The Realms of Mortal Kombat
The Realms of Mortal Kombat
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posted01/26/2011 03:00 AM (UTC)by

Of all of the realms (main and less talked about) in the Mortal Kombat Universe, which ones would you like to see be given some more substance? Which realm(s) deserve more storylines and exploration compared to the other realms often mentioned? What kinds of twists in the storyline would you like to see come from these realms? Post your ideas here! 


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I liked the Order/Chaos side plot, but I can't really see Seido having much to offer on its own.
Chaosrealm on the other hand has loads of potential for new characters and threats, seeing as all they strive for is absolute chaos. Apart from that, there's not much we know about the place. Which leaves plenty of room to expand the lore and create some interesting new character designs.
So yeah, more Chaosrealm. And hopefully we haven't completely seen the end of Seido.
Chaosrealm on the other hand has loads of potential for new characters and threats, seeing as all they strive for is absolute chaos. Apart from that, there's not much we know about the place. Which leaves plenty of room to expand the lore and create some interesting new character designs.
So yeah, more Chaosrealm. And hopefully we haven't completely seen the end of Seido.
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Indeed, Order- and Chaosrealm were very interesting and I would love to hear more about them. Also, Netherrealm still has many mysteries unsolved and I would love to learn more about that realm as well.


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I would like to see The Heavens, if we can fight in hell then why not in heaven?


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I agree with Ninja_Mime.


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i would want to fight in chaos realm and seido, also i think that it would be cool if the wastelands were actually part of nitara's realm
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The way I see it, MK is mostly anchored by Earthrealm and Outworld.
So, the best way to naturally develop any realm is to start with those two. If we get the chance to continue forward with a literal sequel after 2011, I'd love to see the intrigue of the plot come changing the expected role of one of these two realms.
MK tends to talk a good game of mayhem and Armageddon, but in the end, the good guys do always come out on top. A great way to shake and reinvigorate things would be to have Outworld actually successfully merge with Earthrealm -- creating an entire new planet of possibilities and interesting scenes. Not just the semi-merged stuff we've seen in MK3 and subsequent references, but a landscape that is equal parts ruin and weird Outworld derived reinvention.
Afterall, you don't merge your realm with another one just to leave it decrepid. Presumably Shao Kahn would go about rennovating the destroyed parts of his new kingdom. It'd be really interesting to see what happens to the survivors in this kind of environment, particularly if there's no immediate plan to restore each realm. A situation that would probably only exacerbate Shao Kahn's issues with keeping the throne, non?
On the flipside, it'd be just as interesting to see Earthrealm become an agressor. The basic idea has been teased and played with, such as with the change in Raiden's character. It'd be interesting if a representative of Earthrealm decided to become pro-active against Outworld and threaten them with invasion. It's a great excuse to have another tournament sooner than might be natural, and just generally fulfills that tone of MK to have things go a bit dark, and a bit pear shaped.
Both situations would naturally pose a threat to other realms, which would give a more organic reason to include them in concurrent, or future plotlines. Shao Kahn's not going to sit on his hands once he gets Earth, and any finite merger is a threat to the other realms. A great excuse for Seido to seek order, and their counterparts to relish chaos.
So, the best way to naturally develop any realm is to start with those two. If we get the chance to continue forward with a literal sequel after 2011, I'd love to see the intrigue of the plot come changing the expected role of one of these two realms.
MK tends to talk a good game of mayhem and Armageddon, but in the end, the good guys do always come out on top. A great way to shake and reinvigorate things would be to have Outworld actually successfully merge with Earthrealm -- creating an entire new planet of possibilities and interesting scenes. Not just the semi-merged stuff we've seen in MK3 and subsequent references, but a landscape that is equal parts ruin and weird Outworld derived reinvention.
Afterall, you don't merge your realm with another one just to leave it decrepid. Presumably Shao Kahn would go about rennovating the destroyed parts of his new kingdom. It'd be really interesting to see what happens to the survivors in this kind of environment, particularly if there's no immediate plan to restore each realm. A situation that would probably only exacerbate Shao Kahn's issues with keeping the throne, non?
On the flipside, it'd be just as interesting to see Earthrealm become an agressor. The basic idea has been teased and played with, such as with the change in Raiden's character. It'd be interesting if a representative of Earthrealm decided to become pro-active against Outworld and threaten them with invasion. It's a great excuse to have another tournament sooner than might be natural, and just generally fulfills that tone of MK to have things go a bit dark, and a bit pear shaped.
Both situations would naturally pose a threat to other realms, which would give a more organic reason to include them in concurrent, or future plotlines. Shao Kahn's not going to sit on his hands once he gets Earth, and any finite merger is a threat to the other realms. A great excuse for Seido to seek order, and their counterparts to relish chaos.

