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People are such idiots?
I'm definitely considering this a s a purchase : )
I'm definitely considering this a s a purchase : )
DrZoidberg Wrote:
And so, we witness the death of a warrior.
And so, we witness the death of a warrior.
Speaking of warriors; I really hope Capcom puts 'Darkstalkers - The Night Warriors' on the PSN.
Aw, shit! News from Ono.
http://xbox360.ign.com/articles/103/1030280p3.html
No fighter is locked and world-tour mode is back. Yes.
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Royksopp Wrote:
Speaking of warriors; I really hope Capcom puts 'Darkstalkers - The Night Warriors' on the PSN.
Aw, shit! News from Ono.
http://xbox360.ign.com/articles/103/1030280p3.html
No fighter is locked and world-tour mode is back. Yes.
DrZoidberg Wrote:
And so, we witness the death of a warrior.
And so, we witness the death of a warrior.
Speaking of warriors; I really hope Capcom puts 'Darkstalkers - The Night Warriors' on the PSN.
Aw, shit! News from Ono.
http://xbox360.ign.com/articles/103/1030280p3.html
No fighter is locked and world-tour mode is back. Yes.
uh, World Tour Mode won't be back. Also, if you want Darkstalkers, Ono mentioned that if enough fans demand it to be back, then Capcom will give the thumbs up for a new one. That's how SSFIV came to be.


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Pink_Ranger Wrote:
I really thought I had made myself pretty clear. You cause your own problems. No one else is to blame for your tough time on this site but yourself. You said what you had to say, yet you came back to further the argument. I told you to stay out because I knew that you would only further contribute to bickering. Why am I not surprised that you ignore me?
Oh and for future reference I don't wonder why people leave this site. I really couldn't care that much less in the grand scale of things. Leave if you want, stay if you want. You however don't get that choice anymore. Since the past has undoubtedly proven to myself and the other moderators (as well as other users) that talking to you and warning you has absolutely no effect...
I think it's about time to say "bye bye
".
I really thought I had made myself pretty clear. You cause your own problems. No one else is to blame for your tough time on this site but yourself. You said what you had to say, yet you came back to further the argument. I told you to stay out because I knew that you would only further contribute to bickering. Why am I not surprised that you ignore me?
Oh and for future reference I don't wonder why people leave this site. I really couldn't care that much less in the grand scale of things. Leave if you want, stay if you want. You however don't get that choice anymore. Since the past has undoubtedly proven to myself and the other moderators (as well as other users) that talking to you and warning you has absolutely no effect...
I think it's about time to say "bye bye

I think that about sums it up.
Anyway, I'd like to go back a bit and re-address my mini-debate with TW. While ODST's campaign was pretty small, it's still an improvement over that of Halo 2 and 3, and Firefight mode was genius, even though it was ripped from Gears and given enhancements. Throw in the 3 new multiplayer maps for Halo 3 included with the game, and I doubt that the space required to download all of it would sit well with people. Granted, Halo:CE is a downloadable game, but it doesn't have nearly the same space requirements.
Shifting to SSF4, I'm not sure that what consumers will be getting will be worth a $60 price tag, but as long as it doesn't go the way of GH: Smash Hits, it'll be a success. I never really got into the SF series, so I won't be picking this up, but given how hugely popular it remains, I really can't argue against what Capcom is doing, because it works.
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Okay, for anyone who does not know yet THIS WILL NOT BE A FULL PRICED GAME. I REPEAT, THIS WILL NOT BE A FULL PRICED GAME.


