Ways the computer cheats in MK games
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Ways the computer cheats in MK games
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posted03/31/2004 12:55 PM (UTC)by

Member Since
05/19/2003 01:07 AM (UTC)
Yes, it happens, particularly on the higher skill levels.
I'm not talking about the computer players being hard to beat. I'm talking about them blatently doing this human players can not.
Throughout all my experience with Mortal Kombat Trilogy (PC) here's some thing's I've noticed:
Your turn now...have you noticed computer players cheating in ANY MK game?
I'll stress again, this isn't the computer being difficult to beat, per se. This is the computer effectively cheating by doing things human players can not, like those listed above.
White_Pointer
I'm not talking about the computer players being hard to beat. I'm talking about them blatently doing this human players can not.
Throughout all my experience with Mortal Kombat Trilogy (PC) here's some thing's I've noticed:
- A computer player can throw you even though you are correctly throw blocking.
- AI-controlled Sektor and Cyborg Smoke can perform two or more teleport punches in a row without the opponent hitting the ground. Impossible for a human player, the game doesn't allow it.
- An AI-controlled Mileena can throw her sais out faster than any human can. A human player must hold high punch for 2 seconds and release to throw the sais. Computer players can constantly throw them within half a second of each other.
- The computer can still hit you despite being engulfed in Noob Saibot's dark cloud which normally disables your ability to block, perform special moves and inflict damage on your opponent for a short period of time.
- An AI-controlled Jade can perform her projectile invincibility move as she is running towards you without slowing down. Physically impossible for a human who needs to press Back, Forward, High Kick to perform the move.
- If you manage to catch a computer player in Cyrax's net and attempt to throw them while they are still in the net, somehow they'll throw you instead.
- The AI-Controlled Motaro can shoot almost an endless stream of fireballs and effectively perform an infinite combo with them as they juggle you in the air. Human players can only shoot one fireball at a time.
- The AI-Controlled Motaro can also teleport around much faster than any human can. If a human player attempts to teleport that quickly, the game won't allow it.
- The computer will almost always win mid-air clashes, regardless of how well you timed your air attack.
- If you perform Cyborg Smoke's or Reptile's invisibility, the computer can still "see" you and knows exactly where you are and what you are doing.
- Several characters have combos that inflict more damage if the computer performs them than if a human does. Unmasked Sub-Zero's standard 6-hit combo for example, inflicts 23% damage when a human performs it, and 30% if a computer performs it. Jade's standard 7-hit combo inflicts 25% when a human performs it, 34% if a computer performs it. There are other examples of this.
- When a computer player ducks a projectile and then performs a sweep, you get knocked down by the sweep even if they don't appear to connect (that is, their foot isn't anywhere near your legs, but you get knocked down anyway)
- An AI-controlled Liu Kang can perform his bicycle kick over and over, so quickly that it doesn't give you a chance to block in between them. Physically impossible for a human who needs to hold Low Kick for 5 seconds to perform the bicycle kick.
Your turn now...have you noticed computer players cheating in ANY MK game?
I'll stress again, this isn't the computer being difficult to beat, per se. This is the computer effectively cheating by doing things human players can not, like those listed above.
White_Pointer


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takermk Wrote: The only games that cheat you is UMK3 and MKT. |
Eh? MK2 has the most obvious AI cheating ever!
Cheap throws, quick uppercuts, they ALWAYS block Scorpion's spear and Sub's freeze...


