Avatar
general_baraka14
11/08/2006 12:17 PM (UTC)
0
sweet i was waiting for the bios... to bad they werent included in the game
Avatar
Garlador
11/08/2006 07:25 PM (UTC)
0
I am quite happy that the bios are coming. We all know that Mortal Kombat, underneath it's tough, hard, infinities-laden exterior of wasted potential, is a good game with a good story...

...

... okay, whatever. I'm still glad the bios are coming. I want to have some closure.
Avatar
mkflegend
11/08/2006 08:34 PM (UTC)
0
Shyriu Wrote:
mkflegend Wrote:
Nice, hopefully this will stop the constant bitching of certain fans......I'm sure some will make threads saying how Sektor's bio sucked though or Sub's or someone to complain about.Just be happy we are getting them and enjoy it.

I love MK regardless, worse come to worse they wouldn't reveal them until MK8 which honestly would have been fine with me.

I'll definitely read them though.smileCan't wait!grin

Dude, problem is, you have an equal of ZERO of thought, everything you argue is always a preconceived thought that you state yourself won't change even against the best argumentation. So everytime you state a fact, it's never supported by anything that is more worth it as either "It's like so and that is it" or regarding MK it becomes "I will like it no matter what(even if it buttraped me)".



No, the problem is people need to stop bitching every two seconds about something they will most likely never in their lifetime be able to accomplish or better... that's what the problem is seriously....I don't mean to offend anyone personally but come on....I've heard of high demand but jesus christ already, what ever midway does, what ever they fix, it's NEVER enough.Well, too damn bad.

You're totally as usual missing my point, people here bitching about story, probably can't even write a lick of anything "good" otherwise if they CARED that much, then they would get off their asses and apply to midway now wouldn't they?It's not like these people are professional writers the ones complaining lol.In fact, I would love to see all the whiners rewrite the MK story for MK:A and you know what you'll get?CRAP.



You want to know why?Because god knows every other MK fan hates Stryker, Cyrax and Bo Rai Cho, characters like this will never exist again in an MK game.LAME....

I've seen the threads, most hate or don't care for characters like these, however I happen to do.What's so bad about sub becoming an Ice God?He is a MASTER of ice after all, so wtf?I can see if he became a "fire god" but come on...really most trivial nonsense I've ever seen something to complain about.

But again, you fail to understand anything that's "different" then your own personal opinion and that isn't fact.Like when I said MK is one of the most known fighters ever, even if not for the newer ones.You said no, that's wrong.If that's the case then answer this, if MK is sooooo bad then why is it even still being made?Exactly....Apparently MK is doing something that series like SF or KI can't do or failed to do since MK is still living and breathing.

I even listed the success of MK2, MK3 and UMK3 and you still said no.Again, and you talk about me ignoring facts?Right.......

Tell you what though just to be fair, make us a "better" MK game and let me play it among everyone else here and we'll see just how much "better" it is then the current MK.

DeadMan90 Wrote:
To the guy bitching about infinites being found WEEKS to MONTHS after Deception was released, and them being found very shortly after with Armageddon... come on... get real. Armageddon is a hell of a lot more balanced than Deception ever was. They were found DAYS after Deception was released.

It wasn't too hard to accomplish that, but get the facts straight.

I must be one of the few that are okay with Kata endings. I am under the understanding that drawing 2 - 3 excellent ending pictures for 62 characters is a little much to do when other stuff has to be done. (that's 124 drawings if ALL the characters had just two pieces of art in their ending. 186 for 3 for each.) Some stuff had to be sacrificed.

I'm glad the game plays better than Deception more than anything. It's not the best game ever, but it's at least more playable. Only thing I really miss is puzzle kombat. That was a great diversion. Motor Kombat would have been on par with it if I could customize the options for it and there were at least 2 - 3 more tracks to choose from. Oh, and konquest felt a bit too short. I didn't pay for those games though, I paid for Kombat.

My thing about the bios. I'm glad they're even releasing them. Deadlines are a bitch. It totally sucks that they weren't released with the game, but jumping the gun and saying that they WILL suck before they are ever released is kind of childish. Let them be released and THEN judge.

Think about it. They added three characters at the last minute, added at least three decent diversions from normal kombat, and are still trying to get something out AFTER the game has been released.

With as much as the MK team has been trashed, they at least deserve a SMALL bit of credit for the work they do. IF MK:A got pushed back as much as MK:U for the PSP did, I guarantee that they would have accomplished everything they wanted to for it. I'm not saying the game would have been miles better, but people would have not been complaining over as much trivial shit that they have been complaining about.
Thank you GOD, somebody that sees the light lol.People here bitching about the gameplay, let me tell ya something dude.They don't know what they're talking about.Believe me, I play this game competitively online a LOT.As in every night A LOT.And the only things you CAN'T escape are some Free throws and Jade has an easy infinite.That's it, the rest are either in the air and won't work because they only work offline.Lag is apart of online gaming and believe me, nobody would be foolish enough to even try one online, there are even some killer combos online that won't work either online due to the different transition along with lag at times.Don't get me wrong, the people in the MK:A combo and gameplay thread about know their stuff, I post in there a lot also.But the people on here that say MK sucks, gameplay sucks can't do anything know shit about MK:A.I'm sure you know what I'm referring to man.But I agree with you 100% man.

The parries, wake up HELP the game tremendously it's not even funny.And you're 100% right about your comparison with MK:D and MK:A, it's apples and oranges.You couldn't escape shit in MK:D, however in MK:D you can and the infinites aren't NEARLY as easy overall as they are in MK:D.MK:A is a very good game when given the chance, I mean hell there are some people on here that bitched about parries and wake up being "too hard" are you kidding me? lol these things help the game out, they balance things out, they make the game playable unlike MK:D where you couldn't do anything other then guessing correctly with 50/50's in crowding situations that sometimes lead to infinites, in MK:A I assure you....it's NOT the same game.The jumping mechanic also helps it out a lot.

