Cut Point Fatalities SUCK
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posted03/18/2011 04:32 PM (UTC)byMember Since
01/31/2011 01:38 PM (UTC)
Only way to say it. After the 20th decapitation or limb rip, it's got VERY old. This is the new kreate a fatality. I wouldn't mind so much if Ed & team hadn't kept perpetuating the "these are the best yet" nonsense.
No. They're not. You have maybe 5 original-ish fatalities and the rest are tosh.
Where are the charred eletrocuted bodies, the skin pealing, the meltings, the crushings, the face slicing, the jaw ripping, the rib cage opening, even the onscreen explosion??
Your fatalities SUCK. Sorry, needed to vent.
No. They're not. You have maybe 5 original-ish fatalities and the rest are tosh.
Where are the charred eletrocuted bodies, the skin pealing, the meltings, the crushings, the face slicing, the jaw ripping, the rib cage opening, even the onscreen explosion??
Your fatalities SUCK. Sorry, needed to vent.


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Friendship? Wrote:
Only way to say it. After the 20th decapitation or limb rip, it's got VERY old. This is the new kreate a fatality. I wouldn't mind so much if Ed & team hadn't kept perpetuating the "these are the best yet" nonsense.
No. They're not. You have maybe 5 original-ish fatalities and the rest are tosh.
Where are the charred eletrocuted bodies, the skin pealing, the meltings, the crushings, the face slicing, the jaw ripping, the rib cage opening, even the onscreen explosion??
Your fatalities SUCK. Sorry, needed to vent.
Only way to say it. After the 20th decapitation or limb rip, it's got VERY old. This is the new kreate a fatality. I wouldn't mind so much if Ed & team hadn't kept perpetuating the "these are the best yet" nonsense.
No. They're not. You have maybe 5 original-ish fatalities and the rest are tosh.
Where are the charred eletrocuted bodies, the skin pealing, the meltings, the crushings, the face slicing, the jaw ripping, the rib cage opening, even the onscreen explosion??
Your fatalities SUCK. Sorry, needed to vent.
Against nearly everyone else's opinion, I think UMK3 had the best and most entertaining fatalities. These are horrible. The only good Fatalities are Kung Lao's and Noob Saibot's. Other than that they are all almost as bad as the MKD ones.

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sorry you feel that way. I personally think that these are the best. Next Contender is MKII but thats stll not as good. I love them. IMO


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UMK3 fatalities were the stupidest things to ever stupid. They completely ruined what was otherwise an okay game. If they bring back anything so retarded as those, I will be getting out my torch and pitchfork.
TheNinjasRock071394 Wrote:
Against nearly everyone else's opinion, I think UMK3 had the best and most entertaining fatalities. These are horrible. The only good Fatalities are Kung Lao's and Noob Saibot's. Other than that they are all almost as bad as the MKD ones.
Friendship? Wrote:
Only way to say it. After the 20th decapitation or limb rip, it's got VERY old. This is the new kreate a fatality. I wouldn't mind so much if Ed & team hadn't kept perpetuating the "these are the best yet" nonsense.
No. They're not. You have maybe 5 original-ish fatalities and the rest are tosh.
Where are the charred eletrocuted bodies, the skin pealing, the meltings, the crushings, the face slicing, the jaw ripping, the rib cage opening, even the onscreen explosion??
Your fatalities SUCK. Sorry, needed to vent.
Only way to say it. After the 20th decapitation or limb rip, it's got VERY old. This is the new kreate a fatality. I wouldn't mind so much if Ed & team hadn't kept perpetuating the "these are the best yet" nonsense.
No. They're not. You have maybe 5 original-ish fatalities and the rest are tosh.
Where are the charred eletrocuted bodies, the skin pealing, the meltings, the crushings, the face slicing, the jaw ripping, the rib cage opening, even the onscreen explosion??
Your fatalities SUCK. Sorry, needed to vent.
Against nearly everyone else's opinion, I think UMK3 had the best and most entertaining fatalities. These are horrible. The only good Fatalities are Kung Lao's and Noob Saibot's. Other than that they are all almost as bad as the MKD ones.
WHAT!?


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the Netherlands = the Netherrealm
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The only ones i find lacking are Raiden's, Sonya's and Liu Kang's. But i do get your point, they could get a little more creative. The 'leaked' fatalities may sound weak on paper but they can be really awesome if executed correctly (Ermac amirite?)
Yet... I still think they will keep the best fatalities hidden for us till the game is released
Yet... I still think they will keep the best fatalities hidden for us till the game is released
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I don't like that the majority are cut point finishers, but damn, it's been so long since I played an MK game with things I can honestly call Fatalities.