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m0s3pH Wrote:
I think that about sums it up.
Anyway, I'd like to go back a bit and re-address my mini-debate with TW. While ODST's campaign was pretty small, it's still an improvement over that of Halo 2 and 3, and Firefight mode was genius, even though it was ripped from Gears and given enhancements. Throw in the 3 new multiplayer maps for Halo 3 included with the game, and I doubt that the space required to download all of it would sit well with people. Granted, Halo:CE is a downloadable game, but it doesn't have nearly the same space requirements.
Shifting to SSF4, I'm not sure that what consumers will be getting will be worth a $60 price tag, but as long as it doesn't go the way of GH: Smash Hits, it'll be a success. I never really got into the SF series, so I won't be picking this up, but given how hugely popular it remains, I really can't argue against what Capcom is doing, because it works.
Pink_Ranger Wrote:
I really thought I had made myself pretty clear. You cause your own problems. No one else is to blame for your tough time on this site but yourself. You said what you had to say, yet you came back to further the argument. I told you to stay out because I knew that you would only further contribute to bickering. Why am I not surprised that you ignore me?
Oh and for future reference I don't wonder why people leave this site. I really couldn't care that much less in the grand scale of things. Leave if you want, stay if you want. You however don't get that choice anymore. Since the past has undoubtedly proven to myself and the other moderators (as well as other users) that talking to you and warning you has absolutely no effect...
I think it's about time to say "bye bye
".
I really thought I had made myself pretty clear. You cause your own problems. No one else is to blame for your tough time on this site but yourself. You said what you had to say, yet you came back to further the argument. I told you to stay out because I knew that you would only further contribute to bickering. Why am I not surprised that you ignore me?
Oh and for future reference I don't wonder why people leave this site. I really couldn't care that much less in the grand scale of things. Leave if you want, stay if you want. You however don't get that choice anymore. Since the past has undoubtedly proven to myself and the other moderators (as well as other users) that talking to you and warning you has absolutely no effect...
I think it's about time to say "bye bye

I think that about sums it up.
Anyway, I'd like to go back a bit and re-address my mini-debate with TW. While ODST's campaign was pretty small, it's still an improvement over that of Halo 2 and 3, and Firefight mode was genius, even though it was ripped from Gears and given enhancements. Throw in the 3 new multiplayer maps for Halo 3 included with the game, and I doubt that the space required to download all of it would sit well with people. Granted, Halo:CE is a downloadable game, but it doesn't have nearly the same space requirements.
Shifting to SSF4, I'm not sure that what consumers will be getting will be worth a $60 price tag, but as long as it doesn't go the way of GH: Smash Hits, it'll be a success. I never really got into the SF series, so I won't be picking this up, but given how hugely popular it remains, I really can't argue against what Capcom is doing, because it works.
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
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travelingwilbury Wrote:
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
m0s3pH Wrote:
I think that about sums it up.
Anyway, I'd like to go back a bit and re-address my mini-debate with TW. While ODST's campaign was pretty small, it's still an improvement over that of Halo 2 and 3, and Firefight mode was genius, even though it was ripped from Gears and given enhancements. Throw in the 3 new multiplayer maps for Halo 3 included with the game, and I doubt that the space required to download all of it would sit well with people. Granted, Halo:CE is a downloadable game, but it doesn't have nearly the same space requirements.
Shifting to SSF4, I'm not sure that what consumers will be getting will be worth a $60 price tag, but as long as it doesn't go the way of GH: Smash Hits, it'll be a success. I never really got into the SF series, so I won't be picking this up, but given how hugely popular it remains, I really can't argue against what Capcom is doing, because it works.
Pink_Ranger Wrote:
I really thought I had made myself pretty clear. You cause your own problems. No one else is to blame for your tough time on this site but yourself. You said what you had to say, yet you came back to further the argument. I told you to stay out because I knew that you would only further contribute to bickering. Why am I not surprised that you ignore me?
Oh and for future reference I don't wonder why people leave this site. I really couldn't care that much less in the grand scale of things. Leave if you want, stay if you want. You however don't get that choice anymore. Since the past has undoubtedly proven to myself and the other moderators (as well as other users) that talking to you and warning you has absolutely no effect...
I think it's about time to say "bye bye
".
I really thought I had made myself pretty clear. You cause your own problems. No one else is to blame for your tough time on this site but yourself. You said what you had to say, yet you came back to further the argument. I told you to stay out because I knew that you would only further contribute to bickering. Why am I not surprised that you ignore me?
Oh and for future reference I don't wonder why people leave this site. I really couldn't care that much less in the grand scale of things. Leave if you want, stay if you want. You however don't get that choice anymore. Since the past has undoubtedly proven to myself and the other moderators (as well as other users) that talking to you and warning you has absolutely no effect...
I think it's about time to say "bye bye

