

About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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Done and done.
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All 3 vids are awesome.
The majority of the kombos leave me speechless (especially the ones that are over 20+ hits).
However, there are some things that DON'T make sense.
For example, in the second service pack, at around the 4:13 mark, there's a kombo performed by Kabal on Jax (it's a team battle match). He defeats the FIRST Jax and since he performs the spin dash move, this first Jax is left floating in the air. So, the second Jax comes in. Kabal pushes the second Jax so that he's standing underneath the first Jax. Kabal then jumps and shoots a fireball at the first Jax (the one that was already defeated and is lying down, floating in the air), and we're supposed to believe that this fireball causes the second Jax (who was never hit by this fireball) to automatically lose almost all his energy, cause the next simple hit kills him.
The thing is, the timer is at 95 seconds when Kabal shoots the fireball, yet in the very next second (what I mean is, the very next thing we see), when Kabal hits Jax and Jax loses, the timer is at 80 seconds.
Are ya'll trying to mess with us or something?
The majority of the kombos leave me speechless (especially the ones that are over 20+ hits).
However, there are some things that DON'T make sense.
For example, in the second service pack, at around the 4:13 mark, there's a kombo performed by Kabal on Jax (it's a team battle match). He defeats the FIRST Jax and since he performs the spin dash move, this first Jax is left floating in the air. So, the second Jax comes in. Kabal pushes the second Jax so that he's standing underneath the first Jax. Kabal then jumps and shoots a fireball at the first Jax (the one that was already defeated and is lying down, floating in the air), and we're supposed to believe that this fireball causes the second Jax (who was never hit by this fireball) to automatically lose almost all his energy, cause the next simple hit kills him.
The thing is, the timer is at 95 seconds when Kabal shoots the fireball, yet in the very next second (what I mean is, the very next thing we see), when Kabal hits Jax and Jax loses, the timer is at 80 seconds.
Are ya'll trying to mess with us or something?


About Me
Anything war can do, peace can do better.
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If you run Windows XP Pro you can use your IP address as a web page and securly link to files on your site. It uses IIS 5.1(I think) PM me if you want to know more.
MK2KungBroken Wrote: I wish Comcast offered that, I'd put it up on there. I think they offer like 5 megs, and there's probably a cap on bandwidth lol. Matt |


