Will we have to learn the arenas now?
3D Kombat Klassics
Pages: 1
Will we have to learn the arenas now?
0
posted03/08/2004 05:43 AM (UTC)byMember Since
02/10/2003 02:59 AM (UTC)
Ever since I heard about the 'Death Traps' and danger spots I was wondering will we have have to learn the arenas now?It will be kinda like war games we'll have to be careful where we step and HOW we choose to fight.If your someone who likes to fight fast you'll probably will lose all the time because now you have to think quickly before you move.Personally I think it is a very good and clever idea and it gives the game a more strategy feel to it.
About Me
0
I agree, it would be great to have to learn the levels...adds more depth, and a ton of replay value. I'm sure there will be some secrets on the levels that will take some time to discover.
About Me
0
*double post*


About Me
0
Yes, most likely.(Obviously)
Since that the arenas play a bigger part in the fighting, knowing your ground, not just your opponent adds more depth and creativity in a fight. That's what Interactive Environments are supposed to be about. Many different ways of giving damage to an opponent, not just through hand or weapon. If anyone thinks about it, in reality or MK, if you fight against someone, you're not fighting with nothing around you. obviously there are objects that you can hit or land on.
Since that the arenas play a bigger part in the fighting, knowing your ground, not just your opponent adds more depth and creativity in a fight. That's what Interactive Environments are supposed to be about. Many different ways of giving damage to an opponent, not just through hand or weapon. If anyone thinks about it, in reality or MK, if you fight against someone, you're not fighting with nothing around you. obviously there are objects that you can hit or land on.


About Me

0
Im for that. It would add much more depth to the fights.
Yeah I think we will have to learn the levels... but don't read to far into the death trap things. They will add dynamics to the match's but I don't think they will consume that much of the level, for instance if you constantly like to ciricle your opponent there may be times where you put your self in a more dangeorus position, but don't look for death traps to completely cancel out fighting ideologies, like fast fighting styles, or all weapon combat, just limit them.


About Me
art by fear-sAs0
Only if you want to win.


About Me
0
haha.. if you want to get a head start, since most likely if you do have mk:da, guess what?
Go to the Krypt, and for a change it can be useful. Go learn the arenas in there, if you do want to "learn the arenas now". br>
Go to the Krypt, and for a change it can be useful. Go learn the arenas in there, if you do want to "learn the arenas now". br>
0
you don't have to LEARN it...there are marks that show the spots...

0
it's ok
More bad than good IMO. The game seems unfinished.
MKDA plays a lot easier, and smoother.
I'm not just saying that because I like MK either, it's just Visual and play comparison.
MKDA just came out better.
Tao Feng is leaning more towards the VF style which is what I prefer, but they did a very sloppy job.
I would say rent it, or wait for TF2, whenever that's comming out.
More bad than good IMO. The game seems unfinished.
MKDA plays a lot easier, and smoother.
I'm not just saying that because I like MK either, it's just Visual and play comparison.
MKDA just came out better.
Tao Feng is leaning more towards the VF style which is what I prefer, but they did a very sloppy job.
I would say rent it, or wait for TF2, whenever that's comming out.
Pages: 1
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.




