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KingBellsprout
03/17/2011 02:08 PM (UTC)
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fookdagook Wrote:

Therefore, all the haters can kindly shut the fuck up. There's nothing wrong with MK9's fatalities.


Except that they suck. Cut point fatalities are not entertaining. I would rather have the MK3 ones because they were ENTERTAINING. Out of all 22 of them TWO of them are cool to watch. Using cut points for every fucking fatality makes 95% of them the same thing with just different character models performing them.
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fookdagook
03/17/2011 02:23 PM (UTC)
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TheNinjasRock071394 Wrote:
fookdagook Wrote:

Therefore, all the haters can kindly shut the fuck up. There's nothing wrong with MK9's fatalities.


Except that they suck. Cut point fatalities are not entertaining. I would rather have the MK3 ones because they were ENTERTAINING. Out of all 22 of them TWO of them are cool to watch. Using cut points for every fucking fatality makes 95% of them the same thing with just different character models performing them.


Right. The 10 Cut Point fatalities out of 60+ are clearly more redundant and bland than fatalities that used sprites of the same bones and organs and the simple use of the color red.

Just go play your MK3.
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m0s3pH
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03/17/2011 04:25 PM (UTC)
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RedVirtue Wrote:
m0s3pH Wrote:
they didn't animate Classic Sub's Spine Rip in MKT because it's meant to be a joke against pussy Democrats who think that video games are bad for everyone and everything.

I'm really curious. I didn't know they didn't animate it for that reason. I'm not suggesting your wrong at all, but I'd like a link or something more "official" if that was the purpose. Have a link, please?


Unfortunately I very much doubt that I'll be able to find an official link on that subject, given that the game is 15+ years old. MK fans back then knew that Dems didn't like the idea of MK's existence, largely due to the Spine Rip fatality, so my best inference here is that they were trying to please everyone by showing the start of it, but not the end.
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TheBigCityToilet
03/17/2011 04:43 PM (UTC)
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Shadaloo Wrote:
I'm pretty content so far. At least the gore's mostly convincing this time though, and we're not just seeing streams of blocky red muddy crap like we did throughout the 3D games.

LOL.

Remember when you'd do Kano's fatal, and red and white chunks would come out of a guy, and you had to convince yourself those big chunks were vital organs?
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fierypyre
03/17/2011 05:00 PM (UTC)
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I really like the fatalities so far,from what I've seen I'd say they are among some of the best in the series.
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m0s3pH
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03/17/2011 05:05 PM (UTC)
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fookdagook Wrote:
TheNinjasRock071394 Wrote:
fookdagook Wrote:

Therefore, all the haters can kindly shut the fuck up. There's nothing wrong with MK9's fatalities.


Except that they suck. Cut point fatalities are not entertaining. I would rather have the MK3 ones because they were ENTERTAINING. Out of all 22 of them TWO of them are cool to watch. Using cut points for every fucking fatality makes 95% of them the same thing with just different character models performing them.


Right. The 10 Cut Point fatalities out of 60+ are clearly more redundant and bland than fatalities that used sprites of the same bones and organs and the simple use of the color red.

Just go play your MK3.


At least back in MK3/UMK3 they had different ways that led to the organs on the floor. Here we have "cut here, tear X limb off, slice there, FATALITY."
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Coheed
03/17/2011 05:14 PM (UTC)
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fookdagook Wrote:
TheNinjasRock071394 Wrote:
fookdagook Wrote:

Therefore, all the haters can kindly shut the fuck up. There's nothing wrong with MK9's fatalities.


Except that they suck. Cut point fatalities are not entertaining. I would rather have the MK3 ones because they were ENTERTAINING. Out of all 22 of them TWO of them are cool to watch. Using cut points for every fucking fatality makes 95% of them the same thing with just different character models performing them.


Right. The 10 Cut Point fatalities out of 60+ are clearly more redundant and bland than fatalities that used sprites of the same bones and organs and the simple use of the color red.

Just go play your MK3.


How are there only 10? I can only think of a few (Reptile's and Subzero's spine-rip-and-shatter, and arguably Liu Kang and Kano's) that aren't cut-point fatalities.
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fookdagook
03/17/2011 05:38 PM (UTC)
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Coheed Wrote:
fookdagook Wrote:
TheNinjasRock071394 Wrote:
fookdagook Wrote:

Therefore, all the haters can kindly shut the fuck up. There's nothing wrong with MK9's fatalities.


