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Jaded-Raven
09/06/2011 05:58 PM (UTC)
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Ahh, it's nice to see a thread with people actually discussing something, instead of just another "Like/Dislike - Yes/No" thread. My hopes for this forum are coming back to me again. ^^
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Chrome
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09/06/2011 06:24 PM (UTC)
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Simple is better in this case, imo. Historical or any costume with actual backthought to either functionality or the originator mythoi take precedence over everything.

Sonya looks terrible. The ring on Scorpion odd, him being Japanese and all, plus, Christianity there isn't exactly favorred culturally. And I really hate they can't truly rewamp Nightwolf, aside stock jeans jacket and indian paraphernalia....




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JAX007
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09/06/2011 06:25 PM (UTC)
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RazorsEdge701 Wrote:
JAX007 Wrote:
The spiked armor on Sonya is just a detail that could be changed. I mean it is my least favourite of the MK1 redesigned gang. But I can take this Sonya more seriously than the one we have now; Stilletos and breasts in the air aren't exacly more fitting to the character. Is that not a thoughtless attempt to make her look sexier?

Looking at the bigger picture, his take on the characters are just more realist and serious than what we have now. And that's what I would have liked.


Hey, I never said I liked her MK9 design either. I specifically said I've only felt she looked right in DA and Shaolin Monks.

But my feeling is that I think this guy could paint any costume and you'd call it more realistic because it's the art style, not the clothes, giving that effect. Quite frankly, I don't think any of these, going by JUST the clothes, DO look realistic. I think it's that the painted faces and bodies look like real people with real skin and hair is what's getting you. Just like the bluescreen graphics made the 2D games look realistic and now people complain about 3D models not being able to capture the old mystique.


MKDA Sonya, had big breasts and a thong. MKSM had huge breasts a thong AND belly peircing. Its little details also, but much more offensive to the character than a gaunlet or tats.

I DO like the style of his paintings and honestly I think alot of the 3D characters would have looked better if they didn't look so cartoonish. But like I said character design isn't just about what they wear but the whole package, alot of the appeal comes from the character model.

With the exception maybe Scorpion's crazy belt and arm guards, they are more realist to me. Ninjas with heavy themed armors, knee pads made of giant jewel stones and shin guards with thechy coloured bright lights is not. Its just tacky.
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RazorsEdge701
09/06/2011 06:42 PM (UTC)
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I don't see the point of making "huge breasts" a point of contention when she's got giant cleavage in Proce's version too.

As for the thong straps, they're needless sex appeal, sure, but they're not even CLOSE to as out-of-character for someone with Sonya's personality as getting ink would be. Proce's Sonya looks like it's meant to be less like the super-disciplined one shown in the games, or the one Bridgette Wilson played, or the one Jeri Ryan played and more like a rebellious teen or some kind of closet punk rocker.
And I kinda hate this whole thing of yours that ninjas should never have armor on their arms and legs. I just don't think you're at all right about arm and shin guards being unrealistic, at least not the kind Sub-Zero wears. Ermac I'll give you, I don't like the huge gems either, but that's different from Sub or pre-MK9 Scorp, back before they didn't have this ridiculous and ugly obsession with making him look like an H.R. Giger creature. And I actually blame Proce for starting that Giger shit with his MKvsDCU design and it's clearly showing again here.
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wdm6789
09/06/2011 06:55 PM (UTC)
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It would have been cool if Mileena got that look and Kitana got something like this

http://browse.deviantart.com/?qh=&section;=&q;=kitana#/d2ugeiu

Forgive me, Im still a newb and dont know how to make it a picture on here unless I copy from someone else.

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JAX007
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09/06/2011 06:55 PM (UTC)
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RazorsEdge701 Wrote:
I don't see the point of making "huge breasts" a point of contention when she's got giant cleavage in Proce's version too.

As for the thong straps, they're needless sex appeal, sure, but they're not even CLOSE to as out-of-character for someone with Sonya's personality as getting ink would be. Proce's Sonya looks like it's meant to be less like the super-disciplined one shown in the games, or the one Bridgette Wilson played, or the one Jeri Ryan played and more like a rebellious teen or some kind of closet punk rocker.

And I kinda hate this whole thing of yours that ninjas should never have armor on their arms and legs. I just don't think you're at all right about arm and shin guards being unrealistic, at least not the kind Sub-Zero wears. Ermac I'll give you, I don't like the huge gems either, but that's different from Sub or pre-MK9 Scorp, back before they didn't have this ridiculous and ugly obsession with making him look like an H.R. Giger creature.


No we agree on that, I think Sub-Zero's armor on Vincent concept or even in MK9 is nice. It looks like real ancient armor.

