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02/06/2019 10:06 PM (UTC)
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The_Truth

MK4 is a 3D fighter...just a really crappy one.

MK4 is amazing. Don't hate.

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FROID
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About Me

02/07/2019 08:56 AM (UTC)
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Spirit_Wolf
Gillbob316
Spirit_Wolf

I think the problem of definition is that MK4/Gold is a bit in an obscure place regarding 2D/3D. Sure it's made in 3D and is on a 3D plane, but still plays more like the 2D klassics. You can consider the 3D in MK4/Gold more of a "gimmick". Deadly Alliance, Deception and Armaggedon were focused on 3D play. And I think Deadly Alliance was the game were the playerbase changed, those into the originals starting to leave and newcomers coming in.

We can assume MK4/Gold is neither 2D-era nor 3D-era... or both, depending on how you look at it.

While I understand what you're saying and don't necessarily disagree (especially with that last obscure sentence, which sums it up perfectly, lol)

I'd argue that Deadly Alliance, Deception & Armageddon also played largely on a 2D plane, and the 3D in those games was also more a gimmick. They made a little more use of the 3rd dimension than 4 did, but they also made far less use of it than many of their fighting game peers of the time like Tekken, DoA & such. Sure you could sidestep, and strafe, but the camera stayed locked in a classic 2D view, Pretty much all the special moves played out on a 2D plane, and would translate fine to the current games. Occasionally a throw, or a big hit would cause a character to roll or fall like 45 degrees in the third dimension, but then they'd standup and 2D gameplay would reset.

But again, I understand your overall point and don't necessarily disagree. I was just debating the idea that Fujin, Quan Chi, Sareena Etc aren't 3D era characters. You can debate the semantics of when the 3D era started... but there's no debating at all when the 2D era ended. The classic games are MK1, MKII, and MK3 (or Ultimate, or Trilogy). And none of these characters were part of those games. Hence I'd argue they're better lumped into the oft overlooked cast of the 3D era, than the classic cast of the 2D era.

I'm also agreeing with what you sum up about the 3D-era games ;). And the things you sum up, I also think why the 3D for Mortal Kombat never really worked and why they went 2.5D. I know I got annoyed by the 3D era because it basicly made a lot of special moves redundant (fireballs, etc,... ) by just side-stepping.

I know Quan Chi and Sareen were also part of MK Mythologies: Sub-Zero, which indeed falls into the 2D-era. I don't remember Fujin's first appereance/mentioning. I thought he debuted in MK4, but I probably missed something.

You fight him as a boss in the 2nd level of Mythologies. Played by Tony Marquez(Kung Lao)

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MoodyShooter
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Dedicated, hopeless...Li Mei fan.

02/07/2019 09:04 AM (UTC)
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Riyakou
The_Truth

MK4 is a 3D fighter...just a really crappy one.

MK4 is amazing. Don't hate.

We’ll have to agree to disagree on that one.

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Arie_Visker
02/07/2019 02:12 PM (UTC)Edited 02/07/2019 02:13 PM (UTC)
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I don't think Fujin is out, Netherrealm got a lot of negative response during and afther the MKX reveal that Fujin was in the game and comics but not playable. And even before MK9, fans where hoping for Fujin.
And in this story of MK11 I believe Fujin will replace Raiden is protector of the Earth-realm and protector of the JinSei.

When it comes to weapons, for Armagedon there was a concept for Fujin having a Wind-Staff (a wooden branch with Forrest chrystals giving him the ability to controle the wind). You can see the wind-staff in MKX. And because weapons are so important in MK11,..well let's just say his changes are rising.

Ed Boon confirmed that there are characters comming wo had a high demand from the fans. So all I think Fujin is in.

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Spirit_Wolf
02/07/2019 06:47 PM (UTC)
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FROID

You fight him as a boss in the 2nd level of Mythologies. Played by Tony Marquez(Kung Lao)

Oh yeah!!! Now I remember!

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The Sire
02/07/2019 08:10 PM (UTC)
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Fujin was the character I was most excited for in mk Armageddon. I was missed when he was not in mix... I would rather they make use of their current charactefs than continually introducing new ones. I wonder what all they could do with him in gameplAy wise.

