Kombo Workshop: List of useful kombos for every character
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RE: Kombo Workshop: List of useful kombos for every character
05/06/2011 07:39 PM EST
Mileena Combo: JPS, BP, FK xx roll, U+BK, B+FP, BK~dash, FP, FP, BP, leap (36% damage)
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RE: Kombo Workshop: List of useful kombos for every character
05/09/2011 06:19 PM EST
Crazy Cyrax Midscreen with only 1 BAR of super:
JPS BP FP xx net, dash back, JPS BP FP xx Enhanced bomb, medium bomb, uppercut, (they will bounce back from the bomb), B+BP, dash, FK xx ragdoll
53% MIDSCREEN !

^ Best Cyrax combo and can be easily pulled off online. I've murdered people with it.
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RE: Kombo Workshop: List of useful kombos for every character
05/11/2011 06:04 AM EST
kung lao, 72%, 20 hits

in corner

D U FK xx FP FP BP xx spin, jump kick xx dive kick, jump kick xx dive kick, jump kick xx dive kick, dive kick, FK xx EX hat toss, jump kick xx dive kick, BP BK BP+BK BP.

The trick with the dive kicks, is to wait like have a second after you do the jump kick, and then input the dive kick. Doing so causes the opponent to get popped up a little bit in the air and allows you to add more jump kicks/dive kicks. After the third jump kick/dive kick, you need to jump up and away and input the dive kick very quickly, and if done correctly, you should be able to land the next part of the combo.

I know its long and confusing, but if it helps, i will happily upload a video of me doing this combo, as well as other variations of the combo.

as soon as you get the timing on the jump kicks/dive kicks, this combo as well as all the other variations of it are practically bread and butter. i pull them off all the time in actual matches, and let me tell ya, these combos have made a lot of my friends rage quit.
GT: Dimitri1033
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RE: Kombo Workshop: List of useful kombos for every character
05/11/2011 09:10 PM EST
I got a 6-hit for 21% damage for Scorpion, really easy to perform.

Back+2 , Down,Back,3 , Back,Back,1 , Forward+2,1,4.

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RE: Kombo Workshop: List of useful kombos for every character
05/11/2011 09:14 PM EST
Legendary-Scorpion Wrote:
I got a 6-hit for 21% damage for Scorpion, really easy to perform.

Back+2 , Down,Back,3 , Back,Back,1 , Forward+2,1,4.



Getting that first B+BP to hit can be a chore though since it's slow coming out.

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RE: Kombo Workshop: List of useful kombos for every character
05/21/2011 02:19 PM EST
Ok I got two more for Smoke:

Jump Punch, 2, 1, Smoke Bomb, 3, D+1, 2, 3, 2, Jump Kick, Air Throw
12 Hits 37% Damage. Also this is a different version:
Jump Punch, 2, 1, Smoke Bomb, 3, D+1, 2, 3, 2, 2, 1, 4

Okay now here's the second kombo:

Jump Punch, B+2, 3, Smoke Bomb, 3, 2, 3, 2, 2, 1, 4

11 Hits 39% Damage.

I found these pretty difficult to pull off but they are fun.

You can also play around with these kombos, for example do a teleport
at the end of them or use an X-Ray. For example:
Jump Punch, 2, 1, Smoke Cloud, X-Ray
or
Jump Punch, B+2, 3, X-Ray
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RE: Kombo Workshop: List of useful kombos for every character
05/30/2011 01:18 AM EST
Kano:

Back+X, X, Y (Pop up) followed by Y, X, Y, Y, X, enhanced upward ball.

Gives you a nice 20-24% combo right there.
Shao Kahn did nothing wrong
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RE: Kombo Workshop: List of useful kombos for every character
05/30/2011 12:57 PM EST
I've got one for Quan Chi.

