EBGames.com has Four New MK: Armageddon Screenshots!

To our surprise the Mortal Kombat: Armageddon listing over at EBGames.com happens to have four new screenshots from the upcoming game which is listed on the site for a price of only $39.99 USD, with a pre-release date set at 10/9/06. The four screenshots shows the kreate-a-kombatant mode, Sheeva and Sektor, Shang Tsung and Frost, and last Reptile and Kintaro. (Notice Reptile is again sporting his MKSM outfit). These aren't full size screenshots, but if we come across them, we'll be sure to post them here.

To view the pre-order page on EBGames ie_test=1&product_id=210941"> click here. Thanks goes out to for sending in the news lead!

EDIT - August 11th 2006 3:54 PM CDT (by DArqueBishop) - Our sources at Midway have sent us better-sized versions of the original screenshots. To see the new versions, click on the thumbnails below.

Official MK Armageddon Site Updated w/ Shang and Liu Artwork!

The official website for Mortal Kombat: Armageddon has been updated once again. This time, another piece of artwork has been added to the semi-hidden page located within the eye of the dragon. This time, the added artwork is what we presume to be another main menu background similar to the Premium Pack box art. The image is of Shang Tsung (while retaining his appearance from Mortal Kombat: Deadly Alliance, looking older due to wrinkles around the eye) in the foreground, with the zombie form of Liu Kang in the background, as they stand on one of the roofs of the rain-swept Sky Temple.

With three spaces on the page filled, there are seven pieces of artwork remaining to be unveiled; to see the hidden page with the current available renders, click here.

Our thanks to forum member for the heads-up on this new piece of artwork!

New Background Art Discovered at Official MK: Armageddon Website!
More to come?
The official Mortal Kombat: Armageddon website has updated once again. As noted in our previous update, when you clicked on the dragon's eye in the logo of the MK Dragon, you were treated to a new updated family portrait of all of the combatants. Now if you click the dragon's eye, you are sent to a page where you can access a new render background of The Wastelands! The official site also leaves another eight placeholders, hinting that more content will most likely be available.
To visit the secret area on the official website click here.

Thanks goes out to for the heads up on this find!

1UP Interviews Ed Boon about Armageddon on Wii!

On the heels of the previous story concerning Game Informer interviewing Ed Boon about Mortal Kombat: Armageddon on the Nintendo Wii comes an interview by 1UP about the same subject. In this interview, however, less emphasis is made on the different possibilities that could be seen with MK: Armageddon on the Wii, and more on Ed defending his earlier comments about the Wii. From the article:

1UP: We've seen a few less than enthusiastic comments about Wii from you in the past, so it was a surprise to hear that Armageddon is on its way to the system. How did that come about?

Ed Boon: Actually, my comments in the past were not "less than enthusiastic" -- rather they were responses to questions that I was asked about how Mortal Kombat could be done (with the traditional play mechanic) on a new controller. Since the Wii controller has fewer buttons than a traditional PlayStation or Xbox controller I was wondering at the time what we would be able to substitute for the missing buttons. Remember, at the time of the original interview, I hadn't even touched a Wii controller. As far as doing something new, there are obviously a million new ideas that come to mind in working with what we now know as the Wii controller.

How did Mortal Kombat come to the Wii? Midway has always made games for Nintendo consoles and there's no reason to think that Wii wouldn't support their new system.

1UP: Was it your idea to make the Wii version of Armageddon, or did someone show you a way that it could work that convinced you?

EB: While I'd like to think that I have a role in the decision making here at Midway, there are many more factors involved in making that call. It was a collective decision to bring Mortal Kombat to the Wii, along with several other upcoming Midway titles.

1UP: Have your thoughts on the system being risky for Nintendo ("I think Nintendo would be crazy to bet the farm on such a dramatic departure from what people are accustomed to." -Electronic Gaming Monthly, December 2005) changed?

EB: I believe my comment was referring to the idea of Nintendo only making the new Wii controller and not offering a traditional game-pad controller as another option. I thought they would be crazy to not allow more traditional games to be made for their system and as I suspected, Nintendo decided to also offer a traditional game-pad controller, as well as the new Wii controller. Obviously, Nintendo isn't crazy. Wii all know that!! [Smiles]

...

1UP: I understand you can't provide specific details on the game at this time, but can you confirm whether it's in the plan to use the "shell" controller for the game or not?

EB: Unfortunately I can't confirm the use of any of the controllers at this time. But I can assure you that we are definitely going to look into all of the controller options available to the Wii. Wii would be crazy not to. Sorry, I couldn't resist. [Smiles] We'll be sure to let you guys know later this year what we at Midway decide to do... we're obviously excited to look at all of the possibilities that the Wii has to offer.

MK: Armageddon for Nintendo Wii will be released in the first part of 2007; as we learn more about it, we'll be sure to report it here.

To read the interview in its entirety, click here.

Our thanks to forum member for the heads-up on this new interview!

Game Informer Interviews Ed Boon About Armageddon on Wii!

Game Informer recently got an interview with Mortal Kombat co-creator and project lead Ed Boon concerning one of the more recent developments concerning Mortal Kombat: Armageddon: the upcoming version for the Nintendo Wii. In the interview, Ed not only discusses the possibility MK: Armageddon playable with the Wii-mote, online play is discussed as well, as well as the possibility of MK being on the Virtual Console. From the interview:

Game Informer: Let’s get this out of the way first thing – Will Mortal Kombat: Armageddon utilize the Wii remote for some kind of motion control or will it focus on the traditional controller?

Ed Boon: Without a doubt, I would love to use the Wii remote in MK: Armageddon. Obviously, a million ideas come to mind but I would much rather come up with a new fighting mechanic and/or perspective (that could take FULL advantage of that unique controller) rather than to shoe horn the controller into a fighting scheme that was originally made for the standard controller we’ve been using for so many years. Unfortunately, time is an issue and we don’t have time to redesign the fighting system from the ground up.

GI: Will the Wii version look any better than the current-gen versions?

Boon: I think if there are new tricks that the Wii hardware can do in displaying our characters and backgrounds, then we will certainly try to use them in making Armageddon look as good as it can. But to me the most important aspect of this version I want to concentrate on is the game play and what innovations we can add using the new controller.

...

GI: Will you utilize the Nintendo Wi-Fi connection for online play?

Boon: I don’t know yet. We don’t have a lot of information about Nintendo’s online plans so its hard to give a very definitive answer as far as online is concerned.

GI: Does this open the door to a Virtual Console relationship for classic Mortal Kombat titles?

Boon: If you mean, is there a chance that a classic MK title might appear on the Wii, that would be great. I would love to see that happen.

To read the interview in its entirety, click here.

Our thanks to forum/chat member for the heads-up on this new interview!

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