Avatar
Jaybe2K4
07/05/2004 01:31 AM (UTC)
0
OK! this should end all debates, and effectively stop people from spamming up the thread.

To the people looking forward to MK: great, same here, but you don't need to flame others because they don't share your excitement for a new MK. Just because someone thinks fighting-system needs improvement doesn't make them any less of a fan. Quite the contrary, I would think it makes them more of a fan because they care about MK and believe the franchise needs to evolve.

To the aforementioned people who dislike the fighting: MK has never been a great fighter. Overall has it been a good game? yes. But the beauty of MK is anyone can learn a couple moves and pick it up and play... AND most importantly have FUN. You change the simplicity and you alienate many of the core players (and more importantly to Midway, buyers). If the fighting aspects turn you off so much, don't play... simple. Play VF:4 or Tekken or DOA or Soul Cali, or whatever you prefer.

To those who brag about their skill in this and countless other threads: No one cares. No one gives a flying fuck how good you SAY you are. MKD is coming. It's going to be online (and there are numerous other mods that let you play classic games online). You can show off your skillz there. Otherwise, don't write checks that your ass can't cash.

Nuff Said
Avatar
MENTHOL
Avatar
About Me
07/05/2004 01:58 AM (UTC)
0

BMF23 Wrote:
...you will never be half of what I am...you are just some guy who no one cares about no one knows who you are ur just some guy trying 2 seem cool on the internet


LOL yeah. I forgot you're recognized worlwide. lol jobbers.
Avatar
Sub-Zedox
Avatar
About Me

<img src ="http://www.comixodez.com/Sets/mkosig2.png"

www.ComiXodeZ.com

07/05/2004 02:01 AM (UTC)
0
For 1- I agree with Alpha, I'm not looking forward for MK:D (MKDA = MKD alpha imo).

Secondly- For you people who ask why he is posting here. He is posting this because he wants to find out who else here feels him. He is NOT trying to get people against it as someone has stated. He just wants to find out what I stated above. I know Alpha (from what I have seen and I think I've seen him in chat) and he is a mk fan (not a fanboy).

Thirdly - In my opinion MKDA wasn't all that. I would play Soul Calibur over MKDA (and I mean soul calibur 1 on dreamcast). I would probably play that over MKD. MK:D will have high sales for reason of this :
1- MK has a high degree of fans (obvious)
2- (the main reason) It's coming out in a time that no other fighting game is out (which MK:DA did and that is how it got successfullness (a word?) and probably how MK:D will. The only thing that might close is DOA:Ultimate but since that is only going to be xbox only, it really won't span over the two systems.
3- Online fighting game. (Only competition is the one I stated above).
The only tweaks I have seen in MK:D gameplaywise is the speed and that they have more moves (which they should of had in MK:DA which wasn't that many).
I will get it, but probably not when it comes out.

But to answer your question truthfully Alpha, you are not the only one looking forward MKD. There are many other people that I know of that aren't either. It's not high on my list, but I'll get it a little while after.
Avatar
BMF23
Avatar
About Me

Damnit we're down 1 and it's the fuckin 4th quarter

07/05/2004 02:08 AM (UTC)
0
cuz i said i was right?
Avatar
EdenianNinja
07/05/2004 02:13 AM (UTC)
0
Well, if yur a MK FAN, instead of talkin crap about it, u shud instead support it! to me, mk is better than tekken and sf....

FLSTYLE Wrote:



MK fans are MK fans whether people like the current version or not, I said that back on the 1st page.

Avatar
Faction
Avatar
About Me

Hither came Conan the Cimmerian...

07/05/2004 03:09 AM (UTC)
0

EdenianNinja Wrote:
Well, if yur a MK FAN, instead of talkin crap about it, u shud instead support it! to me, mk is better than tekken and sf....

FLSTYLE Wrote:



MK fans are MK fans whether people like the current version or not, I said that back on the 1st page.


yes but u can still love a game but not like the current incarnations, i hate to say it but MKs been on the steady decline and some major changes in the gameplay dept need to be undergone
Avatar
Jaybe2K4
07/05/2004 03:49 AM (UTC)
0
yeah, you can be an MK fan and not like the current game... just like you can like a certain band or artist, but not think that a particular album is that great or up to par with previous one's.

people like Q and FLSTYLE can state their opinions. in fact most of what they say I agree with. but i won't claim to be a 'hardcore' fighting guru, I don't see the NEED to have a more advanced/complex fighting system. That's like saying "NFL Blitz needs more realistic stats and physics!" if you want that, play Madden (or in this case, Virtua Fighter/Tekken). Deception looks to me like a flawed but fun game, and i will still buy it (sooner or later).
Avatar
Faction
Avatar
About Me

Hither came Conan the Cimmerian...