JPS, B+BP, FP, dash, BP FP, BP xx Trance, BP, FP, X-Ray
(Somewhere in the 40% area, 56% with damage boost special move on)
Lets see what you're made of...
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RE: Kombo Workshop: List of useful kombos for every character
06/06/2011 08:11 AM EST
Not the biggest combos but I prefer smaller combos that deal decent damage and are easier to pull off in a fight. These might be old or common knowledge but anyway;

Sonya

8 Hits, 39% Damage (Requires at least two bars of the Ex meter)
Jump+AirDrop, BP,FP, Kartwheel Bash, Krazy Legs

Without the ex meter, it's

Jump+AirDrop, BP,FP, Karthweel, Leg Grab
which is 7 hits and does 31%.

And also;

F+BP,BP,Kartwheel, Forward Dash, FP, Forward Dash, FP, Forward Dash, FP, SF Beat Down
18 hits, 37% Damage.

You can substitute the Forward Dash, FPs with whatever you like. I'm just not very good at dash cancels and all that jazz. You can push that combo beyond 40% but as I said, I suck and it's hard for me to do, especially in a fight but better players should have no trouble. I usually swear by the first combo above.

Mileena

U+BK, U+BK, FK, BK, Ball Roll, FK, BK, Femme Fatale 14 Hits, 41% Damage (requires full ex meter)
Sonya + Mileena

B+BP,FP,F+BP, Fast Tag, FK, BK, Femme Fatale
Starts with Sonya - 12 Hits, 40% Damage (requires full meter)
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RE: Kombo Workshop: List of useful kombos for every character
06/06/2011 03:09 PM EST
Ermac:

JP, BP, BP, Force slam, B+FP, BP, F+FP.
JP,BP,BP, Force slam, B+FP, X-ray.
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RE: Kombo Workshop: List of useful kombos for every character
06/22/2011 02:59 PM EST
Here is a really easy and high damage Skarlet kombo for when you add her to the list

Jump Punch, B+2, Down Slash, dash, B+2, Down Slash, dash, B+2, X-ray

12 Hits, 49% Damage
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RE: Kombo Workshop: List of useful kombos for every character
06/27/2011 04:57 PM EST
damn, im no expert cyrax player, but his total lack of combos on this page is worrying. here's some input from me at least (still trying to master cyrax but getting there!):

Jumping Punch, 1, 2, Net, B+2, dash, dash, 1, 2, Enhanced Bomb, dash, 3, 3, Enhanced Bomb, dash, 3, 3, Enhanced Bomb

this one's more about flash than actually being effective. 18 hits, but only 38% damage and uses all three bars of meter. alternatively, go straight from the B+"2 into:

3, 3, x-ray, anti-air

not sure on hits or damage, will check and update later.

that's all for now smile

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RE: Kombo Workshop: List of useful kombos for every character
06/29/2011 03:01 PM EST
I noticed there are no combos for my favorite characters, Kano.

I'm no MK master (I'm probably a little less then average) but I know a decent combo, and it might be good to get his list started.


JPS, Y,X,Y dash, Y,X,Y, Upball*


*Or normal canonball.

I think that oned does 28% damage.



NOTE:

You can use E. Upball for more damage, but be sure to take a little longer of a pause between Y,X,Y and E. Upball.
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RE: Kombo Workshop: List of useful kombos for every character
07/03/2011 07:00 PM EST
jack4813 Wrote:
I noticed there are no combos for my favorite characters, Kano.

I'm no MK master (I'm probably a little less then average) but I know a decent combo, and it might be good to get his list started.


JPS, Y,X,Y dash, Y,X,Y, Upball*


*Or normal canonball.

I think that oned does 28% damage.



NOTE:

You can use E. Upball for more damage, but be sure to take a little longer of a pause between Y,X,Y and E. Upball.


I ate this combo quite a bit when we played, jack. lol

Also, since you had some trouble against my Mileena, I'll give you a hint: you can uppercut her out of the telekick if you time it just right, since sometimes (at least online) she has time to block an uppercut if you block the teleport. I like that combo that you listed above though, it's solid for damage and it's difficult to limit the damage on it unless your opponent has a breaker.