And another thing, yeah there are some flaws but every game has them.Halo has glitches, yet people still play it.Do they not?Every other fighter has glitches that can be taken advantage of, yet people still play them.MVC2 has some infinites and tricks in it, that's bound to happen with the amount of characters in it.Just like that, MK:A has a lot(actually more) but still, considering the time they were given, the character amount they did a damn good job with it.
But like I said dude, I agree with you and I'm glad to see there are others that see it how it is, that keep an open mind and try to see it from Midway's point of view(more specific the MK team)
Avatar
Dead_Elemental_Master
Avatar
About Me

Death is a door and I am the doorman - Thanatos from Eternal Champions: Challenge From The Dark Side.

11/08/2006 08:44 PM (UTC)
0
Garlador Wrote:
I am quite happy that the bios are coming. We all know that Mortal Kombat, underneath it's tough, hard, infinities-laden exterior of wasted potential, is a good game with a good story...

...

... okay, whatever. I'm still glad the bios are coming. I want to have some closure.


I couldn't have said that better myself. I wonder what Moloch's bio is gonna be though.
Avatar
DeadMan90
11/09/2006 12:29 AM (UTC)
0
mkflegend Wrote:
Shyriu Wrote:
mkflegend Wrote:
Nice, hopefully this will stop the constant bitching of certain fans......I'm sure some will make threads saying how Sektor's bio sucked though or Sub's or someone to complain about.Just be happy we are getting them and enjoy it.

I love MK regardless, worse come to worse they wouldn't reveal them until MK8 which honestly would have been fine with me.

I'll definitely read them though.smileCan't wait!grin

Dude, problem is, you have an equal of ZERO of thought, everything you argue is always a preconceived thought that you state yourself won't change even against the best argumentation. So everytime you state a fact, it's never supported by anything that is more worth it as either "It's like so and that is it" or regarding MK it becomes "I will like it no matter what(even if it buttraped me)".



No, the problem is people need to stop bitching every two seconds about something they will most likely never in their lifetime be able to accomplish or better... that's what the problem is seriously....I don't mean to offend anyone personally but come on....I've heard of high demand but jesus christ already, what ever midway does, what ever they fix, it's NEVER enough.Well, too damn bad.

You're totally as usual missing my point, people here bitching about story, probably can't even write a lick of anything "good" otherwise if they CARED that much, then they would get off their asses and apply to midway now wouldn't they?It's not like these people are professional writers the ones complaining lol.In fact, I would love to see all the whiners rewrite the MK story for MK:A and you know what you'll get?CRAP.



You want to know why?Because god knows every other MK fan hates Stryker, Cyrax and Bo Rai Cho, characters like this will never exist again in an MK game.LAME....

I've seen the threads, most hate or don't care for characters like these, however I happen to do.What's so bad about sub becoming an Ice God?He is a MASTER of ice after all, so wtf?I can see if he became a "fire god" but come on...really most trivial nonsense I've ever seen something to complain about.

But again, you fail to understand anything that's "different" then your own personal opinion and that isn't fact.Like when I said MK is one of the most known fighters ever, even if not for the newer ones.You said no, that's wrong.If that's the case then answer this, if MK is sooooo bad then why is it even still being made?Exactly....Apparently MK is doing something that series like SF or KI can't do or failed to do since MK is still living and breathing.

I even listed the success of MK2, MK3 and UMK3 and you still said no.Again, and you talk about me ignoring facts?Right.......

Tell you what though just to be fair, make us a "better" MK game and let me play it among everyone else here and we'll see just how much "better" it is then the current MK.




DeadMan90 Wrote:
To the guy bitching about infinites being found WEEKS to MONTHS after Deception was released, and them being found very shortly after with Armageddon... come on... get real. Armageddon is a hell of a lot more balanced than Deception ever was. They were found DAYS after Deception was released.

It wasn't too hard to accomplish that, but get the facts straight.

I must be one of the few that are okay with Kata endings. I am under the understanding that drawing 2 - 3 excellent ending pictures for 62 characters is a little much to do when other stuff has to be done. (that's 124 drawings if ALL the characters had just two pieces of art in their ending. 186 for 3 for each.) Some stuff had to be sacrificed.

I'm glad the game plays better than Deception more than anything. It's not the best game ever, but it's at least more playable. Only thing I really miss is puzzle kombat. That was a great diversion. Motor Kombat would have been on par with it if I could customize the options for it and there were at least 2 - 3 more tracks to choose from. Oh, and konquest felt a bit too short. I didn't pay for those games though, I paid for Kombat.

My thing about the bios. I'm glad they're even releasing them. Deadlines are a bitch. It totally sucks that they weren't released with the game, but jumping the gun and saying that they WILL suck before they are ever released is kind of childish. Let them be released and THEN judge.

Think about it. They added three characters at the last minute, added at least three decent diversions from normal kombat, and are still trying to get something out AFTER the game has been released.

With as much as the MK team has been trashed, they at least deserve a SMALL bit of credit for the work they do. IF MK:A got pushed back as much as MK:U for the PSP did, I guarantee that they would have accomplished everything they wanted to for it. I'm not saying the game would have been miles better, but people would have not been complaining over as much trivial shit that they have been complaining about.



Thank you GOD, somebody that sees the light lol.People here bitching about the gameplay, let me tell ya something dude.They don't know what they're talking about.Believe me, I play this game competitively online a LOT.As in every night A LOT.And the only things you CAN'T escape are some Free throws and Jade has an easy infinite.That's it, the rest are either in the air and won't work because they only work offline.Lag is apart of online gaming and believe me, nobody would be foolish enough to even try one online, there are even some killer combos online that won't work either online due to the different transition along with lag at times.Don't get me wrong, the people in the MK:A combo and gameplay thread about know their stuff, I post in there a lot also.But the people on here that say MK sucks, gameplay sucks can't do anything know shit about MK:A.I'm sure you know what I'm referring to man.But I agree with you 100% man.



The parries, wake up HELP the game tremendously it's not even funny.And you're 100% right about your comparison with MK:D and MK:A, it's apples and oranges.You couldn't escape shit in MK:D, however in MK:D you can and the infinites aren't NEARLY as easy overall as they are in MK:D.MK:A is a very good game when given the chance, I mean hell there are some people on here that bitched about parries and wake up being "too hard" are you kidding me? lol these things help the game out, they balance things out, they make the game playable unlike MK:D where you couldn't do anything other then guessing correctly with 50/50's in crowding situations that sometimes lead to infinites, in MK:A I assure you....it's NOT the same game.The jumping mechanic also helps it out a lot.



