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I didn't use character powers as a basis for my ideas for Scorpion, Sub-Zero, and Reptile, but to me, they have different themes going for them. As for Nightwolf, he's a bit tricky. I really like how his fighting style was done in MK 2011, from his fighting stance, to the techniques he used. I imagine him using a lot of striking and grappling techniques along with his spirit weapons.
In terms of martial arts styles, the choices for him in MK: Deception and MK: Armageddon didn't make sense to me at all. There's a Canadian martial art called Okichitaw that uses traditional Cree fighting techniques combined with techniques from other martial arts such as Jūdō, Hapkido, and Tae Kwon Do. Although Nightwolf is a Native American, it would still be kind of cool to see actual indigenous fighting techniques of North American aboriginals used by him.
In terms of martial arts styles, the choices for him in MK: Deception and MK: Armageddon didn't make sense to me at all. There's a Canadian martial art called Okichitaw that uses traditional Cree fighting techniques combined with techniques from other martial arts such as Jūdō, Hapkido, and Tae Kwon Do. Although Nightwolf is a Native American, it would still be kind of cool to see actual indigenous fighting techniques of North American aboriginals used by him.

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I could see these added with their fighting styles....
Reptile - Saurian
Baraka - Tarkatan
Kitana - Edenian
Mileena - Tarkatan & Edenian
Jade - Edenian
Goro - Shokan
Kintaro - Shokan
Sheeva - Shokan
Reptile - Saurian
Baraka - Tarkatan
Kitana - Edenian
Mileena - Tarkatan & Edenian
Jade - Edenian
Goro - Shokan
Kintaro - Shokan
Sheeva - Shokan

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Sub-Zero_7th Wrote:
I didn't use character powers as a basis for my ideas for Scorpion, Sub-Zero, and Reptile, but to me, they have different themes going for them. As for Nightwolf, he's a bit tricky. I really like how his fighting style was done in MK 2011, from his fighting stance, to the techniques he used. I imagine him using a lot of striking and grappling techniques along with his spirit weapons.
In terms of martial arts styles, the choices for him in MK: Deception and MK: Armageddon didn't make sense to me at all. There's a Canadian martial art called Okichitaw that uses traditional Cree fighting techniques combined with techniques from other martial arts such as Jūdō, Hapkido, and Tae Kwon Do. Although Nightwolf is a Native American, it would still be kind of cool to see actual indigenous fighting techniques of North American aboriginals used by him.
I didn't use character powers as a basis for my ideas for Scorpion, Sub-Zero, and Reptile, but to me, they have different themes going for them. As for Nightwolf, he's a bit tricky. I really like how his fighting style was done in MK 2011, from his fighting stance, to the techniques he used. I imagine him using a lot of striking and grappling techniques along with his spirit weapons.
In terms of martial arts styles, the choices for him in MK: Deception and MK: Armageddon didn't make sense to me at all. There's a Canadian martial art called Okichitaw that uses traditional Cree fighting techniques combined with techniques from other martial arts such as Jūdō, Hapkido, and Tae Kwon Do. Although Nightwolf is a Native American, it would still be kind of cool to see actual indigenous fighting techniques of North American aboriginals used by him.
True Okichitaw. But Nightwolf's styles can also be added with Tushka-Homa & Chulukua-Ryu. By the way, can't wait for more that you'll add.
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Immortal_Kanji Wrote:
I could see these added with their fighting styles....
Reptile - Saurian
Baraka - Tarkatan
Kitana - Edenian
Mileena - Tarkatan & Edenian
Jade - Edenian
Goro - Shokan
Kintaro - Shokan
Sheeva - Shokan
I could see these added with their fighting styles....
Reptile - Saurian
Baraka - Tarkatan
Kitana - Edenian
Mileena - Tarkatan & Edenian
Jade - Edenian
Goro - Shokan
Kintaro - Shokan
Sheeva - Shokan
I had actually thought of some made up fighting style names for some of the characters. For example, Reptile's fighting style would be called XÄ« Yì ZhÇo, meaning "Lizard Claw". Unless I have characters who have purely made-up styles (or at least ones that are from mostly made-up techniques), I just list the real martial arts influences for the characters' fighting styles.
Immortal_Kanji Wrote:
True Okichitaw. But Nightwolf's styles can also be added with Tushka-Homa & Chulukua-Ryu.
By the way, can't wait for more that you'll add.
Sub-Zero_7th Wrote:
I didn't use character powers as a basis for my ideas for Scorpion, Sub-Zero, and Reptile, but to me, they have different themes going for them. As for Nightwolf, he's a bit tricky. I really like how his fighting style was done in MK 2011, from his fighting stance, to the techniques he used. I imagine him using a lot of striking and grappling techniques along with his spirit weapons.
In terms of martial arts styles, the choices for him in MK: Deception and MK: Armageddon didn't make sense to me at all. There's a Canadian martial art called Okichitaw that uses traditional Cree fighting techniques combined with techniques from other martial arts such as JÅ«dÅ, Hapkido, and Tae Kwon Do. Although Nightwolf is a Native American, it would still be kind of cool to see actual indigenous fighting techniques of North American aboriginals used by him.
I didn't use character powers as a basis for my ideas for Scorpion, Sub-Zero, and Reptile, but to me, they have different themes going for them. As for Nightwolf, he's a bit tricky. I really like how his fighting style was done in MK 2011, from his fighting stance, to the techniques he used. I imagine him using a lot of striking and grappling techniques along with his spirit weapons.
In terms of martial arts styles, the choices for him in MK: Deception and MK: Armageddon didn't make sense to me at all. There's a Canadian martial art called Okichitaw that uses traditional Cree fighting techniques combined with techniques from other martial arts such as JÅ«dÅ, Hapkido, and Tae Kwon Do. Although Nightwolf is a Native American, it would still be kind of cool to see actual indigenous fighting techniques of North American aboriginals used by him.
True Okichitaw. But Nightwolf's styles can also be added with Tushka-Homa & Chulukua-Ryu.
By the way, can't wait for more that you'll add.
I had thought about those styles too, and those would make sense as they fit in the same boat as Okichitaw.
-------
Anyway, here are more ideas:
CÃai LÇ FÃ3 (better known as Choy Li Fut)
Yìquán (Mind/Intent Fist), also known as DÃachéngquán (Great Acheivement Fist)
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There are two main themes that I think of when covering Ermac's fighting style, which are covering a "hybrid" feel and the usage of internal power (nà ̈ijìng in Mandarin). Choy Li Fut is a hybrid martial art that Ermac has used in MK: Deception and MK: Armageddon, which comes from Choy Gar, Li Gar, and Fut Gar and it combines elements of both Northern and Southern Chinese martial arts techniques.
Yìquán is an internal martial art derived from XÃngyìquán (Form of Intent Fist) that has a lot of emphasis on mental training, and I sort of correlate this to the usage of his mind for his telekinetic powers. Like Choy Li Fut, Yìquán has influences from multiple martial arts styles, giving a sort of hybrid feel. Being more internal, Yìquán would complement the more external aspects of Choy Li Fut.
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Tremor
Yuán GÅng Quán (Ape Skill Fist)
BÇodìng-shì ShuÄijiÄo (BÇodìng style Throwing Wrestling), also known as KuÃaijiÄo (Fast Wrestling)
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The theme behind my ideas for Tremor simply lies within the correlation to his strength and toughness. Yuán GÅng Quán uses a lot of powerful, long-armed techniques somewhat similar to certain other Chinese martial arts styles such as BÄjÃquán (Eight Extremities Fist), PÄ«guÃazhÇng (Chop-Hang Palm), and TÅngbà ̈iquán (Through The Back Fist). I see Tremor using a lot more arm techinques than leg techniques, and I feel that the sort of bashing and tearing arm attacks from Yuán GÅng Quán make sense for him.
ShuÄijiÄo is a Chinese term for wrestling techniques and a family of various wrestling-oriented martial arts styles. I like the idea of Tremor throwing and taking down an opponent to the ground, which helps go with his Ape Skill style influences.

