Versatile Wrote:
Some people just too attached to Mortal Kombat to see the light.
Tis all..
Some people just too attached to Mortal Kombat to see the light.
Tis all..
Or some people just prefer other fighting engines, my friend likes SSF2 rather than SF3, even though its got better gameplay in SF3, he just likes the system in SSF2 better, you don't see me complaining about it, I just let him go on with his preferences.


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Versatile Wrote:
Some people just too attached to Mortal Kombat to see the light.
Tis all..
Some people just too attached to Mortal Kombat to see the light.
Tis all..
im having trouble deciding if im staying on MK8 for any longer that a couple of days . im shure im going to be stuck on KZ2 .

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krayziebonethug Wrote:
im having trouble deciding if im staying on MK8 for any longer that a couple of days . im shure im going to be stuck on KZ2 .
Versatile Wrote:
Some people just too attached to Mortal Kombat to see the light.
Tis all..
Some people just too attached to Mortal Kombat to see the light.
Tis all..
im having trouble deciding if im staying on MK8 for any longer that a couple of days . im shure im going to be stuck on KZ2 .
I bet if Smoke magicly came from behind a tree and became a playable character you'd say fuck KZ2
Oh and another little problem with tekken I figured out last night...
@ The people who play DR on PS3:
You know how people (Arcade, Dan etc.) say that Mortal25 has a frame advantage or lag makes him safer or whatever? Well thats not the case, its his character roster (Feng wei, Law, DJ) they ALL have these retarded slightly broken moves that you can spam like Mortal25 do. Feng Wei can whiff a move but somehow recover fast as fuck same with Law. They have like 0 frames on their moves so if they get you on a wall they basically turn into MKD characters.
Wrong.
Take when he plays Sareena on mka,the advantage and weirdness of when he plays her is his conection.iv never seen another sareena be as safe as his,Bo's 3 in jojustsu cant punish after the f,f3 or w/e and almost everyother move.maybe the chars he plays makes a small role in his advantage in tekken but explain the sareena.iv seen some crappy conection sareena's and there nuthing like his,and the worst part is his conection isnt all that bad for me like it doesnt skip frames really noticable like if someone was on a cpu d/l at the same time its just a really 'weird' conection.
Take when he plays Sareena on mka,the advantage and weirdness of when he plays her is his conection.iv never seen another sareena be as safe as his,Bo's 3 in jojustsu cant punish after the f,f3 or w/e and almost everyother move.maybe the chars he plays makes a small role in his advantage in tekken but explain the sareena.iv seen some crappy conection sareena's and there nuthing like his,and the worst part is his conection isnt all that bad for me like it doesnt skip frames really noticable like if someone was on a cpu d/l at the same time its just a really 'weird' conection.
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Either way he can't beat Lili so it doesn't bother me.
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I will beat Lilli upon Tekken 6's PS3 release.
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Ah I was wondering if this issue is an AI issue gameplay, or if it is online gameplay that Tekken is superior in.
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Pretty much both. AI in MKA is dumber than a pile of rocks. If you set Tekken's difficulty to Ultra Hard then the AI will bust out every juggle on you possible, parry you, mix it up, etc.
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lol NAKM ur lili is the only character giving me more trouble right now, her u/f 3 and d/f 3+4 comes outta no where lol ima try to find different ways to punish those moves, so yea once i get used to fighting her it'll be all good.
and btw i dunno about mka but on tekken its definitely my character roster that makes me safer lag has nothing to do with it. feng has so many safe moves ex: one of feng's ff 2 its safe as fuck its hard to punish even if u whiff it. its defensive and very useful when u r far away from ur opponent so by the time oppenent is trying to get closer to u and try to punish it, it already gets recover, moves with longer range can punish it tho, like lili's d/f 3+4( that's why NAKM's lili is giving me more trouble lol
). same thing with EWGF its hella safe on block leaves ur opponent about 3 steps away from u. and one more thing ok ill admit that im safe when i pick sareena, but when im using liu and with his safe 11 with weapon and freegrab how is that lag? this move suppose to be safe anyways i dont get it.
You know how people (Arcade, Dan etc.) say that Mortal25 has a frame advantage or lag makes him safer or whatever? Well thats not the case, its his character roster (Feng wei, Law, DJ) they ALL have these retarded slightly broken moves that you can spam like Mortal25 do. Feng Wei can whiff a move but somehow recover fast as fuck same with Law. They have like 0 frames on their moves so if they get you on a wall they basically turn into MKD characters.
That is why you don't play fighting games online competitively. It cannot be done. It does not matter what fighting game (or in Smush's case, non-fighting game) you're playing, it's always going to be affected somehow by lag.
It's amusing how some Tekken fans wanted online. Namco gave it to them. They complain about lag. That's just pure ignorance.
Also, the 3D MK games are trash. Actually, all MK games are trash except UMK:3. The series is not going anywhere because it's developed by people who probably don't know much about fighting games in the first place. MK (though, Smush is catching up VERY quickly) is considered a laughing stock by most serious fighting gamers who attend tournaments.
That is why you don't play fighting games online competitively. It cannot be done. It does not matter what fighting game (or in Smush's case, non-fighting game) you're playing, it's always going to be affected somehow by lag.
It's amusing how some Tekken fans wanted online. Namco gave it to them. They complain about lag. That's just pure ignorance.
Also, the 3D MK games are trash. Actually, all MK games are trash except UMK:3. The series is not going anywhere because it's developed by people who probably don't know much about fighting games in the first place. MK (though, Smush is catching up VERY quickly) is considered a laughing stock by most serious fighting gamers who attend tournaments.