And another thing, yeah there are some flaws but every game has them.Halo has glitches, yet people still play it.Do they not?Every other fighter has glitches that can be taken advantage of, yet people still play them.MVC2 has some infinites and tricks in it, that's bound to happen with the amount of characters in it.Just like that, MK:A has a lot(actually more) but still, considering the time they were given, the character amount they did a damn good job with it.


But like I said dude, I agree with you and I'm glad to see there are others that see it how it is, that keep an open mind and try to see it from Midway's point of view(more specific the MK team)


I see what you're saying, but no offense, don't lump what I'm saying in with what you're saying. A lot of it is NOT the same thing.

The game DOES have improvement from MK:D, but it's seriously not ANYWHERE near where it could be in terms of other 3D fighters. Boon himself said the MK series was supposed to be simplistic to pick up and play.

I like MK:A, but it's not the AMAZING game you make it out to be. It can still use a lot of improvement, but I'm just glad it's nowhere near like MK:D. I'll still take the fight mechanics of Tekken over MK these days. The story that MK has, however, I prefer over Tekken.

MK needs improved gameplay (they're changing the engine for the next gen, so we'll see), a quick match mode, and some old school modes included in prior games.

And the other guys are right with what they say about you, man. I'm not trying to be mean, but Boon and company can wrap a turd with a bow a call it the best MK game in existence and you'd probably go for it. Where do you think my sig came from? MENTHOL lit you up about what you said and I found it funny. It was rotten mean, but funny.

Don't get me wrong, I appreciate what the MK team does, but at the same time, they're not perfect. They can freely admit when they had bad times and bad ideas, so why can't you?
Avatar
MorbidAngelOfDeath
Avatar
About Me

I ain't superstitious
Under the ladder I go
And I ain't superstitious
It's all bullshit, don't you know?
I ain't afraid of no shadows
I like the dark anyway
And that's a fact

11/09/2006 01:14 AM (UTC)
0
55th if anyone still cares about counting.

Well, I just hope they give further detail about the story itself and tie all those loose ends once and for all. Yeah, like:
- How did the MKDA returning characters survive the whole ravage Onaga promoted?
- How did the presumed dead characters return?
- Why did characters with no apparent reason return to the fray? (I guess Kai would like to stay out of this because he was looking for enlightenment, just to give an example)
- Who the hell are Taven and Daegon, aside from semi-deities?
And so on.

Hell, if even MK Trilogy had a story for each character...
Avatar
fatality5
11/09/2006 01:23 AM (UTC)
0
Here is a question for you people?Since the characters are fighting eachother in the game and Shao Kahn still wants the realms.Who is ruling Edenia right now?
Avatar
mkflegend
11/09/2006 03:04 AM (UTC)
0
DeadMan90 Wrote:
mkflegend Wrote:
Shyriu Wrote:
mkflegend Wrote:
Nice, hopefully this will stop the constant bitching of certain fans......I'm sure some will make threads saying how Sektor's bio sucked though or Sub's or someone to complain about.Just be happy we are getting them and enjoy it.

I love MK regardless, worse come to worse they wouldn't reveal them until MK8 which honestly would have been fine with me.

I'll definitely read them though.smileCan't wait!grin

Dude, problem is, you have an equal of ZERO of thought, everything you argue is always a preconceived thought that you state yourself won't change even against the best argumentation. So everytime you state a fact, it's never supported by anything that is more worth it as either "It's like so and that is it" or regarding MK it becomes "I will like it no matter what(even if it buttraped me)".



No, the problem is people need to stop bitching every two seconds about something they will most likely never in their lifetime be able to accomplish or better... that's what the problem is seriously....I don't mean to offend anyone personally but come on....I've heard of high demand but jesus christ already, what ever midway does, what ever they fix, it's NEVER enough.Well, too damn bad.

You're totally as usual missing my point, people here bitching about story, probably can't even write a lick of anything "good" otherwise if they CARED that much, then they would get off their asses and apply to midway now wouldn't they?It's not like these people are professional writers the ones complaining lol.In fact, I would love to see all the whiners rewrite the MK story for MK:A and you know what you'll get?CRAP.



You want to know why?Because god knows every other MK fan hates Stryker, Cyrax and Bo Rai Cho, characters like this will never exist again in an MK game.LAME....

I've seen the threads, most hate or don't care for characters like these, however I happen to do.What's so bad about sub becoming an Ice God?He is a MASTER of ice after all, so wtf?I can see if he became a "fire god" but come on...really most trivial nonsense I've ever seen something to complain about.

But again, you fail to understand anything that's "different" then your own personal opinion and that isn't fact.Like when I said MK is one of the most known fighters ever, even if not for the newer ones.You said no, that's wrong.If that's the case then answer this, if MK is sooooo bad then why is it even still being made?Exactly....Apparently MK is doing something that series like SF or KI can't do or failed to do since MK is still living and breathing.

I even listed the success of MK2, MK3 and UMK3 and you still said no.Again, and you talk about me ignoring facts?Right.......

Tell you what though just to be fair, make us a "better" MK game and let me play it among everyone else here and we'll see just how much "better" it is then the current MK.




DeadMan90 Wrote:
To the guy bitching about infinites being found WEEKS to MONTHS after Deception was released, and them being found very shortly after with Armageddon... come on... get real. Armageddon is a hell of a lot more balanced than Deception ever was. They were found DAYS after Deception was released.

It wasn't too hard to accomplish that, but get the facts straight.

I must be one of the few that are okay with Kata endings. I am under the understanding that drawing 2 - 3 excellent ending pictures for 62 characters is a little much to do when other stuff has to be done. (that's 124 drawings if ALL the characters had just two pieces of art in their ending. 186 for 3 for each.) Some stuff had to be sacrificed.

I'm glad the game plays better than Deception more than anything. It's not the best game ever, but it's at least more playable. Only thing I really miss is puzzle kombat. That was a great diversion. Motor Kombat would have been on par with it if I could customize the options for it and there were at least 2 - 3 more tracks to choose from. Oh, and konquest felt a bit too short. I didn't pay for those games though, I paid for Kombat.