Except that they suck. Cut point fatalities are not entertaining. I would rather have the MK3 ones because they were ENTERTAINING. Out of all 22 of them TWO of them are cool to watch. Using cut points for every fucking fatality makes 95% of them the same thing with just different character models performing them.


Right. The 10 Cut Point fatalities out of 60+ are clearly more redundant and bland than fatalities that used sprites of the same bones and organs and the simple use of the color red.

Just go play your MK3.


How are there only 10? I can only think of a few (Reptile's and Subzero's spine-rip-and-shatter, and arguably Liu Kang and Kano's) that aren't cut-point fatalities.


Cyrax's web
Cyrax's saw
Cage's torso rip
Kitana's decap
Kung Lao's hat 1
Kung Lao's hat 2
Nightwolf's tomahawk
Scorpion's sword 1
Scorpion's sword 2
Sub-Zero's torso rip

Count 'em.

12 If you add Sonya's and Noob's pax videos.

To say that ALL of those fatalities are nothing but repetitive and lackluster is a gross exaggeration.
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Scorpion2448
03/17/2011 05:45 PM (UTC)
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IMO, they're not all lackluster

Cyrax's web - Unique and character specific, but the outcome of the sliced body is weak
Cyrax's saw - I wish it didn't follow the same format as the net dice. I like the saw idea, but the actual 'sawing' of the body is poorly done
Cage's torso rip - I actually really like this. Again it's brutal and classic, even if it's another dismemberment. These two fatalities have been around since MK2 so it's deserving for Cage.
Kitana's decap - Classic. I like this. And she decaps at the jaw line
Kung Lao's hat 1 - Again, classic combo of two great fatalities. The MK2 hat slice down the middle was brutal.
Kung Lao's hat 2 - Another vertical slice, but this is creative. Gory as well. I loved this when I first saw it and still do.
Nightwolf's tomahawk - A little weak, I agree. I like how the hatchet sticks in the forehead though
Scorpion's sword 1 - Decent, but Scorpion deserves better with this powers
Scorpion's sword 1 - One sword fatality is enough! This one was "meh"
Sub-Zero's torso rip - Ehhh, something about this fatality is lacking. He does use his freezing powers which is cool, but the freeze animation looks too fast and the torso rip is kinda bland. I do like how it shows the frozen gore though in the torso and on the legs.
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Friendship?
03/17/2011 05:58 PM (UTC)
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Cyrax's web
Cyrax's saw
Cage's torso rip
Kitana's decap
Kung Lao's hat 1
Kung Lao's hat 2
Nightwolf's tomahawk
Scorpion's sword 1
Scorpion's sword 1
Sub-Zero's torso rip

Count 'em.

12 If you add Sonya's and Noob's pax videos.

To say that ALL of those fatalities are nothing but repetitive and lackluster is a gross exaggeration.


COUGH, Mileena's, both of Jades, Raiden's, Ermacs. You math is seriously OFF, oh... and I guess that's all Lar de dar and fine anyway, I'm sure THE REST of the fatalities (ie, less marketable or exciting ones we haven't seen yet), are gonna principally be melting, burning, incinerating, crushing, face slicing fatalities afterall...









YEAH RIGHT
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RocketBoy
03/17/2011 06:00 PM (UTC)
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m0s3pH Wrote:
fookdagook Wrote:
TheNinjasRock071394 Wrote:
fookdagook Wrote:

Therefore, all the haters can kindly shut the fuck up. There's nothing wrong with MK9's fatalities.


Except that they suck. Cut point fatalities are not entertaining. I would rather have the MK3 ones because they were ENTERTAINING. Out of all 22 of them TWO of them are cool to watch. Using cut points for every fucking fatality makes 95% of them the same thing with just different character models performing them.


Right. The 10 Cut Point fatalities out of 60+ are clearly more redundant and bland than fatalities that used sprites of the same bones and organs and the simple use of the color red.

Just go play your MK3.


At least back in MK3/UMK3 they had different ways that led to the organs on the floor. Here we have "cut here, tear X limb off, slice there, FATALITY."


As much as I miss the days where no matter what happened the character would explode and have 4 rib cages and 3 skulls and 78 arm and leg bones, I have to say that the newer fatalities are the best. They are just plain brutal.

