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Fuzzymic14
05/21/2011 12:55 AM (UTC)
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Man....... NRS.... you are great and i respect you but your IT department/programmers SUCK ASS ! Ya'll have the shittiest programmers and the history of shitty programmers.
I seen better programming in ps2 online. you guys are ass. wtf, bad programming since the glitches in mk1-mk3. the lag is not the only problem its the fucking glicthes that onine seriously has and the game freezes during saving. i didnt lose my data, but plenty of other people did, so fuck you for making such a great thing like MK, and making the tech suck.
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Esoteric
05/22/2011 12:39 AM (UTC)
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- I think that Johnny Cage should loose the chest tattoo and be rendered with some more mature or realistic tattoos on his body. I also think that he should have kickboxing pants with a black belt doubly wrapped around his waist like Jin Kazama from Tekken with the foot and wrist guards. I think he can still be a comical character with egoistical personality without looking like a cornball. The way that he is render now he looks like fitness instructor from the 80's.

- I think that all the Mortal Kombat characters should at least have options for more traditionalized fighting attire like a gi, and hakamas.

- During the closing credits of Mortal Kombat, background music can play “Farewell” by ApocalypticA and show highlights of winning arcade/tag team ladder matches in similar fashion when video gamer lands final knockout hit against Shao Kahn, maybe just highlighting the great hits and combos landing during the course of one’s climb up the ladder either in arcade ladder or tag team mode.

- In tag team mode, it would be cool if the tag in partner was tagged in the match and executed a simple front somersault or a front ground roll and also tagged out of the matches with back somersaults unless executing a specialty move for partner in match. It’d be cool if they also after being knocked out would stayed laid out on the floor during the course of the match like in MK1. It’d look more realistic instead of being knocked out the screen.

- It’d be cool in the “Courtyard Arena” that the monks in the background would clap only after a won round like in MK1, instead of throughout the match and if the claps sound effects were louder. It could sound like the clapping from the fight scene between Bruce Lee and O’Hara in the movie “Enter the Dragon” but just after each round.

- It’d be cool if in the “Choose Your Fighter” screen, that they presented the fighters with sinister looking facial pictures like in MK1 instead of the mini-sized pictures of the fighters. And in the Arcade/Tag Team ladders, once they cut to the “Vs.” screen, in the picture they execute a brief form in their martial arts style of fighting like Soul Calibur 3 does in the character select screen. It could be a motion captured animation of the characters. Obviously with a multitude of characters the screen would be easily filled with these facial pictures so they could rotate the group of “14” sinister looking facial pictures of the characters throughout the screen in a similar motion that a revolving door rotates the different doors, is the same way a fan could rotate/navigate the “Choose Your Fighter” screen. So for example, they could be formatted like five fighters on top row, two to the left, then a space for the “Mortal Kombat Dragon Logo” then two to the right, then five down on the bottom row making a total of 14 characters for each screen. Then there could be some arrows located on the bottom towards the center of the screen with the words, “Previous” or “Next” to navigate to the next screen of fighters to rotate/navigate to.

- Maybe sometime further down the line in a future Mortal Kombat, it’d be cool if the game presented an Adventure/Konquest Mode. This could be a change up from the monotonous one-on-one/tag-team game play. It could be formatted like the third shooter video games like Assassin’s Creed or Dynasty Warriors. This can also offer another mode for fans to unlock hidden secrets, characters, arenas, fatalities...etc.

- It’d be cooler if Scorpion didn't have a pair of authentic ninja katana swords on his back in his retro-ninja costume like in MK1.

- As far as mechanics go, I’d like to see characters stay frozen in the exact posture they were in right before being hit with Sub-Zero’s standard freeze. It looks like the character jumps into a scared posture when being frozen, I don’t understand the reasoning behind that switch up.

- It would be cool if in the “Choose Your Fighter” screen, you could choose your character’s costume. So if you like more traditionalized costumes you could choose that attire or have that as a DEFAULT option, or if you like the street urban/rocker armor like costumes you could choose that by unlocking some gaming mode or earning some level of achievements. That way you give the video game fan options to choose what their character can look like.