I have problems with stuff like Scorpion in metallic scorpion themed everything, Kabal with thecky lights everywhere or gigantic emerald jewels on Jade. That's fantasy realm cheese.
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unseenwombat
09/06/2011 06:58 PM (UTC)
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I don't see how anyone can argue with Jax007 on character design given the awesome work he's done as a fan. I also don't see how anyone can argue that the character designs from the 3d era were not stiff, plastic-action-figureish, uncanny, horrific models. You may have liked them, you may have thought they looked great, but there is no arguing that they were plastic-looking and stiff-moving. Those were dismal years for MK. This new game is on the right track to getting it right, but there are still remnants of that garbage era that I wish would just go away.
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Jaded-Raven
09/06/2011 07:05 PM (UTC)
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JAX007 Wrote:
RazorsEdge701 Wrote:
I don't see the point of making "huge breasts" a point of contention when she's got giant cleavage in Proce's version too.

As for the thong straps, they're needless sex appeal, sure, but they're not even CLOSE to as out-of-character for someone with Sonya's personality as getting ink would be. Proce's Sonya looks like it's meant to be less like the super-disciplined one shown in the games, or the one Bridgette Wilson played, or the one Jeri Ryan played and more like a rebellious teen or some kind of closet punk rocker.

And I kinda hate this whole thing of yours that ninjas should never have armor on their arms and legs. I just don't think you're at all right about arm and shin guards being unrealistic, at least not the kind Sub-Zero wears. Ermac I'll give you, I don't like the huge gems either, but that's different from Sub or pre-MK9 Scorp, back before they didn't have this ridiculous and ugly obsession with making him look like an H.R. Giger creature.


No we agree on that, I think Sub-Zero's armor on Vincent concept or even in MK9 is nice. It looks like real ancient armor.

I have problems with stuff like Scorpion in metallic scorpion themed everything, Kabal with thecky lights everywhere or gigantic emerald jewels on Jade. That's fantasy realm cheese.


Mmm, fantasy realm cheese...
In defense of Jade, I've never seen her knee-guards as big gems, but just metal shaped and coloured as big gems.

unseenwombat Wrote:
I don't see how anyone can argue with Jax007 on character design given the awesome work he's done as a fan. I also don't see how anyone can argue that the character designs from the 3d era were not stiff, plastic-action-figureish, uncanny, horrific models. You may have liked them, you may have thought they looked great, but there is no arguing that they were plastic-looking and stiff-moving. Those were dismal years for MK. This new game is on the right track to getting it right, but there are still remnants of that garbage era that I wish would just go away.


Just because he is a great artist doesn't mean he is right about everything that has to do with art.

However, though I do agree that the character models in MKDA-MKA seemed like plastic figures in appearance, it doesn't mean the outfit designs are bad. Many of the designs were quite good, but the models definately needed a visual update. That's why I would love to see the current MK models wear those outfit designs.
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RazorsEdge701
09/06/2011 07:40 PM (UTC)
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JAX007 Wrote:
RazorsEdge701 Wrote:
I don't see the point of making "huge breasts" a point of contention when she's got giant cleavage in Proce's version too.

As for the thong straps, they're needless sex appeal, sure, but they're not even CLOSE to as out-of-character for someone with Sonya's personality as getting ink would be. Proce's Sonya looks like it's meant to be less like the super-disciplined one shown in the games, or the one Bridgette Wilson played, or the one Jeri Ryan played and more like a rebellious teen or some kind of closet punk rocker.

And I kinda hate this whole thing of yours that ninjas should never have armor on their arms and legs. I just don't think you're at all right about arm and shin guards being unrealistic, at least not the kind Sub-Zero wears. Ermac I'll give you, I don't like the huge gems either, but that's different from Sub or pre-MK9 Scorp, back before they didn't have this ridiculous and ugly obsession with making him look like an H.R. Giger creature.


No we agree on that, I think Sub-Zero's armor on Vincent concept or even in MK9 is nice. It looks like real ancient armor.

I have problems with stuff like Scorpion in metallic scorpion themed everything, Kabal with thecky lights everywhere or gigantic emerald jewels on Jade. That's fantasy realm cheese.


Well now I'm kinda getting into how I feel about your own art because in the recent set, you never put ANY armor on the ninjas and I feel like they're getting...boring, I guess, just having wraps of cloth on every one. I liked your older stuff like this, this, and this better compared to the newer series, as redesigns go. And I mainly say that because I've always been such a fan of your work and your style from back then has influenced my own a lot.
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Jaded-Raven
09/06/2011 07:45 PM (UTC)
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RazorsEdge701 Wrote:
this, this, and this


Ah yes, I miss that style. It was quite cool. Not that your new style isn't cool as well, JAX007, I just liked your past style better. ^^
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JAX007
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09/06/2011 07:52 PM (UTC)
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Holy crap that's old. But, let us not turn this discussion to my past or recent artwork that even I dislike now lol...

