The Triple-Style System---Stay or Go?
0
posted11/15/2003 12:58 AM (UTC)by
Avatar
you_suck
Avatar
Member Since
02/09/2003 04:46 PM (UTC)
Do you think Boon & Co. should stick with the three-style fighting system in MK6? This innovative and excellent attribute is what I think make MKDA as big as it was. Do you think they should keep it? Do you think that they will be able to top it with something new?
Avatar
Sub-Zero_7th
11/06/2003 11:33 PM (UTC)
0
I think it should stay but it should be enhanced.
Avatar
noob_sareena
Avatar
About Me
"Goddamn the torpedoes.
It's time to run away with the sideshow.
Full speed, right ahead.
Don't stop, you can sleep when you're dead."
11/06/2003 11:34 PM (UTC)
0

Sub-Zero_7th Wrote:
I think it should stay but it should be enhanced.


i aggree with that 100%
Avatar
RepTiLeStyLe
Avatar
About Me

PS2 Tags: REPSTYLE , ShdwTear XBL GT: dj 2scoops

http://www.myspace.com/somberdjoy

11/06/2003 11:45 PM (UTC)
0
In my opion DA's fighting engine was the best thing to happen to Mortal Kombat. Some will disagree, saying that the old engine was fine but I think MK was a dieing Franchise and it needed the 360 Turnaround that the Team gave it. I only hope that MK6 takes the same leaps and bounds that DA did in trying to give its fans something new and exciting, and hopefully they will be executed as great as its predocessor.
Avatar
krackerjack
11/07/2003 12:03 AM (UTC)
0
wouldnt a 360 turn aound be back where it started? tongue

anyway i thought the 3 styles was sorta clumsy, espeacilly having to cycle though a style you didnt need to get to the one you wanted, but otherwise it wasnt too bad.
as mentiond above, everything can be improved upon, and the 3 style system is no exception.
Avatar
Satyagraha
Avatar
About Me

"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."

11/07/2003 12:54 AM (UTC)
0

krackerjack Wrote:
wouldnt a 360 turn aound be back where it started?


LOL!! I was thinking the same thing.

Look, the theory behind the multiple sytles is good, but it was poorly implemented. They might as well just have had one free-hand style and one weapon style. I usually rush it down in one style for about 60% of the match. Besides that I am either using the other stances for combos or movement; maybe never if they suck at either. All the styles acted much the same aside from a few instances such as BDc and SSc, which really are the only main diffs.

I personally think that not everyone should have three styles or - gasp - a weapon. It would make thinks much more diverse and interesting, IMO.

Yes, the system should definatly stay...just make it worth something. Make it so that when I switch stances I actually give a damn and I'm doing it for a purpose; not to do the same move, with the same properties, only with a different animation.
Avatar
outworld222
11/07/2003 01:03 AM (UTC)
0
I think it should definetly stay. I mean, that was the fun part of the game, right?
Avatar
dfgnsbsdgrt
11/07/2003 04:02 AM (UTC)
0
Got to go i think.

Why everyone has 2 seperate hand to hand styles i don't know. I say have some characters who can move into special stances ( eg tkd flamingo ), but basically have one unarmed fighting style. I get confused with more than one, and there (in mk5) seem to be a lot of moves that can be done in more than one way (ie different directional button + same button on rhs of controller)- so they could easily fit more moves into 1 style or stance.

I know the 3 style thing is a unique thing that prolly helped to sell mk5, but it's silly imo.

Anyhow, i expect that MK6 will have loads of characters, so they'll have difficulty giving 2 unique styles to each person.
Avatar
Alpha_Q_Up
11/07/2003 05:05 AM (UTC)
0
They really need to add alot more special moves, and have good aerial attacks. I didn't really care for the 3 style system, but I know the mk team isn't gonna go back to the old layout sad
Avatar
queve
11/07/2003 02:17 PM (UTC)
0
They should STAY. They are IMO the best thing that happened to Mk.
Avatar
~Crow~
11/07/2003 04:43 PM (UTC)
0
Its a must stay to me, it was one of the best things about MKDA. Of course, it should be improved some. More attacks per style, and various arial attacks, other than the same basic ones that were in MKDA.
Avatar
RepTiLeStyLe
Avatar
About Me

PS2 Tags: REPSTYLE , ShdwTear XBL GT: dj 2scoops

http://www.myspace.com/somberdjoy

11/07/2003 05:29 PM (UTC)
0

krackerjack Wrote:
wouldnt a 360 turn aound be back where it started?
exception.