- Another mechanic I wish that could be touched up some more would be the way that characters fall down. When being hit in the air, like an air-juggle combo, the characters turn into some rag dolls with their limbs flapping. If Mortal Kombat could emulate Tekken’s mechanics in their air juggles and fighting that would be cool!!!! Also I’ve noticed when a knockout hit is administered, the character just falls down like a statue. They look stiff. I think if they, again, mimic Tekken’s mechanics on knockout hits and the mechanics of how characters, “Shake out the cobwebs” , “Get back on their feet”, “Get up feeling overwhelmed” I think that would great!!!!

- Also after the course of a fight, it’d be cool if the character could “Show Mercy” like in MK3 and choose not finish them off. Or if the opponent could do a standardize button combinations on the gaming console controller and get a little bit of a boast of energy and get a “Second Chance”. That could switch up the dynamic of the game as well.

- It’d be cool if Scorpion had his original MK1 stance, along with Sub-Zero, Johnny Cage, Kano, Sonya Blade and Raiden. I think that would be awesome!!! Especially Raiden, Sub-Zero and Scorpion. I thought those three characters had the best fighting stances in the game. Smoke seems like he has an awkward fighting stance with his hands mimicking a snake or something but doesn't seem like he has a snake like fighting style. I think his along with all the other ninja characters should have ninjitsu fighting stances or styles. A lot of the characters seem to have some bad looking fighting stances.

- It be cool if Tag Team mode had three and four tag in partners as well as the standard double team partners. I think it would be great!!! It’d give the game a different dynamic and also make things more challenging for the video gamers. It would also make for some fun online play.

- It’d be cool if Johnny Cage’s shadow kick left images of himself trailing behind like in the original MK1, really with all of his shadow moves, his shadow punch, shadow kick and other shadow based moves he might have or new ones given to him.

- I think that there should be new characters introduced if; they have great gameplay translated into the video game itself. I have ideas for at least 26 more new characters that could be introduced that would have their own unique moveset with costumes, backstories, fatalities and winning poses. I know there are fans of certain characters, but I don't think they should make it to the video game if there gameplay is bland or is the same as it has been in previous Mortal Kombat games. I think the goal should be to create as many viable characters fans can appreciate and grow to be fans of in future Mortal Kombats to come.

- I think there should be modes of 2 vs.1 and 3 vs 3 players in the game as well as a survivor mode. In survivor mode you could fight as many people in a row with a slight replenishing of energy with each fighter. And there could be stats kept on the fights such as how many you've won and different achievement levels to gain. I think that could give the game a different dynamic.

- Another minor detail that I noticed, is the way your opponent pops back on their feet after landing a knockout blow. I think it would be better if they remained on their feet dazed and disoriented instead of jumping back on their feet. It would seem that if someone has enough energy to jump back on their feet that they would have enough energy to fight back in that scenario. I think that's a minor detail that can be adjusted.

- I think there should be a minimum of eight unique movesets to each character in the video game. I have that as a standard for the new character I would like to introduce and some touch ups on ones that are already in the game now. I think the more creative specialty moves you can add to an already established or new character would translate into better gameplay all around and build potential for a better roster of characters for fans and new fans to learn and connect with in the current version and future MK's to come.






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Thunderstudent
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About Me

I need a new sig picture....

05/23/2011 09:42 PM (UTC)
0
Characters
No Rain, no Motaro, no Cyber Smoke, no Shujinko {shut up I like Shujinko}. Cyber-Sub-Zero? Really? This isn't mugen! No toasty fatality on Sorpion unless you preordered it, no exclusive character for the 360. Human Sub-Zero can't kombo for shit. Edit: Almost forgot, FATALITIES ARE HARD AS SHIT TO PULL OFF

Story
They fucked up the last third of it big time.

Spoiler alert for those whom haven't played the game or have seen the story on Youtube.