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Jordan_Parker
02/15/2019 12:39 AM (UTC)
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They're simply avoiding most characters made post mk4 and before MK 9.

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Desolated
02/15/2019 12:50 AM (UTC)
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Arie_Visker

I don't think Fujin is out, Netherrealm got a lot of negative response during and afther the MKX reveal that Fujin was in the game and comics but not playable. And even before MK9, fans where hoping for Fujin.
And in this story of MK11 I believe Fujin will replace Raiden is protector of the Earth-realm and protector of the JinSei.

When it comes to weapons, for Armagedon there was a concept for Fujin having a Wind-Staff (a wooden branch with Forrest chrystals giving him the ability to controle the wind). You can see the wind-staff in MKX. And because weapons are so important in MK11,..well let's just say his changes are rising.

Ed Boon confirmed that there are characters comming wo had a high demand from the fans. So all I think Fujin is in.

At this point I'm not even sure whether Ed Boon (or the whole NRS team for that matter) even recognizes Fujin as a "high demand" character. In fact, I'm not sure if he (or they) even sees anything beyond a tons of crying and whining Mileena/Kitana fanboys who want nothing but a rehash of MK Trilogy/MK9 roster over and over again.

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You-Know-Who
02/16/2019 03:16 AM (UTC)
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Boon’s known for trolling. That was also just in reference about today. I’ve got a feeling he and Rain are at least going to be DLC since they seem to be the two that the community wants, for reasons I can’t comprehend, but to each their own.

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Spider804
02/16/2019 03:40 AM (UTC)
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Boon also said they're not making the same character DLC twice, although he is known for trolling as you said.

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AgentK
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About Me
02/16/2019 04:57 AM (UTC)
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This Fujin obsession you guys all have. Must be something in the water.

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Tony Danza
02/16/2019 07:01 AM (UTC)
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Drahmin!!

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QueenAhnka
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Rebel. Outsider. Fan Of The Obscure. Politically Incorrect. Spitfire!

02/16/2019 02:50 PM (UTC)Edited 02/16/2019 02:51 PM (UTC)
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Spider804

Boon also said they're not making the same character DLC twice, although he is known for trolling as you said.

I thought that was in regard to having the same character as DLC 2 games in a row. Like I can see them not wanting to have the same character as DLC for 2 straight games, that is kind of shitty- especially when that character could simply be added to the default roster of the second game rather than making fans pay for them again.

But I don't think it's such a wise move to go as far as to say ANYONE who's ever been DLC period will never be DLC again. Sure that sounds fine now, mainly because DLC is still a pretty recent thing in this franchise- But I don't think just because a character is DLC once that they can't be DLC ever again. Or at least I don't think that should be the rule.

It'll get ridiculous. Can you imagine by the time MK14 come out? "Can Rain be DLC FOR MK14!" "No, he was DLC in MK9!" "But that was 15 years ago!"

Yeah...no

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Spider804
02/16/2019 03:01 PM (UTC)Edited 02/16/2019 03:12 PM (UTC)
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I don't know, it's Boon, I generally just don't put much stock in pretty much anything that comes from his mouth and Twitter account these days.

I do really want Rain though, whether base or DLC.

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Locke
02/16/2019 07:36 PM (UTC)
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NRS dislikes Rain big time, I'm surprised they didn't kill him off in MKX. I mean, he is the only Trilogy character that wasn't in MK9 until DLCs came along. Even Motaro had a couple seconds of screen time.

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Coltess
02/16/2019 07:52 PM (UTC)Edited 02/16/2019 07:54 PM (UTC)
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ProfesserAhnka

It'll get ridiculous. Can you imagine by the time MK14 come out? "Can Rain be DLC FOR MK14!" "No, he was DLC in MK9!" "But that was 15 years ago!"

Yeah...no

This is generally why I wouldn't be shocked if we got Freddy Krueger again - especially if NRS has access to Robert Englund.

Back to the topic at hand, I never know what to make of Fujin or most of the MK4 additions, to be honest. I pretty much missed MK4 entirely. I had MK 1-UMK3 on Genesis, and then I came back to the series at Deception. The love of Fujin is really rather confusing to me, as I don't really see what's appealing. That said, he obviously does have a fan base. The question, though, is whether that's enough to snag him a DLC spot. Warner Bros. loves their DLC money,but I'm not sure that Fujin would be that much of a draw to general audiences. Hell, I'm an MK fan and I probably wouldn't buy Fujin until there was an MK 11 Complete Edition. Maybe it's my bias against Fujin, but I can't really put him in at the same level of marketability as Tanya and Bo Rai Cho. I really think that to sell Fujin to the newest generation of MK Fans, he would have to be in the base game OR play a considerably large role in the story to get players interested enough in him to buy him.

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Bloodfang
02/16/2019 08:30 PM (UTC)Edited 02/16/2019 08:32 PM (UTC)
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MK4 is the last game Tobias worked on. He left during Special Forces but before Deadly Alliance. 4 exists in like 2.5D state, lol. So it's more Post-MK4, post-Tobias characters that NRS and most older fans seem to despise besides a notable few less popular ones from 3-4 that manage to be liked less than some of the rare redeemable gems from the devisive 3d era. 4 still had closer to Trilogy gameplay instead of the sad "Tekken but with Mk specials" that the regrettable 3D games failed to achieve. In alot of ways with the interactable backgrounds the new games are closer to 4. 4 just had alot of stiffness and animation issues with the new graphics and engine they weren't used to yet instead of the digitized sprites. Overall I still loved it at the time though. More than I liked 3 until UMK3/Trilogy improved its roster and gameplay tweaks. As for the 3D games the only chars that I played that weren't Mk1-4 era were Kenshi, Frost, Li Mei, Havik, Sareena (I liked her in mythologies and was happy to see her playable), Kira and Drahmin. The last two were more for looks than gameplay obviously but if they were completely redone from the ground up I'd welcome them. Havik and Drahmin in particular are my dark horses for a revision some day.

Edit: lol more on topic Fujin was still Tobias era and is interesting enough to deserve a shot especially with Raiden being dark side even if Fujin isn't a fav of mine by any stretch.

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You-Know-Who
02/16/2019 11:11 PM (UTC)
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The thing with Fujin is that, besides being kind of boring and crappy in design, he is basically the same as Raiden, from the point of the story. Since Deadly Alliance, so much of the story has been Raiden, Raiden, Raiden. He’s the protector of Earthrealm; he’s Earth’s invested god. We’ve got Superman, we don’t need Superman Red and Superman Blue.

From a story-telling perspective, it’s just frustrating to try and jam this other god in there like “o hai.” Dude, where have you been? And people misread this new Raiden as “evil,” when he’s really not. He’s a pragmatic protagonist that is not taking shit from evil. This is his arc. In another arc, where Raiden is excluded or de-emphasized for some reason, Fujin being Fujin makes sense.

That being said, I think he will be DLC. The hardcore fans have been crying too loud. That way they can non-canon him out.

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umbrascitor
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02/17/2019 05:36 PM (UTC)Edited 02/17/2019 05:39 PM (UTC)
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You-Know-Who

The thing with Fujin is that, besides being kind of boring and crappy in design, he is basically the same as Raiden, from the point of the story. Since Deadly Alliance, so much of the story has been Raiden, Raiden, Raiden. He’s the protector of Earthrealm; he’s Earth’s invested god. We’ve got Superman, we don’t need Superman Red and Superman Blue.

From a story-telling perspective, it’s just frustrating to try and jam this other god in there like “o hai.” Dude, where have you been? And people misread this new Raiden as “evil,” when he’s really not. He’s a pragmatic protagonist that is not taking shit from evil. This is his arc. In another arc, where Raiden is excluded or de-emphasized for some reason, Fujin being Fujin makes sense.

That being said, I think he will be DLC. The hardcore fans have been crying too loud. That way they can non-canon him out.

