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phoen
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-. The Chicks Of Mortal Kombat Deception (Part 1).-

10/26/2004 09:02 PM (UTC)
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Well, I completely agree with Scott. IThose have been my thoughts from the beggining and I been posted them in many threads, and I dont wanna post it again, all I say instead is that I agree with Scott-Howell.
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ShadowNet
10/26/2004 09:05 PM (UTC)
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Fight Night was just a bunch of Random Crap. In fact, I don't even believe that that was Ed Boon or anyone else close to Midway or Mortal Kombat. That whole thing was most likely staged by Scott-Howell.

Things like

Ed-Boon> We have quite a few games planned out
Ed-Boon> ooops....did I say that out loud?"

and

Mike-Taran> WhereisQaunChi 456
John-Podlasek> Shhhhhh
John-Podlasek> just kidding
Mike-Taran> yea just kidding


aren't realistic at all.

Another aparent issue, was that half the time, none of the developers could type! Look at this....

Mike-Taran> Yea Jon is awesome - he is the only on eto have his photo in the MKDa krypt -twice!.

Notice the Exclimation Point, and then a Period.

Then, after clearly saying there were no extra characters, this question was asked.

DArqueBishop> Sekerah asks, "Some people, through hacking of the game, have found useable Puzzle Kombat models for every character in Arcade mode plus Onaga, Monster, and Ghost. Is there any possible way to play as these characters without a cheating device?"

Ed Replys

Ed-Boon> Monster?

Yea Right, like he doesn't know who monster is....

and then

Ed-Boon> Ever heard of a Super Unlockable ?

which totally makes Ed eat his words.

The next question makes him eat his words again...

DArqueBishop> yars asks, 'The superunlockable question was unclear. Are there ANY other playable characters in the game (aside from the 24)?'
John-Podlasek> no
Jon-Greenberg> hahah nice john
Ed-Boon> yes
Paulo-Garcia> you sure?
John-Podlasek> yes
Ed-Boon> perhaps
Brian-LeBaron> maybe
John-Podlasek> no
Tony-Goskie> hmmmmmmmm..........
Ed-Boon> ???


Now after that Random Crap, John Vogel goes crazy and talks about himself in Third Person.

John-Vogel> vogel does not cheat

Stryker was mentioned way too many times in Fight Night too.

John-Podlasek> when Stryker runs by...
Tony-Goskie> Kabal and Stryker

By way too many I meant 2 Times, no one else that wasn't playable was even mentioned once.

Next time, make it actually realistic.


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Nefarius_Flamen
10/26/2004 09:07 PM (UTC)
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I know Monster is Scorpion with a diff constume and a lame name,but i still think it would be kool as hell to be able to play as him.Also did n-e-one find out if Shujinko has more than one alt? SO MODS AND ADMINS ANSWER MY QUESTION WITH SINCERETY AND 100% CONFIDENCE. Is Monster unlockable or not? EVEN as a 2nd Scorp alt.confused
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Spooky_Electric
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"What I wanna know is, if this Shang Tsung guy's so great, how come he's got such a crummy looking boat?"

10/26/2004 09:07 PM (UTC)
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First of all, all you people who are saying you're pleased with the game and that anyone who's unhappy about the SUs are just whiners - get off your pedestals please. Don't try to tell me that if Boon confirmed that there were SU characters, you'd say "eh, I don't care, I'm pleased with the game how it is, I won't bother with those secret characters." We just tried looking for the SUs when you didn't. We were disappointed because it's only logical since every other MK had some kind of secrets, and, oh yeah, Boon said there would be. A don't give me BS about how hard it is to develop a game either, at some point, they decided against putting the feature in. That's a good time to TELL THE GAMING PUBLIC ABOUT IT.

Next, to anyone saying that if they gave us secrets we'd be angry there weren't more; WRONG. We wanted anything, but there are NO real secrets in Deception, and that pisses fans off. And no, the koffins and 12 unlockable characters are not secrets. Secrets are the things that you don't know are there, they're hidden, hence the term secret. The unlockable characters were right there on the select screen, letting you know loud and clear that they were right there waiting to be unlocked - not secret. Same thing with the koffins. (Before you flame me, realize that I said no REAL secrets - I am aware of hidden things in Konquest such as finding cameo characters or other things. That's not what I'm talking about.)