07/05/2004 04:54 AM (UTC)
0

Jaybe2K4 Wrote:
yeah, you can be an MK fan and not like the current game... just like you can like a certain band or artist, but not think that a particular album is that great or up to par with previous one's.

people like Q and FLSTYLE can state their opinions. in fact most of what they say I agree with. but i won't claim to be a 'hardcore' fighting guru, I don't see the NEED to have a more advanced/complex fighting system. That's like saying "NFL Blitz needs more realistic stats and physics!" if you want that, play Madden (or in this case, Virtua Fighter/Tekken). Deception looks to me like a flawed but fun game, and i will still buy it (sooner or later).


well my problem with MK ISNT that it is a goofy game that isnt elite, its that its a goofy game PRETENDING to be elite. i would never consider MK to be an elitist title, what with the fatalities and hokey gore (i love it all but its not very serious or graphic, eternal champions and weaponlord were serious, yet graphic). i liked MK because it was a good "breather" game. when i got sick of playing a more intense "deep" fighter i'd go play MK, it was still fun as hell but u didnt have to be elite h4xx0rz to have a good time. the new MKs r trying to be somethign they're not and the sooner boon figures that out the better. the return of fatalities and minigames r a good sign but the core GAMEPLAY is what needs the overhaul
Avatar
Jerrod
Avatar
About Me
MKO Moderator, Story Writer, Actor
Signature by Pred
07/05/2004 12:44 PM (UTC)
0

MENTHOL Wrote:
what a jump cancel is, or what a run jab is.

Jerrod Wrote:
Off topic, but what are those?

colguile Wrote:
GAAAAAAAAAAHAHAHAHAHAHAHAHAHA!
Yeah, The MAJORITY of MK fans don't know WTF that is and thusly know absloutely nothing about MK's gameplay. You may think you may know but you don't.
Hey, I've played the MKs ever since the first one came out. I may not know all of the strategies required to beat a real player, but then again, I play against the computer since most of my friends don't like to play MK. Excuse me for my "ignorance" about video game strategies as "simple" as those two (speaking of which, thank you to MENTHOL and Satyagraha for PMing me with their explanations).

And why would I know absolutely nothing about the gameplay of MK just because I don't know those strategies? As far as I can tell, it has been the same thing since MK1, with only the addition of combos in MK3, and running. Honestly, the only time the gameplay did change was in MK:DA, and of course there are useless combos and useless styles for characters, since MK3 there have been good and bad combos for each player. In MK:DA, they got rid of the overly-powerful, abused uppercut, as well as the roundhouse kick, and the ability to jump in and dish out easy punishment for an opponent. I like the dial-up combos, and it's because the combos presented in games like Street Fighter are too easy to pull off (IMO). Any button masher can accidently pull off a 20-hitter on their opponent (I know I have *in Killer Instinct* when I was a huge novice to games not like MK), while in MK, you have to test and experiment what works and what doesn't.

I like how DA is, and how Deception will be, and I enjoyed the older games, but people wanted the gameplay to change, and even though it's a bad one to some, it's a welcome one to others. The characters don't all do the same thing anymore, they're all unique when they fight (there were quite a few things that some of the characters had in common concerning certain attacks, but that can be/could already be changed).

And what were the biggest complaints that I remember about MK:DA being posted in the forums? The fatalities? The secret characters? The darkness that once shrouded the game being gone? The fact that it wasn't as appealing as MK2? Those seem to all be there in this installment (I don't know about the MK2 part, so we'll have to wait on that one). I think I've ranted enough, but the point is that we all have different opinions about how we perceive Deception, so I think that we should just wait for the game to come out at least, then burn/praise it.
Avatar
MaxDam
Avatar
About Me

07/05/2004 02:55 PM (UTC)
0
To put it short: MKD is what MKDA was suppose to be from the begining, MKD is just an upgrade version of MKDA. Even fanboys have to admit it.
I know it is hard for them because anything the MK team do, they marvel it, even if it is totally bad.
Because of that, many of us aren't that excited about MKD.
Avatar
Jerrod
Avatar
About Me
MKO Moderator, Story Writer, Actor
Signature by Pred
07/05/2004 03:15 PM (UTC)
0
I'm not a fan boy, and I know crap when I see it (MK4 and supposedly Special Forces, but I've never played MK:SF to state a real opinion), but I do know that I thought that MK:DA was great. I won't bother stating my points again, but it all comes down to it being someone's opinion;

I think that DA was excellent, MK3 was better than 2, and Mythologies was alright; another thinks that DA sucked, MK2 was the best in the series, and that Mythologies was good for story only (not even to some).

