On the heels of the previous story concerning Game Informer interviewing Ed Boon about Mortal Kombat: Armageddon on the Nintendo Wii comes an interview by 1UP about the same subject. In this interview, however, less emphasis is made on the different possibilities that could be seen with MK: Armageddon on the Wii, and more on Ed defending his earlier comments about the Wii. From the article:

1UP: We've seen a few less than enthusiastic comments about Wii from you in the past, so it was a surprise to hear that Armageddon is on its way to the system. How did that come about?

Ed Boon: Actually, my comments in the past were not "less than enthusiastic" -- rather they were responses to questions that I was asked about how Mortal Kombat could be done (with the traditional play mechanic) on a new controller. Since the Wii controller has fewer buttons than a traditional PlayStation or Xbox controller I was wondering at the time what we would be able to substitute for the missing buttons. Remember, at the time of the original interview, I hadn't even touched a Wii controller. As far as doing something new, there are obviously a million new ideas that come to mind in working with what we now know as the Wii controller.

How did Mortal Kombat come to the Wii? Midway has always made games for Nintendo consoles and there's no reason to think that Wii wouldn't support their new system.

1UP: Was it your idea to make the Wii version of Armageddon, or did someone show you a way that it could work that convinced you?

EB: While I'd like to think that I have a role in the decision making here at Midway, there are many more factors involved in making that call. It was a collective decision to bring Mortal Kombat to the Wii, along with several other upcoming Midway titles.

1UP: Have your thoughts on the system being risky for Nintendo ("I think Nintendo would be crazy to bet the farm on such a dramatic departure from what people are accustomed to." -Electronic Gaming Monthly, December 2005) changed?

EB: I believe my comment was referring to the idea of Nintendo only making the new Wii controller and not offering a traditional game-pad controller as another option. I thought they would be crazy to not allow more traditional games to be made for their system and as I suspected, Nintendo decided to also offer a traditional game-pad controller, as well as the new Wii controller. Obviously, Nintendo isn't crazy. Wii all know that!! [Smiles]

...

1UP: I understand you can't provide specific details on the game at this time, but can you confirm whether it's in the plan to use the "shell" controller for the game or not?

EB: Unfortunately I can't confirm the use of any of the controllers at this time. But I can assure you that we are definitely going to look into all of the controller options available to the Wii. Wii would be crazy not to. Sorry, I couldn't resist. [Smiles] We'll be sure to let you guys know later this year what we at Midway decide to do... we're obviously excited to look at all of the possibilities that the Wii has to offer.

MK: Armageddon for Nintendo Wii will be released in the first part of 2007; as we learn more about it, we'll be sure to report it here.

To read the interview in its entirety, click here.

Our thanks to forum member for the heads-up on this new interview!