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Wanderer
07/27/2004 12:06 AM (UTC)
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EdenianNinja Wrote:
yea. ..and.. .the...FMV...will.. .add..more. ..life.. .and...character.. .to...the.. .fighter...other. .than.. pictures.. cuz... the. .. characters.. ..need...to ...look... alive.. and.. .this.. .is...a.. good... way... to. .do..it,so.. .bring... back.. .the..FMV's!

sorry..4..the..periods...my..spacebar. .broke..LOL!


Don't post on the boards then. That's really fucking annoying.
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Detox
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You work with what you got...not what you hope for.

07/27/2004 01:17 AM (UTC)
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i have nothing against the text endings in mkda... at first i was kinda "WTF?" about it...but it really kinda took me back to the feel of mk 1 2 3 which wasn't a bad thing...but i would love to have fmv endings...the opening fmv for deadly alliance was amazing...and this time they have a whole team dedicated to the opening fmv's...so i see no reason that they would have trouble putting together endings......but text does have the advantage to tell the story a bit more......either way...i'll be happy..that's all i know
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JoRdANMan
07/27/2004 01:57 AM (UTC)
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I would never compare those, because look at Mk4 and then look at Deception, they seem like 2 totaly diffrent games. Mk4 is almost 7 years old now, its not Ps1 anymore. So im still hoping for fmv endings
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JoRdANMan
07/27/2004 01:57 AM (UTC)
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I would never compare those, because look at Mk4 and then look at Deception, they seem like 2 totaly diffrent games. Mk4 is almost 7 years old now, its not Ps1 anymore. So im still hoping for fmv endings
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Brunão
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The PM / IM system doesn't work for me, so PM / IM TomTaz, Toxik, tgrant, 17wpermacwp17, etc, and they'll give me the message, thanks :-) ------------------------- SHUT UP AND SING

07/27/2004 03:03 AM (UTC)
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exactly
JoRdAnMaN Wrote:
I would never compare those, because look at Mk4 and then look at Deception, they seem like 2 totaly diffrent games. Mk4 is almost 7 years old now, its not Ps1 anymore. So im still hoping for fmv endings

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EZ-E96
07/27/2004 04:02 AM (UTC)
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There should be no problem with disk space. There is the possibility of using a rare Dual Layered dvd(like GTA:SA is using)
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Scarecrow
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07/27/2004 04:39 AM (UTC)
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wingsofredemption Wrote:
For the space it would take to make FMV's as opposed to text endings, I'd take text.

Bring me more secrets, levels, animations, character content.

I reiterate, Tekken 2, made in 1996, had full FMV endings for every character on a CD. It's eight years later, technology has improved, we're on a more highly advanced console using DVD. There's no space concern! I mean, look at any Squaresoft RPG. 80 hours long and 50% FMV (that's an exaggeration folks), and it fits on one DVD.
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Brunão
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The PM / IM system doesn't work for me, so PM / IM TomTaz, Toxik, tgrant, 17wpermacwp17, etc, and they'll give me the message, thanks :-) ------------------------- SHUT UP AND SING

07/27/2004 04:56 AM (UTC)
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that's right!
an the reason DA was half-assed is that either the game was rushed or they wanted Deception to stand out... or both! not a space matter... imo


Scarecrow Wrote:
wingsofredemption Wrote:
For the space it would take to make FMV's as opposed to text endings, I'd take text.

Bring me more secrets, levels, animations, character content.
I reiterate, Tekken 2, made in 1996, had full FMV endings for every character on a CD. It's eight years later, technology has improved, we're on a more highly advanced console using DVD. There's no space concern! I mean, look at any Squaresoft RPG. 80 hours long and 50% FMV (that's an exaggeration folks), and it fits on one DVD.

