Which MK game was the biggest disappointment?
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posted05/07/2004 12:36 AM (UTC)by
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krsx66
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04/13/2004 02:29 PM (UTC)
IYO, which game let you down the most. I was going to say MK3, but I just started playing it again and i'd forgotten how much fun it is! So my vote goes to MK4 instead. I remember alot of hype surrounding the game back in 97 and then when it came out I was pumped for the 3-D and weapons. It had potential, but unfortunatly it fell short of my expectations.sad
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
05/04/2004 08:12 PM (UTC)
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MK4...too much time trying to go 3-D that they forgot how to individualize the characters other than special moves and costumes.
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MK2KungBroken
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The Prophet - R.I.P. 1979-2006www.kombatnetwork.com
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When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
05/04/2004 09:55 PM (UTC)
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I would have to go with MK4 on this one, it's a shell of a game. I almost went with MKDA because I really thought it was going to bring MK out of a rut it was in, but no arcade version hurt the overall popularity, not that arcades dictate game popularity much anymore, but there are tons of people who read about arcade tournaments who never go to arcades, and if a lot of people are playing arcade MK in tournys, they might want to try it as well and learn tactics. Having console tournys just isn't the same.

Matt
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djant663
05/05/2004 12:21 AM (UTC)
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mk 4 was the werst it was to ezey
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CMETH
05/05/2004 12:47 AM (UTC)
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It's hard to say really. While I did enjoy MK4 and it's not a bad game it was a let down cause of the hype that came before it.

Now if you're asking which game is the worse, then MK:DA gets my vote.

But for biggest let down, MK4 was it.
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buterbals113085
05/05/2004 12:58 AM (UTC)
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I dont think there has been a bad MK game. They were all very good. The only one that i liked the least was MK4. The boss was way to easy and lame. He could have been way better. The game was way too easy. Also it was very fast paced. MK3 and MK2 are my fav.
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takermk
05/05/2004 01:32 AM (UTC)
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MK4 was the biggest disapointment. It was a good game, but it didn't have all that it needed. Most of the fatalities were copies of MK2 and MK3 ones. And it was also too easy for an MK game. Even though it was 3D, the transition from 2D to 3D wasn't done well enough.
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trynax
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717313=Rain Can Be Found In The Graveyard

05/05/2004 04:48 AM (UTC)
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MK:Deadly Alliance was a huge disappointment for me. Seeing all the power they had to use, and also hoping for the same controls from passed MK games, and then being disappointed completely. Too much memory I think was wasted in the Krypt.
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XiahouDun84
05/05/2004 05:31 AM (UTC)
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For me: MK3. Coming off of MK2 which was awesome, and there was so much hype that went into it too. No Scorpion or Kitana or even Reptile, and as much as I like Kabal, he's no Scorpion. Sub-Zero was maskless, which as the time turned me off. Stryker and Nightwolf were jokes to me and the cyborgs at the time were a little jarring.
Also, I had the SNES version which wasn't, nor was the Genesis for that matter, that great in terms of quality.
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Dark_Subzero
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The Hoax Creator- Dark_Subzero

05/05/2004 07:29 AM (UTC)
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MK:DA gets my vote. All the other Mortal Kombats boasts speed, gruesome fatalitys, great chracacters, easy control system, and Uppercuts. MK:DA seems to lack all of this and It does not have the same feel as any other Mortal Kombat game, to me, its just another beat em up. And the worst things is, There is no uppercutting on MK:DA, that was a let down.
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ErmacWins
05/05/2004 07:55 AM (UTC)
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Definitely MK4.

The graphics were terrible and very corny.
The gameplay wasn't as tight as previous MK's.
Compared to Ultimate MK3, the number of selectable characters was a joke.
The music was boring.


Overall, MK4 was just a very generic fighting game. And there was absolutely no replay value at all.

A major step down from Ultimate MK3.
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MENTHOL
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05/05/2004 09:32 AM (UTC)
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Konqrr Wrote:
MK4...too much time trying to go 3-D that they forgot how to individualize the characters other than special moves and costumes.


like every other mk before it? well, the dial-a-combos in mk3/umk3 made each character different. then again, the weapons in mk4 made each character different.
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MK2KungBroken
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The Prophet - R.I.P. 1979-2006www.kombatnetwork.com
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
05/05/2004 10:30 PM (UTC)
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Believe it or not, in every MK game before 4, there were disctinct nuances between normals for characters, HKs, uppercuts, LKs, sweeps, jabs, roundhouses, jump kick, jump punches, all had different collision boxes (as long as they werent pallet swaps) which makes for a significant different per character. MK3 Kung Lao's uppercut is possible the worst in MK3, and Sindel, Sonya, and Jax have the worst roundhouses. Sheeva's roundhouse is pretty bad too, you have to really position her well to take advantage of the length of her leg. Character size and the way they fall also makes it different in juggling situations, and how they fly off launchers. There's a different timing on Human Smoke's LK, LP, JK, teleport punch harpoon combo for characters like Shang Tsung, the female ninjas, Sheeva Liu Kang and Robots then the rest of the cast. MK4 was weak. It was all skins on the same model for the guys and even Sonya and Tanya did things exactly like the males. All you were looking at was, "Who has the most abusive special move" and that was Tanya, then Sektor.

