The All I ask for in MK8 thread.
The All I ask for in MK8 thread.
0
posted02/24/2008 05:55 AM (UTC)byMember Since
11/29/2006 11:50 PM (UTC)
Tell me the TOP THREE things that you guys and gals want in MK8. I'll start off.
1. Fluid fighting engine/gameplay
2. Simple, yet terrifying fatalities/pits.
3. Extremely detailed characters, if it takes dumbing down the number of fighters to choose from, that's fine.
1. Fluid fighting engine/gameplay
2. Simple, yet terrifying fatalities/pits.
3. Extremely detailed characters, if it takes dumbing down the number of fighters to choose from, that's fine.
0
Same as you really.


About Me
Dedicated, hopeless...Li Mei fan.
0
Good gameplay, it's all I want.
0
well what i want to is... a hero
0
1. A story line that finally makes sense
2. Charcters that will have a full detailed background about themselves
3. Moves that cannot be used over and over again (like Blaze's summersault roll) in a roll 3 times whether a computer is controlling the character or human. (I hope i put that in a way where it makes sense)

2. Charcters that will have a full detailed background about themselves
3. Moves that cannot be used over and over again (like Blaze's summersault roll) in a roll 3 times whether a computer is controlling the character or human. (I hope i put that in a way where it makes sense)


About Me

0
1. Gameplay that will blow the socks of Tekken and SoulCalibur
2. Graphics that will blow the socks of Resident Evil 5
3. The return of my fav character in all her frigid glory!

0
1.More Original ideas for Fatalities.
2.Don't kill off most of the characters.
3.Characters have to be unlocked.
4.High difficulty and long lengh to the game.
5.Bring the run feature back.
2.Don't kill off most of the characters.
3.Characters have to be unlocked.
4.High difficulty and long lengh to the game.
5.Bring the run feature back.
0
what i want in mk8 are these things: Sektor,no Kreate-A-Fatality!!!!!


About Me
<img src="http://i151.photobucket.com/albums/s152/sbdjuggalos/kingraidensig.jpg" <img src="http://i195.photobucket.com/albums/z231/RomeK47/191195784705.jpg"
http://morespoons.conforums.com/index.cgi
0
Just 30 characters (NO MOKAP OR MILEENA)
Real Fatalities
KAK
Distinct voices
and a bit more.
Real Fatalities
KAK
Distinct voices
and a bit more.
i would say these....
1. Really awesome graphics.
2. More thought out combos for each Kharacter
3. The Most Grossiest and awesome fatailites ever.
4. More Unique Moves for each Kharacter.
5. Differant voices for each Kharacter
6. Run Botton Returns
7. Nastier Animalities
8. Backgrounds more interactive
9. 4 or more Costumes
10. Random Sub-boss (Like in MKA)
11. The Boss Kharacter would be your arch-enemy or ali.
12. KAK Returns will more customabilty.
13. Online:
a) 2-0n-2 Kombant
b) Tournament Kombat
c) Connection with the same speed and you
14. Unlock Bonuses or extra offline & on-line
15. More mini games like Test Your Might (like in MKDA or MK:SM)
16. More damage outlook on the Kharacters (all over, not just on their faces. I want to see bruises and cuts and blodd coming from all over. arm breaks and they can't use that arm again till someone wins, more realalistic fighting like if you in a real fight.
I know this is alot but these are things i'd like to see in MK 8.
What do you think??
1. Really awesome graphics.
2. More thought out combos for each Kharacter
3. The Most Grossiest and awesome fatailites ever.
4. More Unique Moves for each Kharacter.
5. Differant voices for each Kharacter
6. Run Botton Returns
7. Nastier Animalities
8. Backgrounds more interactive
9. 4 or more Costumes
10. Random Sub-boss (Like in MKA)
11. The Boss Kharacter would be your arch-enemy or ali.
12. KAK Returns will more customabilty.
13. Online:
a) 2-0n-2 Kombant
b) Tournament Kombat
c) Connection with the same speed and you
14. Unlock Bonuses or extra offline & on-line
15. More mini games like Test Your Might (like in MKDA or MK:SM)
16. More damage outlook on the Kharacters (all over, not just on their faces. I want to see bruises and cuts and blodd coming from all over. arm breaks and they can't use that arm again till someone wins, more realalistic fighting like if you in a real fight.