Also, I'm not pissed because of the fact that Boon didn't give the answers that we wanted. I'm pissed because he didn't give answers. I don't buy it when people say he gave hard answers, then joked around because he knows fans look into these things too much. I never expected Boon to give clear answers about SUs, what they were or how to get them, but I don't think asking if there are any is too unreasonable. I was appalled at the completely unprofessional way Boon and his staff acted, completely toying with us, THEIR CUSTOMERS, just dicking around with us, just saying anything they wanted. "no" "yes" "you sure?" "yes" "perhaps" "ummm...." BULLSHIT.
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KingC
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"look into his eyes and all you see is a reptile"

10/26/2004 09:11 PM (UTC)
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my bad with the caps
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Nefarius_Flamen
10/26/2004 09:12 PM (UTC)
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I agree shadow-net. It was stupid. I understand Scoot's point about people taking stuff to far too. But as gamers isnt that what we are supposed to do, play the game? I understand that they wanted to joke, but instead of being assholes about it they could have joked and then ATLEAST gave us a SOLID straight answer with some real confirmation behind it.
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nick2k3
10/26/2004 09:15 PM (UTC)
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i agree it was completely unprofessional. They typed like they were illiterate. Do they have someone who knows how to spell write the dialogue in the game? Because all the grammar errors present in that transcript said that A. it wasn't them, or B. they were poorly educated. I know it is in MK fashion to hide secrets in the games. But guys, we have 24 selectable characters and ONLINE. So tell me this. WOuld you rather be happy with 23 selectable characters and one super hidden character or 24 characters that everyone can get. I would like the 24 characters because it provides more diversity to the gameplay. I like this game alot, and I am TRULY let down that there are no secret characters. Thus, as the franchise got more popular, the distinct traits of the series begin to deteriorate....and first, our secret characters go...What will be next? No Fatalities???
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nick2k3
10/26/2004 09:17 PM (UTC)
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i agree it was completely unprofessional. They typed like they were illiterate. Do they have someone who knows how to spell write the dialogue in the game? Because all the grammar errors present in that transcript said that A. it wasn't them, or B. they were poorly educated. I know it is in MK fashion to hide secrets in the games. But guys, we have 24 selectable characters and ONLINE. So tell me this. WOuld you rather be happy with 23 selectable characters and one super hidden character or 24 characters that everyone can get. I would like the 24 characters because it provides more diversity to the gameplay. I like this game alot, and I am TRULY let down that there are no secret characters. Thus, as the franchise got more popular, the distinct traits of the series begin to deteriorate....and first, our secret characters go...What will be next? No Fatalities???
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ShingoEX
10/26/2004 09:25 PM (UTC)
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Uh...you DID have to fulfill certain requirements to activate those characters. Otherwise, they'd be playable from the get-go. Sure, some of them were noticeable as to who they were, but in all honesty, without reading up on it beforehand, would you have known who some of these characters were, such as Noob-Smoke?

As for those who said the koffins aren't secrets...you're right. What's IN them, however, IS a secret, unless you have some psychic knowledge about what's in them beforehand (or cheated by looking in an FAQ). It's like a Christmas present under the tree...you know it's there, and know how to open it, but does that make you automatically know what's inside? What's INSIDE is the secret.

Just because they have a simpler method for unlocking them than some convoluted code doesn't make them any less of a secret. By simply not knowing, it's something to be discovered.

And I consider Liu Kang to be about as much of a super-unlockable as you could ask for. He was quite difficult to find (once again, unless you cheated), he was unexpected, and he fulfilled the supposed "requirements" for being an SU:

-Beating Konquet once, and going back in
-A legendary MK character
-The SU would be very hard to acquire (Kang was only available for a limited time on a certain day at a certain time , and it was hard to find the spot - unless you cheated)
Shang_heihachi Wrote:



The characters on the select screen aren't secrets...they're just unlockable. A secret character is one that has certain requirements to be activated, i.e. a code, fulfilling certain conditions like beating the game with all characters, etc.

But I agree...give people secrets and they'll still bitch that there wasn't enough.
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J8son
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10/26/2004 10:27 PM (UTC)
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I'll admit that I to was a little disappointed when I saw the response to the SU question at Fight Night. MK is all about the secrets. Thats what sets it apart from Tekken and Street Fighter.

However, in light of what Mr. Boon said about the 24 playable characters. Do we really need anymore? I mean come on how many characters do you really play with at one time? Sure I'll go through all of them at least once or twice but after that I pretty much stick with my favorites (which usually only ends up being 2 or 3).

So lets say there we're 12 extra characters hidden on the select screen. Would it really matter to you a week from now? Most would probably be forgotten about quickly (*cough*Blaze, Mokap*cough*).