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I disagree with most here. I hope Order Realm and Chaos Realm are never mention or appear again. The only reason why Order and Chaos Realm are even in MK in the first place is to explain the presence of characters such as Darrious, Hotaru, Dairou, and Havik.
None of these characters have strong presences or good enough storyline of why they should be in Mortal Kombat. All four are just mercs, who really don’t care what is going on, more so what happened in Deadly Alliance. All four had goals that was totally separate from what plot was in MK Deception. In short , all four characters revolve one another and not Mortal Kombat itself. Hotaru barly did ,but he was just was one of those extreme enforcers types that would kill just have order in his OWN realm.
The only “worlds” I hope MK sticks to is Earth, Out world, what is left of Ediana, and Hell(Nether realm)
None of these characters have strong presences or good enough storyline of why they should be in Mortal Kombat. All four are just mercs, who really don’t care what is going on, more so what happened in Deadly Alliance. All four had goals that was totally separate from what plot was in MK Deception. In short , all four characters revolve one another and not Mortal Kombat itself. Hotaru barly did ,but he was just was one of those extreme enforcers types that would kill just have order in his OWN realm.
The only “worlds” I hope MK sticks to is Earth, Out world, what is left of Ediana, and Hell(Nether realm)


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FROST4584 Wrote:
None of these characters have strong presences or good enough storyline of why they should be in Mortal Kombat.
None of these characters have strong presences or good enough storyline of why they should be in Mortal Kombat.
If they were to return, there's no reason why they couldn't/wouldn't be better implemented, with a stronger sense of purpose.
FROST4584 Wrote:
I hope the future of MK involves only fighters that have a major affiliation with already established characters.
I hope the future of MK involves only fighters that have a major affiliation with already established characters.
So basically nothing would ever change and we'd be stuck with the same characters and plots.


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Ninja_Mime Wrote:
So basically nothing would ever change and we'd be stuck with the same characters and plots.
So basically nothing would ever change and we'd be stuck with the same characters and plots.
75% of the fanbase in a nutshell.
Speaking of too much of the same thing over and over again, that's actually why I'd object to most of Mick's ideas. I think after Kahn, the Deadly Alliance, and Onaga for 5 out of 7 games, we're about due for Outworld to take the backseat as antagonists and let Netherealm or Chaosrealm drive for a while.
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RazorsEdge701 Wrote:
75% of the fanbase in a nutshell.
Speaking of too much of the same thing over and over again, that's actually why I'd object to most of Mick's ideas. I think after Kahn, the Deadly Alliance, and Onaga for 5 out of 7 games, we're about due for Outworld to take the backseat as antagonists and let Netherealm or Chaosrealm drive for a while.
75% of the fanbase in a nutshell.
Speaking of too much of the same thing over and over again, that's actually why I'd object to most of Mick's ideas. I think after Kahn, the Deadly Alliance, and Onaga for 5 out of 7 games, we're about due for Outworld to take the backseat as antagonists and let Netherealm or Chaosrealm drive for a while.
Pushing Outworld or Earthrealm to a definitive, longterm end is the most logical compromise for all parties. It remains within the confines of what's expected of Mortal Kombat, represents a substantial change that takes full advantage of MK's established intellectual properties, fulfills tonal claims the series rarely (if ever) lives up to, and is an organic way to invite those peripheral realms into the series for major roles, whilst still moving.
Committing to Outworld merged with Earthrealm strengthens the brand, and is also a great and somewhat unique way to enjoy some conventional storytelling for a change, too.

