Replacement for X-Ray Attacks
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posted06/30/2010 12:00 AM (UTC)by
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MyQueenSindel
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05/04/2005 02:28 PM (UTC)
The X-Ray mode is a shiney new addition to attract the casual audinience back in the game and an "I'm sorry for that T for Teen BS in 2008) It will get old quickly, especially around the high level players. The Romeo Must Die effects could be a keeper, but they definitely don't look like they're that rewarding in terms how how awesome they are.
In other words, 1 entire round of ass beating to see something we will all be sick of after one month, I GUARANTEE IT.

What they should have done is follow the 2D crowd and given everyone their own personal super special move. Like in Street Fight and Blazblue, meter build up, use it as a super special completely unique to your character. It would elongate combos, make them more challenging, make them more FAIR, and certainly add spice to the game.

They would be (in terms of power and coolness) sandwiched between generic special moves/1-meter-bar-special-moves-on-steroids (which is a nice touch by the way) and fatalities. Basically they will be the character's best move in terms of power and in most cases should probably be used to elongate or complete combos.

Surely you all know what I'm talking about like an example combo would be:
*Character*: Punch, punch, stun, punch, kick launcher, special, special punch 3 MATER SUPER ATTACK EPICNESS, kick, punch, projectile. 38% dmg ( Cuz its CHALLENGING)

much cooler than 3-hit x-ray combo 40% damage





So what do you guys think 3-meter similar x-ray attacks for each character or 3-meter Super Specials unique to each character's special move?
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Turok5000
06/29/2010 03:19 AM (UTC)
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What they should have done is follow the 2D crowd and given everyone their own personal super special move. Like in Street Fight and Blazblue, meter build up, use it as a super special completely unique to your character. It would elongate combos, make them more challenging, make them more FAIR, and certainly add spice to the game.

In a way, the X-Ray mode is a "super special move" cuz they all have different ways of attacking and breaking bones. Johnny Cage punches the fu's balls, Subby crushes the liver, Kung chops the neck, etc.
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MyQueenSindel
06/29/2010 03:27 AM (UTC)
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Turok5000 Wrote:

In a way, the X-Ray mode is a "super special move" cuz they all have different ways of attacking and breaking bones. Johnny Cage punches the fu's balls, Subby crushes the liver, Kung chops the neck, etc.


It is, but there's no uniqueness to that whatsoever. Simply selecting a different part of your opponent's anatomy to injure doesn't make the system diverse, it makes it samey and repetitive.
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RazorsEdge701
06/29/2010 03:30 AM (UTC)
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MyQueenSindel Wrote:
but there's no uniqueness to that whatsoever. Simply selecting a different part of your opponent's anatomy to injure doesn't make the system diverse, it makes it samey and repetitive.


Kung Lao's, Scorpion's, Mileena's, and Reptile's each look a little generic, true...

But Sektor, Nightwolf, Subbie, and Johnny all use their special moves as part of it, making it a true Super attack like in Street Fighter and other such games.

And as for your other point, they already said you can chain them into combos.
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MyQueenSindel
06/29/2010 03:37 AM (UTC)
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RazorsEdge701 Wrote:
Kung Lao's, Scorpion's, Mileena's, and Reptile's each look a little generic, true...

But Sektor, Nightwolf, Subbie, and Johnny all use their special moves as part of it, making it a true Super attack like in Street Fighter and other such games.


And as for your other point, they already said you can chain them into combos.


Yeah, but just barely. Take a look at super specials of other games, now THAT is "using their special moves as part of it".

And yeah, I know that we can chain them, but it's not giving me much on an eye-gasm.
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RazorsEdge701
06/29/2010 03:52 AM (UTC)
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MyQueenSindel Wrote:
Take a look at super specials of other games, now THAT is "using their special moves as part of it".


I'd much rather have Johnny or Sektor's X-Ray move than the usual lame "Bigger Hadoken" Ryu always has for a super, or all the many variations of that same thing, like Iron Man's Proton Cannon in MvC.
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MyQueenSindel
06/29/2010 04:02 AM (UTC)
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RazorsEdge701 Wrote:
MyQueenSindel Wrote:
Take a look at super specials of other games, now THAT is "using their special moves as part of it".


I'd much rather have Johnny or Sektor's X-Ray move than the usual lame "Bigger Hadoken" Ryu always has for a super, or all the many variations of that same thing, like Iron Man's Proton Cannon in MvC.


