Which MK game was the biggest disappointment?


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When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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I don't understand why you say you know all the differences, and then say there aren't enough differences, and twice said there was NO difference, then later said there wasn't MUCH differe. That doesn't make any sense.
Am I the only one who's seeing this? When you make a comment that needs a face, or some kind of emphasis on a word to imply sarcasm, do it, because people can't tell what you mean when you say "Like every MK game before it" whether you mean it as a joke or not. That was an unnecessary comment to boot. Either you mean it or you don't.
MK1-MKT have significantly MORE difference, per non pallet swap character than MK4. In MK4, EVERYONE is a pallet swap. That's all *I* was ever saying. You say there is none, not enough, not much. Come on. Which is it? The difference between a 2D game of all male Ninjas with all having a unique special list compared to MK4 as is would be nothing. The fact that Jax can do a roundhouse from the same distance away as Liu Kang, and Jax misses and Liu Kang does not, is more different than anything in MK4. It seems like you are trying to compare the gameplay of MK4 with the rest of the MKs, there is no comparison, MK4 is weak.
Am I the only one who's seeing this? When you make a comment that needs a face, or some kind of emphasis on a word to imply sarcasm, do it, because people can't tell what you mean when you say "Like every MK game before it" whether you mean it as a joke or not. That was an unnecessary comment to boot. Either you mean it or you don't.
MK1-MKT have significantly MORE difference, per non pallet swap character than MK4. In MK4, EVERYONE is a pallet swap. That's all *I* was ever saying. You say there is none, not enough, not much. Come on. Which is it? The difference between a 2D game of all male Ninjas with all having a unique special list compared to MK4 as is would be nothing. The fact that Jax can do a roundhouse from the same distance away as Liu Kang, and Jax misses and Liu Kang does not, is more different than anything in MK4. It seems like you are trying to compare the gameplay of MK4 with the rest of the MKs, there is no comparison, MK4 is weak.
oh god just shut the fuck up and quit arguing over something you're not going to prove wrong to me.
it meant exactly what it said. konqrr said they didn't take enough time to individualize each character and focused on the special moves. like every mk game before it (which i said). you had a period over that comment and tried to act all superior. i know there's a difference when it comes to uppercuts in games before it. and sweeps. and other standard basic moves. quote me where i said they never existed. you can't. thankies. but there's not enough of a difference to say "OMG LIKE MK2 HAS TOTALLY DIFFERENT MOVES THAN MK4 MAN!" when it doesn't. maybe different hit detections. but only a half a frame difference. it's not enough to pretend they're totally different than mk4's system. now quit arguing.
and no, not every character in mk4 is exactly the same. tanya is different.
MK2KungBroken Wrote: Am I the only one who's seeing this? When you make a comment that needs a face, or some kind of emphasis on a word to imply sarcasm, do it, because people can't tell what you mean when you say "Like every MK game before it" whether you mean it as a joke or not. That was an unnecessary comment to boot. Either you mean it or you don't. |
it meant exactly what it said. konqrr said they didn't take enough time to individualize each character and focused on the special moves. like every mk game before it (which i said). you had a period over that comment and tried to act all superior. i know there's a difference when it comes to uppercuts in games before it. and sweeps. and other standard basic moves. quote me where i said they never existed. you can't. thankies. but there's not enough of a difference to say "OMG LIKE MK2 HAS TOTALLY DIFFERENT MOVES THAN MK4 MAN!" when it doesn't. maybe different hit detections. but only a half a frame difference. it's not enough to pretend they're totally different than mk4's system. now quit arguing.
and no, not every character in mk4 is exactly the same. tanya is different.


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....I stab morons....
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MENTHOL, people can't read. I don't even know how they expect to get good when they can't even read...... just sad......
out of just wonder'n.... do any of you clowns play any other game hardcore besides this? 3rd strike, KOF series, or umm....Soul Calibur?
out of just wonder'n.... do any of you clowns play any other game hardcore besides this? 3rd strike, KOF series, or umm....Soul Calibur?


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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LOL


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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Actually, I have this sig on another MK board lol, I never got around to putting it on here. I figured now was as good a time as any. Wrong again.