DOH!!!!!!! God damn, I suck at life!
Avatar
Eniamurt
11/08/2003 12:12 AM (UTC)
0
It needs to stay, but needs to be upgraded and I think thats what they will do. MK1, 2, 3, and 4 were all built on the same old 2D fighting system. The 3Style System was a much needed step forward and I think getting rid of it would be a bad idea.
Avatar
Nikodemus
11/08/2003 12:41 AM (UTC)
0
I'll keep this short and vote for stay. I thought it was interesting.. it was something never seen in a fighting game. I just think it needs a little more work.
Avatar
ZenMasterMike
11/08/2003 01:59 AM (UTC)
0
while ill admit the new system is the best thing to happen for MK in a while and i think it should stay

I feel like it was alittle scarred and could have alot of improvments. Also i feel that the weapons were weak and need alot of improving.wow
Avatar
Versatile
11/08/2003 02:16 AM (UTC)
0
Guys please. While I do like the triple style system, each stance should now have a theme and a use. I don't want to sound like a broken record, but Satygraph is totally right. Every stance plays the same. The only difference is the damage the moves do and whether they are safe or not. 80% of the weapons are useless and have no real reason for being there besides for branches and cosmetics.

Don't get it twisted, I like where midway is going, but we need depth. Each stance should have it's pros,cons,movement and throws. Give MK a professional feel. Tae Kwon Do should feel like Tae Kwon Do with foot positioning, contant mix ups and flash. Muay Thai should feel like Muay Thai with focum on single hits that do big damage but are slow. Cage's Karate feels and looks nothing Like Karate. When I'm using his JKD I don't think of Bruce Lee's fluid movement and grace, I think of simple punches and kicks.

To wrap everything up, I do love the concept, and i think for a first try Midway didn't do a bad job, but we need depth. Every stance should be unique and have some kind of use.
Avatar
Leno_mk
Avatar
About Me


Join the Mortal Kombat Odyssey http://mkodyssey.net/

11/08/2003 05:34 AM (UTC)
0
I don't care about martial arts.. I just care about KOMBAT!!!!!!
Avatar
XcarnageX
Avatar
About Me

I Have Become as the Wastelands of Unending Nothingness. Now Shall the Night Things Fill Me with their Whisperings, and the Shadows Reveal their Wisdom.

11/08/2003 04:51 PM (UTC)
0
I like the basic system...as far as what someone said about having to switch through an unwanted style, I think you should be able to hold an unused button while pressing the switching trigger. Otherwise, like everyone else said, make the styles more unique, and also, I think they should make one major change. Instead of just assigning 2 hand to hand styles and a weapon to everyone, they should let you choose 2 from a list of 3 hand to hand and 1 of 2 weapons. Maybe this could be done in a sidebar like handicap or stage select, with a default setting that can be changed. So of course a few characters would have "overlapping" styles but I think it would be a cool change. Plus, the style branch possibilities would be enormous.
Avatar
pub-zero
Avatar
About Me

Its quite simply - 'the taste'

11/08/2003 05:33 PM (UTC)
0
i think go in place for loads more emphasis on one style, then give them a weapon as an extra as opposed to a seperate stance. If the team could polish some truly awesome looking moves, and more of them; it would give the characters more personality! I personally didn't like seeing reptile in a silly crab stance (funny as it was the first time0, it didn't suit him, or the crane stance, that was laughable for a boss character. I think if their styles get to broad, then the emphasis on their character traits may be lost! imagine the dark mysterious aura of meeting shang tsung for the first time in MK1, now imagine the same character in the karate kid...funny, but it wouldn't be cricket!But i could be wrong. cheers, stu.
Avatar
ScorpionsBrother
11/08/2003 05:42 PM (UTC)
0
I really don't know.

I thought that 3 was more than enough.

With Scorpion I only use 2 stands, Hapkido and the weapon stance. If they should loose PiGua and implement more punch/kick combinations that would suit me just fine. Even though i liked switching techniques.

I can imagine that having multiple stances can work in an advantage, but i never use it.
Avatar
Extispex
11/09/2003 04:52 AM (UTC)
0
I like the system as it is, but I agree that it could be improved. I would suggest that the CS button would work like a meta button. Instead of simply pressing it to change to the next style you would have to press it and one of the four attack buttons. That way you could change to the style you wanted instead of having to cycle through all of them. For example: to change to style 1 you would have to press CS + 1.
Avatar
krackerjack
11/09/2003 07:21 AM (UTC)
0

Versatile Wrote:
Guys please. While I do like the triple style system, each stance should now have a theme and a use. I don't want to sound like a broken record, but Satygraph is totally right. Every stance plays the same. The only difference is the damage the moves do and whether they are safe or not. 80% of the weapons are useless and have no real reason for being there besides for branches and cosmetics.