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MoodyShooter
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07/27/2004 05:34 AM (UTC)
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Well, what I think they should do is kind of like Tekken 4's endings. They were both text endings but they also had FMV's thrown on the end of them. Best of both worlds.
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eugenicz
07/27/2004 06:43 AM (UTC)
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Well at the end of the day, I think the pressing issue at hand won't be so much the space used up in the disc, but rather the issue of 'TIME'.
I'm sure we all remember the number one lament of fans when MKDA came out - why it lacked so many things (2nd fatalities, stage fatalities, hidden fighters, hidden option menus, etc), and the answer to that was that the games developers were pressed for time.
So I'd prefer if the MK team were to work on those things (that MKDA lacked) then spend time fine tuning the endings. Yes, the text endings withe Raiden reading them did have a nice touch to it. And yeah, I agree that FMV endings would be nice, but like I stated earlier, not if it's too time consuming.
Anyway, I'm biased. I'll love MK regardless of it flaws!
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Scarecrow
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07/27/2004 08:02 AM (UTC)
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eugenicz Wrote:
Well at the end of the day, I think the pressing issue at hand won't be so much the space used up in the disc, but rather the issue of 'TIME'.
I'm sure we all remember the number one lament of fans when MKDA came out - why it lacked so many things (2nd fatalities, stage fatalities, hidden fighters, hidden option menus, etc), and the answer to that was that the games developers were pressed for time.
So I'd prefer if the MK team were to work on those things (that MKDA lacked) then spend time fine tuning the endings. Yes, the text endings withe Raiden reading them did have a nice touch to it. And yeah, I agree that FMV endings would be nice, but like I stated earlier, not if it's too time consuming.
Anyway, I'm biased. I'll love MK regardless of it flaws!

They've had two years, so it shouldn't have been a problem to get those FMVs in. Plus, unlike with DA, they didn't have to completely build an engine this time.
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-NIGHTWOLF-
07/27/2004 10:59 AM (UTC)
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I'm hoping for a mix of both.
In Dynasty Warriors 4 they have a movie most of which isn't FMV in the corner. With the text scrolling down the side and pictures flashing up below the FMV. This would suit MKD very well.

Text endings can tell further down the track but if you look at the MK:DA endings most of them were of the immediate consequences. FMV's are really detailed and create a feel and mood.
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Siduu101
07/27/2004 11:03 AM (UTC)
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They got five years for deadly alliance!
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Brunão
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07/27/2004 04:13 PM (UTC)
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Yeah, but I don't think they used all that time...

Siduu101 Wrote:
They got five years for deadly alliance!

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TonyKeo
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07/27/2004 06:28 PM (UTC)
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I think FMV is cool for MKD and if done correctly like Ninja Gaiden FMV can be a wonder to watch. Oh and text endings I also like but it gonna be longer in text and have more picture to tell what happen to the character.
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TonyKeo
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07/27/2004 06:28 PM (UTC)
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I think FMV is cool for MKD and if done correctly like Ninja Gaiden FMV it can be a wonder to watch. Oh and text endings I also like but it gonna be longer in text and have more picture to tell what happen to the character.
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MaxDam
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07/27/2004 07:17 PM (UTC)
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FMV. True that the MK4/Gold one were lame but just check out the MKDA intro, they improved a lot and it was great so they can do just fine in MKD and there is enough space to put them for all characters.
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TemperaryUserName
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07/27/2004 07:49 PM (UTC)
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Text endings would be a huge mistake on so many different levels. Working on them takes more than memory, people. It takes effort, and more importantly, IT TAKES TIME! A shit load of it.

Time is better spent on creating the things which make the game worth playing. More characters would be the best example. Actually giving the old backrounds such as the deadpool an interactive environment would be a better move as well. I don't see why games like DOA get four to six costumes per character, yet MK has to settle for three. More fatalities, anyone?

Think about this. With FMV endings, you're getting a shitty ending that looks good. They cannot capture more than a moment. A few minutes, at most. With written endings, you can actually give the character's resolution, as well as what became of him/her well after the final battle. MKDA didn't take advantage of this, but that doesn't distract from the point.
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TonyKeo
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07/27/2004 09:03 PM (UTC)
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Sorry to double post
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LouisTypo
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07/28/2004 10:53 AM (UTC)
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No sir. They worked on The Grid in between MK4 and MK:DA. It may have been 5 years in between MK4 and MK5 but they didn't have 5 whole years to make MKDA. If they did... holy holy it would be a masterpiece (no offense).
Siduu101 Wrote:
They got five years for deadly alliance!