I'd much rather have Johnny Cage has one lame super than the entire cast having the mundane X-ray attacks.

I wasn't really thinking of beefed up special attacks, just use them as a base. Like for example, Thang Tsung fire snake from the MKD opening. Its new, it's epic, it's the kind of move that I'm talking about, and it's simply based on Tsung's fire and snake-like personality.
It's too powerful to be a special move, but not brutal enough to be a fatality.

You know, I just realized, you're keeping Street Fighter in mind. What I'm thinking of is Blazblue Distortion drives. Everyone's is unique and has multiple different follow ups and forms of attack.
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cyberdog
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06/29/2010 04:10 AM (UTC)
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I think the xray attacks are a great addition to the game.
I mean you see skulls cracking ribs breaking someones going to have an arm bar one I guarantee it.
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RazorsEdge701
06/29/2010 04:13 AM (UTC)
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MyQueenSindel Wrote:
You know, I just realized, you're keeping Street Fighter in mind. What I'm thinking of is Blazblue Distortion drives. Everyone's is unique and has multiple different follow ups and forms of attack.


Well I can hardly be blamed for having never played and only barely even heard of Blazblue. The number of people who play it outside of Japan's probably only double-digit.
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Lifted
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06/29/2010 04:20 AM (UTC)
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I really don't think the x-ray moves will be that annoying or tiresome. They olny last like 4 or 5 seconds, just a quick animation. Not much different than a special move or throw. Plus it's not like they'll happen several times a match. Remember that the special bar was filling up randomly just for the demo. I'm pretty sure it will be harder to fill up, and that's if you don't use it on a special or breaker.
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mkraiden
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06/29/2010 04:32 AM (UTC)
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Lifted Wrote:
I really don't think the x-ray moves will be that annoying or tiresome. They olny last like 4 or 5 seconds, just a quick animation. Not much different than a special move or throw. Plus it's not like they'll happen several times a match. Remember that the special bar was filling up randomly just for the demo. I'm pretty sure it will be harder to fill up, and that's if you don't use it on a special or breaker.


Exactly, you don't have to use the x-ray. You can save your meter for breakers or beefed up specials, so if it's getting old you can just use your meter for other things.
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MyQueenSindel
06/29/2010 05:05 AM (UTC)
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It's not so much as it will get old (I still believe that will become an issue) I'm bothered that they're so damn samey. And I understand that different characters use different attacks to break different bones in different parts of the body, but this doesn't exactly scream character diversity, which Boon said the game will have a lot of.

All I'm saying, meters in fighting games usually mean we're gonna see something out of the park.

But are you guys really serious? you'd much rather see a duplicate of the same thing thats practically a copy an paste, and then try to nit-pick tiny little differences, rather than a super special which would the embodiment of "unique". I gave the example of Tsungs fire snake in MKD opening. Imagine if every character had a move that epic.
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RazorsEdge701
06/29/2010 05:17 AM (UTC)
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I think you're the only one who thinks they look like the same thing copy and pasted.

Now, if we get too many that look like Kung Lao's and not enough that look like Johnny and Sektor's, it might bug me. But between those two and getting to see the cyberninjas' insides again, I have absolutely no desire to trade X-Ray for any other kind of super move. These ARE completely "out of the park".
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mkraiden
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06/29/2010 08:21 PM (UTC)
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MyQueenSindel Wrote:
It's not so much as it will get old (I still believe that will become an issue) I'm bothered that they're so damn samey. And I understand that different characters use different attacks to break different bones in different parts of the body, but this doesn't exactly scream character diversity, which Boon said the game will have a lot of.

All I'm saying, meters in fighting games usually mean we're gonna see something out of the park.

But are you guys really serious? you'd much rather see a duplicate of the same thing thats practically a copy an paste, and then try to nit-pick tiny little differences, rather than a super special which would the embodiment of "unique". I gave the example of Tsungs fire snake in MKD opening. Imagine if every character had a move that epic.


You can do a beefed up special move with your special meter. It sounds like you want these moves to be more powerful and better looking than is already in the game, but there is a portion of that type of attack in the game. I'm all for making these a "super special" but I don;t think you have to take out x-ray moves to achieve this. In fact I think it would be better if you made each of these attacks situational. If your in close and want to do an attack make it the X-ray, if your at a ranged distance then use your super special.