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Sub-Zero_7th Wrote:
Tremor
Yuán Gōng Quán (Ape Skill Fist)
Bǎodìng-shì Shuāijiāo (Bǎodìng style Throwing Wrestling), also known as Ku�aijiāo (Fast Wrestling)
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The theme behind my ideas for Tremor simply lies within the correlation to his strength and toughness. Yuán Gōng Quán uses a lot of powerful, long-armed techniques somewhat similar to certain other Chinese martial arts styles such as Bājíquán (Eight Extremities Fist), Pīgu�azhǎng (Chop-Hang Palm), and Tōngbèiquán (Through The Back Fist). I see Tremor using a lot more arm techinques than leg techniques, and I feel that the sort of bashing and tearing arm attacks from Yuán Gōng Quán make sense for him.
Shuāijiāo is a Chinese term for wrestling techniques and a family of various wrestling-oriented martial arts styles. I like the idea of Tremor throwing and taking down an opponent to the ground, which helps go with his Ape Skill style influences.
Tremor
Yuán Gōng Quán (Ape Skill Fist)
Bǎodìng-shì Shuāijiāo (Bǎodìng style Throwing Wrestling), also known as Ku�aijiāo (Fast Wrestling)
-----
The theme behind my ideas for Tremor simply lies within the correlation to his strength and toughness. Yuán Gōng Quán uses a lot of powerful, long-armed techniques somewhat similar to certain other Chinese martial arts styles such as Bājíquán (Eight Extremities Fist), Pīgu�azhǎng (Chop-Hang Palm), and Tōngbèiquán (Through The Back Fist). I see Tremor using a lot more arm techinques than leg techniques, and I feel that the sort of bashing and tearing arm attacks from Yuán Gōng Quán make sense for him.
Shuāijiāo is a Chinese term for wrestling techniques and a family of various wrestling-oriented martial arts styles. I like the idea of Tremor throwing and taking down an opponent to the ground, which helps go with his Ape Skill style influences.
Immortal_Kanji Wrote:
Tremor should go Ditangquan & Hung Gar, since they're earth-based.
Tremor should go Ditangquan & Hung Gar, since they're earth-based.
I thought about those two fighting styles I wrote. And those you wrote can be a good addition to his styles. Since Tremor can be earth-based, these two I wrote can do too.
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I saw your suggestions. I'm not sure about Hung Gar, but when it comes to Dìtángquán, I feel that it doesn't fit Tremor. What you have to understand is that when thinking of martial arts style influences for the characters' fighting styles, you have to take the characteristics of those martial arts into consideration, not simply going by the name of the martial art. Dìtángquán is a very dynamic martial art with a lot of acrobatic techniques. Personally, it's one of those martial arts styles that I feel lacks a lot of that "martial" element, but Gǒuquán (Dog Fist), it's relative style, has more of that martial arts flavor to it.
When thinking of Tremor's fighting styles, I try to think of his sense of strength and brutality, but I wouldn't want him to simply be a some "big brute". With influences from Yuán Gōng Quán, he would use somewhat seemingly crude but powerful techniques that go with his sense of strength. The added grappling influences from Kuaijiāo would add to that sense of brutality.
Anyway, I have a couple of more character fighting style ideas:
Stryker
Gōsoku-ryū Karate-dō (Hard-Fast School of Empty Hand Way)
Krāv Magāʿ (Battle Contact)
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The idea behind these choices is that I wanted to go with martial arts that are suited for his job as a S.W.A.T. officer. Gōsoku-ryū is not only a martial art taught to law enforcement, it also teaches the usage of various Okinawan Kobudō weapons, such as the Tonfa, which are basically like his Nightsticks.
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Kabal
Kajukenbo
Duǎn Quán (Short Fist)
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The idea with Kajukenbo is to give him an influence of fast techniques and a sense of brutality. It has an eclectic feel as well since it is derived from multiple martial arts styles, and Kabal comes off that way, imo. Duǎn Quán (Short Fist) is ironically more of a Northern style of Kung Fu even though its characteristics (e.g. low stances, greater focus on hand techniques) are more of a Southern style Kung Fu flavor.
This style, which specializes in close-ranged techniques, is also a lot about mobility and agility, which I feel go with Kabal's character. Duǎn Quán's techniques are more on the simpler side, using a lot of punches, uppercuts, and elbow strikes. What I noticed about Kabal's fighting style in MK 2011 was that it had more of a simplistic feel to it aside from that Tán Tuǐ-ish kick he has with the F + FK command. Also, the Hookswords are one of the weapons taught in this style so that goes with Kabal as well.
When thinking of Tremor's fighting styles, I try to think of his sense of strength and brutality, but I wouldn't want him to simply be a some "big brute". With influences from Yuán Gōng Quán, he would use somewhat seemingly crude but powerful techniques that go with his sense of strength. The added grappling influences from Kuaijiāo would add to that sense of brutality.
Anyway, I have a couple of more character fighting style ideas:
Stryker
Gōsoku-ryū Karate-dō (Hard-Fast School of Empty Hand Way)
Krāv Magāʿ (Battle Contact)
-----
The idea behind these choices is that I wanted to go with martial arts that are suited for his job as a S.W.A.T. officer. Gōsoku-ryū is not only a martial art taught to law enforcement, it also teaches the usage of various Okinawan Kobudō weapons, such as the Tonfa, which are basically like his Nightsticks.
-----
Kabal
Kajukenbo
Duǎn Quán (Short Fist)
-----
The idea with Kajukenbo is to give him an influence of fast techniques and a sense of brutality. It has an eclectic feel as well since it is derived from multiple martial arts styles, and Kabal comes off that way, imo. Duǎn Quán (Short Fist) is ironically more of a Northern style of Kung Fu even though its characteristics (e.g. low stances, greater focus on hand techniques) are more of a Southern style Kung Fu flavor.
This style, which specializes in close-ranged techniques, is also a lot about mobility and agility, which I feel go with Kabal's character. Duǎn Quán's techniques are more on the simpler side, using a lot of punches, uppercuts, and elbow strikes. What I noticed about Kabal's fighting style in MK 2011 was that it had more of a simplistic feel to it aside from that Tán Tuǐ-ish kick he has with the F + FK command. Also, the Hookswords are one of the weapons taught in this style so that goes with Kabal as well.