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Buuuuuuuuuuuuuuuuuuttt.....You're still gonna go and buy MK8 when it comes...
O.k you're right about games online can't be played competitively because lag. And the "we want Tekken online....It sucks its to laggy " thing even though its worst then most people thought it would be.
I still don't know why you hate SSB so much. It may not be as technical as any other fighters but oh my god...
@Booya- MKA o.k lag had alot to do with it but tekken not so much. I tested the moves he used and you can indeed constantly attack like he does.
Some characters/moves in Tekken just needs to be toned down just alittle because Feng wei and some others are just kinda ridiculous.
O.k you're right about games online can't be played competitively because lag. And the "we want Tekken online....It sucks its to laggy " thing even though its worst then most people thought it would be.
I still don't know why you hate SSB so much. It may not be as technical as any other fighters but oh my god...
@Booya- MKA o.k lag had alot to do with it but tekken not so much. I tested the moves he used and you can indeed constantly attack like he does.
Some characters/moves in Tekken just needs to be toned down just alittle because Feng wei and some others are just kinda ridiculous.
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The combination of hypocrisy and ignorance in Dave's post humors me : )
m2dave Wrote:
You know how people (Arcade, Dan etc.) say that Mortal25 has a frame advantage or lag makes him safer or whatever? Well thats not the case, its his character roster (Feng wei, Law, DJ) they ALL have these retarded slightly broken moves that you can spam like Mortal25 do. Feng Wei can whiff a move but somehow recover fast as fuck same with Law. They have like 0 frames on their moves so if they get you on a wall they basically turn into MKD characters.
That is why you don't play fighting games online competitively. It cannot be done. It does not matter what fighting game (or in Smush's case, non-fighting game) you're playing, it's always going to be affected somehow by lag.
It's amusing how some Tekken fans wanted online. Namco gave it to them. They complain about lag. That's just pure ignorance.
Also, the 3D MK games are trash. Actually, all MK games are trash except UMK:3. The series is not going anywhere because it's developed by people who probably don't know much about fighting games in the first place. MK (though, Smush is catching up VERY quickly) is considered a laughing stock by most serious fighting gamers who attend tournaments.
You know how people (Arcade, Dan etc.) say that Mortal25 has a frame advantage or lag makes him safer or whatever? Well thats not the case, its his character roster (Feng wei, Law, DJ) they ALL have these retarded slightly broken moves that you can spam like Mortal25 do. Feng Wei can whiff a move but somehow recover fast as fuck same with Law. They have like 0 frames on their moves so if they get you on a wall they basically turn into MKD characters.
That is why you don't play fighting games online competitively. It cannot be done. It does not matter what fighting game (or in Smush's case, non-fighting game) you're playing, it's always going to be affected somehow by lag.
It's amusing how some Tekken fans wanted online. Namco gave it to them. They complain about lag. That's just pure ignorance.
Also, the 3D MK games are trash. Actually, all MK games are trash except UMK:3. The series is not going anywhere because it's developed by people who probably don't know much about fighting games in the first place. MK (though, Smush is catching up VERY quickly) is considered a laughing stock by most serious fighting gamers who attend tournaments.
We're you smoking crack when you made this post ?
" That is why you don't play fighting games online competitively. It cannot be done."
This coming from you is unreal. How many years of your life did you waste playing MKD/MKA online ?
Matter of fact... if you hate online play so much, then what are you doing here on MKO posting ? No shit offline play is better... but why do you keep bitching about it ? Wanna buy me an airplane ticket so I can come pwn you at offline MKA ???
= /
This talk about how you hate Smash is retarded. Seriously, you've brought the word "Smush" up in every single post of yours in the past month or so. You seem to be more obsessed than the players that intend on playing the actual fucking game.
Yeah, its a huge laughing stock. Thats why SSBM has only been at EVO, and other big tournaments worldwide. Probably has a fan base bigger than Tekken come to think about it.
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I actually like Smush. It's funny.
The name I mean.
I don't know why yall let dave bother you. It's all LOLs for me.
The name I mean.
I don't know why yall let dave bother you. It's all LOLs for me.
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Super Smush Sisters Wonder Bra! ! !