I agree with what someone said about them needing to be a bit more personal. But I'm sure with everyone having 2 or 3, and possibly more later with DLC, that we will get that.
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fookdagook
03/17/2011 06:15 PM (UTC)
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Friendship? Wrote:
Cyrax's web
Cyrax's saw
Cage's torso rip
Kitana's decap
Kung Lao's hat 1
Kung Lao's hat 2
Nightwolf's tomahawk
Scorpion's sword 1
Scorpion's sword 1
Sub-Zero's torso rip

Count 'em.

12 If you add Sonya's and Noob's pax videos.

To say that ALL of those fatalities are nothing but repetitive and lackluster is a gross exaggeration.


COUGH, Mileena's, both of Jades, Raiden's, Ermacs. You math is seriously OFF, oh... and I guess that's all Lar de dar and fine anyway, I'm sure THE REST of the fatalities (ie, less marketable or exciting ones we haven't seen yet), are gonna principally be melting, burning, incinerating, crushing, face slicing fatalities afterall...









YEAH RIGHT


My math wasn't off, as I was counting fatalities we've SEEN.

Mileena's?? I don't consider that a cut-point fatality because the decapitation is the least important part. OH BUT THERE'S STILL DECAPITATION!!!1 I hope you're honestly not going to piss and moan for ANY fatality that involves any sort of dismemberment. If Scorpion's toasty is brutal as fuck and the victim melts, screams, chars, bubbles, deteriorates... but then God forbid their arm falls off, what are you going to say then? "HELL YEAH THIS FATALITY IS AWESO-- Oh... wow, could have sworn NRS had a good fatality there for a second. That sucked."

Once again, feel free to go back to MKII-III if you honestly prefer that sort of quality.
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drpvfx
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03/17/2011 06:19 PM (UTC)
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fookdagook Wrote:

It's also possible, if not likely, that other character specific fatalities will be included, such as Reptile's acid bath, Cryax's self-destruct, Shang's soul steal, Sonya's kiss of death, Sektor's compressor, Quan Chi's leg beatdown, Raiden's electrocution, etc.

None of which are cut point fatalities.

Therefore, all the haters can kindly shut the fuck up. There's nothing wrong with MK9's fatalities.


A few corrections:
1- Jax' Head Smash is neither a secret nor a non-cut-point Fatality- he rips their arms off afterward.
2- Quan's Leg Beatdown also uses a cut point
3- Raiden's electrocution *does* cause cut points- almost exactly the same as Ermac's.
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fookdagook
03/17/2011 06:56 PM (UTC)
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And to correct your corrections:

1. No, it's not a secret, but it's from leaked info and there are people here who want to be surprised hence the spoilers. Like I said, the fact that there's dismemberment of some form doesn't make it a dull cut-point fatality. The fact is he smashes their head, and that's the finisher. I'm not even sure why he rips off the arms.

2. Severing at the leg point is NOT the fatality. It's like you're treating any fatality that involves dismemberment as a mere repetitive cut-point, nothing more, even despite anything else significant that might be going on.

3. I'm talking about his classic electrocution fatality that he's had in every game he's been in thus far, NOT the one we've seen from the story trailer (which is clearly not death by electrocution)

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m0s3pH
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03/17/2011 06:58 PM (UTC)
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RocketBoy Wrote:
m0s3pH Wrote:
fookdagook Wrote:
TheNinjasRock071394 Wrote:
fookdagook Wrote:

Therefore, all the haters can kindly shut the fuck up. There's nothing wrong with MK9's fatalities.


Except that they suck. Cut point fatalities are not entertaining. I would rather have the MK3 ones because they were ENTERTAINING. Out of all 22 of them TWO of them are cool to watch. Using cut points for every fucking fatality makes 95% of them the same thing with just different character models performing them.


Right. The 10 Cut Point fatalities out of 60+ are clearly more redundant and bland than fatalities that used sprites of the same bones and organs and the simple use of the color red.

Just go play your MK3.


At least back in MK3/UMK3 they had different ways that led to the organs on the floor. Here we have "cut here, tear X limb off, slice there, FATALITY."


As much as I miss the days where no matter what happened the character would explode and have 4 rib cages and 3 skulls and 78 arm and leg bones, I have to say that the newer fatalities are the best. They are just plain brutal.