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Asesino
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06/29/2010 08:29 PM (UTC)
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What they need to do is to made them more unique as you said.That can be done if they expand on them like if now Sektor's X-Ray is 3 hit to be like 10-11 hits.


But yeah I agree they look the same compared to the supers in SF4 and the other game also in MvC3.

They need to add more uniqueness.


Also MQS you need to give more ideas for supers like you did with Shang Tsung's one with the cobra.Go ahead plz.I'm interested on what's on your mind.

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TemperaryUserName
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06/29/2010 08:38 PM (UTC)
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MyQueenSindel Wrote:
In other words, 1 entire round of ass beating to see something we will all be sick of after one month, I GUARANTEE IT.

Couldn't the same be said of fatalities?

Even though I don't like visceral imagery, I applaud x-ray moves. It shows that MK can incorporate Ultra Combos in a way only they're capable of it; it's exactly what the MK signature should look like as a super move.
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fijikungfu
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06/29/2010 09:19 PM (UTC)
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Well, I just hope the X-Ray moves can be blocked and they are harder than special moves to execute (sort of like Blazblue's Distortion moves, like it feels almost necessary to pull it mid-combo... this way, you are rewarded for being pro (since this is going back to the arcade feel)...

Also, I'd like X-Ray Moves to be somewhat unique to each character... like Sektor with his rocket and teleport or Cage with his nut cracker... so maybe they could have 2 x-ray moves per character: one generic like Scorpion's and one Special-move-like (with the latter being more hard to pull off and having more damage)... This way, there's more replay value and we don't have to keep crushing the same liver or breaking the same ribs over and over again...
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DrKorn
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Geez, I've been a member since MKDA was just a pic of Scorpion and Jax looking at each other and I have less than 2,000 visits. I should really log in more...

06/29/2010 09:33 PM (UTC)
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If I had seen giant fireballs and ultra combos when first viewing MK9, I would've shat myself as hard as I did when I first saw MKvsDC, and not the good kind of shitting...the "omg wtf?!11" kind.

I think the x-ray attacks are interesting (didn't like them at first, but they are multitudes better than free-fall and all of the other distractions we've had) and anything further than that would turn this into a Capcom fighting game clone.

The moves look samey? How many large generic lasers are we used to seeing from other games? Or 22-hit punck/kick rushing combos?
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Extispex
06/29/2010 09:39 PM (UTC)
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MyQueenSindel Wrote:
The X-Ray mode is a shiney new addition to attract the casual audinience back in the game and an "I'm sorry for that T for Teen BS in 2008) It will get old quickly, especially around the high level players. The Romeo Must Die effects could be a keeper, but they definitely don't look like they're that rewarding in terms how how awesome they are.
In other words, 1 entire round of ass beating to see something we will all be sick of after one month, I GUARANTEE IT.

What they should have done is follow the 2D crowd and given everyone their own personal super special move. Like in Street Fight and Blazblue, meter build up, use it as a super special completely unique to your character. It would elongate combos, make them more challenging, make them more FAIR, and certainly add spice to the game.

They would be (in terms of power and coolness) sandwiched between generic special moves/1-meter-bar-special-moves-on-steroids (which is a nice touch by the way) and fatalities. Basically they will be the character's best move in terms of power and in most cases should probably be used to elongate or complete combos.

Surely you all know what I'm talking about like an example combo would be:
*Character*: Punch, punch, stun, punch, kick launcher, special, special punch 3 MATER SUPER ATTACK EPICNESS, kick, punch, projectile. 38% dmg ( Cuz its CHALLENGING)

much cooler than 3-hit x-ray combo 40% damage





So what do you guys think 3-meter similar x-ray attacks for each character or 3-meter Super Specials unique to each character's special move?



I think the X-ray moves look great. So far we have only seen a few of them, and they're basically super versions of their special attacks. Scorpion, Sub-Zero, Johnny Cage, Sektor and Nightwolf all use special moves as part of their X-ray move. And as someone mentioned you can make them part of combos too.

Basically, they're exactly what you're asking for. I for one will not get sick of them, guaranteed!
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SubMan799
06/29/2010 10:40 PM (UTC)
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X-Rays are basically super moves. You can combo into them, combo out of them, every character has a unique X-Ray move (Sektor starts with a missile, Sub-Zero with Ground Freeze, Scorpion with a teleport punch, ect) and the only real difference between them and SF Supers are the X-Ray effect.