I've actually been inspired a bit to tool around with the game a little more after playing today.

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RE: Kombo Workshop: List of useful kombos for every character
07/06/2011 03:44 PM EST
Got a good one for Kenshi:

Jump Punch, F+2, 2, B+1, 1, 1, Rising Karma, 3, Xray
(11 Hits-45%)
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RE: Kombo Workshop: List of useful kombos for every character
07/06/2011 09:16 PM EST
Easy huge damage combo with Kung Lao:

JPS, BP, FP, c-Spin, (wall), JK, Dive Kick, X-Ray, dash, uppercut. 11 hits, 50%.

The only difficult part about this combo is that you have to be fast after the X-Ray ends to land the uppercut. Be ready to dash when you regain control of Kung Lao.

EDIT: I was also able to pull off the following. Considerably more difficult to land the whole thing though:

(wall), JPS, BP, FP, c-Spin, JK, Dive Kick, X-Ray, dash, FP, FP, FP, uppercut. 14 hits, 52%.

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RE: Kombo Workshop: List of useful kombos for every character
07/09/2011 06:00 PM EST
Here's a nice, powerful and easy combo.

Sonya

10 Hits, 42% Damage (Requires at least two bars of the Ex meter)
Jump+AirDrop, BP,FP, Kartwheel Bash, BP,FP,Krazy Legs
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RE: Kombo Workshop: List of useful kombos for every character
07/10/2011 07:19 PM EST
Smoke, 36% with one energy bar, 39% with two.

FK, d+FP, BP, EX smoke bomb, FK, d+FP, BP, jump kick, teleport stomp (EX teleport stomp for 39%)

Video (crappy quality, sorry!)


PSN: manu_erizo
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RE: Kombo Workshop: List of useful kombos for every character
07/15/2011 03:20 AM EST
I have a mid screen for Sektor.

FP,BP, B+FP xx JK, telepunch, JK EX telepunch, B+BP, FP. = 42%
(Xbox version in letters : X,Y, Back X/ jump kick telepunch/jump kick EX telepunch, back y,x.

Xray: FP,BP, B+FP xx F+BK, xray. = 42%.
(X,Y, Back X/ forward B/ xray) Note: Sometimes it's hard to land the xy back x. ;/
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RE: Kombo Workshop: List of useful kombos for every character
07/19/2011 05:05 PM EST
Mid-screen combo for Rain. Super easy to do but requires full meter, which is fine because his X-Ray sucks.

e-Boost, JPS, BP, ce-Lightning, e-Super Kick, uppercut.

7 hits, 48%.

Edit: Oh man, got another serious combo.

(wall) e-Boost, JPS, FP, BP, F+BK, BP, ce-Lightning, e-Super Kick, uppercut.

10 hits, 55%.

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RE: Kombo Workshop: List of useful kombos for every character
07/20/2011 04:50 PM EST
Here's all my best Kenshi combos...


Jump in+1>F+2>2>B+1>dash>1>1>4>BF+3(ex) (1 meter Midscreen)

12 Hits: 34%


Jump in+1>F+2>2>B+1>1>1>QCB+1>F+2>2>BF+3(ex)

14 Hits: 35%


Jump in+1>F+2>2>B+1>F+2>2>QCB+1(ex)>BF+3(ex)

13 hits: 35%


Jump in+1>F+2>2>B+1>F+2>2>QCB+1>F+2>2>BF+2(ex)

11 hits: 36%


Jump in+1>F+2>2>B+1>F+2>2>QCB+1(ex)>QCF+4(ex)

10 hits 35%


Jump in+1>F+3>2>QCB+1>F+2>2>BF+3(ex)

11 hits 29%


Jump in+1>F+3>2>QCB+1>F+2>2>BF+2(ex)