Spoilers: (Highlight to reveal)

Everyone except Raiden, Johnny and Sonya died, Kitana killed by her own mother, Quan Chi gets the souls of the good guys? Raiden kills Liu Kang who thery made an asshole at the end, Elder Gods were as useless as always {seriously who lets these morons run the universe? On the PS3 Kratos should have payed them a "healthy" visit}, before in MK3/UMK3/MKT the invasion itself was an unholy act and a violation not just the merger of the realms. Kung Lao dies at the end of the MK2 Portion, Raiden looks like an idiot and a fool here as he tries to stop Armageddon. Quan Chi didn't come up with the idea of resurrecting or resurrect Sindel, Shang Tsung and his shadow priests did. It was explaned in the opening of MK3 quite plainly. Also Cyber Sub-Zero.............no, just.............no. Also the second tournament was only a distraction while Shang Tsungs shadow priests resurrected Sindel as per Shangs plan to redeem himself to his emperor.

Also, no on left to fight Shinnok = the realms are doomed, nice one Dark Raiden, you traded one armageddon for another. Finally HOW THE FUCK DID SHAO KAHN GET BACK TO THE PYRAMID OF ARGUS AFTER BEING CARRIED OFF TO GET BUTT RAPED BY ONAGA AND DEFEAT BLAZE WHEN AT THE END OF MKA'S KONQUEST MODE TAVEN DEFEASTED BLAZE AND THEREFORE WAS THEN CANONLY THE WINNER OF THAT BATTLE!!!! FUCK YOU ED BOON AND FUCK YOU NETHERREALM STUDIO'S AND WARNER BROTHERS FOR FUCKING UP THE CONTINUITY furiousfuriousfuriousfurious


Ahem: In other words I hated the changes they made to the origional story. Yes I restated alot of things ever MK fan boy and fan girl would know off the top of their head about the origional story, but I really hate it when creators go back and fuck up the continuity of a story for the sake of sales *coughONEMOREDAYcough*
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KuaiLiang
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About Me

PSN: manu_erizo
05/24/2011 09:21 PM (UTC)
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Thunderstudent Wrote:Edit: Almost forgot, FATALITIES ARE HARD AS SHIT TO PULL OFF


This is a joke, right?

Fatalities in this game are easier to pull than any previous MK.
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Spider804
05/25/2011 06:25 AM (UTC)
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KuaiLiang Wrote:
Thunderstudent Wrote:Edit: Almost forgot, FATALITIES ARE HARD AS SHIT TO PULL OFF


This is a joke, right?

Fatalities in this game are easier to pull than any previous MK.

Indeed they are.
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shaokahn67
05/25/2011 06:05 PM (UTC)
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Still no psn in hong kong!!!!!!

Sorry guys I know this is a bit off topic from recent posts but I really feel I need to rant about this.
It's an absolute fucking disgrace!!!
Everywhere else seems to have psn up and running now, and you'll hopefully have playstation store up again in a couple of days too. In Asia we haven't even been told when they will START to restore psn here. The Sony hk website hasn't been updated since may 15th.
I've been patient, but that's 5 weeks now. Enough is enough!!!
Sony, get your fucking act together, now!!!!!
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Darth_Fatso
05/27/2011 08:15 AM (UTC)
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Scorpion needs better Fatalities. He's my faveorite character but his fatalities are weak.

Put Kintaro in Shao Kahn's Arena in Ladder Mode.

Redesign Kitana's face. She' supposed to be a beautiful Edenian princess but her face when unmasked looks like Michael Jackson.

Bring back the Choose Your Destiny and you can choose to fight anywhere from like 5 characters to the whole roster and characters like Skarlet and other background/DLC characters could be secret characters you fight.

Bring back Friendships, Animalities, Brutalities and Hara-karis.

Change Shao Kahn's design to how he looked in the first trailer.

More character arts and renders.

Redesign Goro's Lair so that his throne is in the center of the stage rather than towards the back.

Give Reptile a human (non classic) costume.