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The Black Dragon's fighting style seem undisciplined. Some could seem to be brawlers. For Kano, since he's got Bare-knuckle Boxing, Shoot Boxing. Well... shootfighting should suit him along with San shou (free fighting).
Isn't one of Fujin's styles Kaze Arashi Ryu if added?
Isn't one of Fujin's styles Kaze Arashi Ryu if added?

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Ooh! Ya 4got Noob Saibot & Smoke.

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Got more?

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Shaolin
- Liu Kang
- Kung Lao
Military
- Sonya
- Jax
Ninjutsu
- Scorpion
- Sub-Zero
- Reptile
- Noob Saibot
- Smoke
- Ermac
- Rain
- Tremor
- Cyrax
- Sektor
Still waitin' 4 more.
- Liu Kang
- Kung Lao
Military
- Sonya
- Jax
Ninjutsu
- Scorpion
- Sub-Zero
- Reptile
- Noob Saibot
- Smoke
- Ermac
- Rain
- Tremor
- Cyrax
- Sektor
Still waitin' 4 more.
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I don't appreciate being pestered, especially since I'm quite busy in my personal life. When I'm able to get to making another response, and if I'm in the mood to do so, I'll do so. Instead of making multiple consecutive posts like that, just send me a PM. Like I said, I'm quite busy in my personal life. Anyway...in response to some of your posts:
About the Black Dragon, yeah, I do see them being more undisciplined, especially Kano and Jarek. However, I wanted to think of some kind of base for their fighting style. Something like "brute strength" or "brute force" is really fucking boring and doesn't refer to a martial arts style anyway.
About Kaze Arashi-ryū Aiki-Jūjutsu being one of the martial arts influences for Fūjin, sure. That works just fine. My idea is to go with that wind theme and to stick with the Asian theme since he's named after a ShintŠdeity.
About Noob Saibot and Smoke, here are my ideas:
Noob Saibot
YÇn-shì BÄguÃazhÇng (YÇn style Eight Trigram Palm)
Gyokushin-ryū Ninjutsu (Jeweled Heart School of Stealth/Espionage Art) NinpŠ(Stealth/Endurance Law) Kosshijutsu (Bone Fat Art)
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The idea behind these choices is to have more of that assassin feel to his gameplay style. The YÇn style of BÄguÃazhÇng is a vicious, militant, and deadly art that is big on the piercing palm strike but makes fair use of kicks and grapples (especially takedowns). It's a great art for soldiers, bodyguards, and assassins.
Gyokushin-ryū is a tradition that is much more focused on Ninjutsu (military intelligence gathering) than Taijutsu (hand-to-hand combat techniques), and the emphasis on Ninjutsu makes sense for Noob Saibot's character since he spied for Shinnok during Shao Kahn's invasion of Earth. The Taijutsu used in Gyokushin-ryū consists of Kosshijutsu (techniques using the fingers, thumbs, etc. to strike the opponent's weak points) and also makes usage of sutemi waza (sacrifice techniques like the throw the ninja characters used in MK2). The Taijutsu of Gyokushin-ryū is very similar to the Taijutsu used in Gyokko-ryū Kosshijutsu, the art whose influence I feel should be for Sub-Zero's (Kuai Liang's) fighting style, so I had that sense of connection with the fighting styles since Sub-Zero and Noob Saibot are brothers and are affiliated with the Lin Kuei.
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Smoke
BÄ BÃ1 Tánglángquán (Eight Step Preying Mantis Fist)
Huángquán (Locust Fist)
Gikan-ryÅ« KoppÅjutsu (Truth, Loyalty, and Justice School of Knack Art)
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Smoke was a bit tricky to think of actually. With the first two influences, the idea is to go with his sense of being fast and sort of evasive. It'd be kind of cool to see him being more "angular" in his way of fighting. Gikan-ryÅ« is an art specializing in KoppÅjutsu (attacks to the opponent's bone structure), and it's said to be derived from Gyokko-ryÅ« Kosshijutsu, which is the art I felt would go with Kuai Liang's fighting style. From my understanding, this art is seldom taught, but it contains "special" punches, kicks, and throws, whatever that means. I wanted to give that similarity of fighting amongst the Lin Kuei characters while still having that distinctiveness amongst them.
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What?
About the Black Dragon, yeah, I do see them being more undisciplined, especially Kano and Jarek. However, I wanted to think of some kind of base for their fighting style. Something like "brute strength" or "brute force" is really fucking boring and doesn't refer to a martial arts style anyway.
About Kaze Arashi-ryū Aiki-Jūjutsu being one of the martial arts influences for Fūjin, sure. That works just fine. My idea is to go with that wind theme and to stick with the Asian theme since he's named after a ShintŠdeity.
About Noob Saibot and Smoke, here are my ideas:
Noob Saibot
YÇn-shì BÄguÃazhÇng (YÇn style Eight Trigram Palm)
Gyokushin-ryū Ninjutsu (Jeweled Heart School of Stealth/Espionage Art) NinpŠ(Stealth/Endurance Law) Kosshijutsu (Bone Fat Art)
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The idea behind these choices is to have more of that assassin feel to his gameplay style. The YÇn style of BÄguÃazhÇng is a vicious, militant, and deadly art that is big on the piercing palm strike but makes fair use of kicks and grapples (especially takedowns). It's a great art for soldiers, bodyguards, and assassins.
Gyokushin-ryū is a tradition that is much more focused on Ninjutsu (military intelligence gathering) than Taijutsu (hand-to-hand combat techniques), and the emphasis on Ninjutsu makes sense for Noob Saibot's character since he spied for Shinnok during Shao Kahn's invasion of Earth. The Taijutsu used in Gyokushin-ryū consists of Kosshijutsu (techniques using the fingers, thumbs, etc. to strike the opponent's weak points) and also makes usage of sutemi waza (sacrifice techniques like the throw the ninja characters used in MK2). The Taijutsu of Gyokushin-ryū is very similar to the Taijutsu used in Gyokko-ryū Kosshijutsu, the art whose influence I feel should be for Sub-Zero's (Kuai Liang's) fighting style, so I had that sense of connection with the fighting styles since Sub-Zero and Noob Saibot are brothers and are affiliated with the Lin Kuei.
-----
Smoke
BÄ BÃ1 Tánglángquán (Eight Step Preying Mantis Fist)
Huángquán (Locust Fist)
Gikan-ryÅ« KoppÅjutsu (Truth, Loyalty, and Justice School of Knack Art)
-----
Smoke was a bit tricky to think of actually. With the first two influences, the idea is to go with his sense of being fast and sort of evasive. It'd be kind of cool to see him being more "angular" in his way of fighting. Gikan-ryÅ« is an art specializing in KoppÅjutsu (attacks to the opponent's bone structure), and it's said to be derived from Gyokko-ryÅ« Kosshijutsu, which is the art I felt would go with Kuai Liang's fighting style. From my understanding, this art is seldom taught, but it contains "special" punches, kicks, and throws, whatever that means. I wanted to give that similarity of fighting amongst the Lin Kuei characters while still having that distinctiveness amongst them.
-----
Immortal_Kanji Wrote:
Shaolin
- Liu Kang
- Kung Lao
Military
- Sonya
- Jax
Ninjutsu
- Scorpion
- Sub-Zero
- Reptile
- Noob Saibot
- Smoke
- Ermac
- Rain
- Tremor
- Cyrax
- Sektor
Shaolin
- Liu Kang
- Kung Lao
Military
- Sonya
- Jax
Ninjutsu
- Scorpion
- Sub-Zero
- Reptile
- Noob Saibot
- Smoke
- Ermac
- Rain
- Tremor
- Cyrax
- Sektor
What?

