
0
dreemernj Wrote:
I can't remember all of the combos we've done but I do recognize a lot in here. But, also, I think I recognize a lot of things like the Cyrax bomb juggles that we tried dozens of variations on but didn't feature because they didn't break the 98% we had for him, so that skews it for me.
Also there are combos that are just plain, simple combos like Robo smokes midscreen juggle. Plus there are ones that are just like dead on repeats of our stuff like the Stryker corner juggle infinite. Plus things like the watered down sindel combo with only 2 screams into midscreen popup, jump kick fireball, instead of the 4 or 5 screams, to popup, jk, then flight cancel infinite in the corner.
The blockable combos with Sektor's homing missile and Kabal's ground blade (and that spin after the uppercut where Jax goes to a kip up frame before the spin hits) blockable reptile green balls, using Sektor's homing missile to link roundhouses right off the bat instead of using that to link roundhouses amidst a bigger combo, the obligatory kung lao spin combo that every combo vid must have, glitching Sub's freeze after a punch.
The whole game has just been done to death now. Its unfortunate but I don't think anything is going to look new and original. It will either be done at least somewhat in one of the DTZ vids, or it will be a plain, every day combo.
I remember how frustrated I got when I was trying to find more and realize it just wasn't going to happen.
Also, wasn't Konqrr working on an MK1 combo vid? I could have sworn somebody was. They might have some stuff to add to your next project.
I can't remember all of the combos we've done but I do recognize a lot in here. But, also, I think I recognize a lot of things like the Cyrax bomb juggles that we tried dozens of variations on but didn't feature because they didn't break the 98% we had for him, so that skews it for me.
Also there are combos that are just plain, simple combos like Robo smokes midscreen juggle. Plus there are ones that are just like dead on repeats of our stuff like the Stryker corner juggle infinite. Plus things like the watered down sindel combo with only 2 screams into midscreen popup, jump kick fireball, instead of the 4 or 5 screams, to popup, jk, then flight cancel infinite in the corner.
The blockable combos with Sektor's homing missile and Kabal's ground blade (and that spin after the uppercut where Jax goes to a kip up frame before the spin hits) blockable reptile green balls, using Sektor's homing missile to link roundhouses right off the bat instead of using that to link roundhouses amidst a bigger combo, the obligatory kung lao spin combo that every combo vid must have, glitching Sub's freeze after a punch.
The whole game has just been done to death now. Its unfortunate but I don't think anything is going to look new and original. It will either be done at least somewhat in one of the DTZ vids, or it will be a plain, every day combo.
I remember how frustrated I got when I was trying to find more and realize it just wasn't going to happen.
Also, wasn't Konqrr working on an MK1 combo vid? I could have sworn somebody was. They might have some stuff to add to your next project.
Well first off, I gotta say I'm glad you didn't attack me
I actualy think you're right, that this game's been done to death, and that's why I'm not doing any more vids for it...I think perhaps the intention of this vid was misinterpretted, I just wanted to do a final 'best of' to round up all my fave combos from the 4 vids into one vid. If you guys remember the editing was pretty lame on my first 3 videos (no transitions, too long clips etc.) so this was just to tie up all loose ends.
No more UMK3 vids from me (maybe an entire MK3 one someday, but not any time soon.)
Which leads me to the MK1 vid. I have been working on it, but got sidetracked by my 4th and 'best of' videos. I sent Shock a small video of some MK1 combos (only a few worthy of being in a vid though) a while ago, because he said he was interested in doing one possibly with Konqrr, but not for a long time...
Well I am interested now in making a great MK1 combo vid, and have a few solid combos (one's like the one that finished this vid) but I'm only just getting going (plus I need to get a new contoller at the moment). If Konqrr is still interested, and if you guys from the Dark Templarz are, I'd still like to collaberate on an MK1 vid. But if no one else is bothered about making one, I'll go it alone (guarentee it wont be as good though
---
Also the stuff ded_ and MK2KB have been posting in this thread is cool, imagine if you guys could find legit infs. for everyone in UMK3 one day :-O


