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1TruKing
04/20/2005 06:44 PM (UTC)
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GrandMaster_Sub-Zero Wrote:
@1TrueKing: Your point stating that the majority of this thread is about the game enging doesn't affect me in any way of staying out, cause it's about pointing out what one didn't like so much about MKD, so why shouldn't I be able to say my opinion, which is that MKD is still (IMO) a cool game, even if it does have glitches, ruined fighting engine and bla ba bla... sleep
And your comparison is like so pathetic; does the fact that Tekken Arcade games are much more succesful than MK Arcade games (well, related to the time where MK Arcade games were still being produced) make the gameplay of Tekken better?! tongue
What I meant with the "evolution of MK" was the evolution of the MK games; not the Arcade business or whatsoever.
And to answer your question, no I don't even look at the pictures of the MK producers...
How can you state that the Tekken frame isn't similar from game to game?! I already mentioned some never-staying-away-characters such as Paul, the whole Michima crew (Heihachi, Kazuya; and please don't start with Kazuya wasn't in Tekken 3... -.-), Law (and don't start here either with "they were different laws (father, son) " -.-), Kuma/Panda, (until Tekken 4:) Jack (1, 2 and GunJack), etc., etc.
The only change in the character frame was merely in Tekken 3 when they let the whole mentor troup die (which was IMO a good idea, cause the Tekken frame would have become even more boring... sleep)
And you say that MK 4, 5 and 6 were even crapier than the MK's before, but earlier you said that MK 1 and 2 were like so plain --> doesn't make any sense; how can MK 1 and 2 be better than 4, 5 and 6 if they (or I think you mentioned the character frame mainly) were so plain? Besides, the ninjas might have been just one ninja character in different colours but they still had their own special moves which made them unique. Many people seem to like em, so why not?
And you can't even start with MK 1 and 2 cause when they were made, that was like aaaages ago, and like, when was Tekken made? sleep
And how can you even state that I know nothing of the Tekken story? True, I haven't watched the Tekken movie, but as you stated, it has nothing to do with the games itself...
I will stop comenting, as you have advised me to do so, but not because this is making me look pathetic (what do I care what others think of me... sleep) but because you are getting cocky and I'm not really in the mood to state my opinions if weirdos like you get cocky... confused

The thread is about what's wrong with it. There is another thread about what you like. Interestingly enough only 1 post in that thread. Your opinion about what you like has nothing to do with the topic.
Tekken games home games are more succesful than mk home games as well it's not just the arcade scene. Now the fact it earns better in an arcade setting is a very good indicator it had a better engine. This is backed up by horrid home sales. Had DA or D been in the arcades you can bet home sales would have been nearly as bad as mk4 possibly worse.
I'm well aware of what you meant by evolution of the MK games and I stick by everything I said regarding that. The gameplay has devolved since UMK3. MK 1-3 was an evolution of gameplay and 4-6 is deevolution of the gameplay.
MK has characters that never stay away. All games have characters that are always there. Tekken's cast varies game to game. Notice how you keep avoiding your baek hwoarang comparision. They are nothing alike yet you argue that reptile and subzero were Unique characters on previous MK's. 3 moves differ between them and it's hard to find 3 moves similiar between baek and hwoarang.
MK 1 and 2 were very plain the characters were very similiar yet the gameplay was superior to 4-6. It makes perfect sense if you aren't a moron. Difference doesn't mean good. compare mk 2 and MK:D. One of them is playable at a competitive level one isn't. One is playable at a casual level one isn't. Compare the number of glitches, infinites and flaws in the two games. It's funny the 6th game has far more flaws and is unplayable when compared to the 2nd game. It's even funnier when you realize the 2nd game wasn't even as good as the other fighters out at the time. Where's the evolution? 4+ has created an ever widening gap between mk and other fighting games and not in a good way.
Tekken was made in 94 and mk2 was made in 93. Yeah there was such a huge difference in the time periods....
I can state you know nothing of tekken period based on your statements in this thread. You've said a few things that are just not true. Please tell me the entire tekken story starting from tekken 1 all the way to current.
I'm only cocky when dealling with morons but why wouldn't I be. One of us is a genius and I'll give you a hint which one. It's not you.