8 hits 30%


Jump in+1>F+3>2>QCB+1>F+2>2>QCB+4(ex)

8 hits 30%


Corner Only


Jump in+1>F+2>2>B+1>QCB+1(ex)>F+2>2>BF+2(ex)

12 hits 37%


Xray Combos


Jump in+1>F+3>2>QCB+1>F+2>2>Xray

9 hits: 40%


Jump in+1>F+2>2>B+1>1>1>QCB+1>F+2>2>X-Ray

12 Hits: 44%


Jump in+1>F+2>2>B+1>F+3,2>QCB+1>F=2>2>X-Ray

12 Hits: 47%

Jump in+1>F+2>2>B+1>2>1>B+2>B+3>QCB+1>F+2>2>Xray

16 Hits: 51%

"A wise man sees failure as progress / a fool divorces his knowledge and misses the logic / and loses his soul in the process / - canibus
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RE: Kombo Workshop: List of useful kombos for every character
07/20/2011 04:52 PM EST
Here's my Nightwolf Combos:

Jump in 1, b+1, QCF+1, 1, 1, QCF+1, FF+4 (10 hits 32%)

Jump in 1, b+1, QCF+1, 1, 1, QCB+1, FF+4 (10 hits 33%)

Jump in 1, f+3, 1, QCF+1, 1, 1, (ex)QCF+1, 1, 1, 2, 2, (ex)FF+4 (14 hits 41%)

Jump in 1, b+1, QCF+1, 1, 1,(ex)QCF+1, 1, 1, 2, 2, (ex)FF+4 (16 hits 43%)

Jump in 1, b+1, QCF+1, 1, 1,(ex)QCF+1, 1, 2, (ex)QCF+2 (16 hits 43%)

Jump in 1, b+1, QCF+1, 1, 1, (ex)QCF+1, (ex)QCB+3, 1, 2, 2, FF+4

XRay Combos -

Jump in 1, b+1, QCF+1, 1, 1, 2, 2, Xray (13 hits 48%)

Jump in 1, f+3, 1, QCF+1, 1, 2, 2, Xray (11 hits 46%)

Corner Only -

Jump in 1, b+1, QCF+1, 1, QCB+1, F=3, 1, 2, 1, 1, QCB+1 (14 hits 42%)

Jump in 1, b+1, QCF+1, 1, QCB+1, F=3, 1, 2, 1, 1, (ex)QCB+1 (16 hits 46%)

Jump in 1, b+1, QCF+1, 1, QCB+1, F=3, 1, 2, 1, 1, (ex)QCF+2 (17 hits 46%)

Jump in 1, f+3, 1, 2, f+3, 1, 2, 1, 2, 2, Xray (13 hits 52%)

Jump in 1, b+1, QCF+1, 1, QCB+1, F+3, 1, 2, 1, 1, Xray (16 hits 54%)
"A wise man sees failure as progress / a fool divorces his knowledge and misses the logic / and loses his soul in the process / - canibus
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RE: Kombo Workshop: List of useful kombos for every character
07/20/2011 04:54 PM EST
Here's some more Raiden combos:

Jump in 1, b+3, 1, 2, 3, 3, 4, bbf+3 (9 hits 31%)

Jump in 1, b+3, 1, 2, qcb+1, bbf+3 (8 hits 33%)

Jump in 1, b+3, 1, 2, qcf+2, 1, qcb+1, 3, 3, bbf+3 (10 hits 34%)

Jump in 1, b+3, 1, 2, qcf+2, 3, 3, 4, bbf+3 (10 hits 38%)

Jump in 1, 3, 3, 4, DU, 1, QCB+2, 1, QCF+2, 3, BBF+3 (11 hits 38%)

Jump in 1, b+3, 1, 2, b+3, 1, qcf+2, 3, 3, qcb+2, bbf+3 (12 hits 39%)

Jump in 1, 3, 3, 4, DU, 1, QCF+2, 3, 3, 4, bbf+3 (11 hits 41%)