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Sub-Zero_7th Wrote:
I don't appreciate being pestered, especially since I'm quite busy in my personal life. When I'm able to get to making another response, and if I'm in the mood to do so, I'll do so. Instead of making multiple consecutive posts like that, just send me a PM. Like I said, I'm quite busy in my personal life.
I don't appreciate being pestered, especially since I'm quite busy in my personal life. When I'm able to get to making another response, and if I'm in the mood to do so, I'll do so. Instead of making multiple consecutive posts like that, just send me a PM. Like I said, I'm quite busy in my personal life.
Sorry about that dude. I've been a little off lately. Got my personal life too.
I'll PM u. personal message right?
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Immortal_Kanji Wrote:
Sorry about that dude. I've been a little off lately. Got my personal life too.
I'll PM u. personal message right?
Sub-Zero_7th Wrote:
I don't appreciate being pestered, especially since I'm quite busy in my personal life. When I'm able to get to making another response, and if I'm in the mood to do so, I'll do so. Instead of making multiple consecutive posts like that, just send me a PM. Like I said, I'm quite busy in my personal life.
I don't appreciate being pestered, especially since I'm quite busy in my personal life. When I'm able to get to making another response, and if I'm in the mood to do so, I'll do so. Instead of making multiple consecutive posts like that, just send me a PM. Like I said, I'm quite busy in my personal life.
Sorry about that dude. I've been a little off lately. Got my personal life too.
I'll PM u. personal message right?
It's fine. Anyway, here are a couple more characters:
Cyrax
Musangwe
Dambe (Hausa Boxing)
Mízōngquán (Lost Track Fist)
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The idea behind the first two styles is to give a nod to his African roots since he was some kind of warrior before joining the Lin Kuei. Since he joined the Lin Kuei and trained in their arts, his fighting style would also have some Asian martial arts influence. There are certain martial arts styles that could fit him, but Mízōngquán would be interesting as an influence. It's a Long Fist style that is big on fast, deceptive movements.
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Sektor
Sūn Wǔzǐ Méihuāquán (Sūn Wǔzǐ Plum Blossom Fist)
Sūn Bìn Quán (Sūn Bìn Fist)
Yuèjiāquán (Yuè Family Fist)
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With Sektor, I feel that his fighting style should be heavily Chinese martial arts-oriented, and it should have a militant feel. These three styles in particular are named after famous Chinese generals, Sūn Wǔzǐ, his grandson Sūn Bìn, and Yuè Fēi. Méihuāquán is particularly a Chinese martial art that is fitting for Sektor as it was said to be an art often passed down from father to son. It would be interesting if this art was something Sektor learned from his father for that extra story touch.

