GameSpot has a series of articles called
The Greatest Games of All Time, in which they discuss the games which they consider to be the best ever made. In the
September 12th edition, they pay homage to
Midway's classic fighting game
Mortal Kombat II! From the article:
If you had to trace the debate on excessive violence in video games back to a single game, that game would be Mortal Kombat. Midway's absurdly bloody fighter took arcades by storm in 1992, with its graphic depictions of character-inflicted carnage that included decapitated heads, eviscerated hearts, and buckets of spilled blood. Problem was, Mortal Kombat wasn't exactly the best fighting game. The mechanics were simple and the fighting wooden; sometimes, you felt like the whole game was just a vehicle for the gore. Midway fixed that problem, scarcely a year later, with the aptly titled follow-up: Mortal Kombat II. The sequel balked at the senators, parents' groups, and media watchdogs who had condemned the first game by upping the gore factor considerably. But more importantly, the second installment also brought Mortal Kombat into its own as a fighting series.
Considering how quickly Mortal Kombat II came out after its predecessor, Midway went well above expectations with its creativity and, frankly, the sheer amount of stuff that it put into the game. While Mortal Kombat took place on Earth in a series of bland, gray stone temples, the sequel moved to the twisted, bizarrely colorful Outworld. The varied and strange backgrounds there gave the game a real unique visual character. MKII nearly doubled the number of available player characters as well, and all of the characters had plenty of new and useful moves. The plot involved the Earth warriors from the first game, who were transported to Outworld to fight against Shao Kahn, the oppressive master of the first game's boss, Shang Tsung. In an amusing twist, the shape-shifting Shang Tsung became a playable character, with all of his transformation powers intact. You could actually use him to turn into any other fighter in the game, making him a real Swiss army knife of a character.
To read GameSpot's article, entitled
"The First Fighting Game That Let You Just Be Friends", in its entirety, click
here. We at
MK5.ORG send our congratulations to Midway and the Mortal Kombat development team on this achievement!
Our thanks to forum members
_JRF_ and
Baraka_MK for the heads up on this story!