Ask booN about the digitized graphics and will they do it again ever ?
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posted11/08/2014 03:08 PM (UTC)by
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Asesino
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08/01/2004 05:22 PM (UTC)
I watched all the interviews so far and everybody asking him and others vital questions like who is his fav, how do they come up with fatalities (personal favorite) and other useless shit!

So guys why don't you ask him or anyone of NRS you see about the digitized graphics and will they use them ever again and what they think about them and so on.

You can try asking him on twitter, but doubt he'll answer. Even if he does it won't be same as if you ask him in the interview. Why the hell no one asked him that question ?
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Historical Favorite
10/28/2014 10:38 AM (UTC)
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Arguably the best post of all time.
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Chrome
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10/28/2014 10:47 AM (UTC)
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Why would you resort to inefficient technologies when more efficient ones are available?


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RazorsEdge701
10/29/2014 04:02 AM (UTC)
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NRS/WB Games tried bluescreening again when they attempted to develop HD remakes of MK1 thru 3.

They cancelled the project because it didn't look good.
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Mick-Lucifer
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What do you like? Hit the Toasty thumbs up on articles and forum posts for a quick response!
11/04/2014 06:02 AM (UTC)
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The fan=made MKHD and leaked HD photos challenge the notion that it can't look good. There's also another explanation for the cancellation that isn't visually based (explained in the feature).

It's an interesting idea, but when you look at the machine behind MK2011 and MKX - it's easy to see how it's a low priority. It might be something to look at more seriously in the future, if there's some elastic for nostalgia after MKX takes us away from it.
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Blade4693
11/04/2014 05:38 PM (UTC)
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I really wish the HD Remakes happened :/

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Masr
11/05/2014 04:21 PM (UTC)
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As for digitized graphics and its appeal, manufacturers should of kept innovating cartridge home ports and arcade hardware ages ago, but disc format came along. Be aware of what gaming would be like if cartridge tech was present today, re-equipped and flourished to its full potential capabilities. Publishers helped make 2d MK's what they were. Acclaim was the only consistent publisher, all the way until the UMK3 instalment, to my understanding, which is predominantly why early MK had that nature about it. Sadly, that's not the way the industry works nowadays.
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RazorsEdge701
11/08/2014 03:08 PM (UTC)
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The fanmade HD game doesn't use digitized actors, it uses highly detailed 3D models designed to look as close as possible to the old sprites.
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