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OK, I was just thinking, and I think that Batman's teleport is lacking something. It looks pretty straightforward, not very tricky. What Batman capitalizes on is being a very tricky, unpredictable character. So, instead of just throwing a smoke bomb down and coming down behind his opponent, I think it should go like this--
1. Batman throws his smoke bomb down and disappears.
2. At this point you have several options:
a: If you press nothing, Batman will do his usual teleport
b: If you enter the right button press or combination in time Batman will stay gone for a second or two then reappear like the current teleport.
b. Or, Batman could have several varied teleport attacks available that can be performed at any time during his disappearance, IF you enter the right button sequence in time. An example would be, one could be like Mileena's drop kick, one could be like Scorpion's old teleport punch, and one could be like Kung Lao or Noob's where they come up from the ground and can either lead into a punch, kick, or throw.
What this would do is create a real element of suspense and surprise for anyone who is playing against Batman. So, if you're playing against him and he disappears, it's like, "oh, shit, where did he go?" and you must be prepared to be attacked from any angle.
So, what do you think? Feel free to forward my idea to anyone who can actually present it in some way to Boon.
1. Batman throws his smoke bomb down and disappears.
2. At this point you have several options:
a: If you press nothing, Batman will do his usual teleport
b: If you enter the right button press or combination in time Batman will stay gone for a second or two then reappear like the current teleport.
b. Or, Batman could have several varied teleport attacks available that can be performed at any time during his disappearance, IF you enter the right button sequence in time. An example would be, one could be like Mileena's drop kick, one could be like Scorpion's old teleport punch, and one could be like Kung Lao or Noob's where they come up from the ground and can either lead into a punch, kick, or throw.
What this would do is create a real element of suspense and surprise for anyone who is playing against Batman. So, if you're playing against him and he disappears, it's like, "oh, shit, where did he go?" and you must be prepared to be attacked from any angle.
So, what do you think? Feel free to forward my idea to anyone who can actually present it in some way to Boon.

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Boobie Wrote:
Shang getting a teleport is definitely a very interesting (and very awesome) addition to him, possibly making him a little bit more reliant on head games as before?
Shang getting a teleport is definitely a very interesting (and very awesome) addition to him, possibly making him a little bit more reliant on head games as before?
He had a teleport in Armageddon.


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TrueNoob Wrote:
OK, I was just thinking, and I think that Batman's teleport is lacking something. It looks pretty straightforward, not very tricky. What Batman capitalizes on is being a very tricky, unpredictable character. So, instead of just throwing a smoke bomb down and coming down behind his opponent, I think it should go like this--
1. Batman throws his smoke bomb down and disappears.
2. At this point you have several options:
a: If you press nothing, Batman will do his usual teleport
b: If you enter the right button press or combination in time Batman will stay gone for a second or two then reappear like the current teleport.
b. Or, Batman could have several varied teleport attacks available that can be performed at any time during his disappearance, IF you enter the right button sequence in time. An example would be, one could be like Mileena's drop kick, one could be like Scorpion's old teleport punch, and one could be like Kung Lao or Noob's where they come up from the ground and can either lead into a punch, kick, or throw.
What this would do is create a real element of suspense and surprise for anyone who is playing against Batman. So, if you're playing against him and he disappears, it's like, "oh, shit, where did he go?" and you must be prepared to be attacked from any angle.
So, what do you think? Feel free to forward my idea to anyone who can actually present it in some way to Boon.
OK, I was just thinking, and I think that Batman's teleport is lacking something. It looks pretty straightforward, not very tricky. What Batman capitalizes on is being a very tricky, unpredictable character. So, instead of just throwing a smoke bomb down and coming down behind his opponent, I think it should go like this--
1. Batman throws his smoke bomb down and disappears.
2. At this point you have several options:
a: If you press nothing, Batman will do his usual teleport
b: If you enter the right button press or combination in time Batman will stay gone for a second or two then reappear like the current teleport.
b. Or, Batman could have several varied teleport attacks available that can be performed at any time during his disappearance, IF you enter the right button sequence in time. An example would be, one could be like Mileena's drop kick, one could be like Scorpion's old teleport punch, and one could be like Kung Lao or Noob's where they come up from the ground and can either lead into a punch, kick, or throw.
What this would do is create a real element of suspense and surprise for anyone who is playing against Batman. So, if you're playing against him and he disappears, it's like, "oh, shit, where did he go?" and you must be prepared to be attacked from any angle.
So, what do you think? Feel free to forward my idea to anyone who can actually present it in some way to Boon.
very good idea


