LOL even UMK3 for iPhone is broken

0
PSA: Infinites do not break games per se. If they did, MK2 Reptile--despite having multiple infinites--wouldn't be the absolute worst character in MK2.
There is some borderline broken to truly broken stuff in MK2 but that isn't one of them.
Much like everyone else you have a fundamental misunderstanding of what the term "Broken" means. Broken=One person having the tools to shut down the entire cast-->Everyone has access to the corner jab infinite-->Therefore, it is not broken.
This isn't that hard.
Gonna have to say negative on that. UMK3 has a consistent top 8 in a game of 23 characters while MvC2 has a pretty solid top 20 in a game of 56 characters--in comparison they're both pretty even as far as viability ratio goes. Almost all of MvC's supposed infinites are actually resets and in reality, the barrier of execution to perform those combos is far, far greater than the ones in UMK3. That coupled with the fact that MvC is a team game and 1 character only accounts for 33% of your total life still puts it even with the myriad of legitimate 100% combos, infinites, and 80% damage combos that people like Reptile, Kung Lao and Kabal have in UMK3. In high level MvC2 pretty much everything has a counter for everything else and a good player can own MSP with Juggs, Tron or Cammy. The same can be said with UMK3: Kabal and Smoke aren't the be-all-end-all in UMK3 just as Mags, Storm and Capcom aren't the be-all-end-all in MvC2.
Arguing which one is more broken or more balanced is really, really murky territory.
tl;dr: Both games have fuckin' crazy-ass shit and that's okay because they're both super-duper great.
Edit: Terrific article on "balance" from Sonic Hurricane if anyone is interested.
MKBooted Wrote:
Yeah it is.
Yeah it is.
There is some borderline broken to truly broken stuff in MK2 but that isn't one of them.
Much like everyone else you have a fundamental misunderstanding of what the term "Broken" means. Broken=One person having the tools to shut down the entire cast-->Everyone has access to the corner jab infinite-->Therefore, it is not broken.
This isn't that hard.
Joe-Von-Zombie Wrote:
Say what you want about UMK3, but its more balance and less broken than the highly overrated Marvel Vs Capcom series
Say what you want about UMK3, but its more balance and less broken than the highly overrated Marvel Vs Capcom series
Gonna have to say negative on that. UMK3 has a consistent top 8 in a game of 23 characters while MvC2 has a pretty solid top 20 in a game of 56 characters--in comparison they're both pretty even as far as viability ratio goes. Almost all of MvC's supposed infinites are actually resets and in reality, the barrier of execution to perform those combos is far, far greater than the ones in UMK3. That coupled with the fact that MvC is a team game and 1 character only accounts for 33% of your total life still puts it even with the myriad of legitimate 100% combos, infinites, and 80% damage combos that people like Reptile, Kung Lao and Kabal have in UMK3. In high level MvC2 pretty much everything has a counter for everything else and a good player can own MSP with Juggs, Tron or Cammy. The same can be said with UMK3: Kabal and Smoke aren't the be-all-end-all in UMK3 just as Mags, Storm and Capcom aren't the be-all-end-all in MvC2.
Arguing which one is more broken or more balanced is really, really murky territory.
tl;dr: Both games have fuckin' crazy-ass shit and that's okay because they're both super-duper great.
Edit: Terrific article on "balance" from Sonic Hurricane if anyone is interested.

0
hjs-Q Wrote:
Will we ever get an unbroken MK game?
Guess broken MK's wasn't Midway's problem. It's something within the MK team
Will we ever get an unbroken MK game?
Guess broken MK's wasn't Midway's problem. It's something within the MK team
To be honest, since it is a direct port with only aesthetic modifications, I'm not surprised. It's somewhat hard to play this thing on a machine without buttons though...
And would everyone please stop acting like typical fan-boys who believe that their franchise has no flaws? No franchise is perfect, and MK is no exception. People have proven that some characters have exploitable moves or glitches that make them vastly superior to other characters, and hjs-Q is one of the people on this board who has documented several cases of this for the last 4 games, so if he says it's broken, it most likely is.