Give the option the choose the classic narrator/Shao Kahn voice.
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Jhonny
05/27/2011 11:46 PM (UTC)
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2 Combos needs fixing.
1. Reptiles 1,2,4 - only does 7% dmg.
2. Sektors 1, 2, 4 - the third hit is not in the combo. Possible to block, can only be done in air.
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Shesgotclaws
05/29/2011 11:45 PM (UTC)
0
The only thing that really gets me annoyed is the speed difference of some characters. I know some are slow, and some are fast, but that means the wrong mix up can make it virtually impossible to beat some characters as certain other ones.
For example, I can never beat Sub-zero as Sheeva. He can simply push you into a corner and continue to use simple 3 hit combos every time you ge to your feet and there is nothing you can do about it, no moves are faster than his to give you the breathing room to escape or even fight back.
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Shyankato
05/30/2011 12:19 AM (UTC)
0
Hi, I really appreciated MK since his debuting on Nintendo 64 with MK trilogy and MK 4.
I have seen the market no longer supported a PC version of MK, the PC version is really something I would appreciate because I haven' t a PS3 neither a X-box and I feel it embarassing for me to buy the console only to play MK lol.

I would like this feedback to be taken seriously from Ed Boon and Tobias, because I' m going to post something to make the game more appealing in my opinion.

*Rule number 1:
Less boredom=more fun, I bet we both can agree with this rule :)

*Finishing move:
I have always seen very poor finishers in all MK games, brutality was fun but it always ended with an upper punch (on MK trilogy), the reintroduction of it as an ultimate fatality was not enjoyable because of the slow execution.
It could be more appealing if the character made a long chain combo with a random fatality at the end in order to be more mutilating.
Fatality idea is nice, but it gets boring once we have seen em, because it becomes boredom, it would be nicer if:
1. There were more fatalities
or
2. There was a random fatality execution with a unique sequence to avoid the boredom to pause the game to go and see what' s the sequence in order to do a fatality.

*Speed:
In arcade mode, there are players with different reaction, there are those who like slow moves and those who like to react faster, so I thought, what if you add to the game options a reaction speed option to to make reaction faster? It means faster moving, faster punches/kicks/attacks of all kind.

*Other options
An option to increase the % probability to receive a finishing move from the CPU in arcade mode.
Blood option to increase the blood to make it less or more gore and bloody.
One to increase the impact effect of all attacks to make the game less or more explosive.

*Characters appearence:
Instead of a patch fix to include costumes and appearance why not an option on character select sheet on character selected to scroll appearence with left or right arrow with unlocked features as the game goes further?
Why not a dressing room to manually change clothing on every characters instead of overall fixed number of alternative choices?
Just ideas wink

*Story:
The story of shao khan has been boredom and repeated for a long time, it would be always appealing to see new final bosses more dangerous and cruel then the one before with more evil plans enslaving the evil ones to conquer the undefeated earthrealm with possibly no new character to avoid adding and insane number of em on every MK game.
Too many choices make the game bad also. You know, in my opinion it is better to mantain a limited and playable number.
*Music themes: I have heard very cool music theme remixes on youtube, one of my favorite is Reptile-skrillex, I would like to suggest this kind of music for future additions as they really fit the game, techno rocks. *Story mode/Role playing mode It would be cool if every characters on story mode had a choice to be affected by win or lose a fight of by choices made like in a role playing game instead of following a static story line, just to make a cooler experience with a feature included yet. Once story mode is completed it could be boring to do that again as it becomes boredom because it would be the same. Another appealing feature I see is the return of an adventure mode like the old Mortal Kombat Mythologies: Sub-Zero idea included in the game for every characters. *MK for the future: I have seen an increase of kinect use and future tecnology could suggest us an appeal on playing games even with virtual glasses and mind control. Are there any plans to go step by step with new tecnology features in order to make new MK games more appealing? It would be amazing to play as our own favorite characters with kinect tech imitating their moves actually, lol
I' ll edit my post once I have others feedback and suggestions about the game if you appreciate my efforts in it.
Ty
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Thatoneguy
05/30/2011 09:06 AM (UTC)
0
Rain and Cyber-Smoke. That is all.
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ZeroSymbolic7188
05/31/2011 01:50 AM (UTC)
0
Online Gaming Conduct and Philosophy: This is what Zero thinks.
So I sit here at 7pm at my computer screen, having been since 9am two days ago. It seems in the midst of yet another Insomniac episode. Feeling uninspired by the threads Ive glanced over currently on the forum. Feeling the need to speak my mind how I believe an adult should conduct themselves online. No, not even how that. After all that would go against my own personal code, and I think I spit out enough hate in another thread moments ago. This is simple how I fight, and what I believe in presented in a thread. Subjecting myself to criticism and speculation and excited to read the points of view this topic will spawn. Without Judgement.