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mkwise
04/22/2005 01:35 AM (UTC)
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for me its online or nothing guys. Thats why i byed that game in the first place to kick all of you, bunch of complainners. I dont care about all the glitches, i just want to win and chat thats all.
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FLSTYLE
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04/22/2005 09:34 AM (UTC)
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mkwise Wrote:
I dont care about all the glitches, i just want to win and chat thats all.

You can't not care about the glitches and expect to win, it's either both or none
@1TrueKing:
Ok, good points, now I see a bit clearer. BUT, you still can't say that MK2 was better than D, just because it had less glitches, MKD had infinites, etc., etc., cause you have to consider that MK2, or rather games at that time period, didn't have much content, and the technology has also evolved since them, bringing along loads of glitches of course. I mean, sure MK2 graphics sucked kinda, and 3d looks better and one can conclude that MK2 had far less glitches than MKD. but don't forget the difference in technology. I mean, look at the Windows symstems; XP has had the most glitches of all windows systems (including professional). it's practically the same reason.
One thing the MK team could change though is to work through these glitches and game mistakes (engine, etc.), and I mean properly. I mean, think of it, they said that they would spend like about half a year on fixing such problems, and look at the end result... *geese* confused
And please forget the Hwoarang Baek comparison; cause now I get your point (the Sub Zero-Reptile from MK1 comparison made it damn clea, ok?)... wow
Tekken story, hhm, I don't have that much time, as I'm in school and have to go soon, but I'll try to tell you the basics.
Ok, how I got it, Heihachi was the founder of the Iron Fist Tournament (or rather the one who held it in Tekken 1) and he had a sort of rivalry with his son. Later on, Kazuya defeated him and became the host of Tekken 2, and he too held an Iron Fist Tournament. He threw Heihachi of a clip at the end of Tekken 1, thinking he was dead. Instead, Heihachi was alive and training there with Kuma. He defeated Kazuya at the end of Tekken 2, throwing him in a volcano, to make sure he's dead. But later on the G-corperation found his DNA or something and kinda revived him. Heihachi truly wants the devil gene, as he doesn't posses it, and only Kazuya and his grandson Jin have it sofar (and Ogre, but he wasn't able to catch him). And in Tekken 5 Heihachi is supposed to be dead, but of the Tekken 5 story I know nothing. Now to Jin; he's the son of Kazuya and Jun. Jazuya is rather a bad guy and Jun an enviromentalist. And Jin hates his dad or something and grew up with his grandfather.
So much to the Mishima family; there's a lot more of course like the story of Anna/Nina (Nina with her memory loss), but I think it would be rather inappropiet to tell you the story of ALL characters; besides I probably got flamed for answering your Tekken questions... furious
Correct me if I'm wrong please, cause I really am interested int he Tekken story, as it's rather hard to understand; having all the bits of story spread out through all the different Tekken games, if you know what I mean.
Thanks anyways...
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justycist
04/22/2005 01:48 PM (UTC)
0
Why are alot of you saying Tanya is bad? She was awesome. They did a great job bringing her back.
I think the gameplay needs a big improvement and also the characters.
They are becoming way to unoriginal, alot of the classic characters have the same moves as the new characters and not their classic moves from the previous game. That pissed me off. Their endings are really crappy too, with a few exceptions.
They also could fix these, but its not important:
Fatalitys. Most of them sucked. Again, very unorginal stuff.
The blood. Too chunky. The balls of blood look stupid and so does the popcorn stuff. The popcorn guts looked alot better in DA and it was annoying when they dissapeard, too. The huge blood splatters also looked stupid and stretched.
Also it would be nice to see some ripped/blood stained clothing and more realistic models.
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g-baby
04/24/2005 06:28 PM (UTC)
0
1: as a big combos dropper i have to say the arena are small witch breaks my big beautifull comos.
2: no europe vs usa or asia.
3: the cheats or infinits lifes ec. ec. ec.
4: the graphics are poor.
the rank system sucks too but who gives a damn about it any way.
cus i dont just keep on fetaling.
thats it.
I HAVE SPOKEN!!!
gringringrin hihihi
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