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Sub-Zero_7th Wrote:<
Nightwolf: MK 2011 fighting style
Quan Chi: MK 2011 fighting style
Sheeva: MK 2011 fighting style with influences from Musti-yuddha (essentially Indian Kickboxing) and Jarasandhi style Malla-yuddha (a form of Indian Wrestling)
Baraka: MK 2011 fighting style
Goro: MK 2011 fighting style
Kintaro: MK 2011 fighting style
Nightwolf: MK 2011 fighting style
Quan Chi: MK 2011 fighting style
Sheeva: MK 2011 fighting style with influences from Musti-yuddha (essentially Indian Kickboxing) and Jarasandhi style Malla-yuddha (a form of Indian Wrestling)
Baraka: MK 2011 fighting style
Goro: MK 2011 fighting style
Kintaro: MK 2011 fighting style
These fighting styles of their's well....
Nightwolf: Tushka Homa, Chulukua-Ryu
Quan Chi: Boabom
Baraka: Silat & Tarkatan style.
Sheeva: Those make sense plus the style of the Shokans.
Goro: The art of the Shokan & Draco Lineage
Kintaro: The art of the Shokan & TIgrar Lineage

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Guess I'll work on some you couldn't finish. So far:
Scorpion: Kumogakure-ryū Ninpō Taijutsu (Hidden Cloud School of Stealth/Endurance Law Body Art), Shurikenjutsu (Throwing Blade Art), Bikenjutsu (Secret Sword Art), Togakure-ryū Ninpō Taijutsu (Hidden Door School of Stealth/Endurance Body Art), Bikenjutsu (Secret Sword Art), Shurikenjutsu (Throwing Blade Art), Kyoketsu Shōgejutsu (Art of using the roped, double-bladed spear), Kotō-ryū Koppōjutsu (Knocking Down the Tiger School of Knack Art), Kenjutsu (Sword Art)
Sub-Zero: Wǔdāng Lóng Huá Quán (Wǔdāng Dragon Glorious Fist), Wǔdāng Pán Lóng Mén (Wǔdāng Coiling Dragon Gate), Gyokko-ryū Kosshijutsu (Jeweled Tiger School of Bone Fat Art), Shitōjutsu (Fingertip Art), Kenjutsu (Sword Art)
Reptile: Fúzhōu Lóng Zūn Quán (Fúzhōu Dragon Respect Fist), Caijiāquán (Cai Family Fist), also known as Choy Gar Kuen (Choy Family Fist) and "Rat Kung Fu"
Rain: Li-shì Zhāquán (Li style Zhā Fist, Liù Hé Bā Fǎ Quán (Six Harmony Eight Method Fist), also known as Shuǐ Quán (Water Boxing) , Hapkido
Ermac: Cai Lǐ Fó (better known as Choy Li Fut), Yìquán (Mind/Intent Fist), also known as Dachéngquán (Great Acheivement Fist)
Noob Saibot: Yǐn-shì Bāguazhǎng (Yǐn style Eight Trigram Palm), Gyokushin-ryū Ninjutsu (Jeweled Heart School of Stealth/Espionage Art) Ninpō (Stealth/Endurance Law) Kosshijutsu (Bone Fat Art), Ba Ying Quan (Eight Shadows Fist)
Smoke: Bā Bù Tánglángquán (Eight Step Preying Mantis Fist), Huángquán (Locust Fist), Gikan-ryū Koppōjutsu (Truth, Loyalty, and Justice School of Knack Art), Mitzuquan (Rice Ancestor Fist)
Tremor: Yuán Gōng Quán (Ape Skill Fist), Bǎodìng-shì Shuāijiāo (Bǎodìng style Throwing Wrestling), also known as Kuaijiāo (Fast Wrestling)
Cyrax: Musangwe, Dambe (Hausa Boxing), Mízōngquán (Lost Track Fist)
Sektor: Sūn Wǔzǐ Méihuāquán (Sūn Wǔzǐ Plum Blossom Fist), Sūn Bìn Quán (Sūn Bìn Fist), Yuèjiāquán (Yuè Family Fist)
