Why Motaro wasnt in MK9?


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hellnono Wrote:
Motaro was omitted for the same reason the game's present bosses were relgated to one-move spamming CPU spaz status -- to keep the game a cookie cutter spam fest just as the QQing leaderboard fawning scrubs wanted.
The game is designed to sell; as such its gore is over-emphesized and its fun factor down-played / neglected. Hence you have a boring-as-bat-shit roster of grunt clones and the only unique chracters, the bosses, relegated or outright disgarded.
MK2011 was always destined to fail in this respect in light of the community it attracts. The game has failed x2 because of how utterly atrocious the online component has turned out -- effectively rendering all the sacrifices it made for sake of this aspect of the game in utter vain.
Motaro was omitted for the same reason the game's present bosses were relgated to one-move spamming CPU spaz status -- to keep the game a cookie cutter spam fest just as the QQing leaderboard fawning scrubs wanted.
The game is designed to sell; as such its gore is over-emphesized and its fun factor down-played / neglected. Hence you have a boring-as-bat-shit roster of grunt clones and the only unique chracters, the bosses, relegated or outright disgarded.
MK2011 was always destined to fail in this respect in light of the community it attracts. The game has failed x2 because of how utterly atrocious the online component has turned out -- effectively rendering all the sacrifices it made for sake of this aspect of the game in utter vain.
Okay so YOU don't like the roster I guess. Fine. Me, and I know a lot of people besides me, like the roster. Bosses weren't playable in the first 2 MK games and people weren't calling the roster boring cuz of that back then. I don't really care about it now. I actually like it that way.
I think it's kinda weird how you can say the game has failed though.
Obviously it's selling like mad and people like the game. This includes people in the community it attracts. Sure there are always people who don't like it but it seems the majority does like it.
I haven't played online yet cuz of the whole PSN problem, but from what I've seen and heard from people playing online on X360 it sucks due to lag and such problems. So I agree they should have fixed this (although Boon recently said they are working on fixing these issues).
But what do you mean when you talk about sacrifices made for the sake of this aspect of the game?
I wouldn't call the game a failure though. It's actually a succes.
TotalReject Wrote:
Okay so YOU don't like the roster I guess. Fine. Me, and I know a lot of people besides me, like the roster. Bosses weren't playable in the first 2 MK games and people weren't calling the roster boring cuz of that back then. I don't really care about it now. I actually like it that way.
I think it's kinda weird how you can say the game has failed though.
Obviously it's selling like mad and people like the game. This includes people in the community it attracts. Sure there are always people who don't like it but it seems the majority does like it.
I haven't played online yet cuz of the whole PSN problem, but from what I've seen and heard from people playing online on X360 it sucks due to lag and such problems. So I agree they should have fixed this (although Boon recently said they are working on fixing these issues).
But what do you mean when you talk about sacrifices made for the sake of this aspect of the game?
I wouldn't call the game a failure though. It's actually a succes.
hellnono Wrote:
Motaro was omitted for the same reason the game's present bosses were relgated to one-move spamming CPU spaz status -- to keep the game a cookie cutter spam fest just as the QQing leaderboard fawning scrubs wanted.
The game is designed to sell; as such its gore is over-emphesized and its fun factor down-played / neglected. Hence you have a boring-as-bat-shit roster of grunt clones and the only unique chracters, the bosses, relegated or outright disgarded.
MK2011 was always destined to fail in this respect in light of the community it attracts. The game has failed x2 because of how utterly atrocious the online component has turned out -- effectively rendering all the sacrifices it made for sake of this aspect of the game in utter vain.
Motaro was omitted for the same reason the game's present bosses were relgated to one-move spamming CPU spaz status -- to keep the game a cookie cutter spam fest just as the QQing leaderboard fawning scrubs wanted.
The game is designed to sell; as such its gore is over-emphesized and its fun factor down-played / neglected. Hence you have a boring-as-bat-shit roster of grunt clones and the only unique chracters, the bosses, relegated or outright disgarded.
MK2011 was always destined to fail in this respect in light of the community it attracts. The game has failed x2 because of how utterly atrocious the online component has turned out -- effectively rendering all the sacrifices it made for sake of this aspect of the game in utter vain.
Okay so YOU don't like the roster I guess. Fine. Me, and I know a lot of people besides me, like the roster. Bosses weren't playable in the first 2 MK games and people weren't calling the roster boring cuz of that back then. I don't really care about it now. I actually like it that way.
I think it's kinda weird how you can say the game has failed though.
