

About Me
how bout a cup of shut the hell up.
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All right the moment you've all been waiting for. The winner for Reptile is...
gonna be announced after a word from my sponser. lol
The winner is Reptilefanatic with bouncing forceball. This would be most usefull in a fight because it goes untill it hits someone
Winners
Scorpion: drifting_ravage
Sub Zero: mabdog
Reptile: Reptilefanatic
Ermac starts now
gonna be announced after a word from my sponser. lol
The winner is Reptilefanatic with bouncing forceball. This would be most usefull in a fight because it goes untill it hits someone
Winners
Scorpion: drifting_ravage
Sub Zero: mabdog
Reptile: Reptilefanatic
Ermac starts now


About Me
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Soul Release - Ermac releases several souls from his body that attack the opponent for a few seconds, but it drains Eramc's life bar each time used.
Stomach stomp - Ermac levitates in the air and makes the opponent rise using his telekenesis into the air close to him. He them kicks them in the stomach to the ground.
Soul Steal - Ermac raises the opponent into the air and drains there soul and pounds them back on the ground. Gains Health in this attack.
Stomach stomp - Ermac levitates in the air and makes the opponent rise using his telekenesis into the air close to him. He them kicks them in the stomach to the ground.
Soul Steal - Ermac raises the opponent into the air and drains there soul and pounds them back on the ground. Gains Health in this attack.
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Yay
I win!
But i really like the other ideas. Especially the Acid puddle!
For Ermac-
Tele-Trip: Tele grabs the character by the feet, lifts them into the air, and drops them onto their head.
Face Slam: Ermac tele grabs the characters head, and slams it into the ground.
Hado Drop: Forms a ball of Hado-Energy above the opponent, and drops it on their head.
Tricky-Punch: Ermac uses his telekinetic powers to make the character punch themselves in the face twice.
Body lift: Ermac lifts his own body into the air, and throws himself into the opponent, performing a horizontal body slam into the opponents head.
But i really like the other ideas. Especially the Acid puddle!
For Ermac-
Tele-Trip: Tele grabs the character by the feet, lifts them into the air, and drops them onto their head.
Face Slam: Ermac tele grabs the characters head, and slams it into the ground.
Hado Drop: Forms a ball of Hado-Energy above the opponent, and drops it on their head.
Tricky-Punch: Ermac uses his telekinetic powers to make the character punch themselves in the face twice.
Body lift: Ermac lifts his own body into the air, and throws himself into the opponent, performing a horizontal body slam into the opponents head.


About Me
how bout a cup of shut the hell up.
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Congradutlations Reptile Fanatic.
For Ermac.
Mystic fist. In the mystic float he pounds the floor with his fist damaging the opponent. Green energy trailing his fist
For Ermac.
Mystic fist. In the mystic float he pounds the floor with his fist damaging the opponent. Green energy trailing his fist
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Ermac:
Teleport Smash:
Ermac dissapears in a clud of smoke, only to drop from above and behind the enemy with a two-handed cranial smash.
Absorb Energy:
Ermac briefly glows green, and if phisically hit by an enemy, the enemy bouces away from TK powers, and Ermac gains some Health. Something around 10%.
Modular Hado-Blast:
Ermac can send one of his fireballs to float around his body, quickly circling and caressing his attire. Ermac cannot withhold more than 3 of these at a time. Whenever Ermac fires off his Hado-Blast, however many are circling him at the time also fire off at the opponent.
Teleport Smash:
Ermac dissapears in a clud of smoke, only to drop from above and behind the enemy with a two-handed cranial smash.
Absorb Energy:
Ermac briefly glows green, and if phisically hit by an enemy, the enemy bouces away from TK powers, and Ermac gains some Health. Something around 10%.
Modular Hado-Blast:
Ermac can send one of his fireballs to float around his body, quickly circling and caressing his attire. Ermac cannot withhold more than 3 of these at a time. Whenever Ermac fires off his Hado-Blast, however many are circling him at the time also fire off at the opponent.
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Ermac:
First off I think when he blocks moves it should show a like little green tk shield everytime a hit is blocked
TK Jumper: He slams his glowing green open palm on the ground and the ground beneath his opponent quickly glows green and pops them up in the air
TK Torpedo: He jumps in the air and his feet glow green with TK as he propels through the air and kicks oppenent in the face with both feet
I think his characters throw should involve TK, like punching his oppent into the air and then using TK to throw them across the screen
First off I think when he blocks moves it should show a like little green tk shield everytime a hit is blocked
TK Jumper: He slams his glowing green open palm on the ground and the ground beneath his opponent quickly glows green and pops them up in the air
TK Torpedo: He jumps in the air and his feet glow green with TK as he propels through the air and kicks oppenent in the face with both feet
I think his characters throw should involve TK, like punching his oppent into the air and then using TK to throw them across the screen