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Well, you say there is no difference in the standart moves?
Try to jumpkick a standing enemy with Liu Kang, and that with Shang/Baraka.. there is a major difference.
Try a standing HK with a ninja or with Jax, you can see that the hitrange is very different.
Of course there are looking all like the same, and the commands for the moves are the same, but they have great different,s that play a major role in VS Fighting.
Even such simple thinks like a crouching kick are different from char to char.
Like you can duck under Liu,s Low Fireball with the Female Ninja,s ducking lk ect.
Of course in other games the standart moves look different, but in the end the hitrange/speed ect. is what is important.
Try to jumpkick a standing enemy with Liu Kang, and that with Shang/Baraka.. there is a major difference.
Try a standing HK with a ninja or with Jax, you can see that the hitrange is very different.
Of course there are looking all like the same, and the commands for the moves are the same, but they have great different,s that play a major role in VS Fighting.
Even such simple thinks like a crouching kick are different from char to char.
Like you can duck under Liu,s Low Fireball with the Female Ninja,s ducking lk ect.
Of course in other games the standart moves look different, but in the end the hitrange/speed ect. is what is important.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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MENTHOL Wrote: there's no reason to give a list of anything because i already know everything. my original reply was nothing more than pointing out 1-4 had no indiviuality when it comes to characters. not everything has to turn into frame data. |
and you transformed that reply into everyone having the same hit detection? how? are you retarded? they have the same basic moves which doesn't give them much individuality. you're making a mountain out of an ant hill and just started assuming like morons always do.


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MKKUNGBREAK, why are you such a maroon? just curious
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hm, lets see, well i liked mk1, mk:Da and mk:te the most as they brought originality to they're selves, but the biggest disappointment would be mk4, i actually liked playing mk:sf, i thought it was uuber fun, especially the guns (yes im a sociopath now shut up!) and i always thought mk4 was the worst, the disappointment value just, ugh it was horrible, jax, reiko and noob, only three i liked, jax had a conservitive look, reiko was more of a "new" ninja but had his own difference, and noob finally was not just a blackened out scorpion, but the other characters, ugh, sonya with a ponytail, BAD IDEA! it is just horrible, sonya needs long hair granted, like in mk:da, but a ponytail down to her ass? HELL NO! tanya? what the hell kind of character is that? one who cant keep her fingers out of herself? seriously! shinnok i actually thought was going to be a good character, since i hate shang tsung i did not like the "immitate" moves of his, when fighting shinnok in arcade, he does'nt do a single immitate move at all! he just runs, picks up skull, throws it, you duck, uppercut, throw in maximum damage combo and then he pulls out his war-spear, and then, oh no does'nt do the three hit maximum damage combo... HE THROWS IT AT YOU! what in the fuck!?! and the maximum damage combo thats availible for all characters, its strange, its one of the easiest ways to win granted but it was not needed for EVERY character, ugh it is boring, and the goro battle, yes at first he is hard, but afte rlike, three tries you can whoop his ass, moloch was harder to beat then goro was, so in cunclusion, that is my rant on why i hate mk4.
oh and one more thing, i hate reptile back then, though i love his pimpalicious pimp daddy reptile look from mk:da.
oh and one more thing, i hate reptile back then, though i love his pimpalicious pimp daddy reptile look from mk:da.

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noob_sareena Wrote: oh and one more thing, i hate reptile back then, though i love his pimpalicious pimp daddy reptile look from mk:da. |
Pimp daddy Reptile! LOL!!
noob_sareena Wrote: but the biggest disappointment would be mk4, |
Oh, and thankyou for responding to the Thread Subject....
That was the first subject-related post for 21 POSTS!


