Who will be your first character to play in the up coming Mortal Kombat (2011)?
Who will be your first character to play in the up coming Mortal Kombat (2011)?
Just wondering who will be everyone's first character to play in the up coming Mortal Kombat 2011, and why? Aswell tell me what moves you think they will have in the game.
My choice is: Sonya Blade
Why: Because she's one badass female who can whoop ass.
The Moves: 1. Square Wave Punch 2. Ring Toss 3. Leg Grab 4. Bicycle Kick (upward and downward) 5. Kartwheel 6. Kiss Of Death 7. A New Move Involving her Knife (maybe).
I like to know your Choices.


My choice is: Sonya Blade
Why: Because she's one badass female who can whoop ass.
The Moves: 1. Square Wave Punch 2. Ring Toss 3. Leg Grab 4. Bicycle Kick (upward and downward) 5. Kartwheel 6. Kiss Of Death 7. A New Move Involving her Knife (maybe).
I like to know your Choices.
I've always chosen Scorpion as I see him as the default character that helps you get to grips with the game.
I actually didn't choose him for MK Vs DC tho, I chose Sonya that time just for a change.
I'm thinking I'll choose Sonya again considering if she is available from the start.
If not then I'll choose Mileena.
I actually didn't choose him for MK Vs DC tho, I chose Sonya that time just for a change.
I'm thinking I'll choose Sonya again considering if she is available from the start.
If not then I'll choose Mileena.
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Subzero
Sonya Blade
MKO: "
What? You can't be serious!!"
I always main Sonya, since MK3. There's something very enchanting about a hot girl beating a bunch of people to a pulp. I'm just keeping the tradition alive.
Moves I Hope For:
1. Stun Kiss.
My main weapon. Set them up for a bitchin' combo.
2. Vertical Kicks
I hope they are as sudden and have as great a range as in MKDC, AND I must have the air kicks coming downward! Always great for projectile whores who think I can't get close enough to whoop them and their momma's ass. And this time, can we please make it more powerful coming down? I hate how in MKDC she can be knocked out of her kicks with one little punch from a standing opponent. If crafted well, this move could also serve as her anti-air in a fully 2D scope, leaving room for a new move to replace the Square Wave.
3. Cartwheel
Again, great combo-starter, and again, I hope they are as sudden as MKDC. I swear that shit is, like, 1 frame lol.
4. Leg Grab
Looks cool as hell, and a classic. PLEASE keep it as a pop-up for juggles, otherwise, screw your family.
5. Rings
MKDC version, please. New opponents rarely expect her to actually duck, or shoot a subsequent ring. It's very sneaky how, if timed well, she could duck under the incoming projectile and counter with her own, unharmed.
6. New Move
Hopefully the MKDC-type Bicycle Kicks render the Square Wave Punch unnecessary now that the game is full 2D. She needs to come with at least one or two new moves, so it doesn't all feel like a MDKC recycle.
7. New Move
Yeah, I'm greedy, sue me.
This in addition to the cool mini-specials that every character is doing mid-combo! I hope Sonya's combos flow into joint locks and acrobatic throws as her mini-specials.
DYING to see her in action.
MKO: "
I always main Sonya, since MK3. There's something very enchanting about a hot girl beating a bunch of people to a pulp. I'm just keeping the tradition alive.
Moves I Hope For:
1. Stun Kiss.
My main weapon. Set them up for a bitchin' combo.
2. Vertical Kicks
I hope they are as sudden and have as great a range as in MKDC, AND I must have the air kicks coming downward! Always great for projectile whores who think I can't get close enough to whoop them and their momma's ass. And this time, can we please make it more powerful coming down? I hate how in MKDC she can be knocked out of her kicks with one little punch from a standing opponent. If crafted well, this move could also serve as her anti-air in a fully 2D scope, leaving room for a new move to replace the Square Wave.
3. Cartwheel
Again, great combo-starter, and again, I hope they are as sudden as MKDC. I swear that shit is, like, 1 frame lol.
4. Leg Grab
Looks cool as hell, and a classic. PLEASE keep it as a pop-up for juggles, otherwise, screw your family.
5. Rings
MKDC version, please. New opponents rarely expect her to actually duck, or shoot a subsequent ring. It's very sneaky how, if timed well, she could duck under the incoming projectile and counter with her own, unharmed.
6. New Move
Hopefully the MKDC-type Bicycle Kicks render the Square Wave Punch unnecessary now that the game is full 2D. She needs to come with at least one or two new moves, so it doesn't all feel like a MDKC recycle.
7. New Move
Yeah, I'm greedy, sue me.
This in addition to the cool mini-specials that every character is doing mid-combo! I hope Sonya's combos flow into joint locks and acrobatic throws as her mini-specials.
DYING to see her in action.

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Sub-Zero > Ermac > Mileena.


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I think what's gonna happen is I'm gonna play Story Mode before Arcade Mode, so...whoever's chapter is first I guess.


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Sub-Zero.


About Me
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Cyrax and his fucking Green Net of Justice.....
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*looks around at people posting one line answers*
cool beans, I'm picking Subby
*looks at Leo's post*
I swear Sonya fans are by far the most passionate.
cool beans, I'm picking Subby
*looks at Leo's post*
I swear Sonya fans are by far the most passionate.
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Kitana... if she's locked then Sub-Zero.


