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I cant believe how much people,s are saying that Jax is the best in MK2, are you guys nowing that on the real Arcade MK2 Version you cant do permanent GroundPunch? (Because the Speed is less)
And his Jumpkick is the best? Dont think so Baraka and Shang can handle a Jumpkickduell against Jax,
Jax is good, but i i think you overrate him too much.
And his Jumpkick is the best? Dont think so Baraka and Shang can handle a Jumpkickduell against Jax,
Jax is good, but i i think you overrate him too much.
0
Jax is WAY better than Baraka. and a good Jax will take a good Shang more than a good shang will take out a good Jax unless Shang morphs into mileena or jax.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
I have just heard people say "Stryker sucks" or "Nightwolf sucks" and that to me sounds like playability wise.
Worst characters playability wise, Shang Tsung and Sheeva, Mileena is down there too cause of low damage and two of her specials when blocked go into punishment mode, but it is still possible to use her well. Sheeva can win with two combos, but other than that, her specials make her pretty worthless. She has a good HK, and a long range roundhouse, but the timing to aa someone that far away is rarely applicable to gameplay. Her uppercut isn't that great either.
Matt
Worst characters playability wise, Shang Tsung and Sheeva, Mileena is down there too cause of low damage and two of her specials when blocked go into punishment mode, but it is still possible to use her well. Sheeva can win with two combos, but other than that, her specials make her pretty worthless. She has a good HK, and a long range roundhouse, but the timing to aa someone that far away is rarely applicable to gameplay. Her uppercut isn't that great either.
Matt
queve Wrote: Sonya has an excellent INFINITE with her leg grab. You can do it all the time. Its 100% secure when done on the robots (Cyrax, Smoke and Sektor) grab them once and you have them finished. She also has powerful combos. |
Ehm, how about Blocking low next time? :)
Anyway, Mileena is purty weak in UMK3, her best moves have been toned down, her Tele-kick has not half the priority it did in MKII, and her Sai-shot is slower. Kitana still is banging in UMK3, she has some great corner juggles with the Fan Lift, even though it's become a little less usefull, technicly speaking, UMK3's playfield is larger then MKII, so less chance of being caught.
Jade is my latest toy in UMK3, Versatile tasted some ;). I really like using her, her anti-missle thing is usefull, with it you can also run through Sub's Ice Clone, IF you can pull it off on time and her Throw-Thingies remind me of MKII Kung's Hat Throw (direction), the return Throw-Thingy is good, IF not overused. Her Green Kick is not so good, apart from the speed (it friggin' SNAPS), it has short range and a leg sticking out waiting to be uppercutted. Even though it is usefull after a (late) Jump-Kick, the speed is awsome.
0
It took me forver to adjust to Cor's Jade. Good shit.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
Jade is a fantastic character and all of her specials are useful, her dash kick leaves her very safe, and most attacks miss and go through her, so the most you might take is a HK LK, or a sweep, unless the character has a containment, but her recovery is fast, and you can neutral state a second kick to beat out attacks that are coming in. Her projectile protection can be very distracting even if you use it for no reason, it often makes people jump and run uner roundhouses happen a lot with her. Stick in a sweep after her 4 hit stick combo as a lot of people seem to get hit by it. The return boomerang can be used a lot, it would take a very fast reacting/avoiding player to be able to get around lots of boomerangs, for example, throw one at Kabal, duck it, spin her, block the boomerang on return, then combo her. The best thing to do against rapid PPing jade's is just attack her as she runs in. Jade also makes Reptile someone ineffective, at least those who depend on forceballs.
Matt
Matt
0
Damn all you Jade users! I can't stand when u throw a projectile, and she does her lil invisible/flash move an runs right thru it!! It's not bad against a person, but the computer stays doing it to you...
Versatile Wrote: Johnny Cage sucked in MK4. He was one of my mains, but just because im a cage fan boy. Sonya wasnt that good in MK4 either. Sub was better than Cyrax,etc in MK3. And how is Kitana better than Mileena or Jax? She's number 4 under jax,mileena and liu kang. |
About Johnny, I might be wrong, but I found him to be excellent in that game.
Sonya was actually very good in Mk4. She has the highest combos in the game.
I think Sub was good in mk3, but just not better then Kabal, but I got confused, Sub is better then Cyrax, thats true, but I dont think he matches Kabal.
I also forgot to add Sheeva, in MK3 she has the most powerful combos. Shes also easy to use and very fast.
I said Mileena and Jax are the best In mk2, BUT IMO Kitana is even better! I play excellent with her. Her fan steel moves are deadly.
0
Saying IMO does not the statement right. You just said you agree that Jax and Mileena are the best in the game. Saying INYO that Kitana is the best is contradicting yourself and makes no sense at all to be honest. I mean my best character in MK2 is Sub-Zero, but I know he sucks, which is why I use Mileena when I have to.


