Mortal Kombat 1 Adventure Game Levels
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ProudNintendofan Wrote:
Johnny Cage
Play style: Same as Shaolin Monks vs. mode
Look: MK1 look with the brown shorts and sunglasses on all the time.
Special Moves:
Forceball: Same thing as Shaolin Monks.
Shadow Uppercut: Can't think of any upgrades here
Shadow Kick: Same...
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Johnny Cage
Play style: Same as Shaolin Monks vs. mode
Look: MK1 look with the brown shorts and sunglasses on all the time.
Special Moves:
Forceball: Same thing as Shaolin Monks.
Shadow Uppercut: Can't think of any upgrades here
Shadow Kick: Same...
<
how about they upgrade to green shadow and red shadow (they were black in MK1 )
Double post sorry Having read everything now, great stuff indeed. Maybe a little short gameplay wise. But if you implement a vs mode like in MK:SM and maybe some extra modes 'Survival' and some more basic enemies on the island 'the masked gaurd', 'the guys with bare chests and red turbans', maybe some monsters Shang Tsung created.
I've been browsing through this thread, haven't read everything yet, but my conclusion so far is that it's a little to lineair. I know it'll be harder to write different endings but during battles like 'Raiden's sparring match' make the player able to choose which fighter he takes, the same with Kano vs Sonya, make the player choose who to fight it.
Other than that, great stuff.
Other than that, great stuff.


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nice
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