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JADE! Clearly lol
Then I'll pick up Sonya, Kitana, and Reptile. I've always had a secret love for Reptile. Feel so bad for the guy haha. Everybody shits on em.
Then I'll pick up Sonya, Kitana, and Reptile. I've always had a secret love for Reptile. Feel so bad for the guy haha. Everybody shits on em.


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Been pickin Scorpion since the first MK game so i'll be doin the same this time.
I always like to destroy with him.
I always like to destroy with him.

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Reptile first cuz he's my favorite and always will be. Looks like he'll be a beast too.
Then either Ermac or Noob. Can't really say what I think the moves are gonna be considering I believe the team will get to be the most creative with these two. Cant wait till this comes out : )
Then either Ermac or Noob. Can't really say what I think the moves are gonna be considering I believe the team will get to be the most creative with these two. Cant wait till this comes out : )
The Sonya Blade, of course.
LOL. Yes, we are.
You, Sir, are a genius.
Period.
I pretty much have nothing else to add or say because you said it all! Brilliant post Leo.
Although, I could add something. I really want (and miss) her Energy rings to look just as crazy magical as they did in MK3.
I loooooove that glowing effect, the dubrududu sound they make, and that brilliant and very sexy explosion that causes energy rain drops to fill the entire arena. One of the best projectiles ever. Please please make them like they were in MK3 MK Team!










SubMan799 Wrote:
*looks around at people posting one line answers*
cool beans, I'm picking Subby
*looks at Leo's post*
I swear Sonya fans are by far the most passionate.
*looks around at people posting one line answers*
cool beans, I'm picking Subby
*looks at Leo's post*
I swear Sonya fans are by far the most passionate.
LOL. Yes, we are.
LeoBrZ81 Wrote:
Sonya Blade
MKO: "
What? You can't be serious!!"
I always main Sonya, since MK3. There's something very enchanting about a hot girl beating a bunch of people to a pulp. I'm just keeping the tradition alive.
Moves I Hope For:
1. Stun Kiss.
My main weapon. Set them up for a bitchin' combo.
2. Vertical Kicks
I hope they are as sudden and have as great a range as in MKDC, AND I must have the air kicks coming downward! Always great for projectile whores who think I can't get close enough to whoop them and their momma's ass. And this time, can we please make it more powerful coming down? I hate how in MKDC she can be knocked out of her kicks with one little punch from a standing opponent. If crafted well, this move could also serve as her anti-air in a fully 2D scope, leaving room for a new move to replace the Square Wave.
3. Cartwheel
Again, great combo-starter, and again, I hope they are as sudden as MKDC. I swear that shit is, like, 1 frame lol.
4. Leg Grab
Looks cool as hell, and a classic. PLEASE keep it as a pop-up for juggles, otherwise, screw your family.
5. Rings
MKDC version, please. New opponents rarely expect her to actually duck, or shoot a subsequent ring. It's very sneaky how, if timed well, she could duck under the incoming projectile and counter with her own, unharmed.
6. New Move
Hopefully the MKDC-type Bicycle Kicks render the Square Wave Punch unnecessary now that the game is full 2D. She needs to come with at least one or two new moves, so it doesn't all feel like a MDKC recycle.
7. New Move
Yeah, I'm greedy, sue me.
This in addition to the cool mini-specials that every character is doing mid-combo! I hope Sonya's combos flow into joint locks and acrobatic throws as her mini-specials.
DYING to see her in action.
Sonya Blade
MKO: "
I always main Sonya, since MK3. There's something very enchanting about a hot girl beating a bunch of people to a pulp. I'm just keeping the tradition alive.
Moves I Hope For:
1. Stun Kiss.
My main weapon. Set them up for a bitchin' combo.
2. Vertical Kicks
I hope they are as sudden and have as great a range as in MKDC, AND I must have the air kicks coming downward! Always great for projectile whores who think I can't get close enough to whoop them and their momma's ass. And this time, can we please make it more powerful coming down? I hate how in MKDC she can be knocked out of her kicks with one little punch from a standing opponent. If crafted well, this move could also serve as her anti-air in a fully 2D scope, leaving room for a new move to replace the Square Wave.
3. Cartwheel
Again, great combo-starter, and again, I hope they are as sudden as MKDC. I swear that shit is, like, 1 frame lol.
4. Leg Grab
Looks cool as hell, and a classic. PLEASE keep it as a pop-up for juggles, otherwise, screw your family.
5. Rings
MKDC version, please. New opponents rarely expect her to actually duck, or shoot a subsequent ring. It's very sneaky how, if timed well, she could duck under the incoming projectile and counter with her own, unharmed.
6. New Move
Hopefully the MKDC-type Bicycle Kicks render the Square Wave Punch unnecessary now that the game is full 2D. She needs to come with at least one or two new moves, so it doesn't all feel like a MDKC recycle.
7. New Move
Yeah, I'm greedy, sue me.
This in addition to the cool mini-specials that every character is doing mid-combo! I hope Sonya's combos flow into joint locks and acrobatic throws as her mini-specials.
DYING to see her in action.
You, Sir, are a genius.
Period.
I pretty much have nothing else to add or say because you said it all! Brilliant post Leo.
Although, I could add something. I really want (and miss) her Energy rings to look just as crazy magical as they did in MK3.
I loooooove that glowing effect, the dubrududu sound they make, and that brilliant and very sexy explosion that causes energy rain drops to fill the entire arena. One of the best projectiles ever. Please please make them like they were in MK3 MK Team!













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What Leo and Queve said. 
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