My thing about the bios. I'm glad they're even releasing them. Deadlines are a bitch. It totally sucks that they weren't released with the game, but jumping the gun and saying that they WILL suck before they are ever released is kind of childish. Let them be released and THEN judge.

Think about it. They added three characters at the last minute, added at least three decent diversions from normal kombat, and are still trying to get something out AFTER the game has been released.

With as much as the MK team has been trashed, they at least deserve a SMALL bit of credit for the work they do. IF MK:A got pushed back as much as MK:U for the PSP did, I guarantee that they would have accomplished everything they wanted to for it. I'm not saying the game would have been miles better, but people would have not been complaining over as much trivial shit that they have been complaining about.



Thank you GOD, somebody that sees the light lol.People here bitching about the gameplay, let me tell ya something dude.They don't know what they're talking about.Believe me, I play this game competitively online a LOT.As in every night A LOT.And the only things you CAN'T escape are some Free throws and Jade has an easy infinite.That's it, the rest are either in the air and won't work because they only work offline.Lag is apart of online gaming and believe me, nobody would be foolish enough to even try one online, there are even some killer combos online that won't work either online due to the different transition along with lag at times.Don't get me wrong, the people in the MK:A combo and gameplay thread about know their stuff, I post in there a lot also.But the people on here that say MK sucks, gameplay sucks can't do anything know shit about MK:A.I'm sure you know what I'm referring to man.But I agree with you 100% man.



The parries, wake up HELP the game tremendously it's not even funny.And you're 100% right about your comparison with MK:D and MK:A, it's apples and oranges.You couldn't escape shit in MK:D, however in MK:D you can and the infinites aren't NEARLY as easy overall as they are in MK:D.MK:A is a very good game when given the chance, I mean hell there are some people on here that bitched about parries and wake up being "too hard" are you kidding me? lol these things help the game out, they balance things out, they make the game playable unlike MK:D where you couldn't do anything other then guessing correctly with 50/50's in crowding situations that sometimes lead to infinites, in MK:A I assure you....it's NOT the same game.The jumping mechanic also helps it out a lot.



And another thing, yeah there are some flaws but every game has them.Halo has glitches, yet people still play it.Do they not?Every other fighter has glitches that can be taken advantage of, yet people still play them.MVC2 has some infinites and tricks in it, that's bound to happen with the amount of characters in it.Just like that, MK:A has a lot(actually more) but still, considering the time they were given, the character amount they did a damn good job with it.


But like I said dude, I agree with you and I'm glad to see there are others that see it how it is, that keep an open mind and try to see it from Midway's point of view(more specific the MK team)


I see what you're saying, but no offense, don't lump what I'm saying in with what you're saying. A lot of it is NOT the same thing.

The game DOES have improvement from MK:D, but it's seriously not ANYWHERE near where it could be in terms of other 3D fighters. Boon himself said the MK series was supposed to be simplistic to pick up and play.

I like MK:A, but it's not the AMAZING game you make it out to be. It can still use a lot of improvement, but I'm just glad it's nowhere near like MK:D. I'll still take the fight mechanics of Tekken over MK these days. The story that MK has, however, I prefer over Tekken.

MK needs improved gameplay (they're changing the engine for the next gen, so we'll see), a quick match mode, and some old school modes included in prior games.

And the other guys are right with what they say about you, man. I'm not trying to be mean, but Boon and company can wrap a turd with a bow a call it the best MK game in existence and you'd probably go for it. Where do you think my sig came from? MENTHOL lit you up about what you said and I found it funny. It was rotten mean, but funny.

Don't get me wrong, I appreciate what the MK team does, but at the same time, they're not perfect. They can freely admit when they had bad times and bad ideas, so why can't you?


I see what you're saying man, but I think you misunderstand me a little bit.You have to realize that NO fighting game or NO game in general for that matter is "perfect" not MK, not tekken, not SC nothing man.But that still doens't give anyone the right to bash the midway team saying they suck at their job when these people work hard to do their job just like you and myself at our jobs.

Hell, not even Halo 2 and that's arguably one of the most popular FPS's out there.

Now, another thing man believe me you don't have to tell me about MK.You're talking to a huge MK fan, a huge online mk player that plays at high level on xbox live.

I know it's not the same as doa, tekken etc.But that's just my point, who cares?I don't want it to be just like those games because then it wouldn't be MK, people misunderstand at times that "simplicity" doesn't mean "incomplete" rather an easier game to pick up and play.

Tekken and DOA etc are good in their own right, but is not casual gamer friendly which is important to gaming.They're also not online which is something they lack.Where every other fighter just about is online by now.SF:A, MK, DOA, SSBM will be, Guilty Gear etc, etc.

The point is as an MK fan, I couldn't care less about Tekken, DOA etc and comparing.Lets just say in some areas they might be better, in others MK is better.

Ever hear the term "Easy to play, tough to master" that's where MK comes in among other games like the old Marios, DK Country etc.

Games like this are easy to pick up and play, however tough to actually master and beat.

Games like Halo, Tekken etc are a lot more difficult to pick up and play as oppose to the other games I listed.

Understand what I'm saying?
Avatar
DeadMan90
11/09/2006 03:33 AM (UTC)
0

No, do you understand what I'm saying. You saying "MK" and "high level play" is kind of backward. If a 7 year old can juggle someone that has played fighting games for years to 40% damage, then it's not THAT hard to master.

You guess whether you're going to hit high or low. That's not HIGH LEVEL play. If I could throw a jab and it leaves me open for a giant disadvantage, then something is wrong.

Like I said though, the game plays better and feels better, but it's NOT high level.

Besides, nobody claimed ANY game was perfect. It's near impossible for a game to be perfect. Tekken 5 had problems with Steve Fox and a hard as hell infinite combo. Nina was super quick and insanely powerful, but beatable. Same with Brian Fury. Heihachi, last I knew had a 2, 2 -> 1+2 that was quick and easy to recover from whether it was blocked or hit. Then again, I can't remember half the stuff I knew about Tekken 5, because I've been playing T:DR more than Tekken 5. I played Nina and they neutered her a bit so they could balance out the gameplay.