In the end, it seems that whoever liked DA a lot won't mind the same system being used (lots of people didn't mind the same system from MK1-MKG), and I don't mind either. I'm just going to say that I like this fighting system a lot more than the previous one used in the older games.
Avatar
johnny_cage_win
Avatar
About Me

_________________________
No Cage? No sale!

07/05/2004 03:39 PM (UTC)
0
Let's just say that not all fights games have to have the same features, for a moment, shall we? Perhaps they don't need combo breakers. Perhaps they can just be what they are and people will like them.

MK: DA came out right after Tekken 4. Which one outsold the other? Oh, wait--MK: DA did. With all the Soul Calbier 2 hype, it SURELY outsold MK: DA, right? Wrong. It didn't.

If you dislike the game, that's fine, but don't complain because it's not identical to the other fighters out there. According to units sold, heck, it's better the way it is. Deception will play well, all of my complaints aside. ....and I'm sure that it will sell well, too.

Oh, and if you use the shadow kick right, it DOES work. You just can't use it all the time, as a new player would. I always connect at least once a match, regardless of how good the player is. It was one of the best punishing moves in DA. If you attack me and miss, you're going to get hit. It's that simple.
Avatar
Jaybe2K4
07/05/2004 04:00 PM (UTC)
0

johnny_cage_win Wrote:
Let's just say that not all fights games have to have the same features, for a moment, shall we? Perhaps they don't need combo breakers. Perhaps they can just be what they are and people will like them.

MK: DA came out right after Tekken 4. Which one outsold the other? Oh, wait--MK: DA did. With all the Soul Calbier 2 hype, it SURELY outsold MK: DA, right? Wrong. It didn't.

If you dislike the game, that's fine, but don't complain because it's not identical to the other fighters out there. According to units sold, heck, it's better the way it is. Deception will play well, all of my complaints aside. ....and I'm sure that it will sell well, too.

Oh, and if you use the shadow kick right, it DOES work. You just can't use it all the time, as a new player would. I always connect at least once a match, regardless of how good the player is. It was one of the best punishing moves in DA. If you attack me and miss, you're going to get hit. It's that simple.


while i agree full-heartedly about every fighting game not needing the same features, I disagree on your following argument and its logic. The number of games sold doesn't make it better. Tekken can't really be counted, as it was on one platform (PS2) while both MKDA and SC2 where released on every system. And MK has a more rabid following than SC, it would sell well regardless.

and the shadow kick, lol... well the shadow kick, in theory is more effective then projectiles although it travels in a straight line just like any other special. Seeing as it's not a fireball, most players know that they need to be close to use it (just like any other 'special') If you knew its timing and range, it could be a good move, but really you could only use it if your opponent was was close, jumping at you, or missed one of their own attacks (pretty much like every projectile/dash move)... oh, and it could be canceled out by almost any short combo. At first I found this weird, but it gives more advanced players the upperhand.

There's an argument for those who say DA's combat system is whacked, as it gives priority of combos over specials, so experienced players can easily hand n00bs (who use specials continuously) their respective asses.
Avatar
colguile
Avatar
About Me

MENTHOL:I hope the super unlockable is a video of Boon fucking Playboy models on a bed full of money in his mansion.

PSN:Realguile

07/05/2004 04:02 PM (UTC)
0

Jerrod Wrote:
MENTHOL Wrote:
what a jump cancel is, or what a run jab is.

Jerrod Wrote:
Off topic, but what are those?

colguile Wrote:
GAAAAAAAAAAHAHAHAHAHAHAHAHAHA!
Yeah, The MAJORITY of MK fans don't know WTF that is and thusly know absloutely nothing about MK's gameplay. You may think you may know but you don't.Hey, I've played the MKs ever since the first one came out. I may not know all of the strategies required to beat a real player, but then again, I play against the computer since most of my friends don't like to play MK. Excuse me for my "ignorance" about video game strategies as "simple" as those two (speaking of which, thank you to MENTHOL and Satyagraha for PMing me with their explanations).