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
I really think you should have waited to release this or asked if I had any others since you used the MK3 Robot Smoke combo, because of all the combos I have at this very moment that are purely ridiculous, it would have been a combined effort of the three of us and we could have filtered out a lot of the less impressive combos and replaced them with the dozen I have, and simply cut out a lot of the others, gotten the video down to 6 minutes or so, and it would have been really good, and a new video, not a best of. 9 minutes for a handful of decent combos, in which only a couple are what you could consider close to new, is not kidnof disappointing. Even the new combos I have are mostly improvizations on existing combos, but in all cases they do more damage, a lot of yours are slightly modified but often do less damage.
To me that just doesn't make sense. You didn't just take entirely existing footage that was visually impressive and put it all together into one recap video(which is what I would have done for a best of and included a handful of new awesome combos), it seems you recorded them again and made them slightly different. It's technically not a best of. If that was your point, you didn't really do it, and if your point was really to make a new video, you didn't really do that either. It could have been a lot better, but it seems like a rush job. We have made 7 videos in a little under 2 years, you have made what 4, or 5 in a few months? I think the only really repetitive character in our videos is Ermac, but he has about 50 variations of corner 100%s if you change one hit here and there.
To me that just doesn't make sense. You didn't just take entirely existing footage that was visually impressive and put it all together into one recap video(which is what I would have done for a best of and included a handful of new awesome combos), it seems you recorded them again and made them slightly different. It's technically not a best of. If that was your point, you didn't really do it, and if your point was really to make a new video, you didn't really do that either. It could have been a lot better, but it seems like a rush job. We have made 7 videos in a little under 2 years, you have made what 4, or 5 in a few months? I think the only really repetitive character in our videos is Ermac, but he has about 50 variations of corner 100%s if you change one hit here and there.

0
MK2KungBroken Wrote:
I really think you should have waited to release this or asked if I had any others since you used the MK3 Robot Smoke combo, because of all the combos I have at this very moment that are purely ridiculous, it would have been a combined effort of the three of us and we could have filtered out a lot of the less impressive combos and replaced them with the dozen I have, and simply cut out a lot of the others, gotten the video down to 6 minutes or so, and it would have been really good, and a new video, not a best of. 9 minutes for a handful of decent combos, in which only a couple are what you could consider close to new, is not kidnof disappointing. Even the new combos I have are mostly improvizations on existing combos, but in all cases they do more damage, a lot of yours are slightly modified but often do less damage.
To me that just doesn't make sense. You didn't just take entirely existing footage that was visually impressive and put it all together into one recap video(which is what I would have done for a best of and included a handful of new awesome combos), it seems you recorded them again and made them slightly different. It's technically not a best of. If that was your point, you didn't really do it, and if your point was really to make a new video, you didn't really do that either. It could have been a lot better, but it seems like a rush job. We have made 7 videos in a little under 2 years, you have made what 4, or 5 in a few months? I think the only really repetitive character in our videos is Ermac, but he has about 50 variations of corner 100%s if you change one hit here and there.
I really think you should have waited to release this or asked if I had any others since you used the MK3 Robot Smoke combo, because of all the combos I have at this very moment that are purely ridiculous, it would have been a combined effort of the three of us and we could have filtered out a lot of the less impressive combos and replaced them with the dozen I have, and simply cut out a lot of the others, gotten the video down to 6 minutes or so, and it would have been really good, and a new video, not a best of. 9 minutes for a handful of decent combos, in which only a couple are what you could consider close to new, is not kidnof disappointing. Even the new combos I have are mostly improvizations on existing combos, but in all cases they do more damage, a lot of yours are slightly modified but often do less damage.
To me that just doesn't make sense. You didn't just take entirely existing footage that was visually impressive and put it all together into one recap video(which is what I would have done for a best of and included a handful of new awesome combos), it seems you recorded them again and made them slightly different. It's technically not a best of. If that was your point, you didn't really do it, and if your point was really to make a new video, you didn't really do that either. It could have been a lot better, but it seems like a rush job. We have made 7 videos in a little under 2 years, you have made what 4, or 5 in a few months? I think the only really repetitive character in our videos is Ermac, but he has about 50 variations of corner 100%s if you change one hit here and there.
Hmmm, I think I finally agree w/ you over this topic...
When making this vid, I had not even considered the idea of an entirely new video with all the new footage that has recently emerged. I really just wanted to do a 'best of' but with improvements wherever I could - for example: Vid 4 - Ermac 6 hits - 69% (JK, RH, Slam, Straight Kick, Tele-punch, Rh, Hk) I improved to JK, RH, Slam, Straight Kick, Tele-punch, RH, RH, LK. I did the same with the Jade 4 hits - 60% I had from the 2nd vid, improving it with a 2nd RH after the Shadow kick. I also threw in a couple of new combos I found when re-recording all my old combos. So I suppose your right, this vid ended up being neither a true 'best of' nor a new video...
I was gonna ask you to use the MK3 Smoke inf. because I felt it had to be in a vid, and if I could have recorded the Reptile inf. and Sub Zero 93% myself, I was gonna ask ded_ for permission to show those as well. I recorded your Smoke combo, and was trying ded_'s Sub Zero combo, but could only ever get it to 87% (never could get the 3 HP part right
However, there seems to be plenty of new combos you guys have found that could be showcased in a new video. And even though this new footage (such as Subby - 93%, Reppy inf. etc) may not reach more than 2-3 mins, I'd like to remind you that there are other elements of UMK3/MKT that have not been featured in a video yet - such as 'Boss specific combos' (Dreemer mentioned something about this in a thread once, I dunno much about it, but like your Goro inf. on Kahn, I'm sure there are boss specific combos yet to be explored.) Another small segment that could be included could be Chameleon combos. I dunno how they would turn out, but I'm sure if you had the patience to do them, they could turn out as well as the randper combos you featured once...I was messing about with them not too long ago, and at times was surpassing 50% easy.
And I know it doesn't improve your game, but I bet there are some other VS CPU only footage that could turn out impressive. Like the 'boss specific' combos, I bet a clip of one of you guys beating say, the Goro + Kintaro Endurance from MKT (possibly flawlessly??) would fit nicely into a vid. I remember being thoroughly impressed by a clip of Kung Lao infiniting Kahn across the screen in one of your videos once.
Same with that clip of Sub Zero constantly punching then freezing CPU Kitana - I bet there's tons of CPU specific footage that has yet to be explored.
So even though, like Dreemer said earlier, that this game is almost maxed out for new combo footage - when you actualy think about it, there seems to be plenty of possibilities (well, I think so anyways) of new, original clips that would make for a great new high quality, original combo video...
And I do agree that I released far, far too many videos in a short space of time, probably shoulda been 2 instead of 5
--------------------------------