I know this is alot but these are things i'd like to see in MK 8.
What do you think??

0
I also want the KAK Return, I hope that they add all of Frost's Special Moves set From MKA and maybe her MKDA Primary outfit and Since she not coming back in MK8.
About Me
0
Sorry I thought I would put my Idea with help if you read it. But I tell in detail what I want in the new game. Although yours is ok too.
I don't care much about the addition of new characters, I like the old ones better. The current roster.


About Me
<img src=http://i1205.photobucket.com/albums/bb424/astro407/Baraka407---Baraka-Sig---GIF1.gif?t=1302751589
0
1) Fluidity: Must improve the animation
2) Dynamic gameplay: No auto combos, but natural fighting with options
3) Playtesting: Get rid of the infinites, the glitches and the cheapness!!
4) Humans only: No more monsters. You can make imposing bosses or characters without giving them ten arms or horse legs.
5) Endings should be real: No more what-if scenarios. They do nothing but mess up the congruity of the overall storyline from game to game.
6) A return to the tournament formula: This was one of my favorite aspects of the first MK and it can be done from game to game with good writing.
7) Unique Characters: No more one size fits all gameplay. Jax should not fight like Kitana or Liu Kang for example.
8) No more realms: If you can't make them interesting, then don't make them at all. Outside of Outworld, this has unfortunately been the case.
9) Kreate a Kharacter: I would like to see this return, only much more fleshed out. People should be able to recreate any MK character from the past so that people won't miss the old characters in the new game. That's just for starters though. There should be thousands of clothing, facial features, fighting style and special move options.
10) Cut scenes: Like Twisted Metal Black, MK should have cut scenes for the intro, the middle and the ending for each character. Oh yeah, and how about this? The ability to watch all of the cut scenes together as one movie after you've unlocked them all?
11) Single player modes: There should be a LOT more modes for fighting offline. Not just story, versus and practice. How about tag team?
11a) Survival?
11b) Create a tournament? (you and 3 friends offline select 4 fighters and duke it out until there's a champion or you and 15 people online select a fighter)?
11c) How about a team battle mode?
11d) How about 4 players in the same match? The list goes on and on.
12) Fatality consequences: If you rip a guys heart out in the story mode, he shouldn't be available at the select screen when you continue. But if you don't kill a character, they should be available, and you pick up that characters story from the beginning.
13) Realistic fatalities: No more 18 rib cages popping out of one person. But also, fatities should be cut scene quality, and there should be close ups of bones snapping, realistic blood spilling from a hole or wound, tissue being shredded etc. In other words, bring the shock factor back.
14) Grown up plot lines: Make me care about the characters. I want to hate characters for who they are, not how they play. I want to see plots involving love, trust, tragedgy, triumph, intrigue, mysteries, suspense, etc etc. I also want to see characters that aren't pure good or pure evil.
15) No more ressurections: There shouldn't be a belief that "no one ever really stays dead in mortal kombat." Deaths would carry more weight if a character who dies in a storyline actually stays dead.
16) Combine the old with the new: There has to be a better way of combining the fast, special move laden gameplay of the past with the modern 3D fighting games on the market.
17) No more extra modes: If you want to create an MK action game, or RPG, or kart racing game etc, than make it separate. Make a whole Mario Party style game with minigames like Test your might, MK chess etc, but don't waste time and resources on putting this modes into a numbered MK game because they add nothing and take away from fighting modes.
18) Super Unlockables: A myth in past games, I'd like to see a roster of about 10 characters to start with, 10 that are unlockable through the story mode and 4 super unlockables, maybe a character or two from the past that would be very surprising to see again, and a character or two from the story modes that seemed to be on the fringe, but players that I'd want to fight as, and make them hard to find.
19) No more standardized secrets: I want to see secrets in th game, but not in krypt of 600 or whatever. Allow me to unlock worth while secrets through playing the game, not buying them. Also, make the secrets worh finding. I like the trading cards, the interview content, alt outfits and hidden characters (maybe even art for characters that didn't make the final cut or differences in the look of a character at the beginning versus how they turned out in the end) but leave out the huge amount of crap that isn't even worth looking at, much less unlocking. Besides, alot of this stuff should be available as bonus material that should be unlocked in bulk. One big secret.