About Me
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When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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You continually contradict yourself. It's nonstop, almost every post you flip flop your point. Your position is weak, just admit it. You asked for the post, I showed it, and you don't like it, so you change the point again. Sorry but you lose buddy. Just about every game has a standard move set up, in the VS games, characters have different animations representing clear cut ranges for attacks, characters like Dhalsim who can reach 3/4 the way across the screen. This game is based on real life human beings and their respective ranges, which in real life again for human beings is only a few inches here and there. You have to take the game for what it's worth, these aren't characters who change their physical shape per attack, or fire projectiles with single button tapping. Each character has their own specific nuances and individuality, not as much as other games, but it still there, and moreso than MK4.
You obviously have difficulty understanding anything than what you want to, again not unlike a lot of other people here and other boards, and what you want to think is wrong. You might say the same thing about me, but at least I talk about the facts, not my opinions.
There is no debate about this, you yourself even said "I know all the differences" so you're arguing with yourself too. There's nothing you can say that will change the facts. You can imagine that they change in your own little world where two opposing statements can mean the same thing, or two of the same statement can mean different things, but no matter how you look at it, you're wrong. Facts are facts, and incase you haven't noticed, I don't argue about things unless people dispute what is known, when I guess at something and someone else says what's up, I accept that because they are putting in a valid response, not an opinion. Opinions are things like "Who's your favorite character" things like that which on not objective. Not which AI is better because you then have to define better. You define better as more fun to play against. That's an entirely different topic. Better can also, and more realistically mean, which is more skilled at winning. When you play the computer in a controlled situation allowing them the chance to win, the winner is UMK3. When you play by patterns, MK3 has ultimately the weaker of the two when you break it down to the simplest pattern AI break.
We're not talking about conjecture we're talking about science.
You obviously have difficulty understanding anything than what you want to, again not unlike a lot of other people here and other boards, and what you want to think is wrong. You might say the same thing about me, but at least I talk about the facts, not my opinions.
There is no debate about this, you yourself even said "I know all the differences" so you're arguing with yourself too. There's nothing you can say that will change the facts. You can imagine that they change in your own little world where two opposing statements can mean the same thing, or two of the same statement can mean different things, but no matter how you look at it, you're wrong. Facts are facts, and incase you haven't noticed, I don't argue about things unless people dispute what is known, when I guess at something and someone else says what's up, I accept that because they are putting in a valid response, not an opinion. Opinions are things like "Who's your favorite character" things like that which on not objective. Not which AI is better because you then have to define better. You define better as more fun to play against. That's an entirely different topic. Better can also, and more realistically mean, which is more skilled at winning. When you play the computer in a controlled situation allowing them the chance to win, the winner is UMK3. When you play by patterns, MK3 has ultimately the weaker of the two when you break it down to the simplest pattern AI break.
We're not talking about conjecture we're talking about science.
all that typing for absolutely nothing. didn't even read because there's no point.
facts:
1) i never disagreed with the hit ranges.
2) i never once said that every attack in 1-3 had the same hit ranges.
3) i did say all characters had the same moves.
4) all characters do have the same moves and therefore don't have much individuality. just different hit ranges.
sorry bro but you got jack shit going for you. i know about the hit ranges. but all characters have the same moves. it's a fact. you're a moron and can't read. case closed.
incase you still can't read, i know about the hit ranges and agree with you. that's your whole argument. so why are you debating it when i agree about the hit ranges? oh, i know, you're a moron who just makes arguments out of his ass for no reason. like b00gie said, why are you such a maroon? just curious.
facts:
1) i never disagreed with the hit ranges.
2) i never once said that every attack in 1-3 had the same hit ranges.
3) i did say all characters had the same moves.
4) all characters do have the same moves and therefore don't have much individuality. just different hit ranges.
sorry bro but you got jack shit going for you. i know about the hit ranges. but all characters have the same moves. it's a fact. you're a moron and can't read. case closed.
incase you still can't read, i know about the hit ranges and agree with you. that's your whole argument. so why are you debating it when i agree about the hit ranges? oh, i know, you're a moron who just makes arguments out of his ass for no reason. like b00gie said, why are you such a maroon? just curious.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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Funny how that's all I ever said too. You've been the one making this out to be more than what it is. Fear of being wrong man, that's why you claim you didn't read it. Their ranges and forms are their indivuality.
there's NOTHING to be wrong about. absolutely NOTHING. i KNOW about the hit ranges. does that intimidate you? does that make you cry because *gasp* someone else knows about the games?
the characters have no individuality in the general sense. as i said from the beginning. it's a fact. deal with it.
the characters have no individuality in the general sense. as i said from the beginning. it's a fact. deal with it.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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Does MK4 have less individuality than 1 through T?
for the basic moves, yes. i even stated that earlier. but it has the weapons to make up for it.
umk3/t: different hit frames for the basic moves. different combo links.
mk4: weapons and ground weapons. side stepping.
mk4 lacks what umk3 has and vice versa. therefore, as i said from the beginning when konq made the statement, mk4 is like every mk game before it in the general sense they didn't do enough to individualze the characters. you say different hit frames to individualized characters, i say weapons. but you're a moron if you start preaching how one game individualizes better than another when both are equal in that department.
umk3/t: different hit frames for the basic moves. different combo links.
mk4: weapons and ground weapons. side stepping.
mk4 lacks what umk3 has and vice versa. therefore, as i said from the beginning when konq made the statement, mk4 is like every mk game before it in the general sense they didn't do enough to individualze the characters. you say different hit frames to individualized characters, i say weapons. but you're a moron if you start preaching how one game individualizes better than another when both are equal in that department.
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Thanx for the entertainment dudes...
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