They fit perfectly into MK and work just like Supers. Whats not to like?

EDIT: Should have read the whole thread lol. Tsung using his Snake thingy majig would be fucking sweet. Its not like they can't incorporate that into an X-Ray move. Its unlikely, but the MK team can add epic projectiles into an X-Ray move if they want.
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MyQueenSindel
06/29/2010 10:54 PM (UTC)
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DrKorn Wrote:
The moves look samey? How many large generic lasers are we used to seeing from other games? Or 22-hit punck/kick rushing combos?


Only one character uses a laser. 26 characters in MK9 will have the X-ray special. Just breaking a different bone in their body.

All I'm saying is super special moves that have a more individuality would at least make the game more diverse.

If the offensive character is blocked out and I see an x-ray special, I should know who is doing it... which I can't at this point.

Maybe it's just because you've seen it in action, but damn, the things you could come up with for an opportunity like that.

SubMan799 Wrote:
X-Rays are basically super moves. You can combo into them, combo out of them, every character has a unique X-Ray move (Sektor starts with a missile, Sub-Zero with Ground Freeze, Scorpion with a teleport punch, ect) and the only real difference between them and SF Supers are the X-Ray effect.

They fit perfectly into MK and work just like Supers. Whats not to like?


What I don't like is that they look the same with the same out come. You can't follow up with anything.

Plus nothing about them looks really that exciting from the offensive character. Okay, so Mileena punches them and knees them in the chin.... you think that's more exciting than if she were to say... do something like her MK2 fatality where she repeatedly stabbed you in the gut, but maybe a lot of pink energy was bursting out, followed by some large sai swipe finale that sent you flying. Where after wards, she could follow up with her roll, and continue to kick ass.

Just an example off the top of my head, but you get what I'm saying.
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RazorsEdge701
06/29/2010 11:01 PM (UTC)
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MyQueenSindel Wrote:
26 characters in MK9 will have the X-ray special. Just breaking a different bone in their body.


Sektor does it by teleport-uppercutting and then shooting a jet of fire out of his palm.

Sub-Zero does it by freezing and crushing the opponent's spleen.

Nightwolf does it by driving two magic green hatchets into his opponent's shoulder blades.

Cage does it by punching his opponent in the groin three times.

Stop calling them samey. A lot of them are exactly what you want, Street Fighter-style "take one of the character's normal special moves and make it even bigger or more hits" super combos, they just have the visible bones effect added on, because Mortal Kombat's unique style is to add gore to fights.

And all of them, even the ones that look generic like Kung Lao's, are STILL way more visually interesting than a Proton Cannon/Giant Hadoken/Giant Optic Blast...which is basically what that Fire Snake of Shang's you keep asking for would be. Just another giant laser. Which reminds me, the game still DOES have "giant laser"-style projectile upgrades.
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Mobster_For_SATAN
06/29/2010 11:11 PM (UTC)
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The X-Rays are the most epic looking addition in any fighting game to me. Come on, Scorpion teleporting into a gust of fire and smoke then coming at you on the other side with a straight flying punch to the side of the head is brutal. All of the X-rays are insane. I love them.
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MyQueenSindel
06/29/2010 11:12 PM (UTC)
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RazorsEdge701 Wrote:
MyQueenSindel Wrote:
26 characters in MK9 will have the X-ray special. Just breaking a different bone in their body.


Sektor does it by teleport-uppercutting and then shooting a jet of fire out of his palm.

Sub-Zero does it by freezing and crushing the opponent's spleen.

Nightwolf does it by driving two magic green hatchets into his opponent's shoulder blades.

Cage does it by punching his opponent in the groin three times.

Stop calling them samey. A lot of them are exactly what you want, Street Fighter-style "take one of the character's normal special moves and make it even bigger or more hits" super combos, they just have the visible bones effect added on, because Mortal Kombat's unique style is to add gore to fights.



Yeah except throwing in a special move doesn't make it like, "Oh, Sektor teleport uppercutted the opponent's chin, but Mileena used her knee, therefore they're different." No, it's the exact same thing with the same outcome but Sektor and Mileena used different limbs to get the job done.

And they're not exactly what I want because it's just using generic attacks and showing what' going on inside the opponent's body. What I want is something like Shang Tsung's fire snake.
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Kamionero
06/29/2010 11:15 PM (UTC)
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WTF are "The Romeo Must Die effects"??? hahaha
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