About Me
TheProphet, GGs my friend. Give'em Hell.
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MKSECRETS Wrote: All 3 vids are awesome. The majority of the kombos leave me speechless (especially the ones that are over 20+ hits). However, there are some things that DON'T make sense. For example, in the second service pack, at around the 4:13 mark, there's a kombo performed by Kabal on Jax (it's a team battle match). He defeats the FIRST Jax and since he performs the spin dash move, this first Jax is left floating in the air. So, the second Jax comes in. Kabal pushes the second Jax so that he's standing underneath the first Jax. Kabal then jumps and shoots a fireball at the first Jax (the one that was already defeated and is lying down, floating in the air), and we're supposed to believe that this fireball causes the second Jax (who was never hit by this fireball) to automatically lose almost all his energy, cause the next simple hit kills him. The thing is, the timer is at 95 seconds when Kabal shoots the fireball, yet in the very next second (what I mean is, the very next thing we see), when Kabal hits Jax and Jax loses, the timer is at 80 seconds. Are ya'll trying to mess with us or something? |
No. I think MK2KungBroken was just showing that the original Jax stayed there like that for the rest of the round.
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dreemernj Wrote: MKSECRETS Wrote: All 3 vids are awesome. The majority of the kombos leave me speechless (especially the ones that are over 20+ hits). However, there are some things that DON'T make sense. For example, in the second service pack, at around the 4:13 mark, there's a kombo performed by Kabal on Jax (it's a team battle match). He defeats the FIRST Jax and since he performs the spin dash move, this first Jax is left floating in the air. So, the second Jax comes in. Kabal pushes the second Jax so that he's standing underneath the first Jax. Kabal then jumps and shoots a fireball at the first Jax (the one that was already defeated and is lying down, floating in the air), and we're supposed to believe that this fireball causes the second Jax (who was never hit by this fireball) to automatically lose almost all his energy, cause the next simple hit kills him. The thing is, the timer is at 95 seconds when Kabal shoots the fireball, yet in the very next second (what I mean is, the very next thing we see), when Kabal hits Jax and Jax loses, the timer is at 80 seconds. Are ya'll trying to mess with us or something? No. I think MK2KungBroken was just showing that the original Jax stayed there like that for the rest of the round. |
Well then why show that and not show Kabal simply beating the second Jax while the first Jax simply stayed there floating (it's not like he's gonna fight back
PERSONALLY (meaning it's MY mistake and I may just be mistaken), I interpret it as MK2KungBroken TRYING to make us think that shooting a fireball at that floating Jax causes the new Jax to lose 99% of his energy.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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MKSecrets, that is the single most baffling statement I have read in a long time.
DreemerNJ is a personal friend of mine, and he explained it quite easily. There was no intent to fool anyone into thinking the fireball did 98% damage. I suppose that also means that in Service Pack 2, I want people to believe that you can turn Sub-zero into Scorpion by performing his Scorpion Pack Fatality on him.
All I did was just show that Jax was there the whole round, and that you couldn't hit him while being there. Shotty editing or not, there was no reason to do anything else, or waste like 5 seconds of video HPing the waiting Jax to death. You even see Jax and Kabal move over several pixels. If I wanted to fool people, I would have done it to the point where you wouldn't have even questioned it. After watching the video myself so many times before seeing this question, I never once thought to myself, "Wow someone's going to ask me if the jump kick air fireball takes away all of the other Jax's life."
In any event, glad you liked the videos, but don't try to read too much into things like that, it's just not what I'm about.
Born again, I know how to run a webserver from my IP, but the upload limit is 24K/sec, and it's that low to prevent people from running websservers off their IP address. I wouldn't be able to surf the web if I hosted the videos on here 24/7 and if I set the download limit rate to 8K/sec or something, it wouldn't be worth it. Matt
DreemerNJ is a personal friend of mine, and he explained it quite easily. There was no intent to fool anyone into thinking the fireball did 98% damage. I suppose that also means that in Service Pack 2, I want people to believe that you can turn Sub-zero into Scorpion by performing his Scorpion Pack Fatality on him.
All I did was just show that Jax was there the whole round, and that you couldn't hit him while being there. Shotty editing or not, there was no reason to do anything else, or waste like 5 seconds of video HPing the waiting Jax to death. You even see Jax and Kabal move over several pixels. If I wanted to fool people, I would have done it to the point where you wouldn't have even questioned it. After watching the video myself so many times before seeing this question, I never once thought to myself, "Wow someone's going to ask me if the jump kick air fireball takes away all of the other Jax's life."
In any event, glad you liked the videos, but don't try to read too much into things like that, it's just not what I'm about.
Born again, I know how to run a webserver from my IP, but the upload limit is 24K/sec, and it's that low to prevent people from running websservers off their IP address. I wouldn't be able to surf the web if I hosted the videos on here 24/7 and if I set the download limit rate to 8K/sec or something, it wouldn't be worth it. Matt
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MK2KungBroken Wrote: MKSecrets, that is the single most baffling statement I have read in a long time. DreemerNJ is a personal friend of mine, and he explained it quite easily. There was no intent to fool anyone into thinking the fireball did 98% damage. I suppose that also means that in Service Pack 2, I want people to believe that you can turn Sub-zero into Scorpion by performing his Scorpion Pack Fatality on him. All I did was just show that Jax was there the whole round, and that you couldn't hit him while being there. Shotty editing or not, there was no reason to do anything else, or waste like 5 seconds of video HPing the waiting Jax to death. You even see Jax and Kabal move over several pixels. If I wanted to fool people, I would have done it to the point where you wouldn't have even questioned it. After watching the video myself so many times before seeing this question, I never once thought to myself, "Wow someone's going to ask me if the jump kick air fireball takes away all of the other Jax's life." In any event, glad you liked the videos, but don't try to read too much into things like that, it's just not what I'm about. Born again, I know how to run a webserver from my IP, but the upload limit is 24K/sec, and it's that low to prevent people from running websservers off their IP address. I wouldn't be able to surf the web if I hosted the videos on here 24/7 and if I set the download limit rate to 8K/sec or something, it wouldn't be worth it. Matt |
First of all, I was simply ASKING you for an explanation. If I wanted to "accuse" you of something, I would've posted something like "That video is a fuckin' lie! They're full of shit! Look at when Kabal...". Know what I mean?
And even though I buy your explanation, I sincerely DON'T buy the "waste like 5 seconds of video HPing the waiting Jax to death" explanation. You certainly "wasted" PLENTY of time on other things (*cough credits cough*).
Whatever the case, the videos rock.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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No I don't know what you mean because you are continually accusing me of things for absolutely no reason. This is borderline retarded. There's something wrong here. And next time just for you, I'll make the credits fly by so everyone will have to pause it to read them. No wait, I won't, the credits length is fine.
Ehhhhhh DX.
Matt
Ehhhhhh DX.
Matt
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God, it's just a video anyways. "Oh no, he/she said the credits are too long, I'm gonna overreact and argue!"
Geez, first off, you know what's wrong? The fact that one Kombo with Jax can start an arguement, I think that is PATHETIC AND STUPID! If you take this as offensive to you, don't just fly off the handle and argue, I'm saying DON'T overreact.
Geez, first off, you know what's wrong? The fact that one Kombo with Jax can start an arguement, I think that is PATHETIC AND STUPID! If you take this as offensive to you, don't just fly off the handle and argue, I'm saying DON'T overreact.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
Sorry, I just found it mind numbing that someone could come up with such a ridiculous comment like, "Is he trying to fool us with bad editing?" that's what it came down to. And the credits comment isn't something like constructive criticism, it's just dumb. OK I'll turn off my Flamethrower.
Matt
Matt
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And I'll turn my mouth below mute. Sorry about that.