Fujin: Fēng Shǒu Quán (Wind Hand Fist), Daitō-ryū Aiki-Jūjutsu (Long Sword School of Joining Energy Softness Art), Owari-Kan ryū Sōjutsu (End of the Hall School of Spear Art) , Kaze-Arashi Ryu
Shinnok: Wǔdāng Wǔjíquán (Wǔdāng Without Extremity Fist) Zhaobǎo Taijíquán (Zhaobǎo Great Extremity Fist)
Scorpion: Kumogakure-ryū Ninpō Taijutsu (Hidden Cloud School of Stealth/Endurance Law Body Art), Shurikenjutsu (Throwing Blade Art), Bikenjutsu (Secret Sword Art), Togakure-ryū Ninpō Taijutsu (Hidden Door School of Stealth/Endurance Body Art), Bikenjutsu (Secret Sword Art), Shurikenjutsu (Throwing Blade Art), Kyoketsu Shōgejutsu (Art of using the roped, double-bladed spear), Kotō-ryū Koppōjutsu (Knocking Down the Tiger School of Knack Art), Kenjutsu (Sword Art)
Sub-Zero: Wǔdāng Lóng Huá Quán (Wǔdāng Dragon Glorious Fist), Wǔdāng Pán Lóng Mén (Wǔdāng Coiling Dragon Gate), Gyokko-ryū Kosshijutsu (Jeweled Tiger School of Bone Fat Art), Shitōjutsu (Fingertip Art), Kenjutsu (Sword Art)
Reptile: Fúzhōu Lóng Zūn Quán (Fúzhōu Dragon Respect Fist), Caijiāquán (Cai Family Fist), also known as Choy Gar Kuen (Choy Family Fist) and "Rat Kung Fu"
Rain: Li-shì Zhāquán (Li style Zhā Fist, Liù Hé Bā Fǎ Quán (Six Harmony Eight Method Fist), also known as Shuǐ Quán (Water Boxing) , Hapkido
Ermac: Cai Lǐ Fó (better known as Choy Li Fut), Yìquán (Mind/Intent Fist), also known as Dachéngquán (Great Acheivement Fist)
Noob Saibot: Yǐn-shì Bāguazhǎng (Yǐn style Eight Trigram Palm), Gyokushin-ryū Ninjutsu (Jeweled Heart School of Stealth/Espionage Art) Ninpō (Stealth/Endurance Law) Kosshijutsu (Bone Fat Art), Ba Ying Quan (Eight Shadows Fist)
Smoke: Bā Bù Tánglángquán (Eight Step Preying Mantis Fist), Huángquán (Locust Fist), Gikan-ryū Koppōjutsu (Truth, Loyalty, and Justice School of Knack Art), Mitzuquan (Rice Ancestor Fist)
Tremor: Yuán Gōng Quán (Ape Skill Fist), Bǎodìng-shì Shuāijiāo (Bǎodìng style Throwing Wrestling), also known as Kuaijiāo (Fast Wrestling)
Cyrax: Musangwe, Dambe (Hausa Boxing), Mízōngquán (Lost Track Fist)
Sektor: Sūn Wǔzǐ Méihuāquán (Sūn Wǔzǐ Plum Blossom Fist), Sūn Bìn Quán (Sūn Bìn Fist), Yuèjiāquán (Yuè Family Fist)
Fujin: Fēng Shǒu Quán (Wind Hand Fist), Daitō-ryū Aiki-Jūjutsu (Long Sword School of Joining Energy Softness Art), Owari-Kan ryū Sōjutsu (End of the Hall School of Spear Art) , Kaze-Arashi Ryu
Shinnok: Wǔdāng Wǔjíquán (Wǔdāng Without Extremity Fist) Zhaobǎo Taijíquán (Zhaobǎo Great Extremity Fist)
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It's not that I can't finish it. I just don't want to, because there's no real conversation going on here. I'll probably bring up martial arts styles again in the future, but I'd like it to be part of a bigger discussion. I also want to note that I made some errors in my translations, namely for some of the Japanese styles since I didn't pay attention to the kanji for some of the words. The "Daitō" in Daitō-ryū actually means "great East" and is not the word "Daitō" that means "long sword". But yeah, there's no point in continuing a conversation if there's no real discussion with more than 2 or 3 people.