So, lets examine what we have to work with here. Ed Boon called the remaining secrets "events,." This leads me to believe that they are directly connected with Konquest mode in some way (since we have seen how the passing of time can provide hidden chests and items).

If we are to take what Boon had to say at the end of the chat to be a clue then FOV and the Spider KAHN reference do mean something. Could it somehow be connected? Lets not forgot the "see you in OrderRealm at 5a.m." comment. Any thoughts?

I think It's time to let go of our previous assumptions (no matter how disappointing) and focus on what actually remains hidden in Deception.
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FireMonksPain
10/26/2004 10:30 PM (UTC)
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ShingoEX Wrote:
Uh...you DID have to fulfill certain requirements to activate those characters. Otherwise, they'd be playable from the get-go. Sure, some of them were noticeable as to who they were, but in all honesty, without reading up on it beforehand, would you have known who some of these characters were, such as Noob-Smoke?

No we fufilled one requirement over and over and over and OVER again until we wanted to kill ourselves becuse it was so damn repeditive.

They Hid half the characters and sold them more or less as "Extras". In any other fighting game(save FV4) 12 characters is a pathetic roster. 24 is a good solid cast, there is nothing wrong with that. Having to unlock half isn't that big a deal but don't pretend that makes them in anyway specal. Turn on a recent capcom or SNK game. They have that many characters as the base. Capcom vs SNK chaos has like 32 characters. Capcom vs SNK 2 has more than that plus A couple of other pumped up characters can be earned. We hasd to earn our way to a reasonable cast. I don't have a big issue with that but its BS to say that the very least we expect in a game should satisfy the want for extra content. The base 24 is content, not extra content.

Saying knowing before hand ruined everything is like when the movie company said the internet ruind Gili sales becase the word that it sucked spread like wild fire. Or when they said it ruined the Hulk. Metalica just said that wussy mainstream music like Nickleback ruined their last album sales because people couldn't easly accept "hard music" right now. Convenently Forgeting that Slipknot is doing fine and that thier album just sucked.

I'm fine with the game as is but I don't have any dillusions about what qualifys as a secret. Playing hiding go seek with the characters isn't one. We knew up front what we needed to do to get them. If someone didn't know they did after they opened thier first chest. Its easy to get everything its just a matter of brute forcing your way through it all. To fight Reptile in MK1 you had to acomplish something. To fight Smoke you had to get lucky. To fight Jade you had to Acomplish something. All we had to do is run around the konquest for hours with our little baskets looking for our missing buddies. Thats a kindergarden secret.
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ShingoEX
10/26/2004 10:38 PM (UTC)
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If you're fine with the game as is, then why make such a big fuss over extra content?. Most peeps who are complaining there isn't more are playing for the wrong reason.

You want secrets? Go find Jimmy Hoffa.
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LordKaos
10/26/2004 10:54 PM (UTC)
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So I'm guessing there was no CLEAR yes or no answer if there are SU or not.
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Spooky_Electric
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"What I wanna know is, if this Shang Tsung guy's so great, how come he's got such a crummy looking boat?"

10/26/2004 11:16 PM (UTC)
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Well, yes and no. (Sorry to answer your question in the same way I'm about to ridicule, but it's necessary.) The general thought now is that Boon basically said no, and that there are no SUs. However, some people believe the SU question is still in the air because of their shitty answers to the SU question: no, yes, i'm not sure, perhaps, ummm.... all the kinds of BS we were fed. He also gave (bogus) hints to SUs out, where he was clearly joking, but some people are taking them seriously. Hopefully we'll be proven wrong and there ARE SUs, but we've all pretty much abandoned all hope and accepted that there are none.
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Lucid
10/27/2004 12:01 AM (UTC)
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Honestly, I do think that the dev team were acting like assholes with some of their answers (yes, no, maybe... how about, "fuck you").

"I know technically this chat took place after business hours, but they were there representing their company"

No, they were representing their game, Mortal Kombat. Mortal Kombat is fun, so they were behaving in a manner that reflects the game (they were having fun). They wouldn't be fired, because they make good games, and they don't generally speak to the public (GENERALLY!!!!).

Also, the unlockable characters WERE NOT SECRETS. They were HIDDEN (hidden in krypts and konquest), NOT secret. If you know that something's coming, is it a secret? The locations of the characters were secret (actually, I'd call them hidden as well, as you KNEW they were in the game, just not where... hence HIDDEN), but not the characters themselves. Their identity might have been secret, but not the fact that they were in the game (how much more obvious can you get than a silhoutte of a character? secret? wrong).