Xray Moves

Jump in 1, 3, 3, 4, DU, 1, QCB+2, 1, QCF+2, 3, 3, Xray (14 hits 47%)

Jump in 1, 3, 3, 4, DU, QCF+2, 3, 3, QCB+2, 1, Xray (13 hits 48%)

Jump in 1, b+3, 1, 2, qcf+2, 3, 3, 4, xray (12 hits 49%)

Jump in 1, 3, 3, 4, DU, b+3, 1, qcf+2, 3, 3, xray (13 hits 49%)

Corner Only

Jump in 1, 3, 3, 4, 3, 3, 4, 1, 2, 1, 2, qcf+2, 3, 3, bbf+3 (15 hits 38%)

Jump in 1, 3, 3, 4, b+3, 1, 2, qcf+2, 3, 3, bbf+3 (12 hits 41%)

Jump in 1, 3, 3, 4, QCB+2, 1, QCB+2, 1, QCB+2, 3, 3, QCF+2, 3, 3, BBF+3 (16 hits 42%)

Jump in 1, b+3, 1, 2, 3, 3, 4, 1, 2, 1, 2, qcf+2, 3, 3, xray (18 hits 44%)

Jump in 1, b+3, 1, 2, (ex)qcb+2, 3, 3, 4, 1, 2, 1, 2, qcf+2, 3, 3, bbf+3 (17 hits 44%)

Jump in 1, b+3, 1, 2, (ex)qcb+2, 3, 3, 4, 3, 3, qcf+2, 3, 3, bbf+3 (15 hits 45%)

Jump in 1, 3, 3, 4, b+3, 1, 2, qcf+2, 3, 3, xray (14 hits 49%)

Jump in 1, 3, 3, 4, qcb+2, b+3, 1, 2, qcf+2, 3, 3, xray (15 hits 49%)

Jump in 1, b+1, 1, 2, 4, 3, 3, 4, 3, 3, qcf+2, 3, 3, xray (17 hits 49%)

Jump in 1, 3, 3, 4, 4, 3, 3, 4, 1, 2, 1, 2, qcf+2, 3, 3, xray (19 hits 50%)

Jump in 1, 3, 3, 4, 4, 3, 3, 4, 3, 3, qcf+2, 3, 3, xray (17 hits 51%)
"A wise man sees failure as progress / a fool divorces his knowledge and misses the logic / and loses his soul in the process / - canibus
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RE: Kombo Workshop: List of useful kombos for every character
07/24/2011 11:53 AM EST
Jade Combo with X-Ray

JPS, B+FP xx overhead, dash, B+BP, dash, BK xx X-Ray (50% damage)
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RE: Kombo Workshop: List of useful kombos for every character
08/01/2011 03:15 PM EST
All kombos for all characters

Note: Most of these are X-Ray kombos


Scorpion: 12 Hits, 45% Damage: Stationary Jump Punch, Dash, Back + 2, Jump Kick, Teleport Punch, Dash, 2, 1, Spear, Forward + 2, 2, X-Ray

Sub-Zero: 10 Hits, 46% Damage: Jump In + 1, Back + 1, 2, Ice Ball, 2, 1, 2, X-Ray

Reptile: 13 Hits 43% Damage: Jump In + 1, 1, 2, 2, Fast Force Ball, Slow Force Ball, 3, 2, 1, X-Ray

Ermac: 12 Hits, 51% Damage: Jump In + 1, 1, 2, Force Lift, Jump Kick, Force Port, Dash, 2, X-Ray

Smoke: 11 Hits, 43% Damage: Jump In + 1, 3, Down + 1, 2, Dash, 3, Down + 1, 2, Smoke Cloud, X-Ray

Noob Saibot: 7 Hits, 46% Damage: Jump In + 1, 2, 1, 2, X-Ray

Rain: 16 Hits, 48% Damage: Jump In + 1, 1, 2, Forward + 4, Dash, 1, 2, Forward + 4, Dash, 4, 3, Lightning, Dash, 4, 3, X-Ray, Uppercut