About Me
Mortal Kombat Online - Community Manager
| Twitch | YouTube | Lawful Chaos |
Signature and avatar by ThePredator151
0
Where the hell did Check go anyway? If there's something broken in a MK game, he's found it and posted it on his YouTube account.
Oh, and if you think any MK game is unbroken, well then you're just wrong. I really can't think of many things that are more patently false than the thought that there's an unbroken MK game.
And like people have said, Sonya shits on everyone else in MK1, and if you want proof of brokenness in MK2, find any Kitana combo vid on YouTube.
lol @ MK fanboys.
Oh, and if you think any MK game is unbroken, well then you're just wrong. I really can't think of many things that are more patently false than the thought that there's an unbroken MK game.
And like people have said, Sonya shits on everyone else in MK1, and if you want proof of brokenness in MK2, find any Kitana combo vid on YouTube.
lol @ MK fanboys.
TheClique Wrote:
Actually all game outlets and sites and ALL fighting fans who don't even like MK will said UMK 3 is one of the greatest fighting games alive. So YET again I state "if you don't understand that then it's your issue" UMK 3 brought many things to the table :Run Button,Tournament Atmosphere,Fresh fighting and mechanics! Full roster! So yeah UMK 3 defined a generation of gamers! So thanks but no thanks your opinion is flawed!
Actually all game outlets and sites and ALL fighting fans who don't even like MK will said UMK 3 is one of the greatest fighting games alive. So YET again I state "if you don't understand that then it's your issue" UMK 3 brought many things to the table :Run Button,Tournament Atmosphere,Fresh fighting and mechanics! Full roster! So yeah UMK 3 defined a generation of gamers! So thanks but no thanks your opinion is flawed!
You might want to read the rest of the replies in this thread before continuing in this ignorant manner. Even other regulars on MKO are making fun of the fanboy mentality here.
No one is ever going to take anything you say seriously after you just refused to look at the video proof of MK 1 + 2 being broken because you didn't want to see it.
And again in this latest post you come up with crap that is the complete opposite of reality. The majority of fighting game fans outside the MK world do NOT view UMK3 as one of the 'greatest fighting games alive'.
The MK franchise is considered a total joke in the greater fighting community and while UMK3 may be viewed by some compared to other MK games as 'good', compared to non MK games like Street Fighter, Virtua Fighter and Tekken, it's still viewed as vastly inferior.
Stop trying to make out your bigoted fanboy opinion is somehow fact - it isn't.
StatueofLiberty Wrote:
There is some borderline broken to truly broken stuff in MK2 but that isn't one of them.
Much like everyone else you have a fundamental misunderstanding of what the term "Broken" means. Broken=One person having the tools to shut down the entire cast-->Everyone has access to the corner jab infinite-->Therefore, it is not broken.
This isn't that hard.
MKBooted Wrote:
Yeah it is.
Yeah it is.
There is some borderline broken to truly broken stuff in MK2 but that isn't one of them.
Much like everyone else you have a fundamental misunderstanding of what the term "Broken" means. Broken=One person having the tools to shut down the entire cast-->Everyone has access to the corner jab infinite-->Therefore, it is not broken.
This isn't that hard.
Adopting a patronising, superiority complex to try and pass off your flawed opinion as fact may fool the fanboys on here but isn't going to work with anyone who knows what they are talking about.
You are confusing brokenness with balance. Broken does NOT mean one person having the tools to shut down the entire cast. That is just one character being over-powered.
Brokenness is simply the inclusion of 'cheap' and over-powered moves in a game. It doesn't matter if one character has it or the whole cast does.