20) Koins: I think that they should bring these back, but for two specific purposes. First, if you're going to have a ton of stuff for create a character mode, then you should have to purchase it. The MK team creates this sort of Forbidden City (in appearance anyways) and you have a shop for clothing, a shop for outer look (everything from facial hair, earings tattoos etc) and a dojo for special moves and fighting styles. You also use the koins for wagering against people online or at home. It's just a little something that adds to each bout. This could remain relevant if the MK team supports the game by putting out downloadable content.
20a) Downloadable content/store released expansion packs: Not just new outfits, special moves etc for kreate a kharacter, but perhaps new backgrounds, a new character or two, and patches for fixing F'd up aspects of the game. They could be downloadable, or for maybe five or ten dollars, you could buy it at the store for those without internet access for their systems.
Well, that's what I've got so far. Thoughts?
2) Dynamic gameplay: No auto combos, but natural fighting with options
3) Playtesting: Get rid of the infinites, the glitches and the cheapness!!
4) Humans only: No more monsters. You can make imposing bosses or characters without giving them ten arms or horse legs.
5) Endings should be real: No more what-if scenarios. They do nothing but mess up the congruity of the overall storyline from game to game.
6) A return to the tournament formula: This was one of my favorite aspects of the first MK and it can be done from game to game with good writing.
7) Unique Characters: No more one size fits all gameplay. Jax should not fight like Kitana or Liu Kang for example.
8) No more realms: If you can't make them interesting, then don't make them at all. Outside of Outworld, this has unfortunately been the case.
9) Kreate a Kharacter: I would like to see this return, only much more fleshed out. People should be able to recreate any MK character from the past so that people won't miss the old characters in the new game. That's just for starters though. There should be thousands of clothing, facial features, fighting style and special move options.
10) Cut scenes: Like Twisted Metal Black, MK should have cut scenes for the intro, the middle and the ending for each character. Oh yeah, and how about this? The ability to watch all of the cut scenes together as one movie after you've unlocked them all?
11) Single player modes: There should be a LOT more modes for fighting offline. Not just story, versus and practice. How about tag team?
11a) Survival?
11b) Create a tournament? (you and 3 friends offline select 4 fighters and duke it out until there's a champion or you and 15 people online select a fighter)?
11c) How about a team battle mode?
11d) How about 4 players in the same match? The list goes on and on.
12) Fatality consequences: If you rip a guys heart out in the story mode, he shouldn't be available at the select screen when you continue. But if you don't kill a character, they should be available, and you pick up that characters story from the beginning.
13) Realistic fatalities: No more 18 rib cages popping out of one person. But also, fatities should be cut scene quality, and there should be close ups of bones snapping, realistic blood spilling from a hole or wound, tissue being shredded etc. In other words, bring the shock factor back.
14) Grown up plot lines: Make me care about the characters. I want to hate characters for who they are, not how they play. I want to see plots involving love, trust, tragedgy, triumph, intrigue, mysteries, suspense, etc etc. I also want to see characters that aren't pure good or pure evil.
15) No more ressurections: There shouldn't be a belief that "no one ever really stays dead in mortal kombat." Deaths would carry more weight if a character who dies in a storyline actually stays dead.
16) Combine the old with the new: There has to be a better way of combining the fast, special move laden gameplay of the past with the modern 3D fighting games on the market.
17) No more extra modes: If you want to create an MK action game, or RPG, or kart racing game etc, than make it separate. Make a whole Mario Party style game with minigames like Test your might, MK chess etc, but don't waste time and resources on putting this modes into a numbered MK game because they add nothing and take away from fighting modes.
18) Super Unlockables: A myth in past games, I'd like to see a roster of about 10 characters to start with, 10 that are unlockable through the story mode and 4 super unlockables, maybe a character or two from the past that would be very surprising to see again, and a character or two from the story modes that seemed to be on the fringe, but players that I'd want to fight as, and make them hard to find.
19) No more standardized secrets: I want to see secrets in th game, but not in krypt of 600 or whatever. Allow me to unlock worth while secrets through playing the game, not buying them. Also, make the secrets worh finding. I like the trading cards, the interview content, alt outfits and hidden characters (maybe even art for characters that didn't make the final cut or differences in the look of a character at the beginning versus how they turned out in the end) but leave out the huge amount of crap that isn't even worth looking at, much less unlocking. Besides, alot of this stuff should be available as bonus material that should be unlocked in bulk. One big secret.