I began my online fighting career back with Mortal Kombat Deception. I remember how excited I was just to be able to play a fighting game with people from around the world. It was something I had dreamt about since I first played Street Fighter Turbo II on my Super Nintendo. A game that at age 7 or 8 I had defeated on the 8star difficulty with all 12 of its playable characters.

I grew up in small town Nebraska, but when it came to Street Fighter, and later Mortal Kombat 4 and Killer Instinct Gold on the Nintendo 64. I was a young kid who simply could not find any competition. I thought that I was the best fighting gamer in the world. Naive but I simply had not met anyone who could beat me in person so it seemed reasonable to me. I used to beat people 2 or 3 times my age at the local arcade.

I subscribed to Tips and Tricks Magazine and read many times over their strategy guides on every fighting game they wrote one for.

So when Mortal Kombat Deception came out, and I was finally able to test myself worldwide I was so very excited.

What I encountered for the first time was the straight up immaturity of the gaming community. I was 14 and a freshman in highschool at the time. I had believed up to that point that all gamers were cool people, because I thought I was pretty cool, and all my friends were gamers too. Meeting the online community for the first time, as many people are doing now with Mortal Kombat 9, really shook my believes system up.

What I learned over time was that there was no honor or kindness. People were truly content to abuse glitches, infinites, and simple exploits. Among these I remember people doing:

Ashrah infinite: Thow, jump-in kick, jump back, jump back in kick, repeat.

Bo Rai Cho Exploit: A long distance 2 hit move (Mid) produced by Forward+X, and a throw that let to a free hit. People would do that over and over.

Dairou: Dairou lacked a true exploit, he did not have an infinite, or a cheap 50/50. What he had was God-tier moves including a passive teleport wich would switch places with and disorient the opponents character, a full screen ground pound wich would lead to a free juggle for 43% damage, and a projectile.

Darrius infinite: I dont remember exactly how it went, but it had to do with a pop-up, a brainbuster throw attack, and a low sliding attack. If done in the right order this could be done over and over.

The gameshark was also sometimes used for infinite life, Onaga playability, 1 hit kills, and on one rare occasion, the match started and my opponents character went straight up off the screen and disappeared while my character died instantly.

There were other less severe character specific exploits people used in copuis amounts.

People took plenty of use of those exploits, and then would be mercilessly nasty in the chatrooms. Which was pathetic because the game only had an online community of about 40-50 people. All in one room.

Then I discovered if I removed the ethernet cord against these people, I could nulify the exploits and aviod taking a loss. Now remember I was only 14 at the time. This seemed perfectly acceptable to me. My attitude was that it was a "no harm, no foul" way to aviod those people. Because it didnt affect the records of myself or my opponent.

Naturally these people, being the kind of assholes that they were, would then critisize me publicly. Often making duplicate accounts variating my screen name (you could make them indefinitely on MKD, there was no kombat pass system or equivalent). So what happened was that I was dragged through the mud. I could not even play the game online, half the people were convinced that I cheated or pulled out of every game, the other half was cheating, I could no longer get any kind of legitamite match because my reputation had been dragged so far down. I did some things in response, that were pretty immature myself, so I didnt help my case. Again I was 14.

About a year or 2 later Mortal Kombat Armageddon came out and its share of issues as well, what I remember most vividly was that Kreate a Characters could be made that radically out performed the in-game cast. I didnt play MKA online much because of the terrible time that Id had with MKD.

In the years between Mortal Kombat Armageddon and Mortal Kombat 9 I played a lot of Call of Duty. Then later I would pick up a used copy of The Elder Scrolls IV: Oblivion, which became and is today my all-time favorite game. These years where really just killing time and waiting for a good Mortal Kombat game though.

(MK vs DC... FUCK THAT GAME)

Finally Mortal Kombat 9 was announced. I was MEGA hyped because I had heard that Ed Boone and the gang were really going to get it right this time. They had after all gotten pro-video game testers to ensure balance, and any exploits could be later patched as they came about, via this new netcode that could issue hotfixes without even needing a patch.