Don't get it twisted, I like where midway is going, but we need depth. Each stance should have it's pros,cons,movement and throws. Give MK a professional feel. Tae Kwon Do should feel like Tae Kwon Do with foot positioning, contant mix ups and flash. Muay Thai should feel like Muay Thai with focum on single hits that do big damage but are slow. Cage's Karate feels and looks nothing Like Karate. When I'm using his JKD I don't think of Bruce Lee's fluid movement and grace, I think of simple punches and kicks.

To wrap everything up, I do love the concept, and i think for a first try Midway didn't do a bad job, but we need depth. Every stance should be unique and have some kind of use.


i can agree with that, i was thinking this just the other day.
in bo rai chos drunkin stance, a sidestep feels the same as a sidestep in any other stance, and thats just the tip of the iceburger.
movement in general should feel authentic to each individual stance, and if this is too much to achieve, then compress everything to one hand-to-hand stance per character, but just so long as it feels original and authentic.
without true authenticity in mk6 i fear we'll get more of things like cages tkd that feels as if its a wierd hunched over, boxing crossover with no reach.
Avatar
nindz
11/09/2003 09:35 AM (UTC)
0
i reckon they should stick to 2 styles...
a weapon style and an unarmed style both with more depth and defensive options to round them off.
Just think...if everyone had only one unarmed style, it would also give room to add more characters...making it an in depth experience
Avatar
Versatile
11/09/2003 03:02 PM (UTC)
0
I am loving Extipex,Kracker Jack,Pub Zero and Nindz stuff. I think all of that would help MK6 truly achieve serious fighting game status. 3 Stances kind of pisses me off, and if there has to be 3 stances it should be for someone who is seriously deep like Sub-Zero. Characters like Jax(muay thai,tonfo),Cage(JKD,Nunchaku) and Sonya(TKD,Kali Sticks) would do just fine without 3 stances. It should be characters like Kitana,Sub-Zero,Reptile and Shang Tsung that have 3 stances.

I also LOVE the idea of having a set of style that you can choose from. Making everyone's style of playing totally unique and adding a HUGE layer of depth to MK6 that no other fighter has ever taught of and will never top unless they like to rip people off. Since some character would only have 2 stances it would be a lot easier to make their left over stances options for another character. Like someone said I think everyone should have 5-6 stances to pick from and two weapons. The weapons should be similair,however. Like Sub-Zero could have double kori blades and a regular Kori Blade. The doubles would have more priority and do more damage, but the single one would have more defensive options,faster attacks and a better weapon throw. It would also make people who go for the less popular stance have the advantage. Imagine if all the Sub-Zero players online used double Koris and never gave regular kori a chance. When some player from Atlant goes online and kicks their ass using a unique and underrated style like regular Kori hype would spread, and interests would peak. Causing more people to want to use Singular Kori. Causing more people to play the game, and overally increasing depth.

Someone thinks Pi Gua should be taken out? Oh shit, you're my best friend.
Avatar
ScorpionsBrother
11/09/2003 04:31 PM (UTC)
0
you're welcome
Versatile Wrote:
I am loving Extipex,Kracker Jack,Pub Zero and Nindz stuff. I think all of that would help MK6 truly achieve serious fighting game status. 3 Stances kind of pisses me off, and if there has to be 3 stances it should be for someone who is seriously deep like Sub-Zero. Characters like Jax(muay thai,tonfo),Cage(JKD,Nunchaku) and Sonya(TKD,Kali Sticks) would do just fine without 3 stances. It should be characters like Kitana,Sub-Zero,Reptile and Shang Tsung that have 3 stances.

I also LOVE the idea of having a set of style that you can choose from. Making everyone's style of playing totally unique and adding a HUGE layer of depth to MK6 that no other fighter has ever taught of and will never top unless they like to rip people off. Since some character would only have 2 stances it would be a lot easier to make their left over stances options for another character. Like someone said I think everyone should have 5-6 stances to pick from and two weapons. The weapons should be similair,however. Like Sub-Zero could have double kori blades and a regular Kori Blade. The doubles would have more priority and do more damage, but the single one would have more defensive options,faster attacks and a better weapon throw. It would also make people who go for the less popular stance have the advantage. Imagine if all the Sub-Zero players online used double Koris and never gave regular kori a chance. When some player from Atlant goes online and kicks their ass using a unique and underrated style like regular Kori hype would spread, and interests would peak. Causing more people to want to use Singular Kori. Causing more people to play the game, and overally increasing depth.

Someone thinks Pi Gua should be taken out? Oh shit, you're my best friend.

Pages: 2
Discord
Twitch
Twitter
YouTube
Facebook
Privacy Policy
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.