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omghi2u
0
"mileena? plaease. a simple block, spear counters two of her specials. and her sais are easily avoided with his teleport. superior? thats garbage."
Continuous sais hit you before the teleport has a chance to go through. Block, spear doesn't work, because all her moves have God-like recovery and she can just do it again.
"how does mileena keep someone like scorpion, raiden, kung lao, shang tsung at bay with her sais?? seeing how they can be avoided easily with with a simple teleport.
theres a counter for everything."
Scorpion - Play me at MK 2 with Scorpion...I'll show you. It can be won, but not easily.
Raiden - Raiden is a prime target, as soon as he falls he gets back up in a flash and is easy to hit with sais.
Kung Lao - Eh, depends on how good you are with him.
Shang Tsung - ...
The character I have the most trouble continuous sai'ing is Sub-Zero, because his freeze ducks him under the sai and freezes you.
"if sub was #1 in mk3, why not umk3?"
In MK 3, he could clone *ANYWHERE.* Which means aftrer a rush down, you could clone right in their faces and do it again. In UMK 3, it dissapears at close range, making him a more defensive fighter, and WAY worse. His autocombos also do less damage in UMK 3.
"i forgot about the ice clone..its been a while since ive even played mk3/umk3. still, tht one move doesnt make him "the best"."
I beg to differ. It's the only reason he's so good, just like Flash is the only reason Kabal is so good.
Continuous sais hit you before the teleport has a chance to go through. Block, spear doesn't work, because all her moves have God-like recovery and she can just do it again.
"how does mileena keep someone like scorpion, raiden, kung lao, shang tsung at bay with her sais?? seeing how they can be avoided easily with with a simple teleport.
theres a counter for everything."
Scorpion - Play me at MK 2 with Scorpion...I'll show you. It can be won, but not easily.
Raiden - Raiden is a prime target, as soon as he falls he gets back up in a flash and is easy to hit with sais.
Kung Lao - Eh, depends on how good you are with him.
Shang Tsung - ...
The character I have the most trouble continuous sai'ing is Sub-Zero, because his freeze ducks him under the sai and freezes you.
"if sub was #1 in mk3, why not umk3?"
In MK 3, he could clone *ANYWHERE.* Which means aftrer a rush down, you could clone right in their faces and do it again. In UMK 3, it dissapears at close range, making him a more defensive fighter, and WAY worse. His autocombos also do less damage in UMK 3.
"i forgot about the ice clone..its been a while since ive even played mk3/umk3. still, tht one move doesnt make him "the best"."
I beg to differ. It's the only reason he's so good, just like Flash is the only reason Kabal is so good.
OMG!! this is the dumbest shit i have ever read. who doesnt know thi sby now!!!!
MK1:
1.Sonya
2.Cage
3.Kano
MK2:
1.Millena
2.Jax
3.Liu
4-9.everyone else except for......
10.Scorpion
11.Sub-Zero
12.Reptile
MK3:
1.Sub-Zero
2.Jax
3.Kabal
UMK:
1.Kabal
2.Human Smoke
3.Kung Lao
4.Kano
5.Nightwolf
MK4:
1.Tanya
2.Jerek
3.Raiden
MKDA:
1.Scorpion
2.Bo Rai Cho
3.Reptile
4.Sonya
5.Drahmin
THESE R FACTS NOT OPIONIONS!!!!!!!! IT DOES NOT MATTER HOW PEOPLE "FEEL" IN REGUARDS TO THESE GAMES THESE R THE TIERS, THESE R THE FACTS!!!!
sorry for the caps but it irrites me when people on an MK board dont even know the fucking top tier characters years after these facts were already well known.
MK1:
1.Sonya
2.Cage
3.Kano
MK2:
1.Millena
2.Jax
3.Liu
4-9.everyone else except for......
10.Scorpion
11.Sub-Zero
12.Reptile
MK3:
1.Sub-Zero
2.Jax
3.Kabal
UMK:
1.Kabal
2.Human Smoke
3.Kung Lao
4.Kano
5.Nightwolf
MK4:
1.Tanya
2.Jerek
3.Raiden
MKDA:
1.Scorpion
2.Bo Rai Cho
3.Reptile
4.Sonya
5.Drahmin
THESE R FACTS NOT OPIONIONS!!!!!!!! IT DOES NOT MATTER HOW PEOPLE "FEEL" IN REGUARDS TO THESE GAMES THESE R THE TIERS, THESE R THE FACTS!!!!
sorry for the caps but it irrites me when people on an MK board dont even know the fucking top tier characters years after these facts were already well known.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
Bill there is always room for advancement with other characters in the later MKs, you know THAT is a fact. Don't make me beat your gamepad ring rust netplay Nightwolf and Kabal with Sindel or Reptile again lol...it all matters who's hands they are in. If you have an average player using top tier vs a skilled player using anyone, chances are the skilled player's going to come out on top more often if not always. There are a lot of games where average players can beat out other players cause the top tier is simply too good, and it's the characters that make the players good, not really good players. Don't get mad at them, educate them. People need to know the game in order for top tier to work, it's not like handing someone a weapon. If these guys don't know the games and are asking, or posting their opinions, don't just post who's top and who's not, explain why, but I already posted a link to the Compedium on shoryuken.com for UMK3, if you want to explain the other MKs, go right ahead. I think Ermac and Robot Smoke are also amongst the top tier in UMK3, and from my personal experience, I wouldn't put Kano in there, ESPECIALLY not above Nightwolf, that might be just me and the way *I* play. Nightwolf really doesn't have to leave the ground if you're playing seriously and you can force Kano players to come out of sweep syndrome, if they want to really win the match that is...air throws are not everything. You might have been really good in it at one time, but you've "moved on" as you've said. It irritates ME when people complain and try to be a know it all with no explanations. Your 10 Commandment way of displaying the tier list is NOT acceptable. This is not about disagreement, this is about "You guys are idiots because you don't know the exact tier listing listed on a piece of paper posted on the wall in every arcade in Chicago."
Here are 8 match vids of me and the Prophet in UMK3 done on a camcorder from tonight. Check them out:
www.darktemplarz.com/umk3matchvids
Matt
Here are 8 match vids of me and the Prophet in UMK3 done on a camcorder from tonight. Check them out:
www.darktemplarz.com/umk3matchvids
Matt