I think that about sums it up.
Anyway, I'd like to go back a bit and re-address my mini-debate with TW. While ODST's campaign was pretty small, it's still an improvement over that of Halo 2 and 3, and Firefight mode was genius, even though it was ripped from Gears and given enhancements. Throw in the 3 new multiplayer maps for Halo 3 included with the game, and I doubt that the space required to download all of it would sit well with people. Granted, Halo:CE is a downloadable game, but it doesn't have nearly the same space requirements.
Shifting to SSF4, I'm not sure that what consumers will be getting will be worth a $60 price tag, but as long as it doesn't go the way of GH: Smash Hits, it'll be a success. I never really got into the SF series, so I won't be picking this up, but given how hugely popular it remains, I really can't argue against what Capcom is doing, because it works.
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
SubMan799 Wrote:
Okay, for anyone who does not know yet THIS WILL NOT BE A FULL PRICED GAME. I REPEAT, THIS WILL NOT BE A FULL PRICED GAME.
Okay, for anyone who does not know yet THIS WILL NOT BE A FULL PRICED GAME. I REPEAT, THIS WILL NOT BE A FULL PRICED GAME.


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Signature and avatar by ThePredator151
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travelingwilbury Wrote:
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
m0s3pH Wrote:
I think that about sums it up.
Anyway, I'd like to go back a bit and re-address my mini-debate with TW. While ODST's campaign was pretty small, it's still an improvement over that of Halo 2 and 3, and Firefight mode was genius, even though it was ripped from Gears and given enhancements. Throw in the 3 new multiplayer maps for Halo 3 included with the game, and I doubt that the space required to download all of it would sit well with people. Granted, Halo:CE is a downloadable game, but it doesn't have nearly the same space requirements.
Shifting to SSF4, I'm not sure that what consumers will be getting will be worth a $60 price tag, but as long as it doesn't go the way of GH: Smash Hits, it'll be a success. I never really got into the SF series, so I won't be picking this up, but given how hugely popular it remains, I really can't argue against what Capcom is doing, because it works.
Pink_Ranger Wrote:
I really thought I had made myself pretty clear. You cause your own problems. No one else is to blame for your tough time on this site but yourself. You said what you had to say, yet you came back to further the argument. I told you to stay out because I knew that you would only further contribute to bickering. Why am I not surprised that you ignore me?
Oh and for future reference I don't wonder why people leave this site. I really couldn't care that much less in the grand scale of things. Leave if you want, stay if you want. You however don't get that choice anymore. Since the past has undoubtedly proven to myself and the other moderators (as well as other users) that talking to you and warning you has absolutely no effect...
I think it's about time to say "bye bye
".
I really thought I had made myself pretty clear. You cause your own problems. No one else is to blame for your tough time on this site but yourself. You said what you had to say, yet you came back to further the argument. I told you to stay out because I knew that you would only further contribute to bickering. Why am I not surprised that you ignore me?
Oh and for future reference I don't wonder why people leave this site. I really couldn't care that much less in the grand scale of things. Leave if you want, stay if you want. You however don't get that choice anymore. Since the past has undoubtedly proven to myself and the other moderators (as well as other users) that talking to you and warning you has absolutely no effect...
I think it's about time to say "bye bye

