MK II (Gen) vs MK II (SNES)
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posted01/02/2004 12:07 PM (UTC)by
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Malice
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02/11/2003 08:28 PM (UTC)
Yeah we know nothing is going to beat the arcade version, but how did the console ports stack up. Which home version of MK II reigns supreme...

Choose Your Destiny (god I implemented that cheesy)
Mortal Kombat II for Sega Genesis
OR
Mortal Kombat II for Super Nintendo

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MrClardy
09/05/2003 01:01 PM (UTC)
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Since Nintendo got off its moral high horse and allowed blood in MKII for the SNES, it was graphically superior. I will say that SNES control is a bit stiff. I had trouble performing a basic two-hit like Scorpion's jump kick/spear combo on a consistent basis. The genesis control is better IMO as long as you have a six button control pad.

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Leno_mk
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09/05/2003 06:30 PM (UTC)
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I just played the SNES version... And the AI was very challenging and as you said graphics could not compare to the Arcades but they were very nice..
Once I read that the SNES version had a better color palette, brighter colors I mean, making it more similar to the arcade version
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Sub-Zero4Evr
09/05/2003 07:54 PM (UTC)
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I think the Sega version was better, it has a better controller. I dont care to much about the graphics, dont forget the SNES came out a year or too after the Genesis. The main problem with the Sega version is that you need a 6-button controller not a three button one. But over all I would still say the Sega one is better. And obviously MK1 was better for SEGA then the SNES
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dreemernj
09/05/2003 11:31 PM (UTC)
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I have to say SNES is better. The game was a slow one by design, via its defensive gameplay, so I felt it hurt Sega, since they sacrificed colors for speed. A lot of the arcade version is pretty much intact in the SNES version. I honestly don't remember much from the Sega version besides the enormous number of frames that were cutout from every aspect of the game. The most obvious being the ending stances where so many of the characters do only half the stance. However, the doesnt really affect gameplay except that its easier to sneak out certain moves and combo certain things because of that lack of frames.

Overall, SNES, since it wasn't that hard of a game (gameplay wise) to port over, I am going on graphics.
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Sub-Zero_7th
09/06/2003 01:48 AM (UTC)
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A thread like this has been made before, but I'll briefly comment on this.

The Genesis version of MK2 had better music and more fluidity in the controls while the SNES version had more voice-overs/sound fx and better graphics.

The SNES version had better endings (what I mean is that the SNES version had the pics while the Genesis version didn't) but the Genesis version had some special codes. But, the SNES had this special 4 player sort of thing...
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dreemernj
09/06/2003 04:22 AM (UTC)
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I'm kind of suprised to hear someone liked the music on Genesis more. It sounded like 1/2 the quality of the SNES version to me. Weird. Any chance it was different in different versions of the game? There were at least 3 different versions of the SNES MK2. Each had slightly different opening screens.
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Malice
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09/06/2003 06:17 AM (UTC)
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I never played the SNES version, I actually did this topic to find out which was better, know I fell the need to get an snes.
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Sakura
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09/06/2003 06:31 AM (UTC)
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Whoa, what? This is news to me. Any details? What was changed?


dreemernj Wrote:
There were at least 3 different versions of the SNES MK2. Each had slightly different opening screens.

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dreemernj
09/06/2003 02:36 PM (UTC)
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Sakura Wrote:
Whoa, what? This is news to me. Any details? What was changed?


dreemernj Wrote:
There were at least 3 different versions of the SNES MK2. Each had slightly different opening screens.


I never did a side by side comparison or anything. The only thing I saw was the different opening screens. For instance when MK2 first came out I rented it a bunch of times and then I bought it. The version I bought had a screen in the opening for Sculptured Software Inc, which the rented version didn't. I know Sculptured Software is an alternate name for Acclaim Studios Salt Lake City. I dont know if they just added that because something changed while MK2 was being released or something like that. Also, I saw a version that was like the version I rented. It had no Sculptured screen in the beginning but there was something different about the little icons under the life bar when you win a round. I will look around and see if I can find screen shots of it or something.

I also found out trying to use zBattle that there were different releases of Mk3 and UMK3. At first I thought they were just downloaded to computer by different people and ended up different but I have been told there might have been different versions for SNES for them as well. I dont know if they are like the 2 PSX versions of Trilogy, the orange disk and the Gray disk. I will try to look into that as well.
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Sub-Zero_7th
09/06/2003 04:44 PM (UTC)
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dreemernj Wrote:
I'm kind of suprised to hear someone liked the music on Genesis more. It sounded like 1/2 the quality of the SNES version to me. Weird. Any chance it was different in different versions of the game? There were at least 3 different versions of the SNES MK2. Each had slightly different opening screens.


Wow, I actually thought that the music in the SNES version was half the quality of the Genesis version music. The music in the Genesis version IMO, was awesome.

However, when it comes to MK1, I would go with the SNES version because although that game didn't have blood in it, it had better graphics, music and sound fx.
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dreemernj
09/06/2003 07:50 PM (UTC)
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Sub-Zero_7th Wrote:
dreemernj Wrote:
I'm kind of suprised to hear someone liked the music on Genesis more. It sounded like 1/2 the quality of the SNES version to me. Weird. Any chance it was different in different versions of the game? There were at least 3 different versions of the SNES MK2. Each had slightly different opening screens.

Wow, I actually thought that the music in the SNES version was half the quality of the Genesis version music. The music in the Genesis version IMO, was awesome.

However, when it comes to MK1, I would go with the SNES version because although that game didn't have blood in it, it had better graphics, music and sound fx.