I agree with what someone said about them needing to be a bit more personal. But I'm sure with everyone having 2 or 3, and possibly more later with DLC, that we will get that.


I'm not saying I don't like the new fatalities, just that the one's we've seen haven't had enough of the individual characters' abilities. There are certainly going to be enough of them to remedy that, however.

I am saying, however, that I enjoyed the comedic value of the UMK3 fatalities.
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Fenix
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03/17/2011 07:06 PM (UTC)
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m0s3pH Wrote:
I'm not saying I don't like the new fatalities, just that the one's we've seen haven't had enough of the individual characters' abilities. There are certainly going to be enough of them to remedy that, however.


I think a grand total of like, 3 don't use the character's inherent abilities. What fatalities have you been watching?
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Shadaloo
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03/17/2011 07:11 PM (UTC)
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TheBigCityToilet Wrote:
Shadaloo Wrote:
I'm pretty content so far. At least the gore's mostly convincing this time though, and we're not just seeing streams of blocky red muddy crap like we did throughout the 3D games.

LOL.

Remember when you'd do Kano's fatal, and red and white chunks would come out of a guy, and you had to convince yourself those big chunks were vital organs?


I loved how every time you stepped on someone's head, popcorn would come out.
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drpvfx
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03/17/2011 07:20 PM (UTC)
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fookdagook Wrote:
And to correct your corrections:

1. No, it's not a secret, but it's from leaked info and there are people here who want to be surprised hence the spoilers. Like I said, the fact that there's dismemberment of some form doesn't make it a dull cut-point fatality. The fact is he smashes their head, and that's the finisher. I'm not even sure why he rips off the arms.

2. Severing at the leg point is NOT the fatality. It's like you're treating any fatality that involves dismemberment as a mere repetitive cut-point, nothing more, even despite anything else significant that might be going on.

3. I'm talking about his classic electrocution fatality that he's had in every game he's been in thus far, NOT the one we've seen from the story trailer (which is clearly not death by electrocution)



To re-correct you re: #1, that fatality is in the PAX build, not just the leaks.
And as for your other points, I wasn't limiting my definition of "Cut-Point Fatalities" to those where the killing blow is delivered by a cut-point (which would include Mileena's)-
simply *any* fatality that involves them at any point- pre, post, and during death. The number of dismemberments is gratuitous and uninspired.
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03/17/2011 07:23 PM (UTC)
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Friendship? Wrote:
Where are the charred eletrocuted bodies, the skin pealing, the meltings, the crushings, the face slicing, the jaw ripping, the rib cage opening, even the onscreen explosion??


I think you'd be fooling yourself if you thought you'd like every fatality in the game, and you'd also be kidding yourself if you thought there would be 60+ fatalities with no overlap. In any event, most of those things you so crave already happen or have been indicated to happen;

electrocute - raiden
skin peel - kung lao, although granted the whole body does too
melting - dead pool
face slice - scorpion
rib cage - kano / Liu Kang
explode - you really think nobody is going to explode in this game?

there's also xrays. again, the idea that you're going to be happy with. Raiden and ermac having the same fatality blows, but come on, some of these are fucking impressive as hell.

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Joe-Von-Zombie
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03/17/2011 07:25 PM (UTC)
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TheNinjasRock071394 Wrote:
fookdagook Wrote:

Therefore, all the haters can kindly shut the fuck up. There's nothing wrong with MK9's fatalities.


Except that they suck. Cut point fatalities are not entertaining. I would rather have the MK3 ones because they were ENTERTAINING. Out of all 22 of them TWO of them are cool to watch. Using cut points for every fucking fatality makes 95% of them the same thing with just different character Fatodels performing them.



MK3's fatalities weren't entertaining, they were fucking stupid...all of them. Id rather jax cut someone up than than grow 400ft tall for no adequately explored reason. I understand the frustration that they clearly have a dismemberment system in place and they're strictly adhering to that, but to claim MK3's are better is preposterous.
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m0s3pH
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03/17/2011 07:33 PM (UTC)
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Fenix Wrote:
m0s3pH Wrote:
I'm not saying I don't like the new fatalities, just that the ones we've seen haven't had enough of the individual characters' abilities. There are certainly going to be enough of them to remedy that, however.


I think a grand total of like, 3 don't use the character's inherent abilities. What fatalities have you been watching?


Kung Lao's hat isn't an ability, chief.