20) Koins: I think that they should bring these back, but for two specific purposes. First, if you're going to have a ton of stuff for create a character mode, then you should have to purchase it. The MK team creates this sort of Forbidden City (in appearance anyways) and you have a shop for clothing, a shop for outer look (everything from facial hair, earings tattoos etc) and a dojo for special moves and fighting styles. You also use the koins for wagering against people online or at home. It's just a little something that adds to each bout. This could remain relevant if the MK team supports the game by putting out downloadable content.
20a) Downloadable content/store released expansion packs: Not just new outfits, special moves etc for kreate a kharacter, but perhaps new backgrounds, a new character or two, and patches for fixing F'd up aspects of the game. They could be downloadable, or for maybe five or ten dollars, you could buy it at the store for those without internet access for their systems.
Well, that's what I've got so far. Thoughts?
About Me
Love is the Energy that powers the conscience of the Soul. Take a leap of Faith, fight evil and still be safe. (♥The Way Home♥) Http://TheWayHomeOrFaceTheFire.info/
Http://JahTruth.net/
0
Programmable secrets. Ways to really change the input configuration,
for instance, a cheat where you can have the pseudocode of the cpu's AI,
and change it around, make them jump a lot, make them really afraid, and go back in a corner, make them really like you and want to not fight you..
But the catch is, every time you change the AI to suit you, they take less damage, and if you make them a super good fighter, you take less damage.
Also make it possible to have create-a-secret, where you can hack into the code, and make secret in-game menus, for your friends to discover.
The secrets should also be accessible in a vary specific way, but with many possible ways of doing it. Like to be able to turn into Goro, would be low-kick opponent 10 times without getting hit, or select certain character on certain level and get a four+ hit combo, or use a male character to do three special moves against female character, etc.
Have lots of special secrets, but let each one have at least 10 ways of being accessible, so you'll do it by accident lots of times, and be able to figure out for yourself how to do it again.
for instance, a cheat where you can have the pseudocode of the cpu's AI,
and change it around, make them jump a lot, make them really afraid, and go back in a corner, make them really like you and want to not fight you..
But the catch is, every time you change the AI to suit you, they take less damage, and if you make them a super good fighter, you take less damage.
Also make it possible to have create-a-secret, where you can hack into the code, and make secret in-game menus, for your friends to discover.
The secrets should also be accessible in a vary specific way, but with many possible ways of doing it. Like to be able to turn into Goro, would be low-kick opponent 10 times without getting hit, or select certain character on certain level and get a four+ hit combo, or use a male character to do three special moves against female character, etc.
Have lots of special secrets, but let each one have at least 10 ways of being accessible, so you'll do it by accident lots of times, and be able to figure out for yourself how to do it again.
0
Baraka407 Wrote:
1) Fluidity: Must improve the animation
2) Dynamic gameplay: No auto combos, but natural fighting with options
3) Playtesting: Get rid of the infinites, the glitches and the cheapness!!
4) Humans only: No more monsters. You can make imposing bosses or characters without giving them ten arms or horse legs.
5) Endings should be real: No more what-if scenarios. They do nothing but mess up the congruity of the overall storyline from game to game.
6) A return to the tournament formula: This was one of my favorite aspects of the first MK and it can be done from game to game with good writing.
7) Unique Characters: No more one size fits all gameplay. Jax should not fight like Kitana or Liu Kang for example.
8) No more realms: If you can't make them interesting, then don't make them at all. Outside of Outworld, this has unfortunately been the case.
9) Kreate a Kharacter: I would like to see this return, only much more fleshed out. People should be able to recreate any MK character from the past so that people won't miss the old characters in the new game. That's just for starters though. There should be thousands of clothing, facial features, fighting style and special move options.
10) Cut scenes: Like Twisted Metal Black, MK should have cut scenes for the intro, the middle and the ending for each character. Oh yeah, and how about this? The ability to watch all of the cut scenes together as one movie after you've unlocked them all?
11) Single player modes: There should be a LOT more modes for fighting offline. Not just story, versus and practice. How about tag team?