I think that about sums it up.
Anyway, I'd like to go back a bit and re-address my mini-debate with TW. While ODST's campaign was pretty small, it's still an improvement over that of Halo 2 and 3, and Firefight mode was genius, even though it was ripped from Gears and given enhancements. Throw in the 3 new multiplayer maps for Halo 3 included with the game, and I doubt that the space required to download all of it would sit well with people. Granted, Halo:CE is a downloadable game, but it doesn't have nearly the same space requirements.
Shifting to SSF4, I'm not sure that what consumers will be getting will be worth a $60 price tag, but as long as it doesn't go the way of GH: Smash Hits, it'll be a success. I never really got into the SF series, so I won't be picking this up, but given how hugely popular it remains, I really can't argue against what Capcom is doing, because it works.
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
We'll just have to agree to disagree then. I see what you're saying, but I just find ODST to be deeper than that I guess.
Wow. At first I was like: new characters and levels, and they make you buy a whole new game? Fuckin' cashmongers
But now I'm like: New characters, new story, new levels, improved/balanced gameplay -- and only $30?? The folks at Capcom are being uncharacteristically generous...
If Midway had figured the gameplay thing out between MKDA and MKD ...
But now I'm like: New characters, new story, new levels, improved/balanced gameplay -- and only $30?? The folks at Capcom are being uncharacteristically generous...
If Midway had figured the gameplay thing out between MKDA and MKD ...
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Royksopp Wrote:
Whoops, I geuss I skimmed over that article a little too fast. Damn.
Also, I just found a few threads on Capcom-Unity regarding a new Darkstalkers. Lets make it happen people!
SubMan799 Wrote:
uh, World Tour Mode won't be back.(
uh, World Tour Mode won't be back.(
Whoops, I geuss I skimmed over that article a little too fast. Damn.
Also, I just found a few threads on Capcom-Unity regarding a new Darkstalkers. Lets make it happen people!
Yes I can't wait to see bare-assed catgirls in HD!


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Alpha_Q_Up_Is_Back Wrote:
travelingwilbury Wrote:
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
m0s3pH Wrote:
I think that about sums it up.
Anyway, I'd like to go back a bit and re-address my mini-debate with TW. While ODST's campaign was pretty small, it's still an improvement over that of Halo 2 and 3, and Firefight mode was genius, even though it was ripped from Gears and given enhancements. Throw in the 3 new multiplayer maps for Halo 3 included with the game, and I doubt that the space required to download all of it would sit well with people. Granted, Halo:CE is a downloadable game, but it doesn't have nearly the same space requirements.
Shifting to SSF4, I'm not sure that what consumers will be getting will be worth a $60 price tag, but as long as it doesn't go the way of GH: Smash Hits, it'll be a success. I never really got into the SF series, so I won't be picking this up, but given how hugely popular it remains, I really can't argue against what Capcom is doing, because it works.
Pink_Ranger Wrote:
I really thought I had made myself pretty clear. You cause your own problems. No one else is to blame for your tough time on this site but yourself. You said what you had to say, yet you came back to further the argument. I told you to stay out because I knew that you would only further contribute to bickering. Why am I not surprised that you ignore me?
Oh and for future reference I don't wonder why people leave this site. I really couldn't care that much less in the grand scale of things. Leave if you want, stay if you want. You however don't get that choice anymore. Since the past has undoubtedly proven to myself and the other moderators (as well as other users) that talking to you and warning you has absolutely no effect...
I think it's about time to say "bye bye
".
I really thought I had made myself pretty clear. You cause your own problems. No one else is to blame for your tough time on this site but yourself. You said what you had to say, yet you came back to further the argument. I told you to stay out because I knew that you would only further contribute to bickering. Why am I not surprised that you ignore me?
Oh and for future reference I don't wonder why people leave this site. I really couldn't care that much less in the grand scale of things. Leave if you want, stay if you want. You however don't get that choice anymore. Since the past has undoubtedly proven to myself and the other moderators (as well as other users) that talking to you and warning you has absolutely no effect...
I think it's about time to say "bye bye