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
Had you doubled the amount of time you gave yourself to release videos you could have really been selective about what you put in, and made 2 or 3 really good videos, if we released every combo we ever recorded, we would have made liek 15 so so videos by now. Even 1 of our videos, I don't remember which, probably shouldn't have been released.
Matt
Matt

0
krsx66 Wrote:
I remember being thoroughly impressed by a clip of Kung Lao infiniting Kahn across the screen in one of your videos once.
Same with that clip of Sub Zero constantly punching then freezing CPU Kitana - I bet there's tons of CPU specific footage that has yet to be explored.
I remember being thoroughly impressed by a clip of Kung Lao infiniting Kahn across the screen in one of your videos once.
Same with that clip of Sub Zero constantly punching then freezing CPU Kitana - I bet there's tons of CPU specific footage that has yet to be explored.
you mean stuff like this: http://mk.ediko.net/archive/movies/vsmatches/coms/juggle_motaro.wmv ?


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
It's all been explored, at least 99% of it, just not all video worthy. I have a CPU Sheeva 100% combo that will be in the next video.
Matt
Matt

0
psykosonik Wrote:
you mean stuff like this: http://mk.ediko.net/archive/movies/vsmatches/coms/juggle_motaro.wmv ?
you mean stuff like this: http://mk.ediko.net/archive/movies/vsmatches/coms/juggle_motaro.wmv ?
LMAO, that was sick. That's what I was meaning exactly, I dunno how far you guys can take that stuff, how much there is left to explore verses the CPU, but that was really cool imo. Perhaps not for your next vid, but clips like that would be great if you ever did a UMK3 VS. the CPU vid...
MK2KungBroken Wrote:
It's all been explored, at least 99% of it, just not all video worthy. I have a CPU Sheeva 100% combo that will be in the next video.
Matt
It's all been explored, at least 99% of it, just not all video worthy. I have a CPU Sheeva 100% combo that will be in the next video.
Matt
I didn't know it is practicaly 99% explored, but I did guess most of it wan't vid worthy... I've heard you mention the Sheeva CPU combo before, and it sounds awesome, can't wait to see it in the vid.
I will say finally though, there may still be things the CPU does, that can unlock more combos for you guys. I remember I got the inspiration for the Liu Kang double, and subsequent triple, bike kick from the CPU...