0
The superiority complex was there long before this thread. But if that minor dig offended you: I'm sorry.
Real Post:
Here's an example: ST Akuma is broken because he has no bad match ups, has a air fireball and a red fireball that locks EVERYONE down which can lead huge damage, his normals have much better priority over everyone else's, he can't be dizzied, and he has a corner blockstun infinite that no one else has access to. For that he was banned in ST. That is what broken is. Broken as in unplayable because there is seriously no point in picking anyone other than one particular character; one character like CvS1 Nakoruru or MK1 Sonya that shuts down the entire cast. I don't care how you try to frame me--tell yourself I'm doing it to "fool fanboys" even though I specifically said MK2 is broken; tell yourself that your own arbitrary and wrong definition of what 'balance' and 'broken' is, is correct. But I'm going by the metric that EVERYONE else has been using since ST to determine what is broken. And I can't help but notice that everyone has access to the infinite jab glitch.
You being offended by my post doesn't give you license to add your own absurd definition to the word 'broken'. You can't just go against the logical precedent that has been in place from the banning of Akuma in '94 from the banning of Nako in '99.
Sorry, it doesn't work that way: 20 years of fighting game knowledge accrued by the vets like Majestic and S-Kill trumps your baseless definition.
This isn't me regurgitating facts for the sake if it; this stuff has been known among fighting game enthusiasts for a long time.
Shit, here's a excerpt from the Sonic Hurricane article I post before once again:
Come back when you want to discuss how Kitana's Fan lift or Jax's throws are unfair in comparison to the rest of the cast's moves.
Real Post:
Here's an example: ST Akuma is broken because he has no bad match ups, has a air fireball and a red fireball that locks EVERYONE down which can lead huge damage, his normals have much better priority over everyone else's, he can't be dizzied, and he has a corner blockstun infinite that no one else has access to. For that he was banned in ST. That is what broken is. Broken as in unplayable because there is seriously no point in picking anyone other than one particular character; one character like CvS1 Nakoruru or MK1 Sonya that shuts down the entire cast. I don't care how you try to frame me--tell yourself I'm doing it to "fool fanboys" even though I specifically said MK2 is broken; tell yourself that your own arbitrary and wrong definition of what 'balance' and 'broken' is, is correct. But I'm going by the metric that EVERYONE else has been using since ST to determine what is broken. And I can't help but notice that everyone has access to the infinite jab glitch.
You being offended by my post doesn't give you license to add your own absurd definition to the word 'broken'. You can't just go against the logical precedent that has been in place from the banning of Akuma in '94 from the banning of Nako in '99.
Sorry, it doesn't work that way: 20 years of fighting game knowledge accrued by the vets like Majestic and S-Kill trumps your baseless definition.
This isn't me regurgitating facts for the sake if it; this stuff has been known among fighting game enthusiasts for a long time.
Shit, here's a excerpt from the Sonic Hurricane article I post before once again:
Sonic Hurricane wrote about "broken" charcters
They single-handedly shut down over 90% of their respective rosters and have no unfavorable matchups to speak of. There’s literally no reason not to pick them, which forces players to choose between banning them or retiring those games. That’s what unbalanced really means.
They single-handedly shut down over 90% of their respective rosters and have no unfavorable matchups to speak of. There’s literally no reason not to pick them, which forces players to choose between banning them or retiring those games. That’s what unbalanced really means.
MKBooted Wrote:
Broken does NOT mean one person having the tools to shut down the entire cast. It doesn't matter if one character has it or the whole cast does.
Yes, it does. Broken is completely related to something being "over-powered", by it's own bloody definition. You started off with a complete misunderstanding of the definition and history of the word. The only way these mental gymnastics make any sense is if you're confusing brokenness with glitchyness. When one character shuts down the rest of the cast it's broken. Everyone having access to the same infinite doesn't make it broken. Who's negating the need to pick any other character by using the glitch that everyone has access to? No one. For some people this will inevitably be better than others like, say, Shang, because he has incredible jabs-- but that isn't what makes anyone/thing in this game broken. It's the sum of their parts and everyone has access to this infinite. This isn't game breaking at all. Broken does NOT mean one person having the tools to shut down the entire cast. It doesn't matter if one character has it or the whole cast does.
Come back when you want to discuss how Kitana's Fan lift or Jax's throws are unfair in comparison to the rest of the cast's moves.


