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WarriorPrincess
11/01/2008 12:30 AM (UTC)
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Yes, while they were decent, they were a bit boring. None of them packed any WOW factor, and that goes for the last bunch of fatalities as well that featured Green Lantern, Raiden & Flash. There is nothing too creative about these at all. Especially if everyone is going to be snapping necks and spines. That's not creative, that's just doing whats allowed for a T rated game, which is lame. But anyway, hopefully the next batch will pack a little more Oomph.
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oracle
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11/01/2008 12:36 AM (UTC)
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WarriorPrincess Wrote:
Yes, while they were decent, they were a bit boring. None of them packed any WOW factor, and that goes for the last bunch of fatalities as well that featured Green Lantern, Raiden & Flash. There is nothing too creative about these at all. Especially if everyone is going to be snapping necks and spines. That's not creative, that's just doing whats allowed for a T rated game, which is lame. But anyway, hopefully the next batch will pack a little more Oomph.
well in the last batch of games everyone just exploded or were dismembered.
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WarriorPrincess
11/01/2008 12:43 AM (UTC)
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True. And I didn't care for those either. Even still, I can think of far more creative ways to kill someone in a T rated game than just snapping their neck. Like I said previously, in my very first post, these fatalities look like special moves. I feel an opportunity was wasted with Sonya with this particular fatality. She could have done so much more than just do a handstand and break a neck. What the MK team should have done was bring back actual brutalities, straight from MK trilogy. I'd much rather unleash a devastating combo on my enemy than perform these lackluster fatals. Not saying they are not decent, but they are severely lacking in my opinion.
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Vomit
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11/01/2008 01:01 AM (UTC)
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WarriorPrincess Wrote:
True. And I didn't care for those either. Even still, I can think of far more creative ways to kill someone in a T rated game than just snapping their neck. Like I said previously, in my very first post, these fatalities look like special moves. I feel an opportunity was wasted with Sonya with this particular fatality. She could have done so much more than just do a handstand and break a neck. What the MK team should have done was bring back actual brutalities, straight from MK trilogy. I'd much rather unleash a devastating combo on my enemy than perform these lackluster fatals. Not saying they are not decent, but they are severely lacking in my opinion.


Come on this is Mortal Kombat! Are you still expecting to be WOW'd by the Fatalities/Brutalities? I wouldn't keep my hopes that high up if I was you.

All in all they weren't THAT bad, but they didn't have the WOW factor and that's just exactly what I expected. Since I have low expectations for decent-to-amazing Fatalities, I'm not all that disappointed with the results. I can agree with a few that these are far more realistic and definitely beat the hell out of those lousy exploding body parts in previous games.
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ShaolinChuan
11/01/2008 01:05 AM (UTC)
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None of the finishers shown as of yet are as bad or worse than Quan Chi's neck stretch fatality in MKDA.
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WarriorPrincess
11/01/2008 01:23 AM (UTC)
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Yeah, you have a point there Vomit. I think that is my problem. It's nothing new to anyone here that i don't care for this game. But even still my expectations have stayed pretty high because I keep thinking something is going to be released or shown that knocks my socks off, but of course I always end up disappointed in the end. Can't win for losing with this game lol.
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reptile88
11/01/2008 03:29 AM (UTC)
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Just seen them....They are ok,no more ridiculous things like 4 skulls,2 ribcages and 20202 bones as in MK3/UMK3.
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Kano_Fan
11/01/2008 04:11 AM (UTC)
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These fatalities are actually quite brilliant!

I've always wanted fatalities to go in this direction.

However , the only problem is that they are over far too quickly. Catwoman should actually spend some time strangling Sonya...Sit on her back and appear to be putting some force behind her attack whilst Sonya struggles.....I know that would be nowhere near the confines of a T rating but it's something to consider for the next "real" MK.

Hell , we don't even need to see Sonya to make Catwoman's fatality more "gritty". Have the camera close in on her so her whip goes off the bottom of the screen , the viewer just sees Catwoman pulling hard on her whip...we all know what's going on but it's left to our own imagination....

Sonya's , on the other hand , is too flashy. Just have her stand behind the victim and get the job done!

I think we were all expecting a freeze/shatter fatality from Sub Zero. I'm just glad it's a fairly fresh way of doing it although , when I first saw it , it reminded me of the overhead freeze/break in two from MK3...

Anyways , less over the top blood and body parts + realistic methods of causing horrible deaths + (in the future , hopefully) more artistic / stylised cinematic = win!
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musicman2004
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11/01/2008 04:11 AM (UTC)
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You know what I really love about this game? The sounds. Perhaps it's because I'm blind and graphics are meaningless :P. At any rate, the team have really outdone themselves this time around. Fatalities and the fighting itself sounds great, and the punches sound a lot more solid and realistic. Keep it up midway!
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TomTaz
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11/01/2008 04:15 AM (UTC)
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ShaolinChuan Wrote:
None of the finishers shown as of yet are as bad or worse than Quan Chi's neck stretch fatality in MKDA.