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They are nice, I was just wondering if you could make them into MPEGS so I can burn them to a VCD?


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
I can send you the videos in high quality avi format if you'd like. If you burn VCDs you can just convert them.
Matt
Matt


About Me
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ok, send them by email to me I'll tell you privatley to avoid junk


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
The third Service Pack for the UMK3 videos is here with over 40 combos!
Thanks to The Prophet, Lex, Konqrr, and Ninja Grinder on this one for their help.
Shock/DreemerNJ
http://www.darktemplarz.com/combovideos
It's umk3sp3.wmv.Thanks to The Prophet, Lex, Konqrr, and Ninja Grinder on this one for their help.
Shock/DreemerNJ


About Me
TheProphet, GGs my friend. Give'em Hell.
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The Shang eruption infinite was hella fun. Thats one that Lex mentioned to Shock a while back I think, and I never even thought to try it until last night. There still needs to be another Service pack if just for Shang because there are at least 3 variations of the inf all of which are repeatable to 100% death and all of which have Shang bouncing the person on fireballs in different ways.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
takermk Wrote: I'm trying to make my own video with MKT, MK4, and MKDA on it. I've been working on it. But it won't be as good as yours. |
Takermk, don't worry, anything you put out will be worth looking at, I'm always curious to see what other people come up with.
Matt


About Me
-The more I learn, the more ignorant I am...
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dreemernj Wrote: There still needs to be another Service pack if just for Shang |
you're damn right!
wait for my split personality kombos vid, but you can expect to see more of n64 soon...
that vid kicked ass!!!! I enjoyed it a lot.
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Pretty nice videos.
I like the intro and most of the bgm.
I thought I was an UMK3 combo master until I see these guys doing some incredible moves that makes up a combo.
The most I ever did was a 41-hit combo with Smoke in the Snes MK3.
And an 8-hit of Sheeva, when her combo is usually 7 hits.
I like the intro and most of the bgm.
I thought I was an UMK3 combo master until I see these guys doing some incredible moves that makes up a combo.
The most I ever did was a 41-hit combo with Smoke in the Snes MK3.
And an 8-hit of Sheeva, when her combo is usually 7 hits.
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