Actually, if very much of this story follows the events of MKX and Raiden starts launching preemptive attacks against other realms, then Fujin could finally have a significant role as a partner god who opposes Raiden's drastic methods. It'd really be the best story opportunity he's ever had.

Fujin never really excited me and the biggest reason I want to see him back is so that people can finally shut up and be happy about him. He missed his chance to shine in Deadly Alliance and Deception, and his performance in MKX didn't help his case a whole lot; his use of wind to gently blow people into submission or force a win by ring-out was not particularly convincing. That being said, I think Fujin has more of a place in this game than others, especially in the apparent absence of telekinetic characters who use up most of the tricks a God of Wind can do. And he can escape from his usual presentation as being "basically the same as Raiden, but not as powerful or effective" in a story where he is no longer the same as Raiden -- where he's an underdog having to stand up against his stronger, Shinnok-empowered former ally and reflect the peaceful moral foundation that Raiden once stood for.

I don't fuss overmuch about who is and isn't in the roster, as long as the characters who are in it get a good treatment. If Fujin is in this one, it could be the big break that convinces me of his enduring value the way MKX did for Tanya and Rain.

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You-Know-Who
02/20/2019 04:23 AM (UTC)
0
umbrascitor
You-Know-Who

The thing with Fujin is that, besides being kind of boring and crappy in design, he is basically the same as Raiden, from the point of the story. Since Deadly Alliance, so much of the story has been Raiden, Raiden, Raiden. He’s the protector of Earthrealm; he’s Earth’s invested god. We’ve got Superman, we don’t need Superman Red and Superman Blue.

From a story-telling perspective, it’s just frustrating to try and jam this other god in there like “o hai.” Dude, where have you been? And people misread this new Raiden as “evil,” when he’s really not. He’s a pragmatic protagonist that is not taking shit from evil. This is his arc. In another arc, where Raiden is excluded or de-emphasized for some reason, Fujin being Fujin makes sense.

That being said, I think he will be DLC. The hardcore fans have been crying too loud. That way they can non-canon him out.

Actually, if very much of this story follows the events of MKX and Raiden starts launching preemptive attacks against other realms, then Fujin could finally have a significant role as a partner god who opposes Raiden's drastic methods. It'd really be the best story opportunity he's ever had.

Fujin never really excited me and the biggest reason I want to see him back is so that people can finally shut up and be happy about him. He missed his chance to shine in Deadly Alliance and Deception, and his performance in MKX didn't help his case a whole lot; his use of wind to gently blow people into submission or force a win by ring-out was not particularly convincing. That being said, I think Fujin has more of a place in this game than others, especially in the apparent absence of telekinetic characters who use up most of the tricks a God of Wind can do. And he can escape from his usual presentation as being "basically the same as Raiden, but not as powerful or effective" in a story where he is no longer the same as Raiden -- where he's an underdog having to stand up against his stronger, Shinnok-empowered former ally and reflect the peaceful moral foundation that Raiden once stood for.

I don't fuss overmuch about who is and isn't in the roster, as long as the characters who are in it get a good treatment. If Fujin is in this one, it could be the big break that convinces me of his enduring value the way MKX did for Tanya and Rain.

All reasonable points. I just don't see Raiden as that sort of character. I keep reading about how he's "lost it" and all that, but if anything his character seems to be getting more focus as being more efficient in his role. You definitely could, hypothetically, do the disagreements with how it is handled on the Earthrealm side, but I think the misread is in people seeing this Raiden as anything other than a protagonist. He's the central good guy of these arcs -- he sent the message back in time, he was responsible for toppling Shao Kahn, he's decapitated Shinnok and sent a message to evil. I don't think NRS are interested -- at all -- in casting suspicious aspersions onto how Raiden runs camp. They could start, but I get the sincere impression that they fully intend Raiden to be one of those mascot characters and not degenerate into "rogue Elder God" like many expect.

I completely agree as to the reasons to include him. If you at least made him DLC, you could guarantee a lot of people would purchase him and could give that fan service so that people can have their fill. But I just don't think he fits the story as much as people say he would, because Raiden is more than fulfilling his duties as Earthrealm Protecter in this story arc.

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