11a) Survival?
11b) Create a tournament? (you and 3 friends offline select 4 fighters and duke it out until there's a champion or you and 15 people online select a fighter)?
11c) How about a team battle mode?
11d) How about 4 players in the same match? The list goes on and on.
12) Fatality consequences: If you rip a guys heart out in the story mode, he shouldn't be available at the select screen when you continue. But if you don't kill a character, they should be available, and you pick up that characters story from the beginning.
13) Realistic fatalities: No more 18 rib cages popping out of one person. But also, fatities should be cut scene quality, and there should be close ups of bones snapping, realistic blood spilling from a hole or wound, tissue being shredded etc. In other words, bring the shock factor back.
14) Grown up plot lines: Make me care about the characters. I want to hate characters for who they are, not how they play. I want to see plots involving love, trust, tragedgy, triumph, intrigue, mysteries, suspense, etc etc. I also want to see characters that aren't pure good or pure evil.
15) No more ressurections: There shouldn't be a belief that "no one ever really stays dead in mortal kombat." Deaths would carry more weight if a character who dies in a storyline actually stays dead.
16) Combine the old with the new: There has to be a better way of combining the fast, special move laden gameplay of the past with the modern 3D fighting games on the market.
17) No more extra modes: If you want to create an MK action game, or RPG, or kart racing game etc, than make it separate. Make a whole Mario Party style game with minigames like Test your might, MK chess etc, but don't waste time and resources on putting this modes into a numbered MK game because they add nothing and take away from fighting modes.
18) Super Unlockables: A myth in past games, I'd like to see a roster of about 10 characters to start with, 10 that are unlockable through the story mode and 4 super unlockables, maybe a character or two from the past that would be very surprising to see again, and a character or two from the story modes that seemed to be on the fringe, but players that I'd want to fight as, and make them hard to find.
19) No more standardized secrets: I want to see secrets in th game, but not in krypt of 600 or whatever. Allow me to unlock worth while secrets through playing the game, not buying them. Also, make the secrets worh finding. I like the trading cards, the interview content, alt outfits and hidden characters (maybe even art for characters that didn't make the final cut or differences in the look of a character at the beginning versus how they turned out in the end) but leave out the huge amount of crap that isn't even worth looking at, much less unlocking. Besides, alot of this stuff should be available as bonus material that should be unlocked in bulk. One big secret.
20) Koins: I think that they should bring these back, but for two specific purposes. First, if you're going to have a ton of stuff for create a character mode, then you should have to purchase it. The MK team creates this sort of Forbidden City (in appearance anyways) and you have a shop for clothing, a shop for outer look (everything from facial hair, earings tattoos etc) and a dojo for special moves and fighting styles. You also use the koins for wagering against people online or at home. It's just a little something that adds to each bout. This could remain relevant if the MK team supports the game by putting out downloadable content.
20a) Downloadable content/store released expansion packs: Not just new outfits, special moves etc for kreate a kharacter, but perhaps new backgrounds, a new character or two, and patches for fixing F'd up aspects of the game. They could be downloadable, or for maybe five or ten dollars, you could buy it at the store for those without internet access for their systems.
Well, that's what I've got so far. Thoughts?
1) Fluidity: Must improve the animation
2) Dynamic gameplay: No auto combos, but natural fighting with options
3) Playtesting: Get rid of the infinites, the glitches and the cheapness!!
4) Humans only: No more monsters. You can make imposing bosses or characters without giving them ten arms or horse legs.
5) Endings should be real: No more what-if scenarios. They do nothing but mess up the congruity of the overall storyline from game to game.
6) A return to the tournament formula: This was one of my favorite aspects of the first MK and it can be done from game to game with good writing.
7) Unique Characters: No more one size fits all gameplay. Jax should not fight like Kitana or Liu Kang for example.
8) No more realms: If you can't make them interesting, then don't make them at all. Outside of Outworld, this has unfortunately been the case.
9) Kreate a Kharacter: I would like to see this return, only much more fleshed out. People should be able to recreate any MK character from the past so that people won't miss the old characters in the new game. That's just for starters though. There should be thousands of clothing, facial features, fighting style and special move options.