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Guys,what about Edenia? 
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Noobsmoke92 Wrote:
Guys,what about Edenia?
Guys,what about Edenia?
Edenia is quite in the spotlight in the later games. I see Edenia just as important as Earthrealm and Outworld. The rest of the realms are less focused on.


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Mick-Lucifer Wrote:
Pushing Outworld or Earthrealm to a definitive, longterm end is the most logical compromise for all parties. It remains within the confines of what's expected of Mortal Kombat, represents a substantial change that takes full advantage of MK's established intellectual properties, fulfills tonal claims the series rarely (if ever) lives up to, and is an organic way to invite those peripheral realms into the series for major roles, whilst still moving.
Committing to Outworld merged with Earthrealm strengthens the brand, and is also a great and somewhat unique way to enjoy some conventional storytelling for a change, too.
RazorsEdge701 Wrote:
75% of the fanbase in a nutshell.
Speaking of too much of the same thing over and over again, that's actually why I'd object to most of Mick's ideas. I think after Kahn, the Deadly Alliance, and Onaga for 5 out of 7 games, we're about due for Outworld to take the backseat as antagonists and let Netherealm or Chaosrealm drive for a while.
75% of the fanbase in a nutshell.
Speaking of too much of the same thing over and over again, that's actually why I'd object to most of Mick's ideas. I think after Kahn, the Deadly Alliance, and Onaga for 5 out of 7 games, we're about due for Outworld to take the backseat as antagonists and let Netherealm or Chaosrealm drive for a while.
Pushing Outworld or Earthrealm to a definitive, longterm end is the most logical compromise for all parties. It remains within the confines of what's expected of Mortal Kombat, represents a substantial change that takes full advantage of MK's established intellectual properties, fulfills tonal claims the series rarely (if ever) lives up to, and is an organic way to invite those peripheral realms into the series for major roles, whilst still moving.
Committing to Outworld merged with Earthrealm strengthens the brand, and is also a great and somewhat unique way to enjoy some conventional storytelling for a change, too.
Strengthens the brand? How? Earthrealm is supposed to be a fictional version of OUR world, it's meant to largely resemble the audience's home, to give us a reason to care about what happens and understand where these people come from. The "definitive, longterm end" of the series is an episodic, never-ending quest on the parts of the heroes to preserve life as we know it and undo it whenever the villains win something. Permanently combining it with Outworld makes no sense.
That's like saying DC comics would be a stronger brand if they said "fuck it" and had Darkseid permanently conquer their Earth and from now on, all Batman and Superman stories take place in a world covered in fire pits and overrun with Parademons. I mean it's not like a superhero's world was ever meant to be relateable anyway, right? A city...pfft, who lives in one of those?