And why would I know absolutely nothing about the gameplay of MK just because I don't know those strategies? As far as I can tell, it has been the same thing since MK1, with only the addition of combos in MK3, and running. Honestly, the only time the gameplay did change was in MK:DA, and of course there are useless combos and useless styles for characters, since MK3 there have been good and bad combos for each player. In MK:DA, they got rid of the overly-powerful, abused uppercut, as well as the roundhouse kick, and the ability to jump in and dish out easy punishment for an opponent. I like the dial-up combos, and it's because the combos presented in games like Street Fighter are too easy to pull off (IMO). Any button masher can accidently pull off a 20-hitter on their opponent (I know I have when I was a huge novice to games not like MK), while in MK, you have to test and experiment what works and what doesn't.



I'm not even going start on the bs in that post.

You really need to check yourself if you think you can pull a 20 hitter in street fighter by mashing.

lol

You have to see what works and what doesn't in any fighting game.
Avatar
Jerrod
Avatar
About Me
MKO Moderator, Story Writer, Actor
Signature by Pred
07/05/2004 04:07 PM (UTC)
0

colguile Wrote:
You really need to check yourself if you think you can pull a 20 hitter in street fighter by mashing.
You're right, my mistake, the 20-hitter I did by accident in Killer Instinct, another button-mashing combo game.
Either way, I'm for the dial-up combos and not button-mashing.
Avatar
colguile
Avatar
About Me

MENTHOL:I hope the super unlockable is a video of Boon fucking Playboy models on a bed full of money in his mansion.

PSN:Realguile

07/05/2004 04:49 PM (UTC)
0

Jerrod Wrote:
colguile Wrote:
You really need to check yourself if you think you can pull a 20 hitter in street fighter by mashing.You're right, my mistake, the 20-hitter I did by accident in Killer Instinct, another button-mashing combo game.Either way, I'm for the dial-up combos and not button-mashing.


First of all KI ain't a masher. If you played you would know why KI combos were autocombos with starters and finsihers. So just stop.

Secondly autocombos suck. Anyone who knows fighters know that autocombos LIMIT WTF you can do in a combo. You have the SAME set ups for a combo. Specials that freeze or stop into auto combo. Then they made it so you could jump in with punches to start a autocombo.

They suck.

They don't offer any sort of experimentation in the game at all. Not when you have the SAME combos offering the SAME set ups for the SAME damage.

It's retarded.

If you want a "good" autocombo system look at MK4. That is a free and expansive autocombo system that was still broken as hell suck all kinds of ass. That should be the blue print for MK. Not DA.

Autocombos are ass.

Expalin to me how autocmbos in MK offer better experimentation in the overall fighting engine over the combo systems in Tekken, VF, KOF, SF, even DOA.

Yes, the combo system in DOA was better than the cruddy combo system in MK3, UMK3, and MKDA.

DOA had preset strings but they could be broken to make new combos.

Please expalin that to me.
Avatar
Jerrod
Avatar
About Me
MKO Moderator, Story Writer, Actor
Signature by Pred
07/05/2004 05:03 PM (UTC)
0
colguile Wrote:
First of all KI ain't a masher. If you played you would know why KI combos were autocombos with starters and finsihers. So just stop.

They don't offer any sort of experimentation in the game at all. Not when you have the SAME combos offering the SAME set ups for the SAME damage.

Expalin to me how autocmbos in MK offer better experimentation in the overall fighting engine over the combo systems in Tekken, VF, KOF, SF, even DOA.

Yes, the combo system in DOA was better than the cruddy combo system in MK3, UMK3, and MKDA.

DOA had preset strings but they could be broken to make new combos.

Please expalin that to me.

I never knew that KI wasn't button mashing, because it felt like that when I played it. When I did that 20-hit with Cinder, I just randmoly smashed the buttons on the manette, and nothing more. As for experimentation, I mean in finding the actual combos, not mixing in this or that. In most fighting games I've played, you just need to press random buttons (sometimes just pressing the same one multiple times works), and voila, you get a combo. In MK, you have to at least know the combination, and if you don't, you could try to find the next hit by experimenting; there's no guarantee that pressing the same button twice will get you that second hit. That's what I mean. As for DOA, I can't say anything about it, since I haven't played it. The last VF I played was 2. Tekken 4 is fun, but I have trouble with it. That's all I can say.
Avatar
colguile
Avatar
About Me

MENTHOL:I hope the super unlockable is a video of Boon fucking Playboy models on a bed full of money in his mansion.