Matt
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MENTHOL
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05/06/2004 12:00 AM (UTC)
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"All you were looking at was, "Who has the most abusive special move" and that was Tanya, then Sektor."
don't put words in my mouth. i know all that. but everyone had the same basic moves throughout 1-4. not much individuality compared to the street fighters and what have you. mk4 didn't totally break the code of having the same moves but being different from each other. tanya proves that with her height playing a different factor from the other characters.
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Born-Again-Vampire
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Anything war can do, peace can do better.
05/06/2004 01:05 AM (UTC)
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Anyone who says MK4, must have forgotten about something called "MKSF"
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dreemernj
05/06/2004 01:34 AM (UTC)
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born-again-vampire Wrote:
Anyone who says MK4, must have forgotten about something called "MKSF"


MKSF was not forgotten. From the first moment I heard about it I thought it sounded like garbage. I would have needed to have higher expectations of it to be disappointed by it.

Mk4 I had really high expectations of. I thought it would be fantastic and was let down by the lack of variety and depth.

By the time MKGold came out, I knew the system wasn't going to be entertaining to me. I remember the back of the packaging for MKG mentioning something about unique moves for every character and then they still just reused basically all the mocap. Truely a shame.
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MK2KungBroken
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The Prophet - R.I.P. 1979-2006www.kombatnetwork.com
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
05/06/2004 01:44 AM (UTC)
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Menthol, I didn't mean you specifically, I meant anyone playing the game, I should have said "all we were looking at". The only differences between characters were special moves, all their other moves were uniform in speed and form, in 1 - MKT there were differences in all non pallet swaps. I can go through and give a list of who has the best of each regular move if you'd like in UMK3 and MKT. And as for Special Forces, DreemerNJ is right, in order to be a disappointment, you need to have some kind of expectations, I did not, and have never even played it, that's why 4 is the biggest disappointment for me. I thought it would have brought forth a new age of MK, but it didn't, it almost destroyed it.

Facts.

Matt
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MENTHOL
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05/06/2004 02:31 AM (UTC)
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there's no reason to give a list of anything because i already know everything. my original reply was nothing more than pointing out 1-4 had no indiviuality when it comes to characters. not everything has to turn into frame data.
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MK2KungBroken
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The Prophet - R.I.P. 1979-2006www.kombatnetwork.com
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
05/06/2004 02:47 AM (UTC)
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Bro, honestly, what are you talking about?
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MENTHOL
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05/06/2004 02:56 AM (UTC)
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the characters in 1-4 having no individuality outside of special moves.
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krsx66
05/06/2004 03:00 AM (UTC)
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MK2KungBroken Wrote:
Bro, honestly, what are you talking about?


LOL, I was thinkin the same thing!!!
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MENTHOL
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05/06/2004 03:11 AM (UTC)
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krsx66 Wrote:


LOL, I was thinkin the same thing!!!


LOL sure you weren't!!!

the frame data comment was a joke. everything else, what's so fucking hard to understand? the characters in 1-4 don't have much individuality outside of special moves. they all possess the same basic moves. why's this even being a debate when we all know the truth? it's like you're trying to prove me wrong about something i already know.
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dreemernj
05/06/2004 03:31 AM (UTC)
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I think different people have differing levels of involvement with the gameplay in MK. Some people think that because they all have HP, LP, HK, LK, they are identical, because the game doesn't have the variety of different movements that other games have, like the versus series. While others like to see who has the best roundhouse or the best uppercut, etc, because once you start comparing characters they can be relatively different. Different enough, at least, to say that certain characters have better uppercuts then other characters, or better jump punches, or better HKs.

Some of these nuances were lost in MK4 because punches, kicks, uppercuts, and roundhouses were no longer similar, they were identical. It lost some of the variety to me because there was no longer any difference really, when there used to be noticeable difference.
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MENTHOL
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05/06/2004 03:56 AM (UTC)
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i agree that mk4 didn't have enough of a difference between characters and i never argued it did. but at the same token, only us mk nerds know about the differences. the only real biggie in mk4 is tanya and goro (if we're counting home versions). but in the general sense, 1-4 didn't do much to seperate the characters enough.
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Nikodemus
05/06/2004 04:10 AM (UTC)
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I liked em all...they all have good and bad points. MK2 will probably always be my favorite tho.
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