NRS removing dial up combos?
  • Page:
  • 1
Rank Mortal
Posts3
Likes1 received
0 given
NRS removing dial up combos?
01/11/2019 01:01 PM EST

So I don't know if anyone here follows shujinkydink but he made a YouTube video last night saying Neather realm might be removing dial up combos and making combos be more like Street fighter Which would suck in my opinion.mortal Kombat is known for fatalities,Gore and huge flashy combos....I am not a fan of Street fighter style of combos so I really hope it's not true Street fighter is overly complicated for no reason.

  • United States of America
Rank Kombatant
Posts4589
Likes75 received
53 given
RE: NRS removing dial up combos?
01/11/2019 01:37 PM EST
MKWarWizard

So I don't know if anyone here follows shujinkydink but he made a YouTube video last night saying Neather realm might be removing dial up combos and making combos be more like Street fighter Which would suck in my opinion.mortal Kombat is known for fatalities,Gore and huge flashy combos....I am not a fan of Street fighter style of combos so I really hope it's not true Street fighter is overly complicated for no reason.

I wouldn’t bet on it.

Rank Mortal
Posts3
Likes1 received
0 given
RE: NRS removing dial up combos?
01/12/2019 05:00 AM EST

Shujinkydink said this info came from someone very close to the NRS debelopment team.but I hope you are right and it's a false rumor

  • United States of America
Rank Student
Posts473
Likes35 received
9 given
RE: NRS removing dial up combos?
01/12/2019 05:03 AM EST

I do follow Shujinkydink, but I must have missed the video where he stated that this might be a possibility. Mortal Kombat has its own style and, frankly, changing it up now would be absolutely asinine. Ridding the series of something that's been an albeit rusty staple since MK3 (and became much more polished over the years, reaching near perfection with MKX) would not only disappoint fans but force them to completely abandon a series that's held a relatively static play style in stark contrast to competing fighting game titles like Street Fighter and Soul Calibur. Nah, I really don't see NRS deviating from a formula that's worked for the past two decades-plus.

  • United States of America
Rank Student
Posts477
Likes0 received
5 given
RE: NRS removing dial up combos?
01/12/2019 08:28 PM EST

I really hope this isnt true. If they are going to adopt anybody's combo system, I hope its DBFZ. I also think DBFZ pretty much ripped off of Injustice's combos and updated them. The "trait" button was moved from button-4 to button-3 and simply shot a Ki-Blast for every character. Then they had 3 universal dial-ups for every character (111, 112, 123) which made it easy to select any fighter and just rock out on the go.

Mad Props to MINION, The SIG Sovereign!
  • Mexico
Rank Student
Posts1531
Likes3 received
0 given
RE: NRS removing dial up combos?
01/12/2019 11:21 PM EST

Everyone needs to remember that MK once played like this- MK1 and MK2 had no dialup combos. I would welcome the change with open arms, i'm kinda tired of them.

  • Sweden
Rank God
Posts11640
Likes32 received
32 given
RE: NRS removing dial up combos?
01/13/2019 11:21 PM EST

I don't expect it to happen, but the series has gone through crazier shifts before. Going 3D and back again comes to mind.

  • United States of America
Rank Mortal
Posts1155
Likes11 received
0 given
RE: NRS removing dial up combos?
01/14/2019 01:41 AM EST

Ed Boon thinks that UMK3 was the best in the series and part of that is how accessible it was. He always stresses out on accessibility. No dial up combos means no flashy stuff and that's so not MK as per Boon.

If u want no dial up cimbos, play SF.

  • United States of America
Rank Student
Posts473
Likes35 received
9 given
RE: NRS removing dial up combos?
01/14/2019 08:32 AM EST
01/14/2019 08:34 AM EST
Ninja_Mime

I don't expect it to happen, but the series has gone through crazier shifts before. Going 3D and back again comes to mind.

That was a necessary shift from the sloppy play style of the 3D MK titles, though. Not to mention the fact that it wasn't nearly as "crazy" as completing altering the game mechanics to fit a mold like that of other competing fighting game franchises. The 3D movement wasn't exactly seamless and it made a lot of special moves completely useless. We all know the pressure Boon and Co. were under when working for Midway, and the 3D titles suffered for it. On that note, I wouldn't expect Ed Boon to allow the series to diverge from what it has evolved into, especially when that divergence leads to a change this drastic.

Through my experience, I've seen that fighting games virtually always stick to the formula that got them to where they are today. Soul Calibur has always been the same, as has Tekken. Street Fighter's evolved alongside MK, but they've remained loyal to the original mechanics and overall gameplay style of the first installments of their respective franchises. If something like this was to happen, I, for one, would not be pre-ordering. Instead, I'd be waiting to see gameplay footage on YouTube to see if it's as unfamiliar as a change like this would make it seem.