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Things would never change? Yeah, just like this game rehashing the 2-D games presentations(for the 4th time in a row) and storylines.
Seriously though.
As I stated above, none of those characters had no point in the overall storyline. This includes the Order and Chaos realm. What did those two realms add in the overall storyline, to what was really important? What did the characters add to the overall storyline? I can't think of anything note worthy. Every character from those realms had their own agenda out side the main events of Deadly Alliance / Deception.
OrderRealm and Choasrealm and their characters have far more conflict between one another, rather than what was happening in the grander things. For example, you can take away OrderRealm and ChaosRealm and their characters, the storyline in Deception wouldn't have been affected.
Everyone and everything about two realms were pointless and added nothing, but to fill the void of lacking new characters for Deception.
I am not saying that added new realms is bad, but Order and Chaos realm, where to me bad ideas. I rather have new realm with more connection to the established to faction of good guys and bad guys.
To bad this is a game based on Tobais's old ideas and storylines, instead of something new. I would have liked to see a new threat from somewhere else.
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RazorsEdge701 Wrote:
Strengthens the brand? How? Earthrealm is supposed to be a fictional version of OUR world, it's meant to largely resemble the audience's home, to give us a reason to care about what happens and understand where these people come from. The "definitive, longterm end" of the series is an episodic, never-ending quest on the parts of the heroes to preserve life as we know it and undo it whenever the villains win something. Permanently combining it with Outworld makes no sense.
Mick-Lucifer Wrote:
Pushing Outworld or Earthrealm to a definitive, longterm end is the most logical compromise for all parties. It remains within the confines of what's expected of Mortal Kombat, represents a substantial change that takes full advantage of MK's established intellectual properties, fulfills tonal claims the series rarely (if ever) lives up to, and is an organic way to invite those peripheral realms into the series for major roles, whilst still moving.
Committing to Outworld merged with Earthrealm strengthens the brand, and is also a great and somewhat unique way to enjoy some conventional storytelling for a change, too.
RazorsEdge701 Wrote:
75% of the fanbase in a nutshell.
Speaking of too much of the same thing over and over again, that's actually why I'd object to most of Mick's ideas. I think after Kahn, the Deadly Alliance, and Onaga for 5 out of 7 games, we're about due for Outworld to take the backseat as antagonists and let Netherealm or Chaosrealm drive for a while.
75% of the fanbase in a nutshell.
Speaking of too much of the same thing over and over again, that's actually why I'd object to most of Mick's ideas. I think after Kahn, the Deadly Alliance, and Onaga for 5 out of 7 games, we're about due for Outworld to take the backseat as antagonists and let Netherealm or Chaosrealm drive for a while.
Pushing Outworld or Earthrealm to a definitive, longterm end is the most logical compromise for all parties. It remains within the confines of what's expected of Mortal Kombat, represents a substantial change that takes full advantage of MK's established intellectual properties, fulfills tonal claims the series rarely (if ever) lives up to, and is an organic way to invite those peripheral realms into the series for major roles, whilst still moving.
Committing to Outworld merged with Earthrealm strengthens the brand, and is also a great and somewhat unique way to enjoy some conventional storytelling for a change, too.
Strengthens the brand? How? Earthrealm is supposed to be a fictional version of OUR world, it's meant to largely resemble the audience's home, to give us a reason to care about what happens and understand where these people come from. The "definitive, longterm end" of the series is an episodic, never-ending quest on the parts of the heroes to preserve life as we know it and undo it whenever the villains win something. Permanently combining it with Outworld makes no sense.
You don't trademark "a fictional version of OUR world."
Following through on a combination of Outworld and Earthrealm is a strong, unique license. It strengthens the brand.
Creating a longterm struggle for human survivors in a merged version of the realms doesn't at all interefere with the premise of "... an episodic, never-ending quest on the parts of the heroes to preserve life as we know it and undo it whenever the villains win something." It just gives us a longterm, somewhat unique framework to exist within that is substantially different from the usual MK method, which is to propose a problem, and set the game almost exclusively during the solution of the problem. At this point, three games in six years for a basic three act arc is much more longterm than 'Shinnok killed some stuff before you won.' I'd look farther than that, but three games is a compromise that should pander to your concerns without losing the point.
Mortal Kombat isn't serializing massive volumes of stories with a dependency on one impression of an environment. DC comics has certainly enjoyed some success telling stories in the midst, or after, a grim scenario, but hasn't hinged the entirety of it's existence on teasing this as a likely eventuality. Giving Outworld success is the fulfillment of a reputation (which hasn't been earned) and a way to maintain iconic characters, but completely reinvigorate their purpose.
Merging Outworld with Earthrealm makes a lot of sense.