I could be wrong about Genesis vs SNES music in MK2. But, as you said, in MK1, SNES had awesome music. It was soo good. That might be why I remember Mk2 for SNES being good. Wishful thinking, lol
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ColdBlooded
09/06/2003 11:50 PM (UTC)
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The SNES version was by far better than the GENISIS version. The SNES version has better graphics, gameplay, sounds, and cheats. I have the genesis version and I think it totally sucks.
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Alpha_Q_Up
09/07/2003 12:55 AM (UTC)
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Everthing about the snes version was better than than ganesis version.THe music was so much better.I cant believe people said that the genesis had better sound.THe control was a hundred times better than the genesis(3 and 6 button layout).Graphics were better, color was better,and the secrets were better.My old neighbor had it for genesis, I hated that version so much.
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dreemernj
09/07/2003 04:37 AM (UTC)
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The color in Genesis was just totally unfortunate. Its a shame the system was so crippled with colors. There was a maximum of 512 colors in the pallet and only 64 colors could be on the screen at any given time. But, the Genesis version of MK2 was even below those maximum numbers, usually using no more then half the possible colors they could.

Snes on the other hand had 32,768 max number of colors with 256 on the screen at any time. And that made a huge difference with Mk2.

Then on top of that SNES had an 8 channel sound system that could do 16-bit, nice quality sound versus the 6 channel sound system in the genesis.

And then for gameplay, for whatever reason, the Genesis had a sadly smaller number of frames for each character making the game choppy almost to the point of it being a different game entirely. Remember how different the ending stances were? Baraka put out his blades and bowed and that was it. Cage didn't put down his arms, I don't think Mileena spun her Sais but that one I might be wrong about. It was just sad, lol.

But, UMK3 was much sadder. Compared to that MK2 for Genesis was a piece of art.
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vdogg
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10/06/2003 04:22 AM (UTC)
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I personally think the SNES version is better. It was close to the arcade, but not quite there. In the Genesis, there are no voice overs other than "Fight!". Plus, the SNES version is a bit scarier. SNES all the way.
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IceNinja
10/06/2003 05:54 AM (UTC)
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I prefer SNES over Genesis, for the reasons listed.

But now I just say screw it, go Download Mame, and go Download Mk2.

There, Arcade version with arcade graphics and such on your computer. : )
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Khardynyl
10/17/2003 02:39 AM (UTC)
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Someone said the Genesis version had better music.... AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

The Genesis music in MK2 will haunt me to my grave. It makes me feel giddy thinking about it now. Hyper terribly bad doesn't come close to how mind boggling weird the music was.

What was that character select screen music about? It was some horrible wanky remix version of the Kombat Tomb music.

[SHUDDERS VIOLENTLY]
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Nikodemus
10/17/2003 03:39 AM (UTC)
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I've played both versions quite extensively and both games are alright.

MK2 Sega
-Faster game play
-More fluid movements (ironically, both the reasons listed are because they removed a lot of the original frames making many moves quicker and shortening recovery time, a lot of juggles in the sega version don't work on the snes version because of the much slower gameplay)

MK2 SNES
-Graphically superior
-Better and more sound effects

Over all I still say the SNES version was the best. That's just my opinion.
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Sakura
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10/18/2003 02:34 PM (UTC)
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a lot of juggles in the sega version don't work on the snes version because of the much slower gameplay


Such as?

I've always found it to be the other way around. Genesis MK II has messed up detection for juggles. Even basic stuff like jump kick, flying kick is hard or just won't work all together, you will go right through them. The Genesis port is also missing the crouching low punch which makes a bunch of corner juggles impossible to even try.
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MKSECRETS
10/19/2003 02:30 AM (UTC)
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Sakura Wrote:
The Genesis port is also missing the crouching low punch which makes a bunch of corner juggles impossible to even try.


*sighs*

That brings back some GOOD memories smile

You get your opponent in the corner, deep kick to start a juggle, TWO crouching low punches and WHAM! you uppercut him/her (or set up an even longer juggle with another move) glasses
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Nikodemus
10/19/2003 05:34 PM (UTC)
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Yah... I do remember buying a 6 button control pad for my sega and being disapointed that I still was lacking the low punch. As for the juggles I can't really give any examples anymore since I haven't played the sega gen version in over 5 years. I just remember when I got the SNES version a lot of the juggles I used in the sega version didn't work anymore and I found it a little annoying. It was almost like learning to play the game again on the SNES. All my timeing was way off because of the difference in game speed. As for jump kick's going threw people I don't ever remember that happening. I'll have to take your word on that one...
Sakura Wrote:
a lot of juggles in the sega version don't work on the snes version because of the much slower gameplay


Such as?

I've always found it to be the other way around. Genesis MK II has messed up detection for juggles. Even basic stuff like jump kick, flying kick is hard or just won't work all together, you will go right through them. The Genesis port is also missing the crouching low punch which makes a bunch of corner juggles impossible to even try.

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Sea_Serpent
10/20/2003 04:33 AM (UTC)
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I'm for the SNES version. I thought that game was very sweet looking. I played the genesis version and it bugged me how many colors and animations were missing. Also... you don't fight Noob Saibot in Goro's lair on the genesis, do you?
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Quirk
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10/20/2003 07:02 AM (UTC)
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Sea_Serpent Wrote:
I'm for the SNES version. I thought that game was very sweet looking. I played the genesis version and it bugged me how many colors and animations were missing. Also... you don't fight Noob Saibot in Goro's lair on the genesis, do you?


Nope. The lazy bastards at probe just used the portal level and made it blue and called it Goro's Lair
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Khardynyl
10/21/2003 01:24 AM (UTC)
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No, it was called the blue portal. They may have cut the background to save memory as it is a stage you will rarely ever see. Or else they were lazy.
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