m2dave Wrote:
Also, the 3D MK games are trash. Actually, all MK games are trash except UMK:3.
Also, the 3D MK games are trash. Actually, all MK games are trash except UMK:3.
And pretty much all Tekken games are trash besides Tekken 5:Dark Resurrection, whats your point man? Most 3D fighting games are broken in general anyway. I don't see why broken fighting games are such a bad thing for you (even though you played MKD and MKA for years..) All you have to do is play it a legit high level play level, hell, if the broken aspects of the game is abused by your opponent, then you can just use it back on them.
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@DevilJIn, tekken 5 dr is pretty well balanced so i wouldn't say those moves are broken because there are many ways u can punish them and also feng is very defensive character so lot of his moves works better either when ur opponent whiff a move or when ur few distance away from ur opponent so the best way to get them is to stay as close as possible to feng and dont let him turtle.hes just like dairou imo where u constantly have to get closer to him in order to punish his tombstone drop.


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G_gamer07 Wrote:
Pretty much both. AI in MKA is dumber than a pile of rocks. If you set Tekken's difficulty to Ultra Hard then the AI will bust out every juggle on you possible, parry you, mix it up, etc.
Pretty much both. AI in MKA is dumber than a pile of rocks. If you set Tekken's difficulty to Ultra Hard then the AI will bust out every juggle on you possible, parry you, mix it up, etc.
I love playing T5 on ultra hard, gives me a run for my money.
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Tekken 4 FOR LIFE
*puts on flame shield*
*puts on flame shield*


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Versatile Wrote:
Tekken 4 FOR LIFE
*puts on flame shield*
Tekken 4 FOR LIFE
*puts on flame shield*
dude PM a mod , your shadow ban is bothering me . lol .

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mortal25 Wrote:
@DevilJIn, tekken 5 dr is pretty well balanced so i wouldn't say those moves are broken because there are many ways u can punish them and also feng is very defensive character so lot of his moves works better either when ur opponent whiff a move or when ur few distance away from ur opponent so the best way to get them is to stay as close as possible to feng and dont let him turtle.hes just like dairou imo where u constantly have to get closer to him in order to punish his tombstone drop.
@DevilJIn, tekken 5 dr is pretty well balanced so i wouldn't say those moves are broken because there are many ways u can punish them and also feng is very defensive character so lot of his moves works better either when ur opponent whiff a move or when ur few distance away from ur opponent so the best way to get them is to stay as close as possible to feng and dont let him turtle.hes just like dairou imo where u constantly have to get closer to him in order to punish his tombstone drop.
That's true about Feng. I notice you play him more defensively-minded. And with the fast frame moves, my bro just doesn't know a lot about jabs or frame advantage. I think he was trying to low jab to get out of the pressure you were applying.
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The only thing annoying is your B+4 with him. You do it 2 or 3 times in a row. If I block the first one I should be able to reverse the second one with characters like Anna, Dragunov, etc. But it never happens cuz that's a lag moment there. *throws tomatoes at VERSA for mentioning Tekken 4*

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Ok fine I'm not gonna say its broken but it needs a serious tone just like the PS3 needs a serious update. I mean really if you can sit there and do that little kick, uppercut, and do that slow ass ff 3 but is able to just right into the shoulder push thing over and over is kinda ridiculous to me.
@Dontay- There is no frame advantage vs Feng in a Feng vs Dragonov, Bruce or Marduk match. O.k Marduk maybe I don't really know yet, my roster don't have any kinda advantage over Feng.
@Dontay- There is no frame advantage vs Feng in a Feng vs Dragonov, Bruce or Marduk match. O.k Marduk maybe I don't really know yet, my roster don't have any kinda advantage over Feng.
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