The point I'm getting to is that I never said any game was perfect and the Tekken series is a prime example of that, especially since they fixed lingering things from T5 -> DR. But, I will say that Tekken is miles ahead of MK in the gameplay department. That's not to say that I don't enjoy MK, because it's always been the series that I've always supported and played since the beginning. Not one series has given me more memories than MK, even the aformentioned Tekken. Understand what I'M saying?
Avatar
fatality5
11/09/2006 03:51 AM (UTC)
0
DeadMan90 Wrote:
No, do you understand what I'm saying. You saying "MK" and "high level play" is kind of backward. If a 7 year old can juggle someone that has played fighting games for years to 40% damage, then it's not THAT hard to master.

You guess whether you're going to hit high or low. That's not HIGH LEVEL play. If I could throw a jab and it leaves me open for a giant disadvantage, then something is wrong.

Like I said though, the game plays better and feels better, but it's NOT high level.

Besides, nobody claimed ANY game was perfect. It's near impossible for a game to be perfect. Tekken 5 had problems with Steve Fox and a hard as hell infinite combo. Nina was super quick and insanely powerful, but beatable. Same with Brian Fury. Heihachi, last I knew had a 2, 2 -> 1+2 that was quick and easy to recover from whether it was blocked or hit. Then again, I can't remember half the stuff I knew about Tekken 5, because I've been playing T:DR more than Tekken 5. I played Nina and they neutered her a bit so they could balance out the gameplay.

The point I'm getting to is that I never said any game was perfect and the Tekken series is a prime example of that, especially since they fixed lingering things from T5 -> DR. But, I will say that Tekken is miles ahead of MK in the gameplay department. That's not to say that I don't enjoy MK, because it's always been the series that I've always supported and played since the beginning. Not one series has given me more memories than MK, even the aformentioned Tekken.

Understand what I'M saying?

Nice way to put it.What is sort of unfair is that when you do a slow stun attack in MKA the comp recovers does a wake-up move and you lose.Thats what happened when I was fighting Blaze.
Avatar
mkflegend
11/09/2006 04:22 AM (UTC)
0
DeadMan90 Wrote:
No, do you understand what I'm saying. You saying "MK" and "high level play" is kind of backward. If a 7 year old can juggle someone that has played fighting games for years to 40% damage, then it's not THAT hard to master.

You guess whether you're going to hit high or low. That's not HIGH LEVEL play. If I could throw a jab and it leaves me open for a giant disadvantage, then something is wrong.

Like I said though, the game plays better and feels better, but it's NOT high level.

Besides, nobody claimed ANY game was perfect. It's near impossible for a game to be perfect. Tekken 5 had problems with Steve Fox and a hard as hell infinite combo. Nina was super quick and insanely powerful, but beatable. Same with Brian Fury. Heihachi, last I knew had a 2, 2 -> 1+2 that was quick and easy to recover from whether it was blocked or hit. Then again, I can't remember half the stuff I knew about Tekken 5, because I've been playing T:DR more than Tekken 5. I played Nina and they neutered her a bit so they could balance out the gameplay.

The point I'm getting to is that I never said any game was perfect and the Tekken series is a prime example of that, especially since they fixed lingering things from T5 -> DR. But, I will say that Tekken is miles ahead of MK in the gameplay department. That's not to say that I don't enjoy MK, because it's always been the series that I've always supported and played since the beginning. Not one series has given me more memories than MK, even the aformentioned Tekken.

Understand what I'M saying?



Dude, that's not true at all what you're saying about high level and Mk.You don't play MK online at high level, have you read malones' posts on here man?The gentlemen who told midway about MK:D's problems to improve the gameplay.They knew about a lot of the problems, but he helped them out in areas such as recommending certain moves and elements to help balance out MK:A and make it more playable as oppose to MK:D which had a lot of glitches in it, it was not playable online.People could pull off easy infinites, a hell of a lot more free throws then you can in MK:A.



Just because MK is easier to pick up and play doesn't mean anything.Yeah, so MK has chain combos..wow that means it's so easy a 7 year old kid can master?That's not true at all man.


There's still lots of tactics that must be mastered such as crossover kicks, 50/50's which are in just about every game to some extent, so why you're going about MK I don't know... parry moves, when to throw, when not to throw, when to use a wake up properly and when not too.A 7 year old is going to master that?I think not.



Don't say you can't play MK at high level becaue you insult many online players here along with the players in the classic forums because I assure you, if you played someone like me you would see things that make you go WOW or if not that believe me you would not think MK isn't as easy a game as you think it is to win.

Again, "easy to play, hard to master"

I'm not saying I'm the best player ever, not saying I'm the worst but one thing I know for sure is that ANY fighting game has potential and can be played at high level and not just Tekken.If you want to say MK:D is an easy game compared to Tekken to pick up and play, I'll give you that it's easy however there's also no good defensive elements in that game like there is in MK:A.

In MK:D, no defensive options to the player except for the breaker which wasn't that great.The jumping sucked and you felt like you were in quick sand.

Now, in MK:A no more plant moves, no more 50/50 crowding guessing games with the wake up and parries in there, there are infinites however they're a lot more difficult with the exception of Jades infinite.And also, ftr a lot of the infinites don't even work online.The jumping mechanic brings back easy escapes like the older MK's.

There is a lot more tactic involved in MK:A to win then there ever was in MK:D by far, believe me I play these games online every night.There's a MASSIVE difference in gameplay.MK:D was a mere guessing game, MK:A is a pure defensive game with tactic and it makes those offensive whores from MK:D at bay with parries and wake up now in there.

Again though, I honestly don't really care about Tekken this isn't a tekken site, it's an MK site.Tekken has nothing to do with MK and as far as favorite fighters, it's a matter of personal preference.You obviously like tekken the most, but I like MK the most.Others like SF or SC or SSB.What ever...

And the perfect comment, you said earlier that MK is not perfect some where in there after something I said.I never said MK was perfect, but it would be close minded to think that any game is as you said in your recent post.Thats' all I'm saying as far as "perfect" is concerned.No game is perfect, I'm sure that's something we can both agree on.


