The general consensus on Motaros MKA design
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RE: The general consensus on Motaros MKA design
04/13/2014 10:33 PM EDT
Fair enough
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RE: The general consensus on Motaros MKA design
04/14/2014 03:59 AM EDT
Razors attention to detail is second to none.
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RE: The general consensus on Motaros MKA design
04/14/2014 04:40 AM EDT
Icebaby Wrote:
RyanSeabass Wrote:
@DG10A:

MK is back to 2D now and is most likely staying that way.


Not necessarily. Sure, it was frustrating here and there but, there's always a chance of it returning back to 3D.

To answer the question about why it's bizarre to some people about centaurs having magic, I've always felt that they should be more of the powerhouse characters that don't need to rely on magic. You're a giant, four-legged creature that could easily use strength and force to their advantage.

Come to think, has there been any character in the series that literally does NOT rely on any magic powers?

I always thought that Motaro could have had no projectiles, and instead, rely on who he is entirely to use as an advantage. I mean, you can have him charge, use his tail in various ways, not to mention, since he can pick up opponents, there's so much you can do with that. I'm not saying to totally ditch him having magic, that's not my intent, but what I'm saying is that I've always pictured centaurs just being warriors who rely on strength and survival rather than plain magic.


That's why I suggested a Samurai Centaur as he would look big and mean and lean.
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RE: The general consensus on Motaros MKA design
04/14/2014 08:04 PM EDT
Icebaby Wrote:
RyanSeabass Wrote:
@DG10A:

MK is back to 2D now and is most likely staying that way.


Not necessarily. Sure, it was frustrating here and there but, there's always a chance of it returning back to 3D.

To answer the question about why it's bizarre to some people about centaurs having magic, I've always felt that they should be more of the powerhouse characters that don't need to rely on magic. You're a giant, four-legged creature that could easily use strength and force to their advantage.

Come to think, has there been any character in the series that literally does NOT rely on any magic powers?

I always thought that Motaro could have had no projectiles, and instead, rely on who he is entirely to use as an advantage. I mean, you can have him charge, use his tail in various ways, not to mention, since he can pick up opponents, there's so much you can do with that. I'm not saying to totally ditch him having magic, that's not my intent, but what I'm saying is that I've always pictured centaurs just being warriors who rely on strength and survival rather than plain magic.


No offense, but what you're suggesting for Motaro would probably be more befitting of an enemy type (in other words, grunts) that you'd encounter in games like MK:SM or MK:SF, instead of a boss character. To me, his teleporation, energy balls and his long metallic tail made him a more memorable character to fight both as and against.

I also want to add, that as far as I'm concerned, MK's take on the centaurs is easily one of the best, if not the best. Most centaur designs in fiction, quite frankly, look like bad photoshop jobs. Okay maybe that's a bit harsh, I've seen some classic centaurs in fiction that looked fine, but really, I like that the developers didn't get too literal with the design. Motaro's upper half is human-like, but mostly alien-looking. The lower half looks horsey, but still alien, with the metallic tail (that looked like glued plastic in MKA). I wonder what everyone else here thinks about MK's centaurs, and how they compare to most other centaurs in fiction.
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RE: The general consensus on Motaros MKA design
04/14/2014 09:17 PM EDT
DG1OA Wrote:
Icebaby Wrote:
RyanSeabass Wrote:
@DG10A:

MK is back to 2D now and is most likely staying that way.


Not necessarily. Sure, it was frustrating here and there but, there's always a chance of it returning back to 3D.

To answer the question about why it's bizarre to some people about centaurs having magic, I've always felt that they should be more of the powerhouse characters that don't need to rely on magic. You're a giant, four-legged creature that could easily use strength and force to their advantage.

Come to think, has there been any character in the series that literally does NOT rely on any magic powers?

I always thought that Motaro could have had no projectiles, and instead, rely on who he is entirely to use as an advantage. I mean, you can have him charge, use his tail in various ways, not to mention, since he can pick up opponents, there's so much you can do with that. I'm not saying to totally ditch him having magic, that's not my intent, but what I'm saying is that I've always pictured centaurs just being warriors who rely on strength and survival rather than plain magic.


No offense, but what you're suggesting for Motaro would probably be more befitting of an enemy type (in other words, grunts) that you'd encounter in games like MK:SM or MK:SF, instead of a boss character. To me, his teleporation, energy balls and his long metallic tail made him a more memorable character to fight both as and against.

I also want to add, that as far as I'm concerned, MK's take on the centaurs is easily one of the best, if not the best. Most centaur designs in fiction, quite frankly, look like bad photoshop jobs. Okay maybe that's a bit harsh, I've seen some classic centaurs in fiction that looked fine, but really, I like that the developers didn't get too literal with the design. Motaro's upper half is human-like, but mostly alien-looking. The lower half looks horsey, but still alien, with the metallic tail (that looked like glued plastic in MKA). I wonder what everyone else here thinks about MK's centaurs, and how they compare to most other centaurs in fiction.