About Me
how bout a cup of shut the hell up.
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Just lettin you know. Im turnin in in around half an hour. RAW is on.
Anyway got a new move.
Tele-Charge:
Using telekenisis he sends a green energy clone shoulder charging the opponent.
Anyway got a new move.
Tele-Charge:
Using telekenisis he sends a green energy clone shoulder charging the opponent.


About Me
how bout a cup of shut the hell up.
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alright guys gnight talk to you at around 300 tomorrow.
bye. Keep the ideas comin
bye. Keep the ideas comin
I've got a new move for Ermac:
It's like Rain's move, in UMK3, where he shoots the bubble and when it hits, the opponent becomes stunned and you are able to move him around the screen for a couple seconds to set up a combo. Except Ermac would use his Telekinetic powers to control the opponent's body.
It's like Rain's move, in UMK3, where he shoots the bubble and when it hits, the opponent becomes stunned and you are able to move him around the screen for a couple seconds to set up a combo. Except Ermac would use his Telekinetic powers to control the opponent's body.


About Me
From the Shadows we came to Reign.. For we are Ermac
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Soul Fury
Ermac releases a powerful punch if it does not hit a soul comes out to continue it with a strong uppercut; if it does not hit a second soul comes out to sweep the opponent.
Haido Flurry
Ermac releases a flurry of energy bolts that are substantially weak at the opponent knocking him back a small amount.
Ermac releases a powerful punch if it does not hit a soul comes out to continue it with a strong uppercut; if it does not hit a second soul comes out to sweep the opponent.
Haido Flurry
Ermac releases a flurry of energy bolts that are substantially weak at the opponent knocking him back a small amount.
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Super Hado Energy - its like Hado Energy,but it is a lot bigger.
Mystic Shadow - He flies & releasing his green shadow clones attack his enemy.
Mystic Shadow - He flies & releasing his green shadow clones attack his enemy.


About Me
how bout a cup of shut the hell up.
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Hey everyone. Back from another long day of school.
Just want to let you know that at 700 we are switching characters. The new character will be Rain.
Ermac move. Tele-port
Ermac goes invisible in an explosion that damages the opponent.
Then reappears behind them with another explosion that causes damage and allows for a juggle.
Just want to let you know that at 700 we are switching characters. The new character will be Rain.
Ermac move. Tele-port
Ermac goes invisible in an explosion that damages the opponent.
Then reappears behind them with another explosion that causes damage and allows for a juggle.


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aerial hado blast


About Me
how bout a cup of shut the hell up.
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Hey guys. got a new one.
Under ground hado.Ermac sends hado energy at the ground. It comes back up under the opponent.
A little off topic here but how do you get a sig
DEATH TO ASHRAH
Under ground hado.Ermac sends hado energy at the ground. It comes back up under the opponent.
A little off topic here but how do you get a sig
DEATH TO ASHRAH
Hado Metastasis: Ermac would flicker vibrantly and become translucent. In such state he can no longer be attacked by any means, though his own at-
tacks would also deal no damage. Any special move done in this state re-
verses him to normal. Metastasis would aply for maximally 6 seconds.
tacks would also deal no damage. Any special move done in this state re-
verses him to normal. Metastasis would aply for maximally 6 seconds.