The whole Tekken is miles ahead of MK in a gameplay department, perhaps in some instances such as 3D mechanics but in others such as other things like KAK, online play, story, mini games MK and 2D MK's has MK has tekken easily.The gameplay in MK:A is a lot more improved compared to the way it was in MK:D, you couldn't move or do shit in that game once you were locked on other then guess up or down, there were way too many plant moves that lead to 50/50's which lead to infinites, which lead to easy wins.

That's not the case in MK:A man, not even close.The jumping mechanic is in there, the parries help out tremendously and the wake up is good.

I'm not saying they're the best out of every fighter since wake up games and parries/counter moves, throw escapes etc are different in every fighter, but my point is they get the job done in MK:A.

And they get the job done, which is good enough for me.


As for the 2D mk's, UMK3 is a great game.The most balanced MK game and has very good gameplay.
Avatar
Skelepimp
11/09/2006 04:36 AM (UTC)
0
Awesome!

This is great news. But I can't help but wonder why they didn't put them in.

... the story is important... I'm annoyed by the Midway team. They slacked off on this. tonguewow
Avatar
G_Ninja
11/09/2006 05:12 AM (UTC)
0
Yay for bios!
Avatar
DeadMan90
11/09/2006 05:42 AM (UTC)
0

mkflegend Wrote:



Dude, that's not true at all what you're saying about high level and Mk.You don't play MK online at high level, have you read malones' posts on here man?The gentlemen who told midway about MK:D's problems to improve the gameplay.They knew about a lot of the problems, but he helped them out in areas such as recommending certain moves and elements to help balance out MK:A and make it more playable as oppose to MK:D which had a lot of glitches in it, it was not playable online.People could pull off easy infinites, a hell of a lot more free throws then you can in MK:A.



Just because MK is easier to pick up and play doesn't mean anything.Yeah, so MK has chain combos..wow that means it's so easy a 7 year old kid can master?That's not true at all man.


There's still lots of tactics that must be mastered such as crossover kicks, 50/50's which are in just about every game to some extent, so why you're going about MK I don't know... parry moves, when to throw, when not to throw, when to use a wake up properly and when not too.A 7 year old is going to master that?I think not.



Don't say you can't play MK at high level becaue you insult many online players here along with the players in the classic forums because I assure you, if you played someone like me you would see things that make you go WOW or if not that believe me you would not think MK isn't as easy a game as you think it is to win.

Again, "easy to play, hard to master"

I'm not saying I'm the best player ever, not saying I'm the worst but one thing I know for sure is that ANY fighting game has potential and can be played at high level and not just Tekken.If you want to say MK:D is an easy game compared to Tekken to pick up and play, I'll give you that it's easy however there's also no good defensive elements in that game like there is in MK:A.

In MK:D, no defensive options to the player except for the breaker which wasn't that great.The jumping sucked and you felt like you were in quick sand.

Now, in MK:A no more plant moves, no more 50/50 crowding guessing games with the wake up and parries in there, there are infinites however they're a lot more difficult with the exception of Jades infinite.And also, ftr a lot of the infinites don't even work online.The jumping mechanic brings back easy escapes like the older MK's.

There is a lot more tactic involved in MK:A to win then there ever was in MK:D by far, believe me I play these games online every night.There's a MASSIVE difference in gameplay.MK:D was a mere guessing game, MK:A is a pure defensive game with tactic and it makes those offensive whores from MK:D at bay with parries and wake up now in there.

Again though, I honestly don't really care about Tekken this isn't a tekken site, it's an MK site.Tekken has nothing to do with MK and as far as favorite fighters, it's a matter of personal preference.You obviously like tekken the most, but I like MK the most.Others like SF or SC or SSB.What ever...

And the perfect comment, you said earlier that MK is not perfect some where in there after something I said.I never said MK was perfect, but it would be close minded to think that any game is as you said in your recent post.Thats' all I'm saying as far as "perfect" is concerned.No game is perfect, I'm sure that's something we can both agree on.


The whole Tekken is miles ahead of MK in a gameplay department, perhaps in some instances such as 3D mechanics but in others such as other things like KAK, online play, story, mini games MK and 2D MK's has MK has tekken easily.The gameplay in MK:A is a lot more improved compared to the way it was in MK:D, you couldn't move or do shit in that game once you were locked on other then guess up or down, there were way too many plant moves that lead to 50/50's which lead to infinites, which lead to easy wins.

That's not the case in MK:A man, not even close.The jumping mechanic is in there, the parries help out tremendously and the wake up is good.

I'm not saying they're the best out of every fighter since wake up games and parries/counter moves, throw escapes etc are different in every fighter, but my point is they get the job done in MK:A.

And they get the job done, which is good enough for me.


As for the 2D mk's, UMK3 is a great game.The most balanced MK game and has very good gameplay.


For one, yes, a seven year old CAN master this game. I don't know why you don't see it any different. The play mechanics are THAT easy. I never said it like it was a bad thing.

Two, the only person I see that is insulted is you. I played many of the other players in the classics board on MAME and they're some of the best in the world. Quit talking for others and saying how they feel because you don't know squat until they say so. Besides, the 2D MK's (UMK3 in particular) always came out a thousand times better than the most recent MK's. I enjoyed Deadly Alliance, and I enjoy Armageddon, but it doesn't mean that they're at the top of the MK series. And no shit when you say that MK wins in the department against Tekken in 2D fighters. That could be because Namco never made a 2D Tekken game.

Three, I never said I preferred Tekken. I said MK was my choice, despite all of it's shortcomings. It's the one closest to my heart and it has given me the most memories growing up.

Four, you keep saying the same thing about Deception that has been said for the last 2 years. MK:A improved on all those areas, but still, does that mean that the game is where it could be? I shouldn't see the same move used by more than two characters in the game. I'm pretty sure that with all of the weapon styles, they could have come up with new animations for everybody to use.