10) Cut scenes: Like Twisted Metal Black, MK should have cut scenes for the intro, the middle and the ending for each character. Oh yeah, and how about this? The ability to watch all of the cut scenes together as one movie after you've unlocked them all?
11) Single player modes: There should be a LOT more modes for fighting offline. Not just story, versus and practice. How about tag team?
11a) Survival?
11b) Create a tournament? (you and 3 friends offline select 4 fighters and duke it out until there's a champion or you and 15 people online select a fighter)?
11c) How about a team battle mode?
11d) How about 4 players in the same match? The list goes on and on.
12) Fatality consequences: If you rip a guys heart out in the story mode, he shouldn't be available at the select screen when you continue. But if you don't kill a character, they should be available, and you pick up that characters story from the beginning.
13) Realistic fatalities: No more 18 rib cages popping out of one person. But also, fatities should be cut scene quality, and there should be close ups of bones snapping, realistic blood spilling from a hole or wound, tissue being shredded etc. In other words, bring the shock factor back.
14) Grown up plot lines: Make me care about the characters. I want to hate characters for who they are, not how they play. I want to see plots involving love, trust, tragedgy, triumph, intrigue, mysteries, suspense, etc etc. I also want to see characters that aren't pure good or pure evil.
15) No more ressurections: There shouldn't be a belief that "no one ever really stays dead in mortal kombat." Deaths would carry more weight if a character who dies in a storyline actually stays dead.
16) Combine the old with the new: There has to be a better way of combining the fast, special move laden gameplay of the past with the modern 3D fighting games on the market.
17) No more extra modes: If you want to create an MK action game, or RPG, or kart racing game etc, than make it separate. Make a whole Mario Party style game with minigames like Test your might, MK chess etc, but don't waste time and resources on putting this modes into a numbered MK game because they add nothing and take away from fighting modes.
18) Super Unlockables: A myth in past games, I'd like to see a roster of about 10 characters to start with, 10 that are unlockable through the story mode and 4 super unlockables, maybe a character or two from the past that would be very surprising to see again, and a character or two from the story modes that seemed to be on the fringe, but players that I'd want to fight as, and make them hard to find.
19) No more standardized secrets: I want to see secrets in th game, but not in krypt of 600 or whatever. Allow me to unlock worth while secrets through playing the game, not buying them. Also, make the secrets worh finding. I like the trading cards, the interview content, alt outfits and hidden characters (maybe even art for characters that didn't make the final cut or differences in the look of a character at the beginning versus how they turned out in the end) but leave out the huge amount of crap that isn't even worth looking at, much less unlocking. Besides, alot of this stuff should be available as bonus material that should be unlocked in bulk. One big secret.
20) Koins: I think that they should bring these back, but for two specific purposes. First, if you're going to have a ton of stuff for create a character mode, then you should have to purchase it. The MK team creates this sort of Forbidden City (in appearance anyways) and you have a shop for clothing, a shop for outer look (everything from facial hair, earings tattoos etc) and a dojo for special moves and fighting styles. You also use the koins for wagering against people online or at home. It's just a little something that adds to each bout. This could remain relevant if the MK team supports the game by putting out downloadable content.
20a) Downloadable content/store released expansion packs: Not just new outfits, special moves etc for kreate a kharacter, but perhaps new backgrounds, a new character or two, and patches for fixing F'd up aspects of the game. They could be downloadable, or for maybe five or ten dollars, you could buy it at the store for those without internet access for their systems.
Well, that's what I've got so far. Thoughts?
Extremely thought out and in depth. I love all of your ideas. Mortal Kombat needs to be on top again. Never say never.


About Me
<img src=http://i1205.photobucket.com/albums/bb424/astro407/Baraka407---Baraka-Sig---GIF1.gif?t=1302751589
0
Thanks KI3, I appreciate it man! Personally, I'd love to see a KI3 game sometime in the near future. I have a 360 and that's the first thing I thought of when I heard that Microsoft bought Rare, yet they keep putting out kid games. Go figure. Oh well, I'm still hoping!