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Friendship? Wrote:
Only way to say it. After the 20th decapitation or limb rip, it's got VERY old. This is the new kreate a fatality. I wouldn't mind so much if Ed & team hadn't kept perpetuating the "these are the best yet" nonsense.
No. They're not. You have maybe 5 original-ish fatalities and the rest are tosh.
Where are the charred eletrocuted bodies, the skin pealing, the meltings, the crushings, the face slicing, the jaw ripping, the rib cage opening, even the onscreen explosion??
Your fatalities SUCK. Sorry, needed to vent.
Only way to say it. After the 20th decapitation or limb rip, it's got VERY old. This is the new kreate a fatality. I wouldn't mind so much if Ed & team hadn't kept perpetuating the "these are the best yet" nonsense.
No. They're not. You have maybe 5 original-ish fatalities and the rest are tosh.
Where are the charred eletrocuted bodies, the skin pealing, the meltings, the crushings, the face slicing, the jaw ripping, the rib cage opening, even the onscreen explosion??
Your fatalities SUCK. Sorry, needed to vent.
I think many fatalities do seem to get repetitive with the cut point system, but you really have to take a few things into consideration. For one, the bar for fatalities has been raised since 1992. Back then, they used sprites which were technically easier to modify - thus, they could easily create flaming skeletons and melting bodies.
Now let's talk about the games. MK and MK2 has gory, but relatively simple fatalities (head decaps, torso rips, and a few character specific ones). MK3-MKT had some great fatalities, but too many were cartoony and humorous, which IMO, took away from the dark, gritty atmosphere that MK had in the first two games. MK4's fatalities were cool at first in 3D, but they got old quickly (and that blood looked horrendous, like giant raindrops!). MKDA and MKD had some pretty cool fatalities, but the whole darkened backgrounds, repetition among characters, and poor gore effects really dragged some down, although I will give credit to MKD. That game had some creative and gory fatalities in comparison to MK3/MK4/MKDA.
And now to MK9 - yes, there are many cut point/hacking/slashing/dismemberment fatalities BUT they are gory and not one character has the same exact motions. If you've played the demo in HD, the fatalities look amazing. All the detail to the gore and blood really enhances them. In addition, plenty of characters have DUAL fatalities merged into one from the classic games (Kitana, Jax, Johnny Cage, Kung Lao to name a few). I'm do agree though on the fact we need at least a few melting (exception of stage fatalities) and burning fatalities. Only time will tell.
Moral of this thread is: We've been accustomed to seeing so many fatalities over the years and now we have much higher expectations.


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The fatalities are awesome. It's only SO MANY ways you can murder someone and keep it fresh.
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ProSaibot Wrote:
The only ones i find lacking are Raiden's, Sonya's and Liu Kang's. But i do get your point, they could get a little more creative. The 'leaked' fatalities may sound weak on paper but they can be really awesome if executed correctly (Ermac amirite?)
Yet... I still think they will keep the best fatalities hidden for us till the game is released
The only ones i find lacking are Raiden's, Sonya's and Liu Kang's. But i do get your point, they could get a little more creative. The 'leaked' fatalities may sound weak on paper but they can be really awesome if executed correctly (Ermac amirite?)
Yet... I still think they will keep the best fatalities hidden for us till the game is released
I would love to share that optimism, I actually think they've SHOWN the best fatalities to market and promote the game. Sadly, I think what's left will be even more generic. Raiden and Ermac's are practically identical and it's already a lame concept. How frustrating, could have been so good.


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I just wish the fatalities corresponded visually with what's actually happening to the character. I hated seeing Baraka chop someone's arms off in the recent video and yet there are still four inches of elbow bone sticking out of the torso. It looks off and if they couldn't make it look right, they should have gone a different direction. Same thing goes for Cyrax's net fatality.
Still think Noob's fatality looks boring. I miss the days of MK2 when fatalities still had charisma. These days, fatalities remind me more of circus tricks.
Still think Noob's fatality looks boring. I miss the days of MK2 when fatalities still had charisma. These days, fatalities remind me more of circus tricks.

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The problem with MK3/UMK3's Fatalities is that they made no fucking sense.
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xXxEmperorShaoKahnXxX Wrote:
The fatalities are awesome. It's only SO MANY ways you can murder someone and keep it fresh.
The fatalities are awesome. It's only SO MANY ways you can murder someone and keep it fresh.
I think that's a lame defence, I've already listed 8 different ways to kill opponents in my original post - burning, charring, skin ripping, crushing, exploding, eye popping, jaw ripping, melting etc etc, and you could create 100 different fatalities and massive variety just from those with nominal effort.
The team is working with maybe 10 different body slash points. Everything is based around them. It's LAME.