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All of this has been mentioned here and more, a lot of that stuff I would consider cheating, but here's some explanations to theoretically possible stuff.
Some of that is just the computer taking advantage of it's programmed timing. Things like beating out jump kicks are easy for the computer because it's mathetmatically beating you, not cause it's cheating. It is possible to throw the computer out of the net by the way, and DreemerNJ a long time ago figured out how to outthrow the computer in general as well.
A human player can in fact throw the Sai's faster than what one would consider normal if you throw a Sai close to the ground then instantly hold HP again, land, then jump and release the instant you leave the ground, it'll be like .5 seconds between the first ending and the second one starting.
Human players also have the long range sweep, a good exampl is against Baraka, do his blade spark, and have someone sweep you so their foot is under the edge of the blade, Baraka will get hit by it.
A bare bones example of cheating is when Kitana throws her fan over and over. The computer pretty much has it's own set of rules and it lives by it so strictly that the computer cheating shouldn't concern anyone at all since it makes them so easy to beat.
Matt
Some of that is just the computer taking advantage of it's programmed timing. Things like beating out jump kicks are easy for the computer because it's mathetmatically beating you, not cause it's cheating. It is possible to throw the computer out of the net by the way, and DreemerNJ a long time ago figured out how to outthrow the computer in general as well.
A human player can in fact throw the Sai's faster than what one would consider normal if you throw a Sai close to the ground then instantly hold HP again, land, then jump and release the instant you leave the ground, it'll be like .5 seconds between the first ending and the second one starting.
Human players also have the long range sweep, a good exampl is against Baraka, do his blade spark, and have someone sweep you so their foot is under the edge of the blade, Baraka will get hit by it.
A bare bones example of cheating is when Kitana throws her fan over and over. The computer pretty much has it's own set of rules and it lives by it so strictly that the computer cheating shouldn't concern anyone at all since it makes them so easy to beat.
Matt


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TheProphet, GGs my friend. Give'em Hell.
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takermk Wrote: The only games that cheat you is UMK3 and MKT. I hate the MK AI, but I have to deal with it. I can beat it, but it's annoying. |
My favorite computer cheating is actually from MK2. If you lock down the comp so they are ducking but not blocking for long enough they will start to slide towards you without any frames of animation. Its hilarious.
In a lot of cases the cheating is not exactly cheating as it is perfect timing as MK2KungBroken mentioned. Throwing is a big one. I did at one point play the game enough and tried throwing enough so that I could throw the computer about 95% of the time I tried, but distance and timing was ridiculous. Its been so long since I played the computer, since it sucks, that I doubt I could even do it any more.
But, there is definately a lot of cheating,and its still pointless because the computer is still incapable of putting up a real threat in MK3, UMK3 or MKT. The MK Team was just never good at all at programming AI for the MK Games. I kind of understand it since I don't see the game being one player, its just pointless that way. Its like SSF2T. They upped the speed and everything from the original but didn't bother to update the AI to compensate and it ended up ridiculous. They didn't really have to update it, because its a 2 player game.
dreemernj Wrote: there is definately a lot of cheating,and its still pointless because the computer is still incapable of putting up a real threat in MK3, UMK3 or MKT. The MK Team was just never good at all at programming AI for the MK Games. I kind of understand it since I don't see the game being one player, its just pointless that way. Its like SSF2T. They upped the speed and everything from the original but didn't bother to update the AI to compensate and it ended up ridiculous. They didn't really have to update it, because its a 2 player game. |
Yeah, all fighting games need 2 Player. In most fighting games, the AI sucks. That's very true.


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really interesting comments! so true
Also it is impossible to use Kabal ground blade moves on the computer in MK3-UMK3-Trilogy even if you trap your opponent in the tornedo spin before
Also it is impossible to use Kabal ground blade moves on the computer in MK3-UMK3-Trilogy even if you trap your opponent in the tornedo spin before


About Me
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When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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Specifically the AI in SSF2T is actually set on the hardest level no matter what level you put it on. It's the most impossible AI of any fighting game I think i've ever played.
SSF2 was still a normal challenge, they just changed something in SSF2T that made it absurd.
Matt
SSF2 was still a normal challenge, they just changed something in SSF2T that made it absurd.
Matt


About Me
TheProphet, GGs my friend. Give'em Hell.
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MK2KungBroken Wrote: Specifically the AI in SSF2T is actually set on the hardest level no matter what level you put it on. It's the most impossible AI of any fighting game I think i've ever played. SSF2 was still a normal challenge, they just changed something in SSF2T that made it absurd. Matt |
I think the computer was set to be so much faster and more powerful then a human player, but then when they ubered up the game it threw off all they had set up, and since the game was designed really to be 2 players they just didn't fix the comp.
How 'bout in MK2, sub-zero can throw an iceball twice and not get double ice backfire. Scorpion and Kitana can throw repeated projectiles. Subby can freeze the ground then throw a projectile. Side note: Smoke, Noob Saibot, Reptile, and Scorpion, while controlled by the AI has Sub-Zero's fighting stance when they just stand there and do nothing...