0
honestly i think except juggle bosses with lao and reptile there is nothing else to mention.


About Me
-The more I learn, the more ignorant I am...
0
Matt, have u tried some of hanzo's umk kombos? nightwolf axe x4, ermac slm after 5 hits (5th hit being a JK), R. Smoke breaking combo limit twice in a same combo)? I think there's some more to be explored yet...


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
It's no necessarily a matter of being explored, all of that is known, the point is to be able to use the stuff to get something more impressive, or higher damage, which is what we've done in some cases.
Matt
Matt

0
i didnt know about that 5 hit lift ermac combo. can i get some more details about it? thanks.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
Just get any cancelable hit on the 5th hit before the lift and cancel it to the frame.
Matt
Matt


About Me
-The more I learn, the more ignorant I am...
0
ok, I watched your last kombovid KRRSX66 and I have to say: what are you doing, man? I watched all 5 vids in a row last night and there are TONS of reknown DT combos. being this your 5th effort, I was especting you to be more original, creative and not just putting previous kombos and making "new" ones that are nothing but ALREADY SEEN kombos. honestly, I don't understand why you recorded SO MUCH of DT & CKT/MKT kombos. sonya bike kick+leg grab inf? cyrax bomb, regular throw combos? stryker corner inf? subzero aahp glitch? there are A LOT of finishers,linkers and stuff that EVERYONE has seen before. when I did the vids, I made sure that I wasn't showing anyone else's combos. it's disrespectful to do that, man. the only identical kombo to any other kombo vid that you can see in CKT is R.smoke jk, tlpt, jk, rh, harpoon, kombo and that was just a coincidence. it's normal that people have the same ideas often. ask mk2kungbroken how many times have we had the same ideas almost at the same time (r smoke invis kombos, reptile corner inf, several ermac/reptile set ups) but my vids and theirs came up LAST YEAR and no matter what anyone (including you) say, your ripping off A LOT of kombos. and if you're gonna answer me the same thing as you did to MK2KB (watch it or fuck off) then I'll do just that. fuck that vids...