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check your IM ermacsmainman
Ermac
Telekinetic Redemption: Ermac raises his fist into the Air, While 3 Minature Green Orbs float around it clockwise, which suddenly starts spinning faster and attracts/makes the opponents slide forward, for a free hit ( The opponent tries to break the Redemption by pushing back but fails)
Telekinetic Armour : Ermac Punches the Ground (like a Lin Keui Victory pose) and releses energy into the ground, which quickly comes back up and surrounds Ermac, For a momentarily Invincibility!
Telekinetic Tombstone: Ermac hands glow, Then His opponnt does a face- first Tombstone, towards the ground, walks around dizzily to regain conscinceness, but fails, and falls back towards the ground
Telekinetic Imprisonment : Ermac hands glow, as he raises them, While Green-Beamed "prison" Surronds the opponent. ( This Move looks Like The Chess Kombat Imprison)
Telekinetic Rock Bombardment: Ermac raises his hands as they start to glow, While Several Rocks Float behind Him (which was pulled for the ground) He suddenly Thrusts his hands toward the direction of his opponent, and The rocks drive into his opponent, Knocking him over!
Animated Axe! : Ermac takes His Axe out, and Releases a soul into it, Then He magestically Lets go off the axe, and it floats towardsthe opponent, attempting to attack him/her! ( you can Fight during the Axe aswell) (( The axe goes away In after a few swings, and turns into a orb which, goes into ermavs belt-buckle!
Telekinetic Redemption: Ermac raises his fist into the Air, While 3 Minature Green Orbs float around it clockwise, which suddenly starts spinning faster and attracts/makes the opponents slide forward, for a free hit ( The opponent tries to break the Redemption by pushing back but fails)
Telekinetic Armour : Ermac Punches the Ground (like a Lin Keui Victory pose) and releses energy into the ground, which quickly comes back up and surrounds Ermac, For a momentarily Invincibility!
Telekinetic Tombstone: Ermac hands glow, Then His opponnt does a face- first Tombstone, towards the ground, walks around dizzily to regain conscinceness, but fails, and falls back towards the ground
Telekinetic Imprisonment : Ermac hands glow, as he raises them, While Green-Beamed "prison" Surronds the opponent. ( This Move looks Like The Chess Kombat Imprison)
Telekinetic Rock Bombardment: Ermac raises his hands as they start to glow, While Several Rocks Float behind Him (which was pulled for the ground) He suddenly Thrusts his hands toward the direction of his opponent, and The rocks drive into his opponent, Knocking him over!
Animated Axe! : Ermac takes His Axe out, and Releases a soul into it, Then He magestically Lets go off the axe, and it floats towardsthe opponent, attempting to attack him/her! ( you can Fight during the Axe aswell) (( The axe goes away In after a few swings, and turns into a orb which, goes into ermavs belt-buckle!


About Me
how bout a cup of shut the hell up.
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2 more hours left until we switch to Rain


About Me
Mortal Kombat Online - Community Manager
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Signature and avatar by ThePredator151
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Tele-Crack: Ermac lifts his opponent in the air, breaks his or her arm, snaps it back, then slams them.
Mind Control: Ermac uses his mind powers to force his opponent to hurt his/herself
Meditate: Similar to Yoshimitsu's move in Tekken, except Ermac goes into the Mystic Float and gains health back for each second he remains up there. The catch is that in order for him to come back down he HAS to get hit, to balance the move out. Also, all hits given to him count as juggle hits, meaning that Ermac takes less damage.
Ground Rise: Ermac uses his TK powers to cause the ground to rise under his opponent, and he quickly retracts it causing them to fall from a large height.
TK Freeze: Ermac lifts his enemy and just suspends them there, giving him a free juggle combo starter or an uppercut or something.
Mind Control: Ermac uses his mind powers to force his opponent to hurt his/herself
Meditate: Similar to Yoshimitsu's move in Tekken, except Ermac goes into the Mystic Float and gains health back for each second he remains up there. The catch is that in order for him to come back down he HAS to get hit, to balance the move out. Also, all hits given to him count as juggle hits, meaning that Ermac takes less damage.
Ground Rise: Ermac uses his TK powers to cause the ground to rise under his opponent, and he quickly retracts it causing them to fall from a large height.
TK Freeze: Ermac lifts his enemy and just suspends them there, giving him a free juggle combo starter or an uppercut or something.