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TheManWithTheGoldenGun Wrote:
The problem with MK3/UMK3's Fatalities is that they made no fucking sense.
The problem with MK3/UMK3's Fatalities is that they made no fucking sense.
LOL, definitely. Let's take a look back and see some really stupid ones...
Jax - Giant Stomp
Rain - Uppercut that made the opponent split apart and land upside down
Liu Kang - Arcade Drop
Sheeva - Ground Pound (I understand why she had it, but it looked horrible)
Kabal - Head Inflation looked stupid and the Scream was just comedy
Kano - Skeleton Rip (from their mouth?... right)
Friendship? Wrote:
I think that's a lame defence, I've already listed 8 different ways to kill opponents in my original post - burning, charring, skin ripping, crushing, exploding, eye popping, jaw ripping, melting etc etc, and you could create 100 different fatalities and massive variety just from those with nominal effort.
The team is working with maybe 10 different body slash points. Everything is based around them. It's LAME.
xXxEmperorShaoKahnXxX Wrote:
The fatalities are awesome. It's only SO MANY ways you can murder someone and keep it fresh.
The fatalities are awesome. It's only SO MANY ways you can murder someone and keep it fresh.
I think that's a lame defence, I've already listed 8 different ways to kill opponents in my original post - burning, charring, skin ripping, crushing, exploding, eye popping, jaw ripping, melting etc etc, and you could create 100 different fatalities and massive variety just from those with nominal effort.
The team is working with maybe 10 different body slash points. Everything is based around them. It's LAME.
Even with the limitations of the fatality system they have now. These are by far the best fataliies in the series imo. The 5 fatalities in the demo are sick as hell.
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Actually, I think it's been leaked that Sheeva has her Skin Rip finisher back.
Don't quote me on that, though. I could be wrong.
Don't quote me on that, though. I could be wrong.


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Spider804 Wrote:
Actually, I think it's been leaked that Sheeva has her Skin Rip finisher back.
Don't quote me on that, though. I could be wrong.
Actually, I think it's been leaked that Sheeva has her Skin Rip finisher back.
Don't quote me on that, though. I could be wrong.
Yeah Lupinko did leak that, but he could be wrong. We'll have to see.
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If true, than no, they're not all cut point, lol.
PLus stryker's are both non cut point, but what else do you expect from Fucking Stryker, man?
PLus stryker's are both non cut point, but what else do you expect from Fucking Stryker, man?

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Just out of curiosity, have the fatality haters seen them in person or just on video?
Seeing every fatality in the PAX build, I can say that in my opinion, they look awesome in person. Sure, there's a lot of decaps and limb severs but the detail is amazing. There's lots we haven't seen yet as well.
Seeing every fatality in the PAX build, I can say that in my opinion, they look awesome in person. Sure, there's a lot of decaps and limb severs but the detail is amazing. There's lots we haven't seen yet as well.


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JAX007 Wrote:
Even with the limitations of the fatality system they have now. These are by far the best fataliies in the series imo. The 5 fatalities in the demo are sick as hell.
Friendship? Wrote:
I think that's a lame defence, I've already listed 8 different ways to kill opponents in my original post - burning, charring, skin ripping, crushing, exploding, eye popping, jaw ripping, melting etc etc, and you could create 100 different fatalities and massive variety just from those with nominal effort.
The team is working with maybe 10 different body slash points. Everything is based around them. It's LAME.
xXxEmperorShaoKahnXxX Wrote:
The fatalities are awesome. It's only SO MANY ways you can murder someone and keep it fresh.
The fatalities are awesome. It's only SO MANY ways you can murder someone and keep it fresh.
I think that's a lame defence, I've already listed 8 different ways to kill opponents in my original post - burning, charring, skin ripping, crushing, exploding, eye popping, jaw ripping, melting etc etc, and you could create 100 different fatalities and massive variety just from those with nominal effort.
The team is working with maybe 10 different body slash points. Everything is based around them. It's LAME.
Even with the limitations of the fatality system they have now. These are by far the best fataliies in the series imo. The 5 fatalities in the demo are sick as hell.
SOMEONE THAT SEES THE LIGHT.
Lame DEFENSE (you meant), it is not. I'm sure I've seen every fatality ever on in a MK game. Hardware limitations at the time or not, to say MK3 had the best of the series was horseshit. MK 2 had better ones, and most of those were simple in nature. Decaps, arms ripped off, heads eaten.
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Yep, these ones got quite an attention to detail, and gory as all fuck, lol.
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Spider804 Wrote:
If true, than no, they're not all cut point, lol.
PLus stryker's are both non cut point, but what else do you expect from Fucking Stryker, man?
If true, than no, they're not all cut point, lol.
PLus stryker's are both non cut point, but what else do you expect from Fucking Stryker, man?
Stryker walks away and the explosion takes place offscreen. He splattered with a bit of blood. They could have splattered him his some intestines... that would have been sick. But no.
And his other will amount, eventually, to a simple head explosion. Wow.
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I like most of the fatalities i've seen and some of them are really awesome. But i think that they can do so much more with this engine and don't show it.
All they show is ripping arms there and cutting head here. This isn't really creativ but the fact that the fatalities are unique in his own way of spraying blood and gore saves them from being boring.
All they show is ripping arms there and cutting head here. This isn't really creativ but the fact that the fatalities are unique in his own way of spraying blood and gore saves them from being boring.

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I actually want to see someone explode into more bones than they have!
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