Fifth, I said despite ALL of that, it's still a pretty decent game. Much better than MK:D. Fataliites don't make the game, and neither do a few pictures or bios, but the engine does. MK:D had a load of things going for it, but the gameplay was a completely busted and broken mess. MK:A has only two styles, and is a bit more balanced with the wakeup game, tech rolls, parries, classic jump scheme, and the air combos. Even most of the throws distance an opponent so that they're not easy to completely demolish. They seemed to have learned from Bo Rai Cho with the throw to F+3 to throw in Deception. The best thing they could have done was throw escapes, but a throw that distances isn't too bad.

I give the MK team credit for making the game much more playable than the last MK game, but like I said, they have a LONG WAY to go. They already know that and are working on a new engine as we speak. I give the MK team all the credit in the world for being as interactive and close to their community more than anyone. I'm proud to be a part of that community. On the other hand, if you think that high level gameplay is rampant in MK:A online, then by all means, believe it. With, you know, the boosters, the gamesharkers, the disconnectors, the boss fights, etc. It's not that bad to play, IF you find an even match or a player that isn't corrupt. The only one of those that is the MK teams fault is the boss characters being selectable online in any match or room.

Now seriously, if you try to mix up what I say again, then I'm not even going to dignify your next post with a response.
Avatar
Abismo
11/09/2006 11:45 AM (UTC)
0
It's great they will finally give us bios.

I think they should also include them in the Wii version.
Avatar
Kingdragon2001
11/09/2006 12:57 PM (UTC)
0
All I have to say is, it's about damn time! lol tongue
Avatar
mkflegend
11/09/2006 09:06 PM (UTC)
0
DeadMan90 Wrote:
mkflegend Wrote:



Dude, that's not true at all what you're saying about high level and Mk.You don't play MK online at high level, have you read malones' posts on here man?The gentlemen who told midway about MK:D's problems to improve the gameplay.They knew about a lot of the problems, but he helped them out in areas such as recommending certain moves and elements to help balance out MK:A and make it more playable as oppose to MK:D which had a lot of glitches in it, it was not playable online.People could pull off easy infinites, a hell of a lot more free throws then you can in MK:A.



Just because MK is easier to pick up and play doesn't mean anything.Yeah, so MK has chain combos..wow that means it's so easy a 7 year old kid can master?That's not true at all man.


There's still lots of tactics that must be mastered such as crossover kicks, 50/50's which are in just about every game to some extent, so why you're going about MK I don't know... parry moves, when to throw, when not to throw, when to use a wake up properly and when not too.A 7 year old is going to master that?I think not.



Don't say you can't play MK at high level becaue you insult many online players here along with the players in the classic forums because I assure you, if you played someone like me you would see things that make you go WOW or if not that believe me you would not think MK isn't as easy a game as you think it is to win.

Again, "easy to play, hard to master"

I'm not saying I'm the best player ever, not saying I'm the worst but one thing I know for sure is that ANY fighting game has potential and can be played at high level and not just Tekken.If you want to say MK:D is an easy game compared to Tekken to pick up and play, I'll give you that it's easy however there's also no good defensive elements in that game like there is in MK:A.

In MK:D, no defensive options to the player except for the breaker which wasn't that great.The jumping sucked and you felt like you were in quick sand.

Now, in MK:A no more plant moves, no more 50/50 crowding guessing games with the wake up and parries in there, there are infinites however they're a lot more difficult with the exception of Jades infinite.And also, ftr a lot of the infinites don't even work online.The jumping mechanic brings back easy escapes like the older MK's.

There is a lot more tactic involved in MK:A to win then there ever was in MK:D by far, believe me I play these games online every night.There's a MASSIVE difference in gameplay.MK:D was a mere guessing game, MK:A is a pure defensive game with tactic and it makes those offensive whores from MK:D at bay with parries and wake up now in there.

Again though, I honestly don't really care about Tekken this isn't a tekken site, it's an MK site.Tekken has nothing to do with MK and as far as favorite fighters, it's a matter of personal preference.You obviously like tekken the most, but I like MK the most.Others like SF or SC or SSB.What ever...

And the perfect comment, you said earlier that MK is not perfect some where in there after something I said.I never said MK was perfect, but it would be close minded to think that any game is as you said in your recent post.Thats' all I'm saying as far as "perfect" is concerned.No game is perfect, I'm sure that's something we can both agree on.


The whole Tekken is miles ahead of MK in a gameplay department, perhaps in some instances such as 3D mechanics but in others such as other things like KAK, online play, story, mini games MK and 2D MK's has MK has tekken easily.The gameplay in MK:A is a lot more improved compared to the way it was in MK:D, you couldn't move or do shit in that game once you were locked on other then guess up or down, there were way too many plant moves that lead to 50/50's which lead to infinites, which lead to easy wins.

That's not the case in MK:A man, not even close.The jumping mechanic is in there, the parries help out tremendously and the wake up is good.

I'm not saying they're the best out of every fighter since wake up games and parries/counter moves, throw escapes etc are different in every fighter, but my point is they get the job done in MK:A.

And they get the job done, which is good enough for me.


As for the 2D mk's, UMK3 is a great game.The most balanced MK game and has very good gameplay.


For one, yes, a seven year old CAN master this game. I don't know why you don't see it any different. The play mechanics are THAT easy. I never said it like it was a bad thing.

Two, the only person I see that is insulted is you. I played many of the other players in the classics board on MAME and they're some of the best in the world. Quit talking for others and saying how they feel because you don't know squat until they say so. Besides, the 2D MK's (UMK3 in particular) always came out a thousand times better than the most recent MK's. I enjoyed Deadly Alliance, and I enjoy Armageddon, but it doesn't mean that they're at the top of the MK series. And no shit when you say that MK wins in the department against Tekken in 2D fighters. That could be because Namco never made a 2D Tekken game.

Three, I never said I preferred Tekken. I said MK was my choice, despite all of it's shortcomings. It's the one closest to my heart and it has given me the most memories growing up.

Four, you keep saying the same thing about Deception that has been said for the last 2 years. MK:A improved on all those areas, but still, does that mean that the game is where it could be? I shouldn't see the same move used by more than two characters in the game. I'm pretty sure that with all of the weapon styles, they could have come up with new animations for everybody to use.