I was psyched, and now at 22years old with a degree I had a lot more maturity, I hadnt forgotten how MKD was, and I wasnt going to go through that again. I was also no longer so full of myself as to think that I was the best in the world. LOL. I fully expected to lose a lot of games.

To prevent the nastiness that was my Mortal Kombat Deception experience, I developed a personal Code of how I was going to play and conduct myself online, and this is what the thread is really about:

Dont cry, Dont quit, and Show Respect.

3 Simple rules that I have never broken. What it meant to me was:

Dont Cry: No matter how badly I was cheated, spammed, or whatever I was not going to get upset about it. I expected people to do whatever dirty crappy cheating thing they could to win. I was going to do the same short of outright cheating or abuse. If I could beat somebody throwing 5,000 projectiles over and over, then damnit that was what Id do. After all, everyone plays to win period. I wont ever cheat, but Ill do anything short of cheating to win regardless of if it will be viewed as cheap or distasteful. I expect my oppponent to do the same, and when he does I wont complain about it.

HOW THAT WORKED OUT: Look, people complain if you use to many specials, if you use too long of combos. If you use the wrong character in their eyes, ect. People are honorless and sore losers. You might as well play the game as you see fit, because no matter what you do they will find something to bitch about and hate you for.

Dont Quit: I never pull out of or quit a match. EVER FOR ANY REASON.

HOW THAT WORKED OUT: I have almost 1000 total fights and under 10 disconnects. All the disconnects are legitimate because I play through a wireless router, and thus cannot pull a cord. It also protects my reputation online because noone can ever say that I quit. In a game where game play is based on a challenge system, reputation is important. I protect mine.

Show Respect: I either say Good Game or dont say anything.

HOW THAT WORKED OUT: Well, I only say Good Game when I feel that it really was a good game. This build my connection with the kind of people I want to play against.


Soooooooooooooooooo...

"Zero what was the point of this thread?"

Well... I see a lot of people on this community really upset with the way online play goes, and I agree the community needs to clean up its act. For many of you it is your first online fighting game, and I dont want anyone to have the experience that I had back on Deception. So the point was to say what happened, and express what I feel is a good online attitude. Hoping that others will adopt a similar philosophy and have an overall more enjoyable experience. Possibly spread the philosophy and maybe over time we can all have a nicer place to play. Though I do realize that vision is a bit unrealistic, I think its still worth trying. Thats the point I was trying to make, but I encourage you all to find your own meaning.

Just remember that it is only a game, and the point of every video game is to have fun. Not to have a nice win loss ratio. Play the game in a way that is fun for you, to hell with all the haters online you will never please them. In the head of battle it is easy to lose this perspective, Im guilty of it from time to time. Just remember the only important question with any game is "IS THIS FUN?" I will say in closing that when it comes to Mortal Kombat 9 my answer to that question is a definite YES. Despite my feelings of anger toward some individuals, Mortal Kombat 9 is FUN. Thats why I play it, and thats why anyone should play it.

-Thats just what Zero thinks. Tell me what you think below.
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Mojo6
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About Me

05/31/2011 05:15 AM (UTC)
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Zero man, I appreciate the theme of "play nice and pay it forward" but you contradict yourself both in this post and in your behavior on the forums. Here, I'll show you what I mean...

ZeroSymbolic7188 Wrote:

To prevent the nastiness that was my Mortal Kombat Deception experience, I developed a personal Code of how I was going to play and conduct myself online, and this is what the thread is really about:

Dont cry, Dont quit, and Show Respect.

3 Simple rules that I have never broken. What it meant to me was:

Dont Cry: No matter how badly I was cheated, spammed, or whatever I was not going to get upset about it. I expected people to do whatever dirty crappy cheating thing they could to win. I was going to do the same short of outright cheating or abuse. If I could beat somebody throwing 5,000 projectiles over and over, then damnit that was what Id do. After all, everyone plays to win period. I wont ever cheat, but Ill do anything short of cheating to win regardless of if it will be viewed as cheap or distasteful. I expect my oppponent to do the same, and when he does I wont complain about it.