LOL! Truth. I'd forgotten about that embarrassment.
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Garlador
11/01/2008 05:16 AM (UTC)
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TomTaz Wrote:
ShaolinChuan Wrote:
None of the finishers shown as of yet are as bad or worse than Quan Chi's neck stretch fatality in MKDA.


LOL! Truth. I'd forgotten about that embarrassment.


Yeah, thanks for bringing it up. I'd almost managed to block it from my mind entirely. furious
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justycist
11/01/2008 06:46 AM (UTC)
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Sony's was boring, but Catwoman's was well executed and Sub-Zero's was quite good. I think just a little bit of blood wouldn't have hurt though.
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Shinomune
11/01/2008 06:15 PM (UTC)
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ProfesserAhnka Wrote:
DeathScepter Wrote:
Halle is black and This Catwoman is not black like Halle is black.


This Catwoman is Selene Kyle and she is very white. Whiter than me and I am very white.


So? She's a cream color, look at her render. To me she's Halle.


Holy shit... I'm the only in the entire forum that I read Batman: Year One? It's THAT Selene Kyle. Not original, not from movies, the cream color (btw, Halle is black, hoooot black) Selene Kyle from (aside Batman: The Dark Knight Returns) the best Batman comic ever.

Culture is great, culture is free... culture is necesary.
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Joe-Von-Zombie
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11/01/2008 06:25 PM (UTC)
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Shinomune Wrote:
ProfesserAhnka Wrote:
DeathScepter Wrote:
Halle is black and This Catwoman is not black like Halle is black.


This Catwoman is Selene Kyle and she is very white. Whiter than me and I am very white.


So? She's a cream color, look at her render. To me she's Halle.


Holy shit... I'm the only in the entire forum that I read Batman: Year One?


No you aren't.
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Chrome
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11/01/2008 06:39 PM (UTC)
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Insisting on being Berry because he thinks that the movie was actually good.
Aside from the usual snide comment on the shallowness of it I will skip the subject now and point out that ...

...what exactly you want? Exaggerated cartoon violence? Less is more. I have grown out of the growing-up phase where you think that dangling spines drenched in intestines and with dripping bloody faeces is cool. Shock factor, nothing more. It absolutely suspends your will to cringe.

Catwoman's fatality was good. Very good. I think MK if it want's to survive should stay away from the exaggerations. It is not the 90's anymore either.
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Keith
11/01/2008 11:15 PM (UTC)
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I loved Sonya's fatality! I loved it 11 years ago and I love it now, all though I think the triple camera shot from MK4 would have made it better.
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Vomit
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11/02/2008 12:49 AM (UTC)
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They just need to be a BIT longer. Let's see and hear Sonya suffocate a little longer. Let's get a closeup of the cracked neck as he slowly falls to the floor. Let's see the victim above Sub-Zero struggle more as he tries to get away... minor things, but things that would help make it more appealing then something that flies by in 5-10 seconds.

Kinda like in Deception when Sub-Zero freezes the legs then breaks them off, and ass the victim is crawling on the floor basically begging for his life, Sub-Zero stomps the rest of him to death. That Fatality gave a strong emotion, and it was pretty realistic... one of my favorites.
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Vieira505
11/02/2008 12:58 AM (UTC)
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yea i lyked all the fatalities that has come out so far.lyk c'mon guys its a t rating.
just give them credit 4 that,

love subz , kinda weird how deathstroke kinda squirmed then slowly stopped/
but still i love them
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TomTaz
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11/02/2008 01:09 AM (UTC)
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Garlador Wrote:
TomTaz Wrote:
ShaolinChuan Wrote:
None of the finishers shown as of yet are as bad or worse than Quan Chi's neck stretch fatality in MKDA.


LOL! Truth. I'd forgotten about that embarrassment.


Yeah, thanks for bringing it up. I'd almost managed to block it from my mind entirely. furious


lol, sorry man. Have no idea how that one ever got approved. Quan Chi deserved much better.

I wasn't happy about the "toning down" initially (but that's mainly because I feel there was nothing wrong, or too extreme, about Joker's Fatality.) However, seeing some others in action... I have to say that I like the fact that they're moving away from the "extremely ridiculous" in favor of more realistic fatalities. Much more believable. And it still ends the match with style and a dead opponent.
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MyQueenSindel
11/02/2008 01:58 AM (UTC)
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Chrome Wrote:

...what exactly you want? Exaggerated cartoon violence? Less is more. I have grown out of the growing-up phase where you think that dangling spines drenched in intestines and with dripping bloody faeces is cool. Shock factor, nothing more. It absolutely suspends your will to cringe.