Fifth, I said despite ALL of that, it's still a pretty decent game. Much better than MK:D. Fataliites don't make the game, and neither do a few pictures or bios, but the engine does. MK:D had a load of things going for it, but the gameplay was a completely busted and broken mess. MK:A has only two styles, and is a bit more balanced with the wakeup game, tech rolls, parries, classic jump scheme, and the air combos. Even most of the throws distance an opponent so that they're not easy to completely demolish. They seemed to have learned from Bo Rai Cho with the throw to F+3 to throw in Deception. The best thing they could have done was throw escapes, but a throw that distances isn't too bad.

I give the MK team credit for making the game much more playable than the last MK game, but like I said, they have a LONG WAY to go. They already know that and are working on a new engine as we speak. I give the MK team all the credit in the world for being as interactive and close to their community more than anyone. I'm proud to be a part of that community. On the other hand, if you think that high level gameplay is rampant in MK:A online, then by all means, believe it. With, you know, the boosters, the gamesharkers, the disconnectors, the boss fights, etc. It's not that bad to play, IF you find an even match or a player that isn't corrupt. The only one of those that is the MK teams fault is the boss characters being selectable online in any match or room.

Now seriously, if you try to mix up what I say again, then I'm not even going to dignify your next post with a response.



LOL, that's a pretty bold comment considering the fact that you've never seen me play MK.Lets just say I can do more then hold my own in just about any MK game.If you wish, I can name you the players that can back me up that have played me on here.I just want to establish that based on your " I don't know squat comment"Actually, I do know a lot, the guides in the classic forums I'm well aware of with all of those tips and tricks.Yeah, I've read some and learned a thing or two however for my favorite characters I already knew most of what was posted in winning with that character.Yes, UMK3 is the best gameplay MK yet.I played that game to death when ever I could.

On the 360, FYI at my friends house( I hang out there every weekened) I went 40-4 on the first night...just to give you an idea.There were some average opponents but there were a lot of competitive ones that were even talking about MKO's guides.

On a joystick, I'll do well but not as well.Give me a D-pad however like the 360's and I assure you, I'll make the most of it.

MAME is good but laggy to hell, and it gives me trouble connecting a lot so I just said fuck it.I recommend the 360 UMK3 personally.They also have a 4 player winner stays in which I did very well in and challenge anyone from here or anyway.My two favorite MK's thus far are UMK3 and MK:A.UMK3 for the 360 is much better then mame is.It's legit, moderated well, updated with patches or will be actually soon, and offers more modes as I said to the players online such as the 4 player winner stays among the other regular modes in the game.You can play ranked or unranked matches also if you wish.

I play MK overall a hell of a lot , I'm actually a bit obsessed with it at times.I won't mix up what you say, but I disagree tremendously in a few areas.

The part about MK:A being mastered by a 7 year old, and tell you what find me a 7 year old that can compete on an elite level that can beat elite players.If you're talking about just beating the game on medium or easy, perhaps but that can be said about any game if you tweak the level.But like I said, no 7 year old would be able to compete with the likes of elite MK:A players online just because the "engine" isn't a deep at Tekken.

I'm one of them, I'm from the xbox forums that play a lot of MK:A over there.Believe me, no 7 year old will beat any of those players or me.I've actually played most of them and there's no way in hell a 7 year old is beating any of them much less anyone of any age.Those are the best players online.There are also a hand full from the PS 2.

I agree with what you're saying about MK:A compared to MK:D, but all I'm saying is that MK:A in a lot of areas is a good, much more balanced and playable game then the previous two.

The whole part about speaking for all players, ok fine I won't however I know how a lot of the xbox players feel and to say you can't be good in MK:A is silly, people can be good in any game.Just because it's an easier game to play, doesn't mean it can't be difficult to master.

As I said, a lot don't take advantage of parry opportunities, don't use wake up as good as they should and rarely parry cancel.And yes you can do that in MK, a trick high level players use.That besides the basic turtling, 50/50, crossover tactics.And yes the throwing in MK:A is good, very well done compared to MK:D.I like the fact that they actually throw you now, instead of just juggling you.

But still, MK:A and the MK team is taking way too much heat for the dumbest shit on here at times and I'm not afraid to speak my mind about it.

That's all I'm saying.

Avatar
scorpionspupil
11/09/2006 11:36 PM (UTC)
0
deadman and MKFlegeng you guys really don't need to write essay's to get your points across

and you really don't need to use so many quotes over quotes over quotes, etc. it takes forever to get to the bottom of the page

everyone needs to remember the quality of the endings and hope that the bios are infinitely better then the endings
Avatar
Zidane_FF
11/10/2006 02:52 AM (UTC)
0
I bet that they will just put on the site the Trading Cards Bios. They will explain nothing. MKA is a complete side story to me.
Avatar
fatality5
11/10/2006 03:02 AM (UTC)
0
They better explain how the character was revived or it would not make any sense.
Avatar
DeadMan90
11/10/2006 08:04 AM (UTC)
0

No worries about me quoting. I'm going to have to agree to disagree with this guy on a few areas.

And yes, the bios are going to be the thing, hopefully, to straighten out the revival of some MK characters.

Maybe the mouth of hell opened up? Hmm...
Avatar
oracle
Avatar
About Me

-sig by MINION

11/10/2006 08:42 AM (UTC)
0
fatality5 Wrote:
They better explain how the character was revived or it would not make any sense.
i actually hope and pray that they don't explain this.
i kinda want the confirmed dead characters to just stay dead and their appearance in MKA be noncanon.
like a secret character or something.
Avatar
DK1983
11/10/2006 11:50 AM (UTC)
0
We know the intro is canon (confirmed during fightnight), so dead character's revival is canon too...
Avatar
Ninja_Mime
11/11/2006 01:56 AM (UTC)
0
Everyone needs to stop bitching. Seriously, it's sickening to scroll through those long posts.

I'm kind of glad that they're being released, but I can't say I'm expecting anything great. We'll have to wait and see.
Avatar
Reptilefanatic
11/11/2006 02:31 AM (UTC)
0
I thought the Intro wasn't canon.
Download on the App StoreGet it on Google Play
© 1998-2024 Shadow Knight Media, LLC. All rights reserved. Read our Privacy Policy.
Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.