HOW THAT WORKED OUT: Look, people complain if you use to many specials, if you use too long of combos. If you use the wrong character in their eyes, ect. People are honorless and sore losers. You might as well play

This emphatically flies in the face of your closing statement...

Just remember that it is only a game, and the point of every video game is to have fun. Not to have a nice win loss ratio. Play the game in a way that is fun for you, to hell with all the haters online you will never please them. In the head of battle it is easy to lose this perspective, Im guilty of it from time to time. Just remember the only important question with any game is "IS THIS FUN?" I will say in closing that when it comes to Mortal Kombat 9 my answer to that question is a definite YES. Despite my feelings of anger toward some individuals, Mortal Kombat 9 is FUN. Thats why I play it, and thats why anyone should play it.


You basically emphasize winning (without cheating) at all costs as the entire point of playing in the first place only to turn around and say "Remember it's only a game so having fun comes first!"

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ZeroSymbolic7188
05/31/2011 07:30 AM (UTC)
0
I dont get what point your making with the first set of quotes.


Now on the second set of quotes what Im saying is that Mortal Kombat is by nature cutthroat game. Your trying to beat someone up and kill them, couple that theme with the level of maturity online and you better be ready to deal with some messed up tactics, and develop your own. That is not me emphasizing winning, that is me pointing out the inherit ant nature of the game.
I was speaking to the sort of well intentioned person who is trying to please others with their style. The fact is you will rarely if ever be complimented on how you play, so it will save a lot of frustration if you just accept that people are going to play however they feel will win the match. Because you will play against cheap tatics, sometimes your only way to deal with it is with cheap tatics of your own. For example, if your opponent is going to telespam all day, you will be required to block all day. Some people would feel like cheating if they blocked that, but sometimes that is what your opponent dictates that you do if you want to win.

In short Im saying forget about style points and do what is effective for as long as it is effective, and also expect your opponent to do the same.

Now some people will continue trying to play online in the hopes that others will eventually get better, play more creatively, and develop sportsmanship. Im saying that it probably wont happen. The game is full of jerks, and if that is going to kill the fun for you dont waste time playing this online. It is what it is. Personally Ive made my peace with how it is, and I have a lot more fun now.
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zeusrada
05/31/2011 07:40 AM (UTC)
0
how can anybody play mk games in this site.
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Jhonny
06/01/2011 06:26 PM (UTC)
0
< BP and >BP
with Liu Kang is called Gut Strike and Knee Bash.
But it's the same move. Why? :S
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Shesgotclaws
06/01/2011 07:48 PM (UTC)
0
Can anyone explain to me how King of the Hill is supposed to work? Or is it simply bugged? Getting respect with it just never seems to work.

The other day I played a good 20 matches on it, ended up with a respect of about 400. The next time I log on, it was down to about 70. I play a few more, get another 250 or so respect. Log back on again today and it's back to somewhere around 175.
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maximus12
06/01/2011 11:40 PM (UTC)
0
Shesgotclaws Wrote:
Can anyone explain to me how King of the Hill is supposed to work? Or is it simply bugged? Getting respect with it just never seems to work.

The other day I played a good 20 matches on it, ended up with a respect of about 400. The next time I log on, it was down to about 70. I play a few more, get another 250 or so respect. Log back on again today and it's back to somewhere around 175.


Perhaps over time you lose your respect. A deduction from not playing the game all the time? At least that's what I think
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Shesgotclaws
06/02/2011 05:06 AM (UTC)
0
maximus12 Wrote:
Shesgotclaws Wrote:
Can anyone explain to me how King of the Hill is supposed to work? Or is it simply bugged? Getting respect with it just never seems to work.

The other day I played a good 20 matches on it, ended up with a respect of about 400. The next time I log on, it was down to about 70. I play a few more, get another 250 or so respect. Log back on again today and it's back to somewhere around 175.


Perhaps over time you lose your respect. A deduction from not playing the game all the time? At least that's what I think


Logging in and out in about a half hour, I meant.
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MASS-HOLE187
06/02/2011 05:08 PM (UTC)
0
I just signed up here. But this has to be the greastest thread ever. I'm a member of a couple other forums that I've told to do this and they didn't. I know where to go now when I get spammed to the point of DISCONNECT and want to break something! Thanks... I look forward to venting, haha.
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Nephrite
06/02/2011 09:23 PM (UTC)
0
^ LOL!