Catwoman's fatality was good. Very good. I think MK if it want's to survive should stay away from the exaggerations. It is not the 90's anymore either.


It's it the exaggerated cartoon violence that made MK into the most successful fighting franchise? Cuz I know it wasn't the story line, or the weak ass game play.


I mean if appealing to the "hardcore gamers" who go to tournaments (and shit) didn't work and now they decided to trim the violence a bit, I don't think the casual audience will be too pleased.
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RazorsEdge701
11/02/2008 02:20 AM (UTC)
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MyQueenSindel Wrote:
It's it the exaggerated cartoon violence that made MK into the most successful fighting franchise? Cuz I know it wasn't the story line, or the weak ass game play.

I think you'll find that most of the fans who have loyally followed the series since the beginning ARE doing it for the story and characters.

The ones fascinated by the Fatality gore are usually younger and haven't been fans for as long, or simply have shallower tastes and when they don't buy the game, their sales numbers will simply be replaced by the DC fans anyway, so we can afford to lose them.
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MyQueenSindel
11/03/2008 05:27 AM (UTC)
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It doesn't seem unnatural that people would be into Scorpion because he wears a yellow ninja suit, I think that watching him take off his mask and burn his opponent alive.

It doesn't really matter if a person is a die hard fan. I mean, take Dead or Alive, the only people who really buy the games are die hard fans and a small amount of casual people, because it's just another batch of normal boring people using normal boring martial arts, in some normal boring setting.

But as soon as people know that there are gruesome fatalities, and 60+ characters, then that's what makes them want to buy a game that they're unfamiliar with.

I mean think about it, the one thing that stands out from about Mortal Komabt is the violence, that's what got it it's reputation.

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RazorsEdge701
11/03/2008 06:23 AM (UTC)
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Violence is no longer shocking in the video game industry, though. People aren't going to come to MK for it as though it's the only place to find it.

Yes, dropping to a T rating is going to lose a lot of the fans who come for that mindless gore, but like I said, all those sales will made up for by the NEW buyers who are getting MK vs. DC because they're DC comics fans.

In the end, the people who are STAYING, the people who are loyal fans of the series and are buying MK vs DC even though the gore is gone, are doing it because they love these characters and they love this franchise and they can live without the gore for one little game.
And those are the good fans, those are the ones you want. Those are the ones whose message board topics are less negative and whiny and annoying.
If I was a Midway executive, I'd look at a message board like ours and I'd say "Wow, a lot of these people can't be pleased no matter what they do, they bitch about EVERYTHING! I think we can afford to ignore them."
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Spirit_Wolf
11/03/2008 04:44 PM (UTC)
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I'm a MK fan since day one. And the main reason has allways been the fatalities, the gore and the "mood". There has to be a reason to stay loyal and Mortal Kombat is giving old MK fans a hard time to do that.

These fatalities suck big time. The most decent fatalities have allways been in MK and MKII. Those "realistic" fatalities are just an excuse for lack of imagination and execution. If you don't like exagerated gory finishing moves, then you don't like MK.
And still, cinematic-wise MK still has a lot to learn. And why do we have to pay in blood so some babies can play MK.
With each MK, they made good progression technology-wise, but after MK3 the games were abandoning their own formula.

Loyal fans who like everything that MK makes, are just people who are more in denial. They only like the name and not what it stands for.

At first I was sceptic about this game. Then I began to like it more. But seeing the fatalities, it has been a big drop down. Stop calling it Mortal Kombat, because it isn't that anymore.

MK has cool karakters and cool worlds, but that's about all that is left.
In the words of Shao Kahn: "You weak pathetic fool!"
This shit happens when games go to the general public. Gaming used to be great, but now that if the general people play them, games have been "dumb" down to please that audiance. Real gamers are being abandoned.
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WarriorPrincess
11/03/2008 05:37 PM (UTC)
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@ RazorsEdge701: You seem to be forgetting that everyone is different, and that being so not everyone is going to like the same things. You can like MK vs DC until the cows come home, but that does mean that the next MK fan sitting next to you has to like it just because you do. People here, especially the supporters of MK vs DC, seem to continuously forget that everyone has the right to express their feelings on this game, not just the ones who like it. Whether it be negative or positive, you can't expect everyone to jump on the bandwagon and like the game. You have to accept the good and the bad critiques, whether you like it or not. Oh and can we for gods sake stop using these stupid terms like "good MK fan" "bad MK fan" "true MK fans" its all rubbish. An MK fan is a MK fan, it doesn't matter if you're a new comer or a veteran.
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