0
ninjagrinder Wrote:
ok, I watched your last kombovid KRRSX66 and I have to say: what are you doing, man? I watched all 5 vids in a row last night and there are TONS of reknown DT combos. being this your 5th effort, I was especting you to be more original, creative and not just putting previous kombos and making "new" ones that are nothing but ALREADY SEEN kombos. honestly, I don't understand why you recorded SO MUCH of DT & CKT/MKT kombos. sonya bike kick+leg grab inf? cyrax bomb, regular throw combos? stryker corner inf? subzero aahp glitch? there are A LOT of finishers,linkers and stuff that EVERYONE has seen before. when I did the vids, I made sure that I wasn't showing anyone else's combos. it's disrespectful to do that, man. the only identical kombo to any other kombo vid that you can see in CKT is R.smoke jk, tlpt, jk, rh, harpoon, kombo and that was just a coincidence. it's normal that people have the same ideas often. ask mk2kungbroken how many times have we had the same ideas almost at the same time (r smoke invis kombos, reptile corner inf, several ermac/reptile set ups) but my vids and theirs came up LAST YEAR and no matter what anyone (including you) say, your ripping off A LOT of kombos. and if you're gonna answer me the same thing as you did to MK2KB (watch it or fuck off) then I'll do just that. fuck that vids...
ok, I watched your last kombovid KRRSX66 and I have to say: what are you doing, man? I watched all 5 vids in a row last night and there are TONS of reknown DT combos. being this your 5th effort, I was especting you to be more original, creative and not just putting previous kombos and making "new" ones that are nothing but ALREADY SEEN kombos. honestly, I don't understand why you recorded SO MUCH of DT & CKT/MKT kombos. sonya bike kick+leg grab inf? cyrax bomb, regular throw combos? stryker corner inf? subzero aahp glitch? there are A LOT of finishers,linkers and stuff that EVERYONE has seen before. when I did the vids, I made sure that I wasn't showing anyone else's combos. it's disrespectful to do that, man. the only identical kombo to any other kombo vid that you can see in CKT is R.smoke jk, tlpt, jk, rh, harpoon, kombo and that was just a coincidence. it's normal that people have the same ideas often. ask mk2kungbroken how many times have we had the same ideas almost at the same time (r smoke invis kombos, reptile corner inf, several ermac/reptile set ups) but my vids and theirs came up LAST YEAR and no matter what anyone (including you) say, your ripping off A LOT of kombos. and if you're gonna answer me the same thing as you did to MK2KB (watch it or fuck off) then I'll do just that. fuck that vids...
I'm not gonna tell you to fuck off, cus you raise some legit issues. But I think you, like Shock earlier, missed the point of this vid...
You said, "being this your 5th effort, I was especting you to be more original, creative and not just putting previous kombos and making "new" ones that are nothing but ALREADY SEEN kombos"
This vid, as stated in the original post where it was hosted, was a compilation of the best combos from my videos. Many of those best combos could be improved, so I a improved them for this vid - is that a crime? It seems you guys think I was improving said combos and then trying to pass them off a 'new never before seen' ones...
And you know what I found hilarious since going over my vids in detail since the criticism about 'showing already seen combos' started to come in from Shock, Dreemer and more recently you - is that the majority of 'look-a-like' combos came from my MKT strategy guides - AND NOT FROM ANYONE ELSES VIDS!!! There was only one vid where I watched the DT vids, and used combos from it for inspiration for my own vid (and don't ask, I still can't explain why I did that - I do apologise for that) and that was my 2nd vid. So if you see similar combos / watered down combos in that one, then yes, I admit it. But for Vids 1, 3, 4 and Ultimate - I just recorded combos I knew, found from just searching for combos, or got from my 2 MKT strategy guides...
Sonya bike kick, leg grab, bike kick, leg grab inf. Whose video (besides mine) is that in? I found it when I was exploring Sonya - JK, Bike Kick, Leg Grab, Hk 4 hits - 64% from my 4th vid...I didn't copy it from another, I'd never seen it before.
Stryker corner inf. - Yeah, again I'll admit that is not mine, I shoulda used a lesser Stryker combo.
Cyrax bomb + throw combos? What's wrong with mine, there are so many variations, I didn't think mine looked like anyone elses...
Sub Zero triple freeze - I improved it by going from Straight Kick to freeze, but was actualy trying to Straight Kick, freeze, then break the rule w/ a Straight Kick, freeze, HP, HP, JK, Slide. If I'd gotten that (not sure if it's possible) then I'm sure there wouldn't be any complaints...
---
So yeah, there are similarities, but as Dreemer and myself discussed earlier UMK3 has been done to death - naturaly high damage combos are gonna look similar, cus after 7 DT vids, and 5 of my own, there isn't much left to show that HASN'T been seen...
And as I discussed w/ Shock earlier, I probably shoulda only made 2 vids, instead of 5. But you live and learn.
Next time I suggest you read the entire thread, before focusing on one post and then replying..,


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
The biggest problem I have with the frequent and redundant videos is saturation. You put out video after video and they cause the whole genre of combo videos to get less and less attention because people see less and less impressive combos as time goes on, they are less likely to watch more videos. In every video we've made we've tried to bring something new to the table. It has gotten increasingly difficult, however, in the next video, there's not going to be a HUGE amount of combos, 25, to 30, there will be blockable CPU only combos, and they will be labeled as such, other things that exploit frame data, not exactly usable in any way, but it's there. The video might be 5 minutes long, but the combos are going to be like "WTF? how is this still happening, how are they finding more stuff?" When you see it, you will understand why we take so much time to make sure we come up with something that is worth the download.
ded_ has been a HUGE help, he has a lot of patience recording combos, I don't have as much anymore. Ninja Grinder's videos are very original though, at the time he was making them he came up with a lot of stuff that danced around ideas we had and made it look very good, on top of N64 being quite different in general. You'll see, that's all.
Matt
ded_ has been a HUGE help, he has a lot of patience recording combos, I don't have as much anymore. Ninja Grinder's videos are very original though, at the time he was making them he came up with a lot of stuff that danced around ideas we had and made it look very good, on top of N64 being quite different in general. You'll see, that's all.
Matt