Btw, welcome to MKO!




Anyway, a little rant of mine... Why did they buff up Kano so much. He was already a mid tier character and now they improved his upwards cannonball (I'm really struggling with trying to punish that move when blocked) and they changed one of his combo starters to hit low. Is he god tier now, like Raiden and Kung Lao?

I feel like they improved Kano just as much as Baraka and more than Sheeva, but these two characters were definitely far less competitive before the patch. Kinda doesn't make sense.

confused
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Herok1ller
06/04/2011 05:01 AM (UTC)
0
I AM SO PISSED!! A reboot, not a sequel, not a prequel a pathetic reboot. Are we just supposed to forget about 20 years of history and just redo everything? There are 4 things I'm beyond upset about with this game.

Born of bad continuity: Taven won, Not Shao Kahn. Taven beat Blaze, that was the storymode in Armageddon thats who f**cking won. But somehow, even though he was taken away and beaten to death i'm sure by Onaga, we're supposed to believe that Kahn somehow made his way back to the pyramid, not only in time to see Taven beat Blaze, but somehow beat the f#ck out of Taven who was pretty damn powerful at the moment, and kill Blaze himself.

WHY IS EVERYONE DEAD!!!: Liu Kang, Styrker, Sub zero, Noob Saibot, Jade, Kitanna, Nightwolf, Sindel, Kabal, and my favorite Jax. All Dead as a doorknob. Why? Wasn't the purpose for rebooting to undo mistakes like Killing Liu Kang? And don't tell me its to make room for new Characters like Gotdamn hornbuckle, because they could've done that without killing the Protaganist. If they wanted Shao Kahn out of the story, the people at NRS could've kicked his @$$ to the curb years ago, but instead we got one f@cking game explaining EXACTLY how strenuous killing his ass is. I refuse to except ANYONE as a protagonist besides Liu Kang
(except Reptile) tongue

Immaturity towards Characters: "Oh, Hsu hao and Chameleon will not be in any more games." What the F@ck!? You can't just vote them out of the game cause YOU don't like them for some unexplained reason. What about people that actually like Hsu Hao, or Chameleon, or Khameleon (who is capable of a decent romance plot with Reptile) also being ignored. Let us decide who we want instead of getting rid of Characters cause "you don't like them" cause it makes it sound like NR is run by 5 yr olds and also instead of taking the time to make a decent, deeply rooted story that could tie up the events of Armageddon and simply make a decent Fall out game that could lead to the next MK, They reboot and just decide "Oh we'll get it right this time." Bullsh!t, they're excuse is that people've been wanting a reboot since MK4. Who the hell wanted that? Just as soon as Mk shows they can be capable of games with actual plots they decide to make a F@cking reboot and tell us sh!t we already know.

Total lack of Character respect: Baraka, Reptile and Sheeva have been shat on since the game started. No respect for the mighty Tarkattan general, or the Shekan, or even the last of the Raptors. Bullsh!t.

furiousfuriousfurious

Spoilers: (Highlight to reveal)
oh and Spoiler alert, Shinnok invades next and who knows how they're going to ruin that story.
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Herok1ller
06/04/2011 05:06 AM (UTC)
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Oh And the Story Mode is Linear which is lame. I prefered Konquest cause atleast you got to do something.
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younglost27
06/05/2011 06:08 AM (UTC)
0
Mortal Kombat9 like Ermac favorite Smoke
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maximus12
06/05/2011 08:57 PM (UTC)
0
Shesgotclaws Wrote:
maximus12 Wrote:
Shesgotclaws Wrote:
Can anyone explain to me how King of the Hill is supposed to work? Or is it simply bugged? Getting respect with it just never seems to work.

The other day I played a good 20 matches on it, ended up with a respect of about 400. The next time I log on, it was down to about 70. I play a few more, get another 250 or so respect. Log back on again today and it's back to somewhere around 175.


Perhaps over time you lose your respect. A deduction from not playing the game all the time? At least that's what I think


Logging in and out in about a half hour, I meant.


Than I have no idea.
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