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Thanks for your contributions guys!
I'd like to see the invasion of the heavens with levels based off of a destroyed but still sort of serene looking section of heaven. It would nice to see someone like Shinnok leading an army consisting of warriors of all of the many different realms. I would really like to see this happen, invading earth is one thing but invading the Heavens is the next step up. Exploration of the heavens is something I'd like to see.
As far as chaosrealm and seido are concerned, there are loads of potential to reinvigorate characters like Havik and Hotaru with new designs and storylines/motives. Those two realms can be factors in who may be allowed to rule outworld whether good or evil and maybe even Earth. I'd like to see the corruption of seido by Shinnok, because personally I'd like to see Shinnok have a little bit more sway and influence if he is ever made a primary boss again.
I'd like to see a little more depth to Nitara's homeworld and even the Shokan homeworld. One thing I'd definitely like to see is a level from Baraka's homeworld and Reptile's homeworld.
I'd like to see the invasion of the heavens with levels based off of a destroyed but still sort of serene looking section of heaven. It would nice to see someone like Shinnok leading an army consisting of warriors of all of the many different realms. I would really like to see this happen, invading earth is one thing but invading the Heavens is the next step up. Exploration of the heavens is something I'd like to see.
As far as chaosrealm and seido are concerned, there are loads of potential to reinvigorate characters like Havik and Hotaru with new designs and storylines/motives. Those two realms can be factors in who may be allowed to rule outworld whether good or evil and maybe even Earth. I'd like to see the corruption of seido by Shinnok, because personally I'd like to see Shinnok have a little bit more sway and influence if he is ever made a primary boss again.
I'd like to see a little more depth to Nitara's homeworld and even the Shokan homeworld. One thing I'd definitely like to see is a level from Baraka's homeworld and Reptile's homeworld.


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Mick-Lucifer Wrote:
You don't trademark "a fictional version of OUR world."
You don't trademark "a fictional version of OUR world."
Trademark? Really? You're gonna use business as the reason for storytelling events?
Mick, you have officially lost your mind.
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RazorsEdge701 Wrote:
Mick, you have officially lost your mind.
Mick, you have officially lost your mind.
If you pay attention, the original reference was not as the crux of anything conceptually suggested. It's nice to strengthen the identity of your brand, whenever it makes sense. It's a bonus that sometimes supports ideas. People actually involved in storytelling are sometimes aware of these things. Whatever menial distraction works for you, though.


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Stick to journalism, Mick. It's what you're good at.
Well..."good" being a relative term, but your blog is at least better than your fiction ideas.
Well..."good" being a relative term, but your blog is at least better than your fiction ideas.
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Mick-Lucifer Wrote:
RazorsEdge701 Wrote:
Fight fight fight!!! I want to se blood!!!
... Sorry about that.
Though I agree with Mick that it would be interesting to see Outworld win, it would kind of defeat the purpose of Mortal Kombat. All the good guys would be killed by the evil guys and then there's no one left to attempt to free the realm. The whole purpose with the good guys is that they are chosen ones to defend Earthrealm, and if they fail to do so... then there's not really a Mortal Kombat.
Bad guys win, every soul on Earthrealm belongs to Shao Kahn... The end.
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Jaded-Raven Wrote:
Though I agree with Mick that it would be interesting to see Outworld win, it would kind of defeat the purpose of Mortal Kombat. All the good guys would be killed by the evil guys and then there's no one left to attempt to free the realm. The whole purpose with the good guys is that they are chosen ones to defend Earthrealm, and if they fail to do so... then there's not really a Mortal Kombat.
Bad guys win, every soul on Earthrealm belongs to Shao Kahn... The end.
Though I agree with Mick that it would be interesting to see Outworld win, it would kind of defeat the purpose of Mortal Kombat. All the good guys would be killed by the evil guys and then there's no one left to attempt to free the realm. The whole purpose with the good guys is that they are chosen ones to defend Earthrealm, and if they fail to do so... then there's not really a Mortal Kombat.
Bad guys win, every soul on Earthrealm belongs to Shao Kahn... The end.
We know Edenia had survivors when it merged with Outworld. We're also dealing with a world populated by some pretty far-out forces. In MK3 the focus was on protecting key fighters, who, as we know, were successful against the overwhelming odds of the threat of a merger. We know humanity has continued to exist in some fashion since MK3-MKT. I think it's reasonable to assume there's a fair amount of latitude regarding exactly what casualties and damages are caused by a merger. We certainly know the heroes can survive, if nothing else.
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