One possibility for not having the puzzle characters in would be that they could've been unbalanced. Or maybe he lied and they are unlockable. I got the feeling that they were holding back, though I'm not going to be surprised when I find out that they weren't.

Also, only MK3 (and UMK3), and MK:DA have had super unlockables, as far as I can tell (ultimate kombat codes = super unlockable, and mokap/blaze from MK:DA ... or whatever, I never got that far... the game sucked :P). Reptile in MK:1 and Jade/Noob/Smoke in MK2 were secret battles, not unlockables. I would also consider Human Smoke in UMK3 (and mk3?) to be superunlockable.

And to whomever criticized the MK team based upon their spelling, grammar, and punctuation... eat an e-penis. If you've been on the internet before, you should know that many people have problems with spelling (I've seen the word "lose" spelled "loose" by official companies (and I hate it when people spell that word wrong, it's incredibly retarded). Why would a dev team be any different? Oh wait, they program. Now, I'm not a programmer, but I'm sure that punctuation is a bit different in programming... and they're probably pretty good with it in that setting. And if you've ever seen a misspelled word in a game, it's either bad translation or, you guessed it, programmers (or whatever job title that person would have) with bad spelling.

Overall, I think it's cool that they were up for the chat (if it was really them :P), but I think that their answers were more or less shit (of varying consistency). I'm sure I'm not the first to admit that I was disappointed.
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Raiden_is_God
10/27/2004 12:15 AM (UTC)
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NO OFFENSE SCOTT......... But I don't believe you. Not because I want to be a dick it's because even if Boon told you offline that there were SU's. Then you would be at a point of him sharing a secret with you that he wouldn't do for us online. So therefore why would you tell us if there are any. I mean I seen Hotaru on a loading screen for puzzel but he's not in puzzle select screen so why would they take all the time to make him then not use him. I don't care until there's proof or a clear confirmation of it I'll never stop looking. There will be atleast one SU has to be. So Scott if boon told you he would of had you sworn not to tell us or to say that there weren't any. But real true MK fans will never stop the search after 3 weeks. There in the game folks hang in there.
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ShingoEX
10/27/2004 12:22 AM (UTC)
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Just like Rain is in UMK3, right?

I mean, they bothered to put him in the intro, so he must be there, right?

Wrong.
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Lucid
10/27/2004 12:33 AM (UTC)
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Rain was in UMK3...





















for the super nintendo :P
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Archangel630
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Test your might.

10/27/2004 12:51 AM (UTC)
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I'm so pissed off that there is nothing else to this game I don't even know how to comment. I payed for a fighting game, which I thought had some secret characters, as there have been in games past. I look at the character select screen, originally there were shadows, now there are color faces and identities, but hello, no secrets behind one's head or anywhere else is the game. Playing Puzzle Kombat or Chess Kombat is fun if I'm trying to kill ten or fifteen minutes before I go to work, but damnit I want a fighting game! Like one of you said before, 24 is a base count, there's plenty of fighting games that go well over that, so how bout coughing up another character or two to play as? I'd appreciate that in the next game, I think that's the point I'm getting to. Let's get back to freakin characters, stories, fatalities, stage fatalities, gameplay, and REAL secrets, I think all MK fans would appreciate that over Puzzle Kombat!



furious I can feel the flames coming from a few of you, but you individuals are lame anyway if you think this game is a complete MK experience.
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FireMonksPain
10/27/2004 12:59 AM (UTC)
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ShingoEX Wrote:
If you're fine with the game as is, then why make such a big fuss over extra content?. Most peeps who are complaining there isn't more are playing for the wrong reason.

You want secrets? Go find Jimmy Hoffa.


Tuthfuly I'm not. The only thing I would care about isn't there. The big fuss I'm making has nothing to do with extra content. Its when people want claim that somthing that should qualify as base content is extra content just because the game makers locked up features that had no buissness being locked up in the first place. Its a trick to make it seam like more than there is.

I don't like repersenting something that is one thing as another. I don't like seeing fans that DO want something more from the game getting thier hopes up because the people that made the game want to play games of thier own. For example I thought it was really uncool in MKDA to have concepts in the krypt about all the pit fatalities that it didn't have. They have a history for putting stuff in the game that they seem to be exploting now they are dependent on unit sales and not arcade sales. Its not nice to tease.

