your opinion on the 3D era characters as a fact.

There is nothing worn out in the MK1-2 characters, there is nothing salvageable in Ashrah as a character: her look is bland, her story plain stupid (oh, look magic sword), at least two of her specials are stolen from Raiden.

Also, her look is so original that the fanbase mistaken her for a female Raiden.

Only because your opinion is shared by a vocal minority (I'd say noisy) it doesn't mean that you are right.

In the end, I would like to remind you that Ed Boon made MK great again and he knows what to do with the franchise and its characters better than you and me, so if he says that Drahmin is not a redeemable character, I trust him.

Every fighting game that tried to get rid of their most iconic characters failed, look at Street Fighter 3 and Soul Calibur 5.
Avatar
.
12/18/2018 07:43 PM (UTC)
0
lastfighter89 Wrote:
To Riakou :


Popularity is a merit.

And no, sorry, you are confusing your opinion on the 3D era characters as a fact.

There is nothing worn out in the MK1-2 characters, there is nothing salvageable in Ashrah as a character: her look is bland, her story plain stupid (oh, look magic sword), at least two of her specials are stolen from Raiden.

Also, her look is so original that the fanbase mistaken her for a female Raiden.

Only because your opinion is shared by a vocal minority (I'd say noisy) it doesn't mean that you are right.

In the end, I would like to remind you that Ed Boon made MK great again and he knows what to do with the franchise and its characters better than you and me, so if he says that Drahmin is not a redeemable character, I trust him.

Every fighting game that tried to get rid of their most iconic characters failed, look at Street Fighter 3 and Soul Calibur 5.


And yet Mortal Kombat Deception remains one of the best selling titles of the MK series, and the second fastest selling, behind only MKX.

Mortal Kombat isn't like Soulcalibur and Street Fighter. Both of those franchises are built on the familiarity of their rosters, Soulcalibur especially. Mortal Kombat is built on the familiarity of its concept. This is why Deception was as successful as it was. Mortal Kombat can afford to bring back older characters in lieu of more popular ones. The only ones of the series that require that mold of familiarity are Scorpion, Sub-Zero, and Raiden. The others can come and go at any moment, and they all have.

The issue isn't that certain characters are bad. The issue is they haven't gotten nay better. And they won't get any better if they don't receive proper development. I know there is more to Drahmin than Boon is willing to say, because fans have shown it themselves, and Boon himself have posted such work on his Twitter page. Stories, costumes, and movesets have been created for Drahmin by fans. Brilliant ideas, I must add.

That shows Boon is simply unwilling to develop Drahmin, along with other characters.

Whenever you begin to go on your thesis on popularity and merit, remember this: Ermac wouldn't be nearly as popular as he is now had he not been brought back and properly developed in Deception.
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