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If anyone is interested in what martial arts suit the fighters please converse in this thread!

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oh God i cant follow this anymore my tongue got tied in a knot halfway down the list my head hurts lol

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well ill try if i can but im not well versed in martial arts
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I suggest just ONE fighting style per character:
1) Scorpion- Ninjustu
2) Sub-Zero: Shotokan-ryu
3) Sonya Blade: Krav Maga
4) Jax: MCMAP
5) Kano: Vale Tudo
6) Cage: Jun Fan Gung Fu
7) Raiden: Jujustu
8) Shang Tsung: crane
9) Reptile: Snake
10) Kung Lao: Mantis
11) Kitana: Escrima Serrada or a simple Karate style applied to tessen(s)
12) Mileena: Kali
13) Baraka: Tang Soo doo
14) Liu Kang: Shaolin Fist
15) Smoke: Goju-ryu
16) Noob: Shotokn-ryu
17) Jade: Sojutsu applied to Tae Kwon Do
too lazy to continue.
1) Scorpion- Ninjustu
2) Sub-Zero: Shotokan-ryu
3) Sonya Blade: Krav Maga
4) Jax: MCMAP
5) Kano: Vale Tudo
6) Cage: Jun Fan Gung Fu
7) Raiden: Jujustu
8) Shang Tsung: crane
9) Reptile: Snake
10) Kung Lao: Mantis
11) Kitana: Escrima Serrada or a simple Karate style applied to tessen(s)
12) Mileena: Kali
13) Baraka: Tang Soo doo
14) Liu Kang: Shaolin Fist
15) Smoke: Goju-ryu
16) Noob: Shotokn-ryu
17) Jade: Sojutsu applied to Tae Kwon Do
too lazy to continue.