He wouldn't be just an ordinary enemy if you toy around to where he would be more intimidating to use what he is instead of magic against someone. I mean, does he REALLY need to have projectiles when there's so much else he could do? I never really liked that he threw projectiles out and NOT have more moves that had him use his tail. Instead of just tripping the opponent, he could use it to grab them, or use it as a hitting attack. If he's got to have magic, the teleporting could stay, but I really just don't see a point with him throwing projectiles out when he can easily reach his opponent no matter where he goes on the screen.
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RE: The general consensus on Motaros MKA design
04/14/2014 10:47 PM EDT
@DG10A:

Totally agree with your view on the aesthetic of the centaurs. I actually noticed it immediately when MK3 came out in '95. I like how the bottom half of the centaurs don't look exactly like earth realm horses do. They have as you put it "an alien" look to them. Their upper torso's have the same quality, an alien look that resembles human beings. The horn's are the cherry on top.

@Icebaby:

I actually really liked Motaro's projectile from MK3. No other projectile in the series has that arching angle that starts high and ends low like that. Besides he has a metal tail, that has projectile written all over it.

I do agree that he should have more of an offense with his tail tough, other than a sweep. That thing should be used like a whip.
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RE: The general consensus on Motaros MKA design
04/15/2014 04:26 PM EDT
I always thought Motaro's teleport, where he sort of ripples and distorts the air, was one of the coolest looking moves in the game, graphically. I'd hate to see him without it.
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RE: The general consensus on Motaros MKA design
04/16/2014 09:43 AM EDT
RyanSeabass Wrote:
Razors attention to detail is second to none.

...Except it was old news to anyone who's been here a bit longer.

It's true though, Baraka (nor Mileena) shouldn't be able pronounce B for example because the lips he has don't close at all. Unless he's got some weird ass hidden throat lips. Baraka does have lips but they don't close.
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RE: The general consensus on Motaros MKA design
04/16/2014 05:46 PM EDT
Zmoke Wrote:
Baraka does have lips


More like his gums are part of his face skin.
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RE: The general consensus on Motaros MKA design
04/17/2014 04:29 AM EDT
RazorsEdge701 Wrote:
Zmoke Wrote:
Baraka does have lips

More like his gums are part of his face skin.

That's dependent on the face model, here Baraka certainly has lips:
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RE: The general consensus on Motaros MKA design
04/17/2014 01:16 PM EDT
I will agree he should keep the teleport and the ripple effect should stay. Like I said before, I just don't get why he needs a projectile when he easily could have something else to replace that. He'd be much more intimidating to use just his hands and his tail as more of a weapon than something kinda pointless. Pointless in my opinion, not necessarily to anyone else. I just don't see the point of it.
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RE: The general consensus on Motaros MKA design
04/17/2014 02:23 PM EDT
I actually kinda agree he doesn't need his own projectile, for one reason: His skin automatically bounces the opponent's own projectiles back at them. That's another of my favorite things about him.
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RE: The general consensus on Motaros MKA design
04/17/2014 06:24 PM EDT
As well as that reason too. smile
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RE: The general consensus on Motaros MKA design
04/17/2014 11:04 PM EDT
RazorsEdge701 Wrote:
I actually kinda agree he doesn't need his own projectile, for one reason: His skin automatically bounces the opponent's own projectiles back at them. That's another of my favorite things about him.


Yeah that was a bit cheap. He can attack at long range but we can't (only works at point blank). Challenging, but cheap
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RE: The general consensus on Motaros MKA design
04/18/2014 12:45 AM EDT
Anyone know how many characters throughout the series don't have a projectile? Off the top of my head I can only think of Moloch. Mokap and Meat aren't ringing any bells either.
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RE: The general consensus on Motaros MKA design
04/18/2014 12:49 AM EDT
Nah, they gave Mokap some kinda projectile thingy if I'm not mistaken
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RE: The general consensus on Motaros MKA design
04/18/2014 04:04 PM EDT
Yeah, Mokap had some sort of bouncing white ball throw.
And Meat could detach his head and roll it at you like a bowling ball.
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RE: The general consensus on Motaros MKA design
04/18/2014 05:48 PM EDT
Every single character has some form of projectile in the series. I thought Kenshi didn't have one because he sends telepathic "clones" of himself out towards his enemies and fights, and I don't really see that as an actual projectile since they do more than just one thing at you. (Well, some of his moves, not all of them)

But I forgot that he can send his unsheathed sword out at you so there's his projectile.
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RE: The general consensus on Motaros MKA design
04/18/2014 07:20 PM EDT
Well, in terms of game mechanics, clone moves like Kenshi's and Noob's do behave exactly the same as a fireball does, they just have different graphics.
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RE: The general consensus on Motaros MKA design
04/18/2014 08:01 PM EDT
Did Moloch have one in MKA?
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RE: The general consensus on Motaros MKA design
04/18/2014 08:21 PM EDT
If I recall correctly, he had some sort of weird low fireball that would shoot out of his ball and chain.
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RE: The general consensus on Motaros MKA design
04/19/2014 05:51 AM EDT
Bo Rai Cho never had a projectile.

inb4badpun
which reminds me. neither did Mavado.
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RE: The general consensus on Motaros MKA design
04/19/2014 06:26 AM EDT
FROID Wrote:
Bo Rai Cho never had a projectile.

inb4badpun
which reminds me. neither did Mavado.


Mavado didn't need one. He was the projectile.
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RE: The general consensus on Motaros MKA design
06/09/2014 08:24 PM EDT
It seriously sucked ass. I don't know why they killed him off in MK9s story-mode. He is better in my favor than Kintaro and Goro.
I hope he is revived (with four legs) for MKX and becomes a Sub-Boss. Quan or Shinnok should revive him and dispose of the other two. Just my awesome opinion. grin
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