About Me
Facebook XBL : Big 6913
0
lolSpoilers: (Highlight to reveal)


About Me
0
Joe-Von-Zombie Wrote:
I....don't think you understand what "broken" means in the context of this thread.
TotalReject Wrote:
All of my MK games are unbroken. They all still work fine.
Besides the whole argument on UMK3 being the best MK ever made is dumb. Everbody knows MK Specials Forces is the best game ever made!
And also... This is the wrong forum...
All of my MK games are unbroken. They all still work fine.
Besides the whole argument on UMK3 being the best MK ever made is dumb. Everbody knows MK Specials Forces is the best game ever made!
And also... This is the wrong forum...
I....don't think you understand what "broken" means in the context of this thread.
I....don't think you understand what "joke" means in the context of this thread.


About Me
"Pyscho Crusher!!!!!!!!!!" - M.Bison 1992-2010
0
I LOLED when the guy said UMK3 was the best. Plus I also laughed at the same guy who said UMK3 brought a run button, dial-a-combo, and tournament. Seriously UMK3 has some idiotic fanboys and sorry to break to it ya'll, but the only thing UMK3 did was conclude how Midway would waste another good opportunity on an arcade game. Instead of an UPDATE they could've did something so much better game mechanic wise.
But we'll never know that now right? MK3 was overall better then UMK3 and that broken piece of shit called MKT. To think anyone would like those games *despite them being competitively *facepalm* *, is just utter embarrassment. And some users said that it was only good to an extent but compared to what Street Fighter had at the time... 1995 they had Super Turbo I believe or Street Fighter Alpha Warriors dream is pretty bad.... and I so heartedly agree with them.
You guys want to talk competitively the best Mk game? MK2 is the best COMPETITIVELY game and the best MK game EVER. I'm not even a real fanboy of MK2, but what MK2 brought to the table at the time was the turning point in how Ed Boon and the rest of the MKTeam was dealing with.
But oh well we could've had another game with MK2's style of drawing, simplistic but yet cultivating, light but at the same time dark, over anything MK3 spawned into.
Plus MK3 had to update to get the majority of Scorpion boytoys *fans no disrespect to those who do like him.* to just play the game. MK3 does get my respect for having the balls to exclude Scorpion at the time which was a MAJOR deal to mostly all MK players.... *expect for this one here!* This topic has utterly gave me more respect for StatueofLiberty and of MKBooted for speaking their opinions in a respected manner. My hats go off to you guys.
But we'll never know that now right? MK3 was overall better then UMK3 and that broken piece of shit called MKT. To think anyone would like those games *despite them being competitively *facepalm* *, is just utter embarrassment. And some users said that it was only good to an extent but compared to what Street Fighter had at the time... 1995 they had Super Turbo I believe or Street Fighter Alpha Warriors dream is pretty bad.... and I so heartedly agree with them.
You guys want to talk competitively the best Mk game? MK2 is the best COMPETITIVELY game and the best MK game EVER. I'm not even a real fanboy of MK2, but what MK2 brought to the table at the time was the turning point in how Ed Boon and the rest of the MKTeam was dealing with.
But oh well we could've had another game with MK2's style of drawing, simplistic but yet cultivating, light but at the same time dark, over anything MK3 spawned into.
Plus MK3 had to update to get the majority of Scorpion boytoys *fans no disrespect to those who do like him.* to just play the game. MK3 does get my respect for having the balls to exclude Scorpion at the time which was a MAJOR deal to mostly all MK players.... *expect for this one here!* This topic has utterly gave me more respect for StatueofLiberty and of MKBooted for speaking their opinions in a respected manner. My hats go off to you guys.
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.