I think that about sums it up.
Anyway, I'd like to go back a bit and re-address my mini-debate with TW. While ODST's campaign was pretty small, it's still an improvement over that of Halo 2 and 3, and Firefight mode was genius, even though it was ripped from Gears and given enhancements. Throw in the 3 new multiplayer maps for Halo 3 included with the game, and I doubt that the space required to download all of it would sit well with people. Granted, Halo:CE is a downloadable game, but it doesn't have nearly the same space requirements.
Shifting to SSF4, I'm not sure that what consumers will be getting will be worth a $60 price tag, but as long as it doesn't go the way of GH: Smash Hits, it'll be a success. I never really got into the SF series, so I won't be picking this up, but given how hugely popular it remains, I really can't argue against what Capcom is doing, because it works.
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
SubMan799 Wrote:
Okay, for anyone who does not know yet THIS WILL NOT BE A FULL PRICED GAME. I REPEAT, THIS WILL NOT BE A FULL PRICED GAME.
Okay, for anyone who does not know yet THIS WILL NOT BE A FULL PRICED GAME. I REPEAT, THIS WILL NOT BE A FULL PRICED GAME.
I said why can't they do this when it's going to be at a lower price than Halo 3 ODST which is an expansion pack in of itself....
I would buy the shit out of that game if it wasn't for... http://www.snafu-comics.com/comics.php?comic_id=294
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I said why can't they do this when it's going to be at a lower price than Halo 3 ODST which is an expansion pack in of itself....
Who's they?


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DrZoidberg Wrote:
Who's they?
I said why can't they do this when it's going to be at a lower price than Halo 3 ODST which is an expansion pack in of itself....
Who's they?
Midway of course
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travelingwilbury Wrote:
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
While I haven't played ODST, from what I understand it features an entirely new character, and levels, so I think the game might be hard to do with DLC. Yes the game engine, and textures are probably the same, but everything is different.
I know I'm kind of late to the the debate, I read about this when it was first announced, and I'm pretty annoyed that Capcom has chosen to release this as a stand alone game. I honestly think this this could be done as DLC. Just the simple economics of this is terrible. The economy isn't very good as it is, and games sales are down last time I checked, and thier asking consumers to dish out more money for a newer version of the game with some tweaks, and new characters, and backgrounds is ridiculous. Also that their going to do this as a stand alone game, and pretty much alienate everyone who bought SF4 as the games are not compatible.
Not to mention that it also makes everyone wonder if their going to pull the same crap a year from when SSF4 is released and release a Hyper or Turbo edition of the game is just stupid. I really think this could have been done with a $15 DLC. Just because thier not asking for full $60 still doesn't justify it IMO, as it will still probably cost $30.
I also find it very ignorant of everyone who says Capcom is justified in doing this as they've done it in the past with SF2, and that everyone shouldn't be surprised by this. The very difference, and limitation in the technology at the time required Capcom to release the game multiple times. I still don't see this as requiring a whole new game disk. I honestly don't see how the updated date for this game could be bigger than GTA4: Lost and Damned.