PSN:Realguile

07/05/2004 05:24 PM (UTC)
0

Jerrod Wrote:

I never knew that KI wasn't button mashing, because it felt like that when I played it. When I did that 20-hit with Cinder, I just randmoly smashed the buttons on the manette, and nothing more. As for experimentation, I mean in finding the actual combos, not mixing in this or that. In most fighting games I've played, you just need to press random buttons (sometimes just pressing the same one multiple times works), and voila, you get a combo. In MK, you have to at least know the combination, and if you don't, you could try to find the next hit by experimenting; there's no guarantee that pressing the same button twice will get you that second hit. That's what I mean. As for DOA, I can't say anything about it, since I haven't played it. The last VF I played was 2. Tekken 4 is fun, but I have trouble with it. That's all I can say.


Button mashing is pressing random buttons and by doing this you win a battle. Do you think you can win against a real opponent by button mashing? No. In fact, you more than likely won't EVER win a match in MK by using the preset atuos. People broke that shit and made it expansive. Autos in MK would get you killed. You win by stringing togeather a whole bunch of juggles of a single hit while using auto components to string the combo togeather.

Example: In street fighter 3 pressing random buttons does nothing. You will lose and get killed. Just like in MK you have to find what combos work well and where. But on a higher level than MK certain combos work on different characters. That's a part, and small part of the "expansive" part of a combos systemn I was reffereing to.

To be able to use DIFFERENT combos against differnt opponents depending not only on the two characters but also the size, recovery time, and buffer needed to do the combos. Benifits of hitting your opponent in a crouching vs standing? Hop punch recovery vs double jab recovery? These are all things you need to take into account when making a game.

THAT is expansive. In MK you use the SAME combos against the SAME people BIG, SMALL, whatever. You have no choice in the matter and it makes you predictable and the matches boring.

In SF you can connect a double jab. That is a good buffer for a special set up. So you go from a double jab into a light shoryuken. Instant knock down. Crouching light into a hop punch, dashing light into a standing medium---SA.

That combo will work against a lot of characters. Not all but a lot. You must work to find out what may work and what can be substituted to make the combo work for others.

And example of combos that offer and allow for increased use against one character over all others would be kens EX hurricane on 12. It crosses over allowing for continuation and placement switching.

Avatar
Jerrod
Avatar
About Me
MKO Moderator, Story Writer, Actor
Signature by Pred
07/05/2004 06:17 PM (UTC)
0
Ahh, now I understand! Thank you very much for explaining it all to me. I'm not very good at the in-depth strategies and the simple deatils that really make or break a fighting game. Sorry about getting into such a ****ed up arguement about all of this with you, man.
Avatar
Alpha_Q_Up
07/06/2004 12:52 AM (UTC)
0

Dark_MK Wrote:
RRRRRRRRRRRAAAAAAAAGH I cant stand it any longer all this negative bullshit going on!! I'm sick of hearing MKd 2.0 and its not much new, don't you people do any research, Listen at the E3 show that was only 20% of the code of the game, basiccaly its stripped down for the show, I bet you in month maybe sooner we'll start seeing vids of the 60% code and this negativity can stop,I am so sick of coming on here and seeing these stupid threads all the time, Alpha made this thread to get reaction of people cuz he likes the attention and getting people riled up, when he reads what i said he'll reply rudely, just so he can look good, basiclly i'll im saying is enogh is enough, this is one of the many reason alot of the old fans don't post here anymore cuz this board has turned into a bunch of weinners and complainers and its a Fucking mircle that i ever see a constructive thread, any ways im done, flame me if you want' i wont reply to flames, i just hope i opened some eyes.


Look the whole point of creating this thread was to see if there were actually people here who knew why they were anticipating MKD, or not, some people have made their points on why they are lokking forward to it, or why they arent. Some people are just acting like dumbasses and making themself look stupid in front of everyone. I respect everyone's opinion here whether they are looking forward to MKD or not, when I created this thread I was hoping that everyone here would be mature towards other people's opinions, but I was dead wrong. It's people like this guy up here that ruin threads that can have a good conversations or debates, but I dont care, I'm not even gonna look in this thread anymore, I thank the people in this thread who acted mature and I respect your opinions, and to those who didnt, grow up.
Avatar
MENTHOL
Avatar
About Me
07/06/2004 01:28 AM (UTC)
0

johnny_cage_win Wrote:

MK: DA came out right after Tekken 4. Which one outsold the other? Oh, wait--MK: DA did. With all the Soul Calbier 2 hype, it SURELY outsold MK: DA, right? Wrong. It didn't.



Soul Calibur 2 is nearing 6 million sold worldwide. MKDA is nearing 3 million.
Pages: 4
Discord
Twitch
Twitter
YouTube
Facebook
Privacy Policy
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.