Anyways, Im just really picky and I know you are too Razor when it comes to stuff like this, we can just agree to disagree.
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Jaded-Raven
09/06/2011 07:55 PM (UTC)
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JAX007 Wrote:
Holy crap that's old. But, let us not turn this discussion to my past or recent artwork that even I dislike now lol...

Anyways, Im just really picky and I know you are too Razor when it comes to stuff like this, we can just agree to disagree.


Why do you dislike them? :'(
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RazorsEdge701
09/06/2011 07:58 PM (UTC)
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Fair enough.

Since you brought it up though, I've been meaning to say for a long time but I think even when the game came out, this was one of the few things I did not speak up about because I thought it would seem like trivial whining to others...I HATE MK9 Kabal. I totally agree about that stupid glowing bandolier and shinguards, the weird round backpack, the spiked mask, the undershirt being some sort of karate tunic with a ninja flap...He looks like his Deception alt when he SHOULD look like the primary.
It drives me slightly crazy looking at him because the differences between him and his classic look are all details, nothing standout from a distance, just a bunch of little shit that drills its way into my subconscious and eats at me every time I play as or against him.
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daryui
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09/06/2011 08:03 PM (UTC)
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RazorsEdge701 Wrote:
Fair enough.

Since you brought it up though, I've been meaning to say for a long time but I think even when the game came out, this was one of the few things I did not speak up about because I thought it would seem like trivial whining to others...I HATE MK9 Kabal. I totally agree about that stupid glowing bandolier and shinguards, the weird round backpack, the spiked mask, the undershirt being some sort of karate tunic with a ninja flap...He looks like his Deception alt when he SHOULD look like the primary.


I like the design but 3 major things about the costume bug me: the unnecessary spikes, the burnt skin, and that helmet.

I would have preferred a direct remake in his MKD primary.

Also, since we're on that ninja flap thing, I hate Kano's costume even more because of it.
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JAX007
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09/06/2011 08:06 PM (UTC)
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RazorsEdge701 Wrote:
Fair enough.

Since you brought it up though, I've been meaning to say for a long time but I think even when the game came out, this was one of the few things I did not speak up about because I thought it would seem like trivial whining to others...I HATE MK9 Kabal. I totally agree about that stupid glowing bandolier and shinguards, the weird round backpack, the spiked mask, the undershirt being some sort of karate tunic with a ninja flap...He looks like his Deception alt when he SHOULD look like the primary.

It drives me slightly crazy looking at him because the differences between him and his classic look are all details, nothing standout from a distance, just a bunch of little shit that drills its way into my subconscious and eats at me every time I play as or against him.


You see based on this, and the character designs you mentionned disliking in the last page...We seem to agree on many points afterall. wink
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superbn0va
09/06/2011 08:07 PM (UTC)
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Jaded-Raven Wrote:
RazorsEdge701 Wrote:
this, this, and this


@JAX007 WOW, thats some nice art! never seen your work before, props!

but you dislike it, makes me really curious how good your work is now.
do you have a link of your recent work?
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RazorsEdge701
09/06/2011 08:07 PM (UTC)
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daryui Wrote:
I like the design but 3 major things about the costume bug me: the unnecessary spikes, the burnt skin, and that helmet.

I would have preferred a direct remake in his MKD primary.

Also, since we're on that ninja flap thing, I hate Kano's costume even more because of it.


Kabal's had scarred arms since at least the Armageddon cast render, actually, so being full-body fucked up was true in the old timeline too.

As for Kano's ninja flap...well it is stupid lookin', but it's not an MK9 problem really, he had it in MK3.
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daryui
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09/06/2011 08:14 PM (UTC)
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RazorsEdge701 Wrote:
daryui Wrote:
I like the design but 3 major things about the costume bug me: the unnecessary spikes, the burnt skin, and that helmet.

I would have preferred a direct remake in his MKD primary.

Also, since we're on that ninja flap thing, I hate Kano's costume even more because of it.


Kabal's had scarred arms since at least the Armageddon cast render, actually, so being full-body fucked up was true in the old timeline too.

As for Kano's ninja flap...well it is stupid lookin', but it's not an MK9 problem really, he had it in MK3.


I prefer Kabal with scarred arms, not those burns.

In MK3, it was close to the MK1 version.

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RazorsEdge701
09/06/2011 08:27 PM (UTC)
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I'm inclined to argue they're the same scars. They just look more visible and open and horrific in MK9 because they're fresh wounds, they haven't spent years healing over like in MKD/MKA.