About Me
how bout a cup of shut the hell up.
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1 hour left and then we switch


About Me
how bout a cup of shut the hell up.
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Alright time for Rain.
The winner is Moes3ph
with mind control
Winners:
Scorpion: Drifting_Ravage
Sub Zero: mabdog
Reptile: Reptilefanatic
Ermac: mOs3pH
The winner is Moes3ph
with mind control
Winners:
Scorpion: Drifting_Ravage
Sub Zero: mabdog
Reptile: Reptilefanatic
Ermac: mOs3pH
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Rain seems alot tougher to make moves for.
Water Funnel-Forms a small funnel underneath the opponent, which begins to grow, until it covers him/her entirely. Allows for a combo to be started
Flowing Carriage-Rain forms water underneath the opponent, which carries them close to Rain, allowing him to start a combo.
Twisted shot-Shoots three shots of water in a row. First to the head, second to the chest, and a third to the foot, which then trips the other guy.
Water Funnel-Forms a small funnel underneath the opponent, which begins to grow, until it covers him/her entirely. Allows for a combo to be started
Flowing Carriage-Rain forms water underneath the opponent, which carries them close to Rain, allowing him to start a combo.
Twisted shot-Shoots three shots of water in a row. First to the head, second to the chest, and a third to the foot, which then trips the other guy.
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Why does Mo3seph or whatever win when ReptileFanatc posted the exact same move about 10 posts earlier?
"Tricky-Punch: Ermac uses his telekinetic powers to make the character punch themselves in the face twice."
TK powers, MindControl Powers, its all the same.
Rain:
Water Geyser:
Rain lifts his arms and a tower of water rises in front of him, juggling the opponent for a few seconds if they get caught in it.
Monsoon:
Rain explodes into water and the ground is really wet around where he used to stand. If an enemy was knocked down in the splash, rain resurfaces from the water choking his enemy, and then tosses them into the air. otherwise he just resurfaces looking cool.
Rogue Wave:
rain shoots a wave of water that leaves a slippery trail. To not slip on it, the opponent has to sidestep.
Ice Grenade:
Rain should have this move, as its a Hail Grenade when he uses it.
Oh, and can we get onto other non-ninja, non-sidestory characters? Where is Lui Kang, Quan Chi, Shao Kahn, Fujin, etc.?
"Tricky-Punch: Ermac uses his telekinetic powers to make the character punch themselves in the face twice."
TK powers, MindControl Powers, its all the same.
Rain:
Water Geyser:
Rain lifts his arms and a tower of water rises in front of him, juggling the opponent for a few seconds if they get caught in it.
Monsoon:
Rain explodes into water and the ground is really wet around where he used to stand. If an enemy was knocked down in the splash, rain resurfaces from the water choking his enemy, and then tosses them into the air. otherwise he just resurfaces looking cool.
Rogue Wave:
rain shoots a wave of water that leaves a slippery trail. To not slip on it, the opponent has to sidestep.
Ice Grenade:
Rain should have this move, as its a Hail Grenade when he uses it.
Oh, and can we get onto other non-ninja, non-sidestory characters? Where is Lui Kang, Quan Chi, Shao Kahn, Fujin, etc.?
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Hurricane- Rain turns into millions of water droplets and shoots forward really fast at his oppenent and millions of water droplets hit them at high speeds, he thens keeps shooting past the opponent and reforms behind them
Wet Backhand- Rains arm turns into water and it extends and he backhands his opponent from a distance
Charging Sidekick- Rain does a sidekick and a water copy of him does a charging sidekick at his opponent
Geyser- A large jet of water shoots out from under the opponent shooting them up in the air
Water thrust- A jet of water shoots the opponent from behind, pushing them forward, towards rain, setting them up for a punch
Wet Backhand- Rains arm turns into water and it extends and he backhands his opponent from a distance
Charging Sidekick- Rain does a sidekick and a water copy of him does a charging sidekick at his opponent
Geyser- A large jet of water shoots out from under the opponent shooting them up in the air
Water thrust- A jet of water shoots the opponent from behind, pushing them forward, towards rain, setting them up for a punch
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