Obviously it's selling like mad and people like the game. This includes people in the community it attracts. Sure there are always people who don't like it but it seems the majority does like it.
I haven't played online yet cuz of the whole PSN problem, but from what I've seen and heard from people playing online on X360 it sucks due to lag and such problems. So I agree they should have fixed this (although Boon recently said they are working on fixing these issues).
But what do you mean when you talk about sacrifices made for the sake of this aspect of the game?
I wouldn't call the game a failure though. It's actually a succes.
Don't spend wasting your time trying to defend this game against that user, he hardly has anything nice to say about anything with this game at all. Not quite sure why he's here since he insults the game left and right.
I really hope they don't just abandon this character because they can't design him in a way where he can work. Whether or not he was a likeable sub-boss within the MK community, I always thought he was a nifty boss to fight against. Even if he was tough as hell.
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What Icebaby said, that dude's been a total herpdy fucking derp since he first got here.
I also don't mind if they manage to find a way to put Motaro into the gameplay somehow.
I also don't mind if they manage to find a way to put Motaro into the gameplay somehow.
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The fact that Quan Chi didnt try to recover Motaro pissed me of in the story.
he just stood there.
he just stood there.


About Me
Keep dunking your Kenshi breadsticks into your Skarlet sauce, people! The main course isn't coming for a while, and you never know when it's going to be disappointing.
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Quan Chi wanted both Shao Kahn and the heroes dead. He wouldn't care either way.
He saved Shao Kahn because Shao Kahn hadn't made any real damage on the heroes yet, and he let Motaro die because really...what's one of Shao Kahn's allies, when eventually it would be led to the destruction of majority of the heroes.
He saved Shao Kahn because Shao Kahn hadn't made any real damage on the heroes yet, and he let Motaro die because really...what's one of Shao Kahn's allies, when eventually it would be led to the destruction of majority of the heroes.
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^^Pretty much that in a nutshell.
@TotalReject
I said the game 'fails' with respect to its roster diversity, its boring dumbot bosses and its online functionality -- all integral elements in a fighting game. I didn't say the game has failed from a sales standpoint.
Look how well junk food, cigarettes, alcohol et cetera sell -- naturally shovelware will follow suit. There's a reason why a gaming genre as stiffling to innovation and as dumbening to the gamer's mind as FPSs (Fail Person's Shovelware) is so succcessful.
People are morons by and large and will lap up anything lemming-like. Judging a products' success predicated purely upon its sales figures is very misleading; MK2011 is testament to this fact.
I said the game 'fails' with respect to its roster diversity, its boring dumbot bosses and its online functionality -- all integral elements in a fighting game. I didn't say the game has failed from a sales standpoint.
Look how well junk food, cigarettes, alcohol et cetera sell -- naturally shovelware will follow suit. There's a reason why a gaming genre as stiffling to innovation and as dumbening to the gamer's mind as FPSs (Fail Person's Shovelware) is so succcessful.
People are morons by and large and will lap up anything lemming-like. Judging a products' success predicated purely upon its sales figures is very misleading; MK2011 is testament to this fact.
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hellnono Wrote:
@TotalReject
I said the game 'fails' with respect to its roster diversity, its boring dumbot bosses and its online functionality -- all integral elements in a fighting game. I didn't say the game has failed from a sales standpoint.
Look how well junk food, cigarettes, alcohol et cetera sell -- naturally shovelware will follow suit. There's a reason why a gaming genre as stiffling to innovation and as dumbening to the gamer's mind as FPSs (Fail Person's Shovelware) is so succcessful.
People are morons by and large and will lap up anything lemming-like. Judging a products' success predicated purely upon its sales figures is very misleading; MK2011 is testament to this fact.
@TotalReject
I said the game 'fails' with respect to its roster diversity, its boring dumbot bosses and its online functionality -- all integral elements in a fighting game. I didn't say the game has failed from a sales standpoint.
Look how well junk food, cigarettes, alcohol et cetera sell -- naturally shovelware will follow suit. There's a reason why a gaming genre as stiffling to innovation and as dumbening to the gamer's mind as FPSs (Fail Person's Shovelware) is so succcessful.
People are morons by and large and will lap up anything lemming-like. Judging a products' success predicated purely upon its sales figures is very misleading; MK2011 is testament to this fact.
The last part I agree with. Saying something is good because of it's financial success. If that were true, then every Twilight movie would win a fucking Oscar for best picture and COD would win game of the year every single time.
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Except I'd rather play Mortal Kombat than watch some crappy movies with fucking sparkling vampires, that is shit on top of an even bigger pile of shit.
