If all fighting games were the same!!!!!!!!
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posted10/30/2004 07:12 PM (UTC)by
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Morpheus
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N Cage's Shelby vs Torreto's 900 ?

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02/16/2003 10:51 PM (UTC)
All fighters can't be the same, and none are perfect. Soulcaliber VF,and Maybe Tekken are for Gameplay . If you told somebody, yea I"ve been playing fighters since they came out and Im the best and they challenge you, I'm not going to pop the old basher thrasher Ver. of fighters . For shits and gigles and just good entertainment Im playing MK or some other Midway Ver. of some genere game . Thats what it is people. I want even more FATALITIES than are in the game now. When it comes to the GAMEPLAY of MK the most important thing is for the collision of the attacts to be dead on time with no delay,but the more bash and smash it is the better. So if you want reality and perfectly simulated gameplay, those games are out there already so buy them for what they are. I like the way MKD plays and feels the more I play it.
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krackerjack
10/30/2004 09:41 AM (UTC)
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Besides telling us to play Virtual Fighter if we feel like it, what exactly is the point of this thread?
It's funny, two and a quarter people on this site express dislike toward the MKD fighting engine and people get all defensive about it.
What's even funnier than that, is that everybody who's saying they want a better gameplay system and is suggesting ideas for it, never say "I want MK to be Tekken with blood and finishing moves", that's always something fanboys try to put in our mouths whenever somebody tells you they want improvement.
(Yeah I know it gets said a lot by guys like FLSTYLE, but it's worth saying again, just so people realise it).
Nobody wants MK to be Soul Calibur at all, most people suggesting change are doing so because they like MK and want it not only to be the most unique and original fighter out there (which is pretty hard to argue against), but also a competitor as far as strategy and skill goes too, which would put it way in front of the pack.
...But of course, people would rather just say "but this isnt any other game! go play virtual fighter!"and have the Mortal Kombat franchise wither away and die a pathetic death as it slowly succumbs to the mind numbing requests of the fanboys who type in 3 combos, throw a few pointless projectiles, then watch one of 98 fatality sequences, in one of 76 unlockable outfits, with one of 44 unlockable characters, on one of 63 unlockable stages.
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DamRho
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The world is built upon the bricks of shame

10/30/2004 01:56 PM (UTC)
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krackerjack Wrote:
Besides telling us to play Virtual Fighter if we feel like it, what exactly is the point of this thread?
It's funny, two and a quarter people on this site express dislike toward the MKD fighting engine and people get all defensive about it.
What's even funnier than that, is that everybody who's saying they want a better gameplay system and is suggesting ideas for it, never say "I want MK to be Tekken with blood and finishing moves", that's always something fanboys try to put in our mouths whenever somebody tells you they want improvement.
(Yeah I know it gets said a lot by guys like FLSTYLE, but it's worth saying again, just so people realise it).
Nobody wants MK to be Soul Calibur at all, most people suggesting change are doing so because they like MK and want it not only to be the most unique and original fighter out there (which is pretty hard to argue against), but also a competitor as far as strategy and skill goes too, which would put it way in front of the pack.
...But of course, people would rather just say "but this isnt any other game! go play virtual fighter!"and have the Mortal Kombat franchise wither away and die a pathetic death as it slowly succumbs to the mind numbing requests of the fanboys who type in 3 combos, throw a few pointless projectiles, then watch one of 98 fatality sequences, in one of 76 unlockable outfits, with one of 44 unlockable characters, on one of 63 unlockable stages.

Although I don't quite agree with the original post in this thread I have to ask why exactly do you play Mortal Kombat?! Is it for any other purpose than to have something to bash? You don't like the fighting engine (understandable), you don't like the fatalities, you don't like anything...
I think MK should be improved too but you seem to have no reason why you play Mortal Kombat, or why are you visiting this website if you don't like the game anyway?
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krackerjack
10/30/2004 02:20 PM (UTC)
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DamRho Wrote:
Although I don't quite agree with the original post in this thread I have to ask why exactly do you play Mortal Kombat?! Is it for any other purpose than to have something to bash? You don't like the fighting engine (understandable), you don't like the fatalities, you don't like anything...
I think MK should be improved too but you seem to have no reason why you play Mortal Kombat, or why are you visiting this website if you don't like the game anyway?

First off, I never stated that I didn't like the fatalities. Fatalities and blood are what sets MK apart from those other games, and makes it fun to look at (not in recent years with MK:DA, but MK:D's fatalities look great), which is why if it was put together with all those other elements such as fluid animations (something that shouldn't even need to be mentioned for improvement), decent counters, stuns, parrys, etc etc, it would lead the genre with not only flashy characters and gore, but some worthwhile playability. Maybe then the MK community wouldn't be such a joke, and we could have actual discussions and tourny's like other communities, rather than having a forum full of threads about why the gameplay is bad, and where to find the unlockable extras.
I like the series, I really do, but it's growing pretty damn hard to keep it that way.
Besides, there are other forums at mko outside of this one. General is pretty much the main reason I'm still around, but that's getting pretty stale nowdays...
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Morpheus
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N Cage's Shelby vs Torreto's 900 ?