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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She's done it to me up to *5* times. I honestly didn't think she was going to stop.
Matt
Matt
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I recently purchased MK2 for SNES and even on very easy the computer AI is insane. You can't throw a spear, ice thingy or anything they duck or block it all it's friggin insane. And for Shao Kahn even he's extremely hard to beat on very easy. The AI for that game is ridiculously crap!
There's my two bobs worth!
There's my two bobs worth!

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MKII SNES AI on very easy mode WAS very easy.
Tip:
On every normal fight except perhaps the last one (the one before the question mark), all you need to do on very easy mode is to duck, wait for the computer to walk up to you, then uppercut them. That's it. Keep uppercutting them until they are dead. It's THAT easy.
The fight before the question mark and Shang Tsung (the fight straight after the question mark) are a little harder (they don't seem to fall for the uppercut trick very often) but nothing you shouldn't be able to handle. Jump kicks and sweeps work pretty well.
Kintaro is a bitch as usual, but he's definately easier than he is on harder skill levels. He'll fall for jump kicks pretty regularly.
Shao Kahn is a panzy no matter what skill level you play him on. Jump towards him but don't do an aerial attack, instead just duck his attempted attack, then uppercut. Rinse and repeat. The only attack you can't duck is his shoulder charge, but he usualy doesn't do that too often.
White_Pointer
Tip:
On every normal fight except perhaps the last one (the one before the question mark), all you need to do on very easy mode is to duck, wait for the computer to walk up to you, then uppercut them. That's it. Keep uppercutting them until they are dead. It's THAT easy.
The fight before the question mark and Shang Tsung (the fight straight after the question mark) are a little harder (they don't seem to fall for the uppercut trick very often) but nothing you shouldn't be able to handle. Jump kicks and sweeps work pretty well.
Kintaro is a bitch as usual, but he's definately easier than he is on harder skill levels. He'll fall for jump kicks pretty regularly.
Shao Kahn is a panzy no matter what skill level you play him on. Jump towards him but don't do an aerial attack, instead just duck his attempted attack, then uppercut. Rinse and repeat. The only attack you can't duck is his shoulder charge, but he usualy doesn't do that too often.
White_Pointer
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Cheers dude ill definately try all that, and yeah the first couple of fighters are easy but somehow they duck or block any projectile that is thrown at them. I reckon the AI is pretty shit but stuff it, it's a great game none the less!
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MK 4
- As with the other MK games on Very Hard Difficulty the computer will always win the battle of the throws. This applies to the joint breaking moves as well.
- The computer can use the dodge command quickly over and over again while an human can only do it once and must wait a certain amount of time before he/she can do it again. I believe the dodge move is on some sorta timer.
MK3-UMK3-MKT
- The computer has infinite run. They can run combo then run immediately after the combo and combo you again even tho their run-bar is clearly full.
MK2
- Sub-Zero and Scorpion can NEVER hit a computer controlled character with the Freeze and Spear when they are standing. It will be ducked and or blocked unless you can get the computer to jump into the attack.
- As with the other MK games on Very Hard Difficulty the computer will always win the battle of the throws. This applies to the joint breaking moves as well.
- The computer can use the dodge command quickly over and over again while an human can only do it once and must wait a certain amount of time before he/she can do it again. I believe the dodge move is on some sorta timer.
MK3-UMK3-MKT
- The computer has infinite run. They can run combo then run immediately after the combo and combo you again even tho their run-bar is clearly full.
MK2
- Sub-Zero and Scorpion can NEVER hit a computer controlled character with the Freeze and Spear when they are standing. It will be ducked and or blocked unless you can get the computer to jump into the attack.

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metallica Wrote: Cheers dude ill definately try all that, and yeah the first couple of fighters are easy but somehow they duck or block any projectile that is thrown at them. I reckon the AI is pretty shit but stuff it, it's a great game none the less! |
Didn't I just say not to use projectiles? o_O
Nikodemus Wrote: MK2 - Sub-Zero and Scorpion can NEVER hit a computer controlled character with the Freeze and Spear when they are standing. It will be ducked and or blocked unless you can get the computer to jump into the attack. |
Not entirely true, I've caught the computer with both of them from a standing position quite a bit.
White_Pointer
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