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Kabal20 Wrote:
While I haven't played ODST, from what I understand it features an entirely new character, and levels, so I think the game might be hard to do with DLC. Yes the game engine, and textures are probably the same, but everything is different.
I know I'm kind of late to the the debate, I read about this when it was first announced, and I'm pretty annoyed that Capcom has chosen to release this as a stand alone game. I honestly think this this could be done as DLC. Just the simple economics of this is terrible. The economy isn't very good as it is, and games sales are down last time I checked, and thier asking consumers to dish out more money for a newer version of the game with some tweaks, and new characters, and backgrounds is ridiculous. Also that their going to do this as a stand alone game, and pretty much alienate everyone who bought SF4 as the games are not compatible.
Not to mention that it also makes everyone wonder if their going to pull the same crap a year from when SSF4 is released and release a Hyper or Turbo edition of the game is just stupid. I really think this could have been done with a $15 DLC. Just because thier not asking for full $60 still doesn't justify it IMO, as it will still probably cost $30.
I also find it very ignorant of everyone who says Capcom is justified in doing this as they've done it in the past with SF2, and that everyone shouldn't be surprised by this. The very difference, and limitation in the technology at the time required Capcom to release the game multiple times. I still don't see this as requiring a whole new game disk. I honestly don't see how the updated date for this game could be bigger than GTA4: Lost and Damned.
travelingwilbury Wrote:
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
My point is that if Halo 3 ODST can be a game which added a few features and be sold at 60 bucks when we all know what it truly was, just a expansion on Halo 3, then why can't SSFIV do the same at a lower price? Instead of a new campaign or features, they add new characters, rebalance the game so it will play differently and are adding extra fighting grounds. That would probably be as big of a take up as ODST would so what they are doing now is nothing bad
While I haven't played ODST, from what I understand it features an entirely new character, and levels, so I think the game might be hard to do with DLC. Yes the game engine, and textures are probably the same, but everything is different.
I know I'm kind of late to the the debate, I read about this when it was first announced, and I'm pretty annoyed that Capcom has chosen to release this as a stand alone game. I honestly think this this could be done as DLC. Just the simple economics of this is terrible. The economy isn't very good as it is, and games sales are down last time I checked, and thier asking consumers to dish out more money for a newer version of the game with some tweaks, and new characters, and backgrounds is ridiculous. Also that their going to do this as a stand alone game, and pretty much alienate everyone who bought SF4 as the games are not compatible.
Not to mention that it also makes everyone wonder if their going to pull the same crap a year from when SSF4 is released and release a Hyper or Turbo edition of the game is just stupid. I really think this could have been done with a $15 DLC. Just because thier not asking for full $60 still doesn't justify it IMO, as it will still probably cost $30.
I also find it very ignorant of everyone who says Capcom is justified in doing this as they've done it in the past with SF2, and that everyone shouldn't be surprised by this. The very difference, and limitation in the technology at the time required Capcom to release the game multiple times. I still don't see this as requiring a whole new game disk. I honestly don't see how the updated date for this game could be bigger than GTA4: Lost and Damned.
Again, Fallout 3 did the same thing with a different campaign, several different ones and made them DLC. Saying Halo 3 couldn't do the same as well is ridiculous. The tweaks made to a Street Fighter game make it much more worth while than an expansion of Halo 3 that adds a horde and 4 hour campaign.
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travelingwilbury Wrote:
The tweaks made to a Street Fighter game make it much more worth while than an expansion of Halo 3 that adds a horde and 4 hour campaign.
The tweaks made to a Street Fighter game make it much more worth while than an expansion of Halo 3 that adds a horde and 4 hour campaign.
Halo aside I still don't see the justification in releasing the game as a disk only release simply because of gameplay tweaks. GTA4: Lost & Damned added physics tweak to their vehicles , which is a 3d dynamic game world. I don't see how SF4 can't handle this via DLC?!


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Kabal20 Wrote:
Halo aside I still don't see the justification in releasing the game as a disk only release simply because of gameplay tweaks. GTA4: Lost & Damned added physics tweak to their vehicles , which is a 3d dynamic game world. I don't see how SF4 can't handle this via DLC?!
travelingwilbury Wrote:
The tweaks made to a Street Fighter game make it much more worth while than an expansion of Halo 3 that adds a horde and 4 hour campaign.
The tweaks made to a Street Fighter game make it much more worth while than an expansion of Halo 3 that adds a horde and 4 hour campaign.
Halo aside I still don't see the justification in releasing the game as a disk only release simply because of gameplay tweaks. GTA4: Lost & Damned added physics tweak to their vehicles , which is a 3d dynamic game world. I don't see how SF4 can't handle this via DLC?!
Because rebalancing a fighting game is a bigger task then what people do. It's going to provide a completely different experience as you will have to play differently with your favorite character than you did before
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Royksopp Wrote:
You do realize how hard it is to balance fighting games, right? Throwing in 8 new characters isn't just going to require "some tweaks". The core gameplay is going to be drastically changed by that.
You do realize how hard it is to balance fighting games, right? Throwing in 8 new characters isn't just going to require "some tweaks". The core gameplay is going to be drastically changed by that.
Keep preaching my friend. Even throwing in 2 new characters fucks up the balance, adding an entire 8 really changes everything. Look at Tekken 5 Dark Resurrection. It added Armor King, Lili, and Dragunov and every character (except for Steve who ironically needed to be nerfed badly) was tweaked.
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one character could potentially ruin the balance in any game. Meta Knight in Brawl is just ridiculous : (
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