0
MK2KungBroken Wrote:
The biggest problem I have with the frequent and redundant videos is saturation. You put out video after video and they cause the whole genre of combo videos to get less and less attention because people see less and less impressive combos as time goes on, they are less likely to watch more videos. In every video we've made we've tried to bring something new to the table. It has gotten increasingly difficult, however, in the next video, there's not going to be a HUGE amount of combos, 25, to 30, there will be blockable CPU only combos, and they will be labeled as such, other things that exploit frame data, not exactly usable in any way, but it's there. The video might be 5 minutes long, but the combos are going to be like "WTF? how is this still happening, how are they finding more stuff?" When you see it, you will understand why we take so much time to make sure we come up with something that is worth the download.
ded_ has been a HUGE help, he has a lot of patience recording combos, I don't have as much anymore. Ninja Grinder's videos are very original though, at the time he was making them he came up with a lot of stuff that danced around ideas we had and made it look very good, on top of N64 being quite different in general. You'll see, that's all.
Matt
The biggest problem I have with the frequent and redundant videos is saturation. You put out video after video and they cause the whole genre of combo videos to get less and less attention because people see less and less impressive combos as time goes on, they are less likely to watch more videos. In every video we've made we've tried to bring something new to the table. It has gotten increasingly difficult, however, in the next video, there's not going to be a HUGE amount of combos, 25, to 30, there will be blockable CPU only combos, and they will be labeled as such, other things that exploit frame data, not exactly usable in any way, but it's there. The video might be 5 minutes long, but the combos are going to be like "WTF? how is this still happening, how are they finding more stuff?" When you see it, you will understand why we take so much time to make sure we come up with something that is worth the download.
ded_ has been a HUGE help, he has a lot of patience recording combos, I don't have as much anymore. Ninja Grinder's videos are very original though, at the time he was making them he came up with a lot of stuff that danced around ideas we had and made it look very good, on top of N64 being quite different in general. You'll see, that's all.
Matt
Yeah, good points. From that perspective, I can understand your complaints about my video. Sorry it turned into this, I just wanted to wrap up my umk3 video series... But for real there will be no more now, only an MK1 vid (which I hope can be a collaberative effort, it would be great if it could turn out like Konqrrs MK2 vid - keeping in mind MK1's limitations) and possibly (but not likely) an MKG video.
---
Also, the more I hear about this 'Max Damage' vid, the better it sounds...
==========================
KLSADAKO Wrote:
Kool Vid man, thx for the mention, the MK kombo at the end was a nice surprise.
Kool Vid man, thx for the mention, the MK kombo at the end was a nice surprise.
No problem KLSAD, that video of Cyrax combos was a great help for me

0
whoever decide to make mk1 vid, must include revizion 3.0 combos, there are tons of variations there and everyone have 100% combo lol


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
yeah Konqrr and I have already toiled with the old versions. We want to do an MK1 video eventually, but it will have to wait until the mugen project is complete, right now there is a lull in progress because of certain cirumstances so I've had time to come up with and record combos. Timing is working out well.

0
i watch some broken combos from the mkmugen, it doesnt looks bad.


About Me
-The more I learn, the more ignorant I am...
0
KRSX66: if you're telling me you haven't seen ALL of DT vidz, you gotta be kidding me... I DID read the whole thread before posting. my comments are based on what I believe, not on other people's posts. I wasn't talking about your last vid only, I was talking about ALL of your videos. anyway, the vids are good (did you see my post about it in your vids thread?) but I still think the majority of kombos are taken from DT vidz. and when I say DT vids, I mean ALL nine vidz. (7 arcade UMK3/psxMKT and 2 n64MKT)


About Me
TheProphet, GGs my friend. Give'em Hell.
0
Yup, thats how we roll.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
But history has a tendancy to repeat itself, this next video, will possibly be better than all our others, depending on how you look at it of course.
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