As for the Kano flap...eh, in MK9 it's a ninja flap. In 1 he just had a karate shirt that hung down past his belt. MK3 is somewhere in-between. I definitely would've preferred if his MK9 costume was based on the white one from 1 instead of the red and black from 3.
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LucaTurilli
09/06/2011 08:37 PM (UTC)
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Reptile's get up looks good, but his face looks like shit. He's not supposed to look monstrous. His race is based on raptors, which are generally viewed as sleek, intelligent creatures.

Johnny looks even worse. He looks like a fuckin' bum. He's supposed to be a clean cut movie star.

Sub-Zero's fur lining looks really sick, though.
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IamTheS
09/06/2011 09:18 PM (UTC)
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Am I the only person in the world that doesn't find corsets appealing?
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colt1107
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Anarcho-pirate

09/07/2011 01:20 PM (UTC)
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Remember when this game was in the early stages and very little had been leaked. They said the game was going to be dark and gritty. I however did not see dark and gritty. If they had used Vincent's artwork they would have been telling us the truth. We didn't get dark and gritty. We got more blood and gore and went back to some old school concepts. That's cool but dark and gritty would have made the game much better. He needs to do a comic book for MK.

Best Reptile I've ever seen
Best Scorpion I've ever seen
Best Raiden I've ever seen
Best Mileena I've ever seen(we needed a corset costume)

Johnny Cage's look sucked in so many ways.

I enjoyed Nightwolf but I can't seem to figure out the pants. It clashes with the rest of his design.

Cyrax is neat.

I wasn't impressed by Subby or Sonya.
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Icebaby
09/07/2011 04:56 PM (UTC)
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I still think that Mileena costume would be a nice look to her. At least it's not overly blowing us away with how much skin is being revealed to us.


Though if Sonya were to ever look like that in a game, I will never appreciate her again. I've made a thread about it that got moved in the overall discussion thread I believe, that just talks about how she makes no sense throughout every single game that she's been in. And if she were to ever look like that in any MK game in the future, I will never appreciate her again.

Click me if you want to check it out

The other costumes for those characters is likeable. I though Cage's is hilarious with the tattoos and the missing tooth. Definitely something funny.
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T-rex
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09/07/2011 07:04 PM (UTC)
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Reptile looks pretty kickass. I was always a fan of the idea of him having a more savage look,wearing tattered rags,mummy wraps and his victims' bodyparts. Even his weapon fits that theme. I mean,it doesn't really get any more savage than a roughly sharpened stick. I also like how lanky,disproportionate and alien-like his body looks. The chainmail muzzle is great.

His head looks... lumpy and not really all that reptilian,though.


Kobra looks fucking awesome. I'm just not sure why it says "Johnny" on his chest. They really ought to fix that.


Cyrax looks pretty great. The one we got in MK9 looked super-slick and almost techno-organic,like something out of MGS. Which I have nothing against,but this one,on the other hand,looks refreshingly 80s. Look at all of those exposed cables and pistons and shit sticking out of him.

Fuck yeah.

I especially love the Cyclops visor and the heat sink welded onto his face.


Mileena - keep the corset,lose those goddamn elephant heel boots.

...On second thought,you can lose the corset too. And get into my bedroom.


Sub-Zero - the fur reminds me of Shredder Sub,and that's always a good thing. I can also see that Proce took the fur thing one step further and added in those snow leopard claws on Sub's boots. I think I kinda like those.


Nightwolf looks pretty much like an update of his original MK3 design. He looks pretty good,I guess,but,frankly,I always thought that the MK team has always been playing it too safe with his look,especially when you consider that the Native American culture is such a rich source of inspiration for all sorts of awesome designs.

That's why I love his MK9 alt so much. Because it was the only time they really went fucking crazy with his design. And well,I suppose his Chief Thunder alt from Deception was cute,too,although I have to admit I thought it was a lot more boring before I realized it was basically a direct Killer Instinct reference. :3
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T-rex
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09/07/2011 07:21 PM (UTC)
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JAX007 Wrote:

The 3d games (MKDA-MKA) is were MK lost it completely imo, not just in gameplay. Ruined by goofy design elements, plastic cartoonish character models and plain backgrounds devoid of any kind of feeling. It just became one big caricature of itself. Not to mention the sterile menus and forgettable music. It was not the Mortal Kombat I liked and I know a lot of fans who used to like MK's look felt the same way.

JAX007 Wrote:

>>MKDA

JAX007 Wrote:

>>plain backgrounds

JAX007 Wrote:

>>sterile menus

JAX007 Wrote:

>>forgettable music




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