About Me
aka. Lex
aim: deffchawge
Chicago owns UMK3. 4 real.
0
haha bill, you didnt know mk1/mk3/umk3 tiers until i told u =p
relax
fellas: bills tiers are correct. personal preferences are based off your ability to use the char. chicago players have used those chars to full potential and then some, and thats what we would go by.
I can answer any questions on why certain chars are top tier for mk1-umk3.
and mk3 sub doesnt only do 30% any time that unblockable freeze hits you, its 100%.
relax
fellas: bills tiers are correct. personal preferences are based off your ability to use the char. chicago players have used those chars to full potential and then some, and thats what we would go by.
I can answer any questions on why certain chars are top tier for mk1-umk3.
and mk3 sub doesnt only do 30% any time that unblockable freeze hits you, its 100%.
0
Whats the 100% combo?


About Me
aka. Lex
aim: deffchawge
Chicago owns UMK3. 4 real.
0
there were so many variations. basically you freeze them, run them to the corner, and do a mixture of juggles and timer resets w/ the clone.
clone... run them into corner, wait for timer to reset, RH, LP, clone, etc. etc. etc.
basically one freeze and you are dead.
clone... run them into corner, wait for timer to reset, RH, LP, clone, etc. etc. etc.
basically one freeze and you are dead.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
In MK3, and for some reason still on UMK3 for SNES, Jax's single missile has ZERO reload time. Taking that away from Jax hurts him. Jump punch starters also help Kabal more than they do Jax. There might be other reasons but I can't think of any off hand.
Matt
Matt


About Me
aka. Lex
aim: deffchawge
Chicago owns UMK3. 4 real.
0
Jax in mk3 can lock you down with either of his fireballs.
If jax goes full screen, you duck the entire round or die.
If jax goes full screen, you duck the entire round or die.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
Yeah it was really an annoying option he had lol, you can fire single missiles constantly, or a double missile, then two singles in a row, and then double again, the double has a little bit of reload time on it, so it's not like you can repeat the double over and over, just one of several gameplay tweaks that attempted to fix on the move to UMK3.
Matt
Matt

0
Can someone tell me why Sonya is the best in MK1 please? To me the only thing she has over all other characters is her fast recovery from sweep...but Kano's ball and Sub-Zero's slide can counter that every time.
Plz explain Bill...don't list the commandments as Matt said LOL Not all of us were around elite players in our arcades like you.
Plz explain Bill...don't list the commandments as Matt said LOL Not all of us were around elite players in our arcades like you.

0
I think i know why, i have heard that in MK1 Sonya,s Leggrab is unblockable if its done from an exact position, less than maximum range i believe, than with her Telepunch she has a great Anti Air Weapon + the good Footsweeper recovery. Her Ringshot has also a good hitrange.
0
Konqrr Wrote: Plz explain Bill... |
I'm not arguing, I would just like to know the actual reason behind that one too.

0
depthcharge Wrote: there were so many variations. basically you freeze them, run them to the corner, and do a mixture of juggles and timer resets w/ the clone. clone... run them into corner, wait for timer to reset, RH, LP, clone, etc. etc. etc. basically one freeze and you are dead. |
I tried this ininite combo...the clone won't come out anymore after a roundhouse, lp hits them. I waited until the freeze almost wore off too. So what you are saying is to roundhouse then after they land and the combo is over, clone a lp so when they get up they get hit again?
lex u freak!!!! i knew the tiers in mk3!!! and i knew kabal was #1 and kano and nightwolf were top 5 in UMK!!!! i knew kung lao and H smoke were also good just not ranked as high as u told me. anyway, i tought cage was #1 in Mk1 or i was told so by james fink haha. but i was told otherwise by lex. from what i hear eddie ferriers sonya is tooooooooooooo fucking good. lex, correct me if i'm wrong(which i'm sure u will...lol) but she #1 because of her sweep, good projectile, leg grab has RETARTED range and damage, and she can mix up when pressuring between lp jabs,sweep, and leg grab. lex, if i missed something feel free to correct me.
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