As for text endings : Bahumbug! The MK-Team has some MAD-FUCKING-EXPENSIVE motion capture hardware. End of story. Those motha's exist for a reason. The MK4 endings were... bad. But hey, have you noticed how MK4's characters' texture maps look a LOT more realistic than MK:DA's? Hell, they look even better than the ones in MK:D!!

Edit : Temp is right though. With FMV endings you can only get one moment.. but with text endings you can get a whole lot more.
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Deceptame
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07/28/2004 05:26 PM (UTC)
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I think they could use a mix of both text and FMV
For Example:Mileena-shows a FMV of her fight with Tanya over the Edenian throne and her killing Tanya. Then it goes into text where it tells what happens after Mileena takes the throne.

Not a great example but it gets my point across.
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Scarecrow
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A tyrant is a man who allows his people no freedom.

07/28/2004 05:44 PM (UTC)
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TemperaryUserName Wrote:
Time is better spent on creating the things which make the game worth playing. More characters would be the best example. Actually giving the old backrounds such as the deadpool an interactive environment would be a better move as well. I don't see why games like DOA get four to six costumes per character, yet MK has to settle for three. More fatalities, anyone?

Think about this. With FMV endings, you're getting a shitty ending that looks good. They cannot capture more than a moment. A few minutes, at most. With written endings, you can actually give the character's resolution, as well as what became of him/her well after the final battle. MKDA didn't take advantage of this, but that doesn't distract from the point.

New Final Fantasy games come out, what, every two years? There's a hell of a lot more that goes into those than what's going into Deception. Probably including over an hour of FMV, Deception would probably need thirty minutes. It doesn't take that much time if you have a team that's working specifically on that. Two years is sufficient.

And "shitty ending that looks good?" That's a matter of opinion dude. Tekken's endings have always been, for the most part, good. And the MK team has always been MUCH better than the Tekken team at telling a story.

But I don't even really want FMV endings, I want real-time endings.
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Tyrant-Cenobite
07/28/2004 06:06 PM (UTC)
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Hmm.

In all honestly when you hear of all the fighting games which are out today having FMV endings and then you hear MK has text endings you think, eugh! Mortal Kombat is rubbish compared to blah blah blah.

There are three possibilites for having FMV endings, they are :

1.) Using a dual-layered disk - similar to GTA: San Andreas.

2.) Skip MKD and use them for the next MK installment.

or the best one yet

3.) Have an additional disk which comprises of all the FMV endings, cutscenes and the intro and maybe some other secret things.
Once you complete the game with a character you get a code which you must write down. After you have got it, [place in disk 2 and enter the induvidual code and voila! sit back and watch the FMV ending and other info on the character you have just completed the game with!

But in the event of Text endings they should.

-Have the usual commentator reading the story to you.
-Maybe have sounds which go with the picture
-Have around 4-10 pictures instead of 2 (adds depth)
-Have an alternate text ending
-Have alot more text to increase story depth.
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SUB-ZERO7
07/28/2004 07:55 PM (UTC)
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Tekken 1,2,3, and 4 all had FMV endings and there were at least 20 characters in 2 and 3 and more in the 4th. Twisted Metal:Black had about 15 characters with beggining, middle and ending videos equaling 45 videos. So i think with the technology now that the developers of MK are capable of producing like 25-30 FMVs for the character endings. It would be awesome. If not they should make the text ending longer cause alot of them were really short.

"Scorpion tryed to attack Quan Chi, the two Onis stopped him, defeated him, and threw him into the soulnado." That was pretty much scorpions ending, it was so short and bland. It was not detailed whatsoever. So if they cant make FMVs then i'd be happy if they improved the text endings to make them longer and more satisfying.
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NoObSaIbOt777
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07/28/2004 09:47 PM (UTC)
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MK4's FMV endings sucked for two reasons:

1: Technology wasn't as good then as it is now, and it was the MK Staff's first venture in 3D, so we can't blame them for it.

2: MK4 sucked anyway.

Trust me, with the graphics and whatnot, they are gonna have FMV endings, text endings were OK, but FMVs will be the best!
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