I must admit I was one of those people playing for the wrong reason. I was spending all that time running around the konquest trying to get characters I should have had in the first place. In stead of having fun playing the game I was suffering out of my own free will playing something I hated just to try and get the game to the point it should have been when I first turned it.
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phoen
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-. The Chicks Of Mortal Kombat Deception (Part 1).-

10/27/2004 01:15 AM (UTC)
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Well then lemme tell ya something: Don't buy the game the next time. I cannot imagine buying a game only for its secrets. You must understand that secrets are and always will be a side part of a game; and that just cuz other game has them doesn't mean this one has to have them. Also, if you were "suffering" while trying to unlock the characters then lemme tell ya that you should have returned the game that same day; because if you did not want any of the characters, you didnt like the modes, and obviously you don't like the game....why did you buy it??...I guess you were possesed by Ed Boon or something and said: "What the heck!, lets pay 50 bucks for a game I don't like at all!!!".

I'm sorry, but if you don't like anything, then you should've know that BEFORE buying the game...with so much info that came out, everyone knew how it was going to be.
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EliteKombatant
10/27/2004 01:17 AM (UTC)
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Ofcourse......They could still be playing out this whole "DECEPTION" thing even now. Anyone think about that? It's all in the title. Buuuuut, most likely, we have everything of any real importance which is upsetting to me since he clearly stated in several interviews that there would be more than the 24 on the select screen. I do understand things change and Boon stated that there were SU months ago, but at some point, you would think that Mr. Boon's conscience would have gotten to him and he would know that he is misleading people to believe there are more characters like he was quoted as saying in interviews.

The last two games especially, he has made multiple promises that have fell through. Or unfinished aspects of the last two games. This in no way shape or form is anything personal against the Mods of this forum, because you are just the middle men relaying the info. I just wanted hints in the game to be followed up with concrete evidence and purpose. IE: Throwing Star, Raidens Staff. Another perfect example was the Drum Arena from MK:DA about in the event of a tie the giant drummer would challenge someone or something.
They intentially go out of their way to put certain things in the game and then leave it hanging, thats where fans and consumers get upset. It's simply misleading. I hope they are just taking the whole "DECEPTION" thing and using that as a tool as to their actions and demeanor from last night.

Thanks again Mods for all your hard work and preparation for FIGHT NIGHT!!!
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Lucid
10/27/2004 01:28 AM (UTC)
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To the guy that hated konquest, I agree with the reply that someone made to you. If you don't like the game, don't buy it. If you hate it, odds are you can return it for store credit, at the least. Oh, and you have bad taste.

Personally, I enjoyed konquest very much. The training SUCKED... but that's it. The rest of it was good fun. The Krypt was most excellent as well. Maybe I'm a moron, but I like seeing all this art and reading all about it. So they had big plans and didn't meet them... oh well. Fable was supposed to have a lot more features than it did, but that doesn't make it a bad game. Mortal Kombat: Deception is a good game. I won't call it great (mortal kombat 2 and 3 were, and still are great games) because it isn't (in fact, I don't think any 3d fighters, with the possible exception of Soul Calibur 2, are great games). But it's not bad. Konquest is what made me like that game, and Xbox live/PS2 online is what might make me love it (as soon as I get an extra network cable). I think that Boon probably should've taken back his comment about the extra characters, but the fact is that he didn't. Perhaps he didn't get the chance (it's not like he can just throw up a post saying, "oh yeah, we aren't going to have those extra characters that I mentioned in that interview." And he probably forgot that he ever said anything about it in the first place. As far as I'm concerned, 24 characters is more than enough. If you guys are such great MK fans, you'd probably realize that MK2 (arguably the best MK) only had 12.
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n8littlefield
10/27/2004 01:39 AM (UTC)
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I personally think that there are hidden modes of play, rather than more characters, which is more or less what Boon hinted at.

My guess, FOV 120 was a command used in Quake to set field of vision, so I'm guess a 1st person point of view mode is hidden.

I'd also guess that some type of way to fight using the puzzle fighter models is hidden.

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FireMonksPain
10/27/2004 01:41 AM (UTC)
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Lucid Wrote:
To the guy that hated konquest, I agree with the reply that someone made to you. If you don't like the game, don't buy it. If you hate it, odds are you can return it for store credit, at the least. Oh, and you have bad taste.
\


I bought the game because I LOVE the game. The fighting game. I did not pay 50 bucks to play konquest. I paid 50 to play Mortal Kombat. Thats what I wanted to play. Thats what I like to play. I do not really appreciate being force to play a different game so I can play the game I paid for. I can deal with it but I don't really think its cool. Chess and Puzzle are cool. Its fine having them, but Its not what I paid for. Like I said I paid for Mortal Kombat. Konquest is not Mortal Kombat. I can love mortal kombat and hate konquest. I would buy the game all over again in a heart beat. Just don't ask me to go though konquest all over again.
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