0
next gen realistic graphics
inctinct violent brutal fighting
dark interactive backgrounds with deathtraps and pits
realistic animation
blood and fatalities
and to team up boon with tobias
inctinct violent brutal fighting
dark interactive backgrounds with deathtraps and pits
realistic animation
blood and fatalities
and to team up boon with tobias

0
1) Sweet graphics
2) More brutal and realistic fighting (No ragdoll)
3) Damage, bruises, blood
4) Reboot on the storyline- much more coherent than the MK:A mess
5) Well thought out bios and endings for ALL characters
6) Longer Konquest
7) Endurance mode for all systems
8) LEAVE NOTHING UNFINISHED!!!!!!!!!!!!!!!!!!!!!!
9) Character specific fatalities
10) Many new characters
11) LEAVE NOTHING UNFINISHED!!!!!!!!!!!!!!!!!!!!
2) More brutal and realistic fighting (No ragdoll)
3) Damage, bruises, blood
4) Reboot on the storyline- much more coherent than the MK:A mess
5) Well thought out bios and endings for ALL characters
6) Longer Konquest
7) Endurance mode for all systems
8) LEAVE NOTHING UNFINISHED!!!!!!!!!!!!!!!!!!!!!!
9) Character specific fatalities
10) Many new characters
11) LEAVE NOTHING UNFINISHED!!!!!!!!!!!!!!!!!!!!
If MK8 has similar features to Tekken 5, I'll be very happy.
Just going down the list here:
Quick Battle
Story Battle
Arcade Battle
Dojo (a ranking system)
Time attack
Survival (endurance)
Gold rush
Practice
- freestyle
- vs computer
- defensive training
- tutorial
- command training
Theater
Also more rewards. It gave a sense of accomplishment in MKTrillogy after you finish a tournament, you get to choose from a whole pagefull of rewards.
Just going down the list here:
Quick Battle
Story Battle
Arcade Battle
Dojo (a ranking system)
Time attack
Survival (endurance)
Gold rush
Practice
- freestyle
- vs computer
- defensive training
- tutorial
- command training
Theater
Also more rewards. It gave a sense of accomplishment in MKTrillogy after you finish a tournament, you get to choose from a whole pagefull of rewards.
1. No kak
2. Bring back the 2 Fatalities, Friendship, animality,babyality and etc
3. More levels, death traps only work after he says finish him, Give each character 3 styles again and have at least 30 detailed characters with at least 5 to 10 of them being the old school mk fighters
Midway need to work on better online connection and mini games as well.
2. Bring back the 2 Fatalities, Friendship, animality,babyality and etc
3. More levels, death traps only work after he says finish him, Give each character 3 styles again and have at least 30 detailed characters with at least 5 to 10 of them being the old school mk fighters
Midway need to work on better online connection and mini games as well.
0
1- better fighting system, something similar to tekken meats bloody roar or dead or alive.
2- graphics and fluet gameplay, no choppy bullshit or lag, a well produced game with plenty of replay value.
3(most important)- FMV CANON ENDINGS!
-Casselman
2- graphics and fluet gameplay, no choppy bullshit or lag, a well produced game with plenty of replay value.
3(most important)- FMV CANON ENDINGS!
-Casselman
1 ~ For forum member Check to be hired by the MK team so we'd actually have some one who will find every glitch & remove broken moves before the game is released.
2 ~ Kitana and Sindel
(fan boy dream)
3 ~ Combo breaker to be its own button.
4 ~ never have create a fatality ever again.
5 ~ dont bother w/ side quests and games. if people want that make a Mortal Kombat Party game
6 ~ Throw escapes
7 ~ no KAK, however give us the option to create a 3rd costume for each character.
8 ~ if glitches, bugs, Infinites and broken moves are discovered to have downloadable patches be released and be manditory to download to every one that plays online.
9 ~ a online tag team battle for 4 players.
10 ~ to be able to view others playing vs each other like on Tekken DR.
2 ~ Kitana and Sindel
3 ~ Combo breaker to be its own button.
4 ~ never have create a fatality ever again.
5 ~ dont bother w/ side quests and games. if people want that make a Mortal Kombat Party game
6 ~ Throw escapes
7 ~ no KAK, however give us the option to create a 3rd costume for each character.
8 ~ if glitches, bugs, Infinites and broken moves are discovered to have downloadable patches be released and be manditory to download to every one that plays online.
9 ~ a online tag team battle for 4 players.
10 ~ to be able to view others playing vs each other like on Tekken DR.
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.