Cage is passable because he really has no abilities. However, use of the shadow kicks/uppercuts would be nice.

Scorpion's are completely lacking in the hellspawn department.

Whether or not Mileena's counts as using her abilities depends on what you'd call an ability, but I digress. Never said they lacked the abilities entirely, just that there wasn't enough in each one. Only a glimpse, if you will.
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drpvfx
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03/17/2011 07:34 PM (UTC)
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Joe-Von-Zombie Wrote:

MK3's fatalities weren't entertaining, they were fucking stupid...all of them. Id rather jax cut someone up than than grow 400ft tall for no adequately explored reason.


You realize you just described *both* of Jax' MK3 fatalities, right? wink
To be fair, though, his other MK3 fatality is my favorite finisher in that game,
and one of the coolest Hack-and-Slash Fatalities we've been given to date, IMO.
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Joe-Von-Zombie
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03/17/2011 07:41 PM (UTC)
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drpvfx Wrote:
Joe-Von-Zombie Wrote:

MK3's fatalities weren't entertaining, they were fucking stupid...all of them. Id rather jax cut someone up than than grow 400ft tall for no adequately explored reason.


You realize you just described *both* of Jax' MK3 fatalities, right? wink
To be fair, though, his other MK3 fatality is my favorite finisher in that game,
and one of the coolest Hack-and-Slash Fatalities we've been given to date, IMO.
smile True, but MK3 was a far less visceral than its predecessor, It was far more cartooney than it should have been.
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fookdagook
03/17/2011 08:51 PM (UTC)
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drpvfx Wrote:
fookdagook Wrote:
And to correct your corrections:

1. No, it's not a secret, but it's from leaked info and there are people here who want to be surprised hence the spoilers. Like I said, the fact that there's dismemberment of some form doesn't make it a dull cut-point fatality. The fact is he smashes their head, and that's the finisher. I'm not even sure why he rips off the arms.

2. Severing at the leg point is NOT the fatality. It's like you're treating any fatality that involves dismemberment as a mere repetitive cut-point, nothing more, even despite anything else significant that might be going on.

3. I'm talking about his classic electrocution fatality that he's had in every game he's been in thus far, NOT the one we've seen from the story trailer (which is clearly not death by electrocution)



To re-correct you re: #1, that fatality is in the PAX build, not just the leaks.
And as for your other points, I wasn't limiting my definition of "Cut-Point Fatalities" to those where the killing blow is delivered by a cut-point (which would include Mileena's)-
simply *any* fatality that involves them at any point- pre, post, and during death. The number of dismemberments is gratuitous and uninspired.

Whatever build Jax's fatality was in and whether it's a spoiler or secret is completely irrelevant to what we're discussing and I'm not sure why you keep trying to correct why I spoiler tagged it.

And as for my other points, I wasn't limiting my definition of anything to killing blows, either. I was talking about what makes the fatality individually unique (stand out as it's own), separating it from a simple cut-&-paste slice and dice fatality. You're basically saying Mileena's is uninspired and no different than other cut-point fatalities because in this case, the opponent's head is required to come off.
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AcidSpitter93
03/17/2011 11:27 PM (UTC)
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This whole "the fatalilties don't play on abilities" argument is stupid. Lets go through the list:

Cyrax
Net - It's an iconic attack of his upgraded
Buzzsaw - A weapon he uses in-game that he kills with, still seems personalized

Kung Lao
Both use his hat, that his thing so c'mon

Sub-Zero
Body Rip - FREEZES them then rips off more than their head

Scorpion
Slice 'n Dice - I view it as an updated version of MKll fatality
2nd one ill concede on it being unnecessary

Mileena
Head Eat - Uses her sais AND eats their face. Classic Mileena
Not gonna comment on second one cuz hasn't been shown in action

Johnny Cage
Combination of his two CLASSIC fatalities. Screams Cage to me

Reptile
Uses ACID then rips their stomach out

Sektor
Uses Missiles to blow them up. Isn't Sektor known for having missiles? Thought so

Kitana
Uses her fans in an updated version of her original fatalities

Ermac
F**** your stuff up with telekinesis

Noob
Sends his clone out and they rip you in half

Kano
Update of heart rip

Sonya
Her MK 4 leg split fatality

So tell me, out of all the fatalities we have SEEN besides Scorpion's second fatality where are there ones that do not use the character's abilities?

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