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i think for jax is
got'cha grab
ground punch
piton punches
missile 1up 3
got'cha grab
ground punch
piton punches
missile 1up 3


About Me
Herro.
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Joker:
Exploding Playing Card
Boxing Glove Jack In The Box
Fatality: Pistol Shoot
Batman:
Boomerang Batarang
Captain Marvel:
Grabs Opponent, Lifts them over him, and Lightning Bolt comes down.
And you spelled Liu Kang wrong ya fraggin bastich (Lobo Joke).
Exploding Playing Card
Boxing Glove Jack In The Box
Fatality: Pistol Shoot
Batman:
Boomerang Batarang
Captain Marvel:
Grabs Opponent, Lifts them over him, and Lightning Bolt comes down.
And you spelled Liu Kang wrong ya fraggin bastich (Lobo Joke).

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Joker also has an extending boxing glove and a card projectile
his fatality: He pulls out a pistol and shoots it, a flag comes out which says BANG!!!. He dances around for a minute and pulls out a real pistol, and he shoots them in the head.
his fatality: He pulls out a pistol and shoots it, a flag comes out which says BANG!!!. He dances around for a minute and pulls out a real pistol, and he shoots them in the head.
KingofKings97 Wrote:
Joker also has an extending boxing glove and a card projectile
his fatality: He pulls out a pistol and shoots it, a flag comes out which says BANG!!!. He dances around for a minute and pulls out a real pistol, and he shoots them in the head.
Joker also has an extending boxing glove and a card projectile
his fatality: He pulls out a pistol and shoots it, a flag comes out which says BANG!!!. He dances around for a minute and pulls out a real pistol, and he shoots them in the head.
Cmon dude read the above posts.
PapaRoachFan already stated/gave those moves.
Newayz I will try my best to UPDATE the Jokers moves Today..

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shazeem1 Wrote:
Cmon dude read the above posts.
PapaRoachFan already stated/gave those moves.
Newayz I will try my best to UPDATE the Jokers moves Today..

KingofKings97 Wrote:
Joker also has an extending boxing glove and a card projectile
his fatality: He pulls out a pistol and shoots it, a flag comes out which says BANG!!!. He dances around for a minute and pulls out a real pistol, and he shoots them in the head.
Joker also has an extending boxing glove and a card projectile
his fatality: He pulls out a pistol and shoots it, a flag comes out which says BANG!!!. He dances around for a minute and pulls out a real pistol, and he shoots them in the head.
Cmon dude read the above posts.
PapaRoachFan already stated/gave those moves.
Newayz I will try my best to UPDATE the Jokers moves Today..
Sorry shazeem and PRF =(

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I wish I knew a few more of the moves before I played it yesterday - I think I had the easiest time using Joker or Catwoman's moves. I wanted to try the DC characters so I didn't use any MK ones. You know, I don't think I can quite pick which character I liked the best so far. Hard not to love playing as Superman since he's my favorite character, but you know, Flash was pretty fun as well, Batman always kicks ass and the Joker sadly works in the game well.


About Me
Herro.
0
Shazeem, if your gonna have a stickied thread, keep it up to date and organize it.
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GREAT JOB ON THIS THREAD!
It really helps if you need a refresher on the MK characters moves and it gives you a sence of how the Dc universe characters will fight and how they will look while doing so.
Thanks for this.
It really helps if you need a refresher on the MK characters moves and it gives you a sence of how the Dc universe characters will fight and how they will look while doing so.
Thanks for this.

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i cant beileve you guys are really into this game.
no noob no sell
no noob no sell
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Lex will have a heatsink missle like sector had in mk3.

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the jokers second fatality is Card Throw

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baraka has blade shard
About Me
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Interrption has happened. TOLD YOU SO!
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What's this about Dark Khan?
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