10/30/2004 04:09 PM (UTC)
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Basically dont change the style of MK its perfect in its style Is what Im saying . The only things to focus on now are things like collision and delay. What I mean is the contact of an attack and where it hits ,I dont want to see my fist go through a person and not touch them . This aspect of the game might be categorized as fluency. Dont change the Gamplay at all keep perfecting it. So you see I agree MK should not go the way of Tekken or any thing else, its style is perfect how it is.
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Skaven13
10/30/2004 04:23 PM (UTC)
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Don't you know? Anyone that doesn't agree with the "hardcore" gamers that MK is crap and not fun OBVIOUSLY is a complete moron and needs to learn that MK needs to turn into a Tekken clone!
Man..let it go and play the thing....
Personally, I like the style of MK, the special moves, character costumes, stages, music, blood, fatalities, multi tired stages stage fatalities........
I like pretty much everything except how it plays.
If MK had all that extra stuff + an a very well designed fighting engine it would be #1 imo.
It doesn't even have to be as complex as VF. It could be like DOA without the easy reversals. Easy to play but then its also really fun and interesting to.
I'd be happy if MK reached the level of DOA2 at least.
I'm not saying make it a copy of DOA, that's just an example of what I'd like.
Things from DOA that would work good in MK;
More combos in general, with height variations.
The ability to block while being hit by a combo.
A better counter / reversal engine= but have it work more like in Tekken or VF so you can't just break a combo at any time like in DOA and MKD.
more custom combos
More set up moves= Like Smoke's throw= moves that stun the player allowing for follow up attacks.
Attacking while facing away from your opponent.
Throws from every side.
There can be throw chains, but they can be really easy like in DOA.
Throws can also change when near a wall= slam the opponent in to the wall.
Ground game = stomps and attack while floored.
combo delays= you can vary the speed of your combo.
Running
----------------------------------------------------------------------------------
Original things for MK
They need to expand on the special moves part of the game.
Have them be blended more in to their fighting style instead of just having a basic fireball.
Example= MK4 and KI2 Special moves are integrated in to the combos.
Some special moves could be charged like Raiden's lightning to become unblockable and cause more damage.
Sub zero could have a reversal where he grabs the opponent's arm and freezes them.
A lot of stuff like that.
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SonOf100Maniacs
10/30/2004 05:08 PM (UTC)
0
krackerjack Wrote:
Besides telling us to play Virtual Fighter if we feel like it, what exactly is the point of this thread?
It's funny, two and a quarter people on this site express dislike toward the MKD fighting engine and people get all defensive about it.
What's even funnier than that, is that everybody who's saying they want a better gameplay system and is suggesting ideas for it, never say "I want MK to be Tekken with blood and finishing moves", that's always something fanboys try to put in our mouths whenever somebody tells you they want improvement.
(Yeah I know it gets said a lot by guys like FLSTYLE, but it's worth saying again, just so people realise it).
Nobody wants MK to be Soul Calibur at all, most people suggesting change are doing so because they like MK and want it not only to be the most unique and original fighter out there (which is pretty hard to argue against), but also a competitor as far as strategy and skill goes too, which would put it way in front of the pack.
...But of course, people would rather just say "but this isnt any other game! go play virtual fighter!"and have the Mortal Kombat franchise wither away and die a pathetic death as it slowly succumbs to the mind numbing requests of the fanboys who type in 3 combos, throw a few pointless projectiles, then watch one of 98 fatality sequences, in one of 76 unlockable outfits, with one of 44 unlockable characters, on one of 63 unlockable stages.

great post, its just too bad very few people will agree with you. to many mk fanboys will take fatalities and blood over gameplay anyday, even though the fatalities and over all feeling of mortal kombat is going from a dark mood setting to a way to campy mood setting. i say a true mortal kombat fan would want all their favorite characters and its dark, bloody mood setting to be put into a great, unique fighting game. no, i dont want mortal kombat to be VF or soul calibur, because i can play those games anytime.
i just want a deeper, more unique fighting engine that is fun to play. but it seems most people think that this shitty excuse for a fighting engine is suppose to be "unique and different", when all it is is a dial-a-combo system (found in tekken and mk3) with mortal kombats special moves, oh yeah, real original. plus if you create a deeper fighting engine then people here will be asking advice and posting their techniques for a character rather than "OMG I THINK I FOUND A SUPER UNLOCKABLE" or "THERE ARE NO SUPER UNLOCKABLES? WHY DID BOON FAIL US! THIS GAME SUX"
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Morpheus
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N Cage's Shelby vs Torreto's 900 ?

10/30/2004 07:12 PM (UTC)
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I agree bleed on the Original MK stuff , it Would be very sweet if pressed 1,1,2 then did Li Mei's db kick then a fireball motion and three kinds of fire balls came out in a combo,or have connectors after special move .
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