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Spider804 Wrote:
Except I'd rather play Mortal Kombat than watch some crappy movies with fucking sparkling vampires, that is shit on top of an even bigger pile of shit.
Except I'd rather play Mortal Kombat than watch some crappy movies with fucking sparkling vampires, that is shit on top of an even bigger pile of shit.
more like the vomit of a turd that came from vomit of an AIDS, malaria and herpes infested rat.


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hellnono Wrote:
@TotalReject
I said the game 'fails' with respect to its roster diversity, its boring dumbot bosses and its online functionality -- all integral elements in a fighting game. I didn't say the game has failed from a sales standpoint.
Look how well junk food, cigarettes, alcohol et cetera sell -- naturally shovelware will follow suit. There's a reason why a gaming genre as stiffling to innovation and as dumbening to the gamer's mind as FPSs (Fail Person's Shovelware) is so succcessful.
People are morons by and large and will lap up anything lemming-like. Judging a products' success predicated purely upon its sales figures is very misleading; MK2011 is testament to this fact.
@TotalReject
I said the game 'fails' with respect to its roster diversity, its boring dumbot bosses and its online functionality -- all integral elements in a fighting game. I didn't say the game has failed from a sales standpoint.
Look how well junk food, cigarettes, alcohol et cetera sell -- naturally shovelware will follow suit. There's a reason why a gaming genre as stiffling to innovation and as dumbening to the gamer's mind as FPSs (Fail Person's Shovelware) is so succcessful.
People are morons by and large and will lap up anything lemming-like. Judging a products' success predicated purely upon its sales figures is very misleading; MK2011 is testament to this fact.
The roster is fine, and its online does need fixing, but other than that the game is a success. The fighting engine is great and the game is fun and is the Best MK game out and way better than those horrible 3D MK games. This MK got good feedback and people ove it especially how it returned to 2D. MK2011 even being featured in a lot of tournaments and will even be at EVO this year. Failure? No. Success? Yes.
Haters gonna hate.


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smokeman14 Wrote:
The last part I agree with. Saying something is good because of it's financial success. If that were true, then every Twilight movie would win a fucking Oscar for best picture and COD would win game of the year every single time.
hellnono Wrote:
@TotalReject
I said the game 'fails' with respect to its roster diversity, its boring dumbot bosses and its online functionality -- all integral elements in a fighting game. I didn't say the game has failed from a sales standpoint.
Look how well junk food, cigarettes, alcohol et cetera sell -- naturally shovelware will follow suit. There's a reason why a gaming genre as stiffling to innovation and as dumbening to the gamer's mind as FPSs (Fail Person's Shovelware) is so succcessful.
People are morons by and large and will lap up anything lemming-like. Judging a products' success predicated purely upon its sales figures is very misleading; MK2011 is testament to this fact.
@TotalReject
I said the game 'fails' with respect to its roster diversity, its boring dumbot bosses and its online functionality -- all integral elements in a fighting game. I didn't say the game has failed from a sales standpoint.
Look how well junk food, cigarettes, alcohol et cetera sell -- naturally shovelware will follow suit. There's a reason why a gaming genre as stiffling to innovation and as dumbening to the gamer's mind as FPSs (Fail Person's Shovelware) is so succcessful.
People are morons by and large and will lap up anything lemming-like. Judging a products' success predicated purely upon its sales figures is very misleading; MK2011 is testament to this fact.
The last part I agree with. Saying something is good because of it's financial success. If that were true, then every Twilight movie would win a fucking Oscar for best picture and COD would win game of the year every single time.
I agree. But just for the record. I didn ́t say MK was good cuz of the sales. I said it didn ́t fail saleswise. I said MK was good cuz... Well cuz I just think it ́s awesome.
But now I am curious what hellnono thinks is a good game. What would you say was the last great MK title and what other games are good in your opinion.
Also, why would you spend so much of your time on a forum about a game that you think sucks anyway?
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smokeman14 Wrote:
more like the vomit of a turd that came from vomit of an AIDS, malaria and herpes infested rat.
Spider804 Wrote:
Except I'd rather play Mortal Kombat than watch some crappy movies with fucking sparkling vampires, that is shit on top of an even bigger pile of shit.
Except I'd rather play Mortal Kombat than watch some crappy movies with fucking sparkling vampires, that is shit on top of an even bigger pile of shit.
more like the vomit of a turd that came from vomit of an AIDS, malaria and herpes infested rat.
ROFLMFAO
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