Liu Kang: 15 Hits, 46% Damage: Jump In + 1, Back + 3, 1, 2, Dash, Forward + 2, 4, X-Ray, Bicycle Kick

Kung Lao: 10 Hits, 47% Damage: Jump In + 1, 1, 1, 2, X-Ray, Jump Kick, Teleport, 3

Nightwolf: 10 Hits, 48% Damage: Jump In + 1, Back + 1, 1, Axe Swing, Dash, 1, X-Ray

Kenshi: 8 Hits, 44% Damage: Jump In + 1, Forward + 2, 2, Back + 1, Dash, 1, X-Ray

Raiden: 12 Hits, 46% Damage: Jump In + 1, 3, 3, 4, Teleport, 1, Shocker, 1, 2, X-Ray

Shang Tsung: 6 Hits, 39% Damage: Forward + 3, 4, Mid Ground Skull, Dash, X-Ray

Quan Chi: 10 Hits, 59% Damage: Skeletal Buff, Back + 2, 1, Trance, Back + 2, 1, Dash, 1, 2, X-Ray

Sindel: 9 Hits, 39% Damage: 4, 4, Dash, Back + 1, 2, Dash, 1, X-Ray

Baraka: 9 Hits, 45% Damage: Jump In + 1, Back + 3, 1, Dash, Back+ 3, 1, X-Ray

Sektor: 9 Hits, 44% Damage: Jump In + 1, Forward + 4, 3, Teleport Punch, 1, 2, X-Ray

Cyrax: 9 Hits, 41% Damage: Medium Bomb, Close Bomb, Net, Back +2, Dash, 1, X-Ray

Cyber Sub-Zero: 10 Hits, 51% Damage: 2, 1, Ice Ball, 2, 1, 1+2, Back Jump, Jump Kick, X-Ray (Wall Kombo)

Kitana: 10 Hits, 50% Damage: Jump In + 1, Forward + 4, 1, Stationary Jump Punch, Dash, Back + 2, Fan Toss, Dash, Back + 2, X-Ray

Mileena: 13 Hits, 41% Damage: Jump In + 1, Back + 1, 4, 3, 4, Ball Roll, X-Ray

Jade: 8 Hits, 48% Damage: Jump In + 1, 3, Staff Overhead, Dash, Back + 2, Dash, 1, X-Ray

Skarlet: 14 hits, 41% Damage: Jump In + 1, Forward + 2, 1, 2, 1+2, Red Dash, Up Slash, Dash, 1, X-Ray

Sonya: 16 Hits, 39% Damage: Jump In + 1, Forward + 2, Back + 2, Kartwheel, X-Ray

Jax: 8 Hits, 43% Damage: Ground Quake, Stationary Jump Punch, 4, 1, 1, Dash Fist (Wall Kombo)

Johnny Cage: 10 Hits, 52% Damage: X-Ray, Dash, Back + 3, Back + 3, 2, 2, 2, Nut Cracker

Stryker: 11 Hits, 48% Damage: Jump In + 1, Back + 1, 2, 2, Stationary Jump Punch, 1, 2, X-Ray (Wall Kombo)

Kabal: 12 Hits, 41% Damage: Jump In + 1, Forward + 3, 2, Nomad Dash, Back + 1, 2, 1, Dash, Forward + 4, X-Ray

Kano: 10 Hits, 35% Damage: Back + 1, 1, 2, 2, 1, 2, Kano Choke (Wall Kombo)

Sheeva: 8 Hits, 40% Damage: Jump In + 1, 2, 1, 2, X-Ray

Kratos: 7 Hits, 47% Damage: Jump In + 1, 2, 1, Head Of Helios, Dash, Forward + 4, 2, Dash, 1, 1, X-Ray

I'll update with Freddy Krueger later