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ah haa i found you. i had lost you, but now your found
johnny cage: karate, shinto ryu and somthing else lol um its another shinto
johnny cage: karate, shinto ryu and somthing else lol um its another shinto

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Guess no one can think of good fighting styles for them.

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Still nothin'

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No one's been on this thread lately.

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I remember skimming this thread a while ago and was wondering where it was! Sub-Zero_7th has done an excellent job with his suggestions and explanations; very, very well thought out.
I think the 3 styles per character thing of the 3D era ("MK4" excluded, of course) was a fun idea in theory, but ultimately too flawed when it came to matching the style to the character's background, etc. So many of them just felt random and out of place. I like that "MK" 2011 went back to the non-specific styles model, [i]but[/i] IMO the way a lot of the characters fought could have been better. I'm no wiz when it comes to martial arts knowledge, but I definitely think its an area that could be worked on. I feel they could use specific martial arts styles as references or jumping off points, withouth being explicit and saying 'so-and-so does this style' like the "Tekken" and "DOA" series do with their characters.
Kitana, for example. She's an assassin and a princess. Her style should be sophisticated but lethal. Precise but 'pretty.' Even her signature weapons, the fans, are quite elegant. I think something with echoes of Pi Qua Quan would fit her quite well, as I can imagine a lot of the 'windmill' arm strikes would work well with her fans open and ready to slice n' dice.
Johnny Cage would be a solid candidate for Jeet Kune Do, despite the fact it's been linked with Liu on a few occassions. To me, it'd make more sense that Johnny would use it rather than Liu, who's supposed to be a Shaolin monk. Johnny's whole 'I'm a badass movie star' schtik makes it easy for me to believe he might've wanted to model himself on Bruce Lee and follow in his footsteps or something like that. We don't actually know this, of course, but it's a likely scenario in my mind.
Sonya, being a member of the special forces, should have a fairly militaristic style. Someone mentioned Krav Maga in an earlier post, which I reckon would be a good fit. However, as a few of Sonya's signature special moves are very acrobatic in nature (the leg grab, flip kick) I think combining a military-esque style with that gymnastic flair would be a good idea. I've always felt Sonya would fight mostly using kicks, using her flexibilty and agility to her advantage.
Mileena really disappointed me in the latest installment. I get that in the new storyline she's a 'fresh' creation, and they've made her into a raving psycho type character, but I just don't like what they did to her fighting style at all. Open handed strikes that, frankly, look like bitch slaps and sloppy kicks, not to mention the same lackluster (IMO) special moves. I can't actually think of a style I would suggest as a reference for her, but in the next installment I really hope Mileena gets a bit of an overhaul.
I think the 3 styles per character thing of the 3D era ("MK4" excluded, of course) was a fun idea in theory, but ultimately too flawed when it came to matching the style to the character's background, etc. So many of them just felt random and out of place. I like that "MK" 2011 went back to the non-specific styles model, [i]but[/i] IMO the way a lot of the characters fought could have been better. I'm no wiz when it comes to martial arts knowledge, but I definitely think its an area that could be worked on. I feel they could use specific martial arts styles as references or jumping off points, withouth being explicit and saying 'so-and-so does this style' like the "Tekken" and "DOA" series do with their characters.
Kitana, for example. She's an assassin and a princess. Her style should be sophisticated but lethal. Precise but 'pretty.' Even her signature weapons, the fans, are quite elegant. I think something with echoes of Pi Qua Quan would fit her quite well, as I can imagine a lot of the 'windmill' arm strikes would work well with her fans open and ready to slice n' dice.
Johnny Cage would be a solid candidate for Jeet Kune Do, despite the fact it's been linked with Liu on a few occassions. To me, it'd make more sense that Johnny would use it rather than Liu, who's supposed to be a Shaolin monk. Johnny's whole 'I'm a badass movie star' schtik makes it easy for me to believe he might've wanted to model himself on Bruce Lee and follow in his footsteps or something like that. We don't actually know this, of course, but it's a likely scenario in my mind.
Sonya, being a member of the special forces, should have a fairly militaristic style. Someone mentioned Krav Maga in an earlier post, which I reckon would be a good fit. However, as a few of Sonya's signature special moves are very acrobatic in nature (the leg grab, flip kick) I think combining a military-esque style with that gymnastic flair would be a good idea. I've always felt Sonya would fight mostly using kicks, using her flexibilty and agility to her advantage.
Mileena really disappointed me in the latest installment. I get that in the new storyline she's a 'fresh' creation, and they've made her into a raving psycho type character, but I just don't like what they did to her fighting style at all. Open handed strikes that, frankly, look like bitch slaps and sloppy kicks, not to mention the same lackluster (IMO) special moves. I can't actually think of a style I would suggest as a reference for her, but in the next installment I really hope Mileena gets a bit of an overhaul.
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