Merry Christmas! Feliz Navidad! Joyeux Noël! Froehliche Weihnachten! Srozhdestovm Kristovim! Buon Natale! Allow Mortal Kombat Online to send best wishes and seasons greetings to everyone enjoying the holidays across the Earthrealm! There's been a heckuva lot to celebrate in Mortal Kombat this year, and we're grateful to all the mortals who've enjoyed it with us. To the readers, commenters, and social media ambassadors who've truly supported us - we send extra thanks!
NetherRealm Studios' mobile development is going from strength to strength -- the recent announcement of January's WWE Immortals adding to a resume anchored by Injustice: Gods Among Us.
The DC Comics superhero app has continued to receive extensive support, adding regular content updates, special events and a major overhaul that introduced multi-player in April. A hack of the most recent December update has revealed new characters on the way! WasdUK reports a Mortal Kombat X Scorpion is among the looming additions uncovered by industrious users!
UK magazine GamesMaster is touting a major Mortal Kombat X "world exclusive" reveal coming in the next issue! Headlining the cover story is a new character reveal, as well as the first details regarding the mysterious persistent Online Mode!
We're less than one month away from Mortal Kombat X #1 -- the first issue of Mortal Kombat's big return to regular comics under DC Entertainment! That hasn't stopped NetherRealm Studios jumping ahead to preview issue #4 cover art by superstar artist Ivan Reis!
NetherRealm Studios veteran and former MKO correspondent Shaun Himmerick was in Las Vegas this past weekend for PlayStation Experience. The Sony event gave fans another chance to play 2015's Mortal Kombat X and ask their pre-release questions. MKOmmunity User BruskPoet reportedly took fan queries from the forums to Vegas, and has shared his knowledge with Mortal Kombat Online.
Since June's E3 unveiling of Mortal Kombat X, much has been made about the addition of new and returning finishers. There have been clues, innuendos, and a storm of speculation about the new game's modes -- but what if the returning -Ality has been in front of us all along?
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Electronics giant Sony are in the throes of celebrating the 20th anniversary of the PlayStation Experience - and they're holding an event of the same name to mark the occasion! Mortal Kombat X is adding some sizzle to sin city this winter, with the demo build on the Las Vegas floor at PSX. Joining it is Executive Producer Shaun Himmerick, who spoke to GameInformer about the game.
With no new content reveals scheduled for the event, fresh details are becoming scarce, but the producer assures production is "coming along well". The 2015 fighter is in testing phase - Himmerick citing an army of around 300 testers spread across the games' many functions and modes! That's with 150 people at NetherRealm Studios -- including a quoted 30 temporary staff, and 15 outsourcing companies -- working diligently to create high quality material for cutting edge hardware. "I think it's been harder on art than anything because look at the number of polygons used to create any character and it could have been done in a couple of weeks. Now it's like a six week process."
The more things the change, the more some things stay the same. Despite a massive increase in visual fidelity of character models and the strains that places on creation - the art of creating fatalities is still the domain of series co-creator Ed Boon and his famed stick figures. "Yup. He is. He gets really fancy now. They used to be on paper, but now he's using his tablet. He can drag his stick figure characters around and reposition them."
On meatier issues; GameInformer attacked the longstanding mystery of the game's plot, where some of the juiciest material came from:
[Game Informer]: How are you going to explain the game taking place in the future in story mode?
At the beginning of the game we do one of those 'Hey, remember what happened and then jump to the future" kind of moments. A lot of people die. I always joke that I think one of the reasons Ed wanted to do Quan Chi is because he's the guy from Hell who can resurrect people, but they are not always the same. Quan Chi obviously lets us do that. The nice thing: We have a whole new generation of people to play with, not just the one age. We can kind of have different tiers from different ages.
Mezco Toys will usher in a new era for action figures starting with the release of the first wave of Mortal Kombat X toys! The initial line-up of Scorpion, Sub-Zero & Raiden was revealed at New York Comic Con [full story], and are now available for pre-order ahead of a May, 2015 release!
The NetherKast is a kommunity initiative giving a voice to discussion within the fanbase. The audio series is a fan roundtable discussing multiple facets of